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Has anyone got any info/reference to most of these planets at all? i've never heard of most
of them, i have a galay map of the Starwars galaxy & most of them dont exist accoring to the
detailed map i have
Link to SW:TOR planet list:
The Deathstar destroyed planets...Lucas Arts destroyed Galaxies
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Comments
i know Quesh is a bioware made planet and i think Voss is as well. but the rest have had some appearance or mention in other star wars material.
Edit: which planets are you curious about specifically? personally i would check wookieepedia for any star wars related info you might need
edit2: just checked and Voss is bioware created
That's ok, most of them don't exist in the movie universe either--nor do the ones on your detailed map.
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This map is a lucas arts map & it has no mention of any of the planets, yet LA would of
given bioware the info needed or are LA making it up as they go along as they have in the past?
http://images.wikia.com/swrp/images/3/31/Star-wars-galaxy-map-big-version-detailed12.jpg
either that or their own map is wrong!? ...either way LA fails once again
The Deathstar destroyed planets...Lucas Arts destroyed Galaxies
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i found 11 of the 15 planets that were around before this game in some other star wars EU source on that map. the ones missing are Dromund kaas, ilum, taris, and tython
http://i662.photobucket.com/albums/uu347/lemric1/star_wars_map_star_wars_galaxy_map_official_galactic_map_star_wars_universe_1.jpg?t=1311972613
i found 14 of them on this map.
http://i662.photobucket.com/albums/uu347/lemric1/Star-Wars.jpg?t=1311972130
the only one missing is dromund kaas. there are 2 dots real close together for hutta and nar shadda since they are very close to each other
The second map is not an official LA map though, but anyway...
Whats the point of the IP if they make up planets that arent part of the IP?
if you cant stick to the lore & info of the IP, the IP becomes a little worthless does it not?
Then again it's just another notch on the list of things making me think its not going to
be my cup of tea, i hope im wrong.
The Deathstar destroyed planets...Lucas Arts destroyed Galaxies
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Played:
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I recognise all but one of those planets from EU games and books.
Edit: I also notice that the list is not complete. We have confirmation of content on Alderaan, for example.
I may be wrong if there is mention of them in the books, but i was confused by
the fact that LA's own galaxy map fails to list all of the planets, plus bioware
havent used many fo the common or more familiar planets from the films &
other games from the IP
The Deathstar destroyed planets...Lucas Arts destroyed Galaxies
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Played:
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LA fails
I think the reason planets like Naboo are not used is to avoid any potential long term discontinuity in canon.
They DID mention something about adding an enormous quantity of worlds via constant expansions, so we may see some of the yet.
Since this is taking place many years before the movie time line, anyone of these plantes could have existed and been destroyed during the gap of years. Whose to say that in five years from now Bioware sets up an event where the player end up destroying one or more of the planets. Maybe thats how Bioware plans on creating content balace. They add new planets and create events where old planets are destroyed. That's one of the greatest points in playing through the game and seeing how the story unfolds.
Do you realise how bizare your argument sounds considering for this game to stick to the "true" lore and not the "expanded universe" lore, it would have to be set during the era of the films, which it isn't?
Also I guess none of you noticed the little caption on the upper left of the "official map"
"This starchart shows all the major regions of the galaxy, the principle trade routes, and important plnaets. It contains key data for all of the planets from Star Wars Galaxies: An Empire Devided, the new massively multiplayer online roleplaying game from LucasArts."
So this map is freakin old and only contians data reguarding SWG. Not games such as KOTOR.
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "
Aye i heard that, sounds good, maybe they want to leave some of the more familiar planets
for the future, rather than using them all now & adding leeser know ones later?
Only time will tell
The Deathstar destroyed planets...Lucas Arts destroyed Galaxies
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Played:
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Dromund Kaas first appeared in 1998 in Jedi Knight: Mysteries of the Sith, an expansion pack to Jedi knight: Dark Forces II
Ilum's first appearance was in a book called Jedi Quest: Path of Truth that was released in 2001. there have been other soruces since then that have mentioned it, including the Clone Wars series
Tython first appeared in Darth Bane: Rule of Two back in 2007. This was written by a person that works for Bioware and was lead writer of Kotor but wasn't made up for this game.
Taris was created for the original KOTOR, so it is indeed a bioware created planet. But it is considered a fan favorite so they decided to bring it back and it has appeared in other works outside of their games
the rest of the planets(with the exception of the 2 created for this game) appear on that official map which was for star wars galaxies: an empire divided. they may have left planets off of it, if they weren't important to the game
Im not arguing, i was just curious as to biowares choice of planets, a bunch ive never heard of,
then comparing it to LA's official map, it then led me to question which one was right?
Plus i refer to the IP / lore in regards to bioware adding planets of their own, to be
totally honest LA have failed in the past to keep continuity of their own IP
The Deathstar destroyed planets...Lucas Arts destroyed Galaxies
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Played:
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Fact of the matter is, the IP doesnt go into all the planets in the galaxy. One reason Bioware is into the huge star wars IP is because other then the planets that are widely known, they have the room to, and are allowed to, make up what ever the heck they want as planets and races for us to explore and discover. They say they want to do over 500 planets, most of that is going to be brand new stuff they make up, theres only so many planets used in all the star wars IPs, and they may not want to use all of them and just because its star wars doesnt mean they need to.
Plus I just want to note that the LA star maps were in different timelines/Eras and so certain planets wernt always marked.
Mess with the best, Die like the rest
Check my edited post, that map is only really official for SWG.
Anyway I'm completly with you on continuity issues even when you just look at the films, I blame the sh*t writing of the prequels for most of it. Its gets worse when you step outside the "core" universe which is the films alone and sacrosanct to George Lucas's whims, and step into the "Expanded Universe". Which is where all the novels, PNP and video games take place. Creators have far more freedom there to make changes or additions but if Lucas ever came up with something the contradicted their creation in a future film or show his ideas would be official lore and the third party idea would be ignored. It certainly makes for a hodge podge of a mess of a galaxy.
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "
From what I read, as good as all of the planets were mentioned or referred to in Star Wars Expanded Universe lore, so it's still true to the lore. Besides that, any additions to the Expanded Universe, so also the BW SWTOR ones, are done in cooperation with Lucas Arts' continuity team.
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well Voss and Quesh have been created for this game. they didn't exist in the EU before bioware created them for TOR.
They have been created by BW yes, but in conjunction with Lucas Arts, which we will be seeing alot of from Bioware I believe.
Mess with the best, Die like the rest
making two original planets means that they aren't sticking to the IP? I'd rather have two extra planets that they created than none at all...It's a chance for Bioware to expand upon something. You realize that 90% of Star Wars lore is EU and therefore is someone other than Lucas making stuff up right? Why doesn't Bioware get to do that in their game? Revan and Malak weren't a part of Star Wars lore before Bioware made them up, but i doubt that you complained about them.
Your argument is like a two legged dog with an eating disorder...weak and unbalanced.
Plus i think a good portion of the knight of the old republic era wasn't known until Bioware went into it. Then it did so well that LA just said yeah you know that thing Bioware did in the old republic..yeah thats how it happened so thats cannon now...So go with that.
So i'm sure if Bioware does it again with new planets, and it does well, LA will just say...you know that time when they did that in the old republic MMO game? yeah thats cannon to. Sometimes areas of the lore are missing and until someone makes something up for those areas they remain that way. This is why Bioware picked this particular timeline, so they'd have enough room and missing data to put in their own flare for the game. They can add planets that would later get destroyed or unihabited, they could have people in power that weren't in power before. It allows for a more creative ability if you don't fixate yourself in a time period where people can just point and say..Noo Luke wasn't there at the time this is going on.
Same thing here, they (Bioware) are making up a few planets but they have that creative freedom to do so in this timeline because it's not near the movies or that timeline.
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I think a youngling could answer the missing planets question.
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The only problem I would have with BW using or creating EU planets is that Lucas has recently been on a rampage of reconning things. This ticks me off a bit since LA has to approve any story for a game, book, comic or other source. So essentially Lucas reserves the right to give his permission and then take it away. It didn't happen in SWG so I doubt it'll happen for SWTOR, but you never know especially as Lucas gets older and crankier.
Well first of all, everything Star Wars belongs to George Lucas and hence LA. Therefore, THEY have the final say on such things as planets. Secondly, there are suppose to be "1000's" of inhabited planets in the Star Wars universe. So, it would not be surprising to not know or have not heard of any planets in any given work...be it a game or book or otherwise. Iconic planets are the ones mentioned in the Movies which is only a handful at best. All others are minor unless Lucas OR LA decided to elevate them.
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Ok, there are tens of thousands of systems in the Star Wars universe with less than 1% of them ever getting a mention in the movies or any other media, and because Bioware expands upon some of them you're upset? Really?
Edit: Frankly I would have preferred if most of the planets in this game had come from that 99% of planets that we know nothing about. I'm tired of the same planets being used over and over again. Haven't we had enough of Tatooine?
As it seems they are going to make more planets after launch (a lot, if the statement with "in 20 years we have 500 planets) is even half true. Which I hope.
I'd love to see Naboo and Dantooine again. Those two planets were always my favourite. I had a nice manor at the Naboo beach, something I'd give my left hand to have again! And Dantooine... I loved the endless purple flower meadows. *sighs* ^^
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