It is your standard mmo with voice over. Some will play it, some won't.
For someone who claims to have tested you sure make alot of incorrect assumptions.
It's actually quite obvious that you haven't tested, and that fact is exposed further and further with every new post you make on the subject. Just a personal observation, not meant to offend.
I haven't tested either, before anyone calls me on it. However, I did play at PAX East this year and what I experienced was much more than just your standard MMO with VO added.
Really and you based this conclusion because I found lots of faults with the game and others havent ? You are the best! Let me break it down for ya.. Its basic WoW quests with voice. Go fetch this and go kill that inbetween all that you have to sit there listiening to boring dialoge. Plus the story isn't really that compelling at all.
It is your standard mmo with voice over. Some will play it, some won't.
For someone who claims to have tested you sure make alot of incorrect assumptions.
It's actually quite obvious that you haven't tested, and that fact is exposed further and further with every new post you make on the subject. Just a personal observation, not meant to offend.
I haven't tested either, before anyone calls me on it. However, I did play at PAX East this year and what I experienced was much more than just your standard MMO with VO added.
Really and you based this conclusion because I found lots of faults with the game and others havent ? You are the best! Let me break it down for ya.. Its basic WoW quests with voice. Go fetch this and go kill that inbetween all that you have to sit there listiening to boring dialoge. Plus the story isn't really that compelling at all.
What is obvious is the level of difference in your opinion from the people who I tested SWToR with. Now clearly, you are a GW2 fanboi. I tested GW2 at Pax. I was not impressed. I will not be playing the game.
However, my opinion may be colored by the shear number of GW2 trolls who I despise. I have no desire to be part of a community with such "personality challenged" people.
It is your standard mmo with voice over. Some will play it, some won't.
For someone who claims to have tested you sure make alot of incorrect assumptions.
It's actually quite obvious that you haven't tested, and that fact is exposed further and further with every new post you make on the subject. Just a personal observation, not meant to offend.
I haven't tested either, before anyone calls me on it. However, I did play at PAX East this year and what I experienced was much more than just your standard MMO with VO added.
Really and you based this conclusion because I found lots of faults with the game and others havent ? You are the best! Let me break it down for ya.. Its basic WoW quests with voice. Go fetch this and go kill that inbetween all that you have to sit there listiening to boring dialoge. Plus the story isn't really that compelling at all.
You obviously havn't tested the game, then. My guess is you want to add some validity to your hate, so you are making up the fact that you've tested the game. Nobody is buying it.
It is your standard mmo with voice over. Some will play it, some won't.
For someone who claims to have tested you sure make alot of incorrect assumptions.
It's actually quite obvious that you haven't tested, and that fact is exposed further and further with every new post you make on the subject. Just a personal observation, not meant to offend.
I haven't tested either, before anyone calls me on it. However, I did play at PAX East this year and what I experienced was much more than just your standard MMO with VO added.
Really and you based this conclusion because I found lots of faults with the game and others havent ? You are the best! Let me break it down for ya.. Its basic WoW quests with voice. Go fetch this and go kill that inbetween all that you have to sit there listiening to boring dialoge. Plus the story isn't really that compelling at all.
What is obvious is the level of difference in your opinion from the people who I tested SWToR with. Now clearly, you are a GW2 fanboi. I tested GW2 at Pax. I was not impressed. I will not be playing the game.
However, my opinion may be colored by the shear number of GW2 trolls who I despise. I have no desire to be part of a community with such "personality challenged" people.
I really don't see why GW2 has to be mentioned in this topic thread. Viktor stated that TOR playes like a standard mmo with a few exceptions and I tend to agree with him. If you feel his view is wrong then by all means point out the things that makes TOR not play like a standard mmo.
A lot of people LIKE the standard model and yet when some "outsider" say's the game is "standard" everyone gets bent over it......so confusing O_o
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
It is your standard mmo with voice over. Some will play it, some won't.
For someone who claims to have tested you sure make alot of incorrect assumptions.
It's actually quite obvious that you haven't tested, and that fact is exposed further and further with every new post you make on the subject. Just a personal observation, not meant to offend.
I haven't tested either, before anyone calls me on it. However, I did play at PAX East this year and what I experienced was much more than just your standard MMO with VO added.
Really and you based this conclusion because I found lots of faults with the game and others havent ? You are the best! Let me break it down for ya.. Its basic WoW quests with voice. Go fetch this and go kill that inbetween all that you have to sit there listiening to boring dialoge. Plus the story isn't really that compelling at all.
What is obvious is the level of difference in your opinion from the people who I tested SWToR with. Now clearly, you are a GW2 fanboi. I tested GW2 at Pax. I was not impressed. I will not be playing the game.
However, my opinion may be colored by the shear number of GW2 trolls who I despise. I have no desire to be part of a community with such "personality challenged" people.
I really don't see why GW2 has to be mentioned in this topic thread. Viktor stated that TOR playes like a standard mmo with a few exceptions and I tend to agree with him. If you feel his view is wrong then by all means point out the things that makes TOR not play like a standard mmo.
A lot of people LIKE the standard model and yet when some "outsider" say's the game is "standard" everyone gets bent over it......so confusing O_o
Sadly we can't.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
It is your standard mmo with voice over. Some will play it, some won't.
For someone who claims to have tested you sure make alot of incorrect assumptions.
It's actually quite obvious that you haven't tested, and that fact is exposed further and further with every new post you make on the subject. Just a personal observation, not meant to offend.
I haven't tested either, before anyone calls me on it. However, I did play at PAX East this year and what I experienced was much more than just your standard MMO with VO added.
Really and you based this conclusion because I found lots of faults with the game and others havent ? You are the best! Let me break it down for ya.. Its basic WoW quests with voice. Go fetch this and go kill that inbetween all that you have to sit there listiening to boring dialoge. Plus the story isn't really that compelling at all.
What is obvious is the level of difference in your opinion from the people who I tested SWToR with. Now clearly, you are a GW2 fanboi. I tested GW2 at Pax. I was not impressed. I will not be playing the game.
However, my opinion may be colored by the shear number of GW2 trolls who I despise. I have no desire to be part of a community with such "personality challenged" people.
I really don't see why GW2 has to be mentioned in this topic thread. Viktor stated that TOR playes like a standard mmo with a few exceptions and I tend to agree with him. If you feel his view is wrong then by all means point out the things that makes TOR not play like a standard mmo.
A lot of people LIKE the standard model and yet when some "outsider" say's the game is "standard" everyone gets bent over it......so confusing O_o
"Its basic WoW quests with voice. Go fetch this and go kill that inbetween all that you have to sit there listiening to boring dialoge. Plus the story isn't really that compelling at all."
^^^This is what Viktor posted most recently. Now, please tell me where Viktor is giving an objective opinion in that post about SWTOR being a standard MMO. Aside from him being wrong about the quests (they are anything but "standard"), the phrases "boring dialogue and "isn't really that compelling at all" doesn't exactly sound like someone just trotting out a non-biased opinion about it being a standard MMO, does it?
I will start by saying i havn't thought much of this game or GW2,the two biggest games coming out.I wil lalso say that i bet many people do not think i am fair,when i don't like a game,but that will change here ,i hope as i continue to be fair.
Watching this video i actually saw a LOT of good things,this is the first time i can say this about this game.The narrator also made sure to try and explain what was going on,it really was a good video to showcase combat.
The one thing i did not like was the pew pew lazer fire,it looked cheap and actually annoying,but that was about all that i didn't like.
Ok now the good parts...
I really liked the fact that there is a tank and each player has a ROLE,whoda thunk a role in role playing game !.
I liked the fact that you actually had a spot to take cover,mmorpg maps need alot more of this.I didn't get a good perspective on how hate was handled,that part was not clear.I like the way the sorcerer who was targeted had to think and move away,again this is all intuitive combat and i liked it.
I was wondering something however,is this going to be a boss only trend and ONLY in a high level instance ,as this seemed to be.I would like to see this intuitive combat throughout the game.
I was a little worried watching that perhaps it was removing the game world,as i felt that really was not a planet they landed on but more like an instance zone,that part could be improved.
There was a heck of a lot to comment on that video so i forgot some of the things i wanted to comment on.That is a good thing ,at least i finally got to watch a video that showed me something,been a long time seeing one worth my time to watch.
Over all a very good video and imo it gives SWTOR a bonus not a negative,i pretty much approved of what i watched.
Never forget 3 mile Island and never trust a government official or company spokesman.
"Its basic WoW quests with voice. Go fetch this and go kill that inbetween all that you have to sit there listiening to boring dialoge. Plus the story isn't really that compelling at all."
^^^This is what Viktor posted most recently. Now, please tell me where Viktor is giving an objective opinion in that post about SWTOR being a standard MMO. Aside from him being wrong about the quests (they are anything but "standard"), the phrases "boring dialogue and "isn't really that compelling at all" doesn't exactly sound like someone just trotting out a non-biased opinion about it being a standard MMO, does it?
Victor's posts may be a bit extreme, however I'm not sure they can be written off completely.
That said, I have seen other opinions that mimic Victors, from people who have actually played the game. Their opinions may not be as overly negative, but they do say many of the same key things. To some people the game just doesn't play like a next-gen game. It's fun, and for what it is they enjoy it, but it does have some standard 'WoW-like' quests in the game, just not as part of the main storyline. Or, while doing the main storyline quests, they are hidden as bonus objectives, which is fine.
Keep in mind that Bioware has made it crystal clear that they have adopted WoW's model, and are adjusting it with their own style of game design. What this means is that for people who love Bioware (not just KOTOR, but also DA2), you're probably going to enjoy the game for a while. For others, the WoW model that this game is built on may just be too prevailant to overlook. Bioware does it's best to mask a lot of this with the personal stories, voice acting, moral choices, and companions. I don't think anyone is seriously doubting that they are doing a stellar job with this. However, as to the other aspects of the game, not everyone likes it. That's just how it is.
To make things clear, I'm probably going to be playing the game myself after the holidays. However, I'd be lying if I said there were no parts of the game I had concerns over. I believe it will definitely be a fun game, and with no real alternatives released atm that should be enough for me. However, don't expect that to apply to everyone.
Hopefully, when they lift the NDA, some of the feedback from beta can be maid public. That should clear up most of the controversy, though it might not all be what everyone is expecting.
"Its basic WoW quests with voice. Go fetch this and go kill that inbetween all that you have to sit there listiening to boring dialoge. Plus the story isn't really that compelling at all."
^^^This is what Viktor posted most recently. Now, please tell me where Viktor is giving an objective opinion in that post about SWTOR being a standard MMO. Aside from him being wrong about the quests (they are anything but "standard"), the phrases "boring dialogue and "isn't really that compelling at all" doesn't exactly sound like someone just trotting out a non-biased opinion about it being a standard MMO, does it?
Victor's posts may be a bit extreme, however I'm not sure they can be written off completely.
That said, I have seen other opinions that mimic Victors, from people who have actually played the game. Their opinions may not be as overly negative, but they do say many of the same key things. To some people the game just doesn't play like a next-gen game. It's fun, and for what it is they enjoy it, but it does have some standard 'WoW-like' quests in the game, just not as part of the main storyline. Or, while doing the main storyline quests, they are hidden as bonus objectives, which is fine.
Keep in mind that Bioware has made it crystal clear that they have adopted WoW's model, and are adjusting it with their own style of game design. What this means is that for people who love Bioware (not just KOTOR, but also DA2), you're probably going to enjoy the game for a while. For others, the WoW model that this game is built on may just be too prevailant to overlook. Bioware does it's best to mask a lot of this with the personal stories, voice acting, moral choices, and companions. I don't think anyone is seriously doubting that they are doing a stellar job with this. However, as to the other aspects of the game, not everyone likes it. That's just how it is.
To make things clear, I'm probably going to be playing the game myself after the holidays. However, I'd be lying if I said there were no parts of the game I had concerns over. I believe it will definitely be a fun game, and with no real alternatives released atm that should be enough for me. However, don't expect that to apply to everyone.
Hopefully, when they lift the NDA, some of the feedback from beta can be maid public. That should clear up most of the controversy, though it might not all be what everyone is expecting.
I agree with all of that. Saying that SWTOR is a themepark MMO in the tradition of WoW is accurate. Saying, "Oh, the quests just involve kill this many of that and then listen to some boring voiceovers with a story that isn't compelling" doesn't exactly speak to objectivity. Nor does it encapsulate what makes this game different. Because, themepark or not, this game does have some nice tweaks to it. Maybe they aren't earth-shaking innovations, but there are enough of them to make a lot of themepark fans (notice I said "themepark fans," because this is the target audience) very pleased.
SWTOR is a standard themepark game. If you don't like themeparks, you won't like this game. But for people that do like that kind of MMO, I think they'll be very pleased.
Branching story arcs - one of the profession video's I saw involved your companion coming to tell you the village was under attack. Your choices were: let the garrison take care of it / we should help them / who are you?
We should help them was picked. Next set of choices were: let's go / screw it, let the garrison do it after all / who are you?
Granted there does seem to be 2 branches there but it seems like the push was to help. And to be honest AoC has a form of branching story (quest) arc's too. Actually there is no push you could do either or, kill him or help him. There was no wrong choice there. If this runs like Bioware's other games then you can change how the quest goes based on your decisions. Sometimes it's a simple matter of instead of answering a series of questions you can punch the reporter which will cause her to become vengeful of you later and try and slander you by stating things like this is how the army's best recruit acts? This puts serious damage to the splender that the army is trying to put forth. Anyway being able to change how a quest plays out so that it reacts to your decisions is far and above a step up from what i've seen from MMOs in general and is a reason i feel people are excited about the game.
Multiplayer dialogue - OK?
Not sure what you mean by OK? do you mean okay i don't get it? Okay how is that good? Does this mean you just don't have anything to comment on it? Regardless allow me to explain why this is something someone may be looking forwad to. Say you are in a group with other people. For a typical group quest in another game. Okay now when the two of them run up to the npc they click on them to start the quest, the npc will turn to one person and plop up a line of text, then turn to the other and do likewise. It's completely seperate. He'll state the same set of dialogue to person A as person B regardless if they are present or not. However with multiplayer dialogue if both are present at the same time the quest acts as a link between the two. What one person does in the dialogue affects the others quests. People in general, i feel like to feel that they are more apart of the group then just a extra sword arm or hired gun.
Voice overs - meh. Gets old fast and I play alot with the sound down or off, so not a big selling point in my book.
Well at least you stated it's your opinoin so i won't correct you there. But i will state this isn't a list of things you should be excited about. These are a list of reasons people are excited and voice overs do generally get people excited in games..well when it's new after words people just come to expect it.
Exploration rewards - LotRO has this
I dont think i need to remind you this isn't a list of innovation features. Never was stated as such. Still giving reasons to go out of the way to explore for things in the world is something people want and why people like to follow the game over others that do not. Makes it feel less like railroading if people get something out of wandering over the hill where quests don't lead you. Quick run down of rewards for those that don't know. New quests/datacrons (which give stat bonuses, some of these are part of a set that give bigger ones) companion influencing oppertunies/weapons/armors/mods/rare bosses/most likely achievements/codex/XP entries. Lots to get for someone just wandering off the beaten path where the main quests do not take you.
Unique crafting system - LotRO has this
That still doesn't make it a reason people wouldn't be excited about something. Lotro has a unique take on crafting. so does swtor.
Indepth companion system - I generally find I do better without pet's. GnH's has them as does LotRO skirmishes and I've used a healer following me keeping me going. Other than that ....
Personal dislike of a feature or uslessness for you does not translate to other people. People like different and being able to fully customize your companions. Light/dark side allignment, weapons/armor tatics/ roles, looks (minus gender and base structure) plus these pets tend to work more as a party member, say you have a healer type companion in a group of 3 (with the companion taking up the 4th spot) He may heal the main character then throw a heal over time on you, then throw a quick heal on the 2nd party member as they were low on health. Thus people really like it when something acts so complex like that.
Realistic combat (swords actually clash with each other) - falls under the heading of eye candy for me
Granted, still something looking more realistic is something that may excite certain people as it tends to add more to the realism of the world. But i will give you it's eye candy. Some people like eye candy though. We could get along in text based world but we have 3d because of eyecandy.
Open world PvP (similar to WAR) - total negative for me
Fair enough. Apparently not for others though, again list of features why but it's your opinion and your entitled to it. Just stating why it's on the list
Cinematic story telling (you actually see mouths move instead of bobbing heads) - falls under the heading of eye candy for me
Presentation to people is important. We could just have heads bobbing, or text popping out. But it's all about making the world seem more realistic. It's why in movies they go through the trouble of syncing the lips to the words. They could simply just have the heads bob up or down or the characters turn on a platform and give their lines but then that wouldn't look nearly as good as seeing the character turn to the othr and start talking. They could be all still but then that wouldn't look as good as seeing the persons arms flail. To take it to a extreme techanically graphical worlds are basically eye candy, so why do it? because generally people prefer it over text based games. (note the word generally, it's so i don't include everyone) this one is just a step up from graphic world with no personality non-moving character to characters having personality, moving around and reacting to things
Just to name a few.
OK just to be fair here, I'm not going to play as this time aspect of SW has no appeal to me, but my oldest will and the thread title caught my eye. As did this post with Whilan's game +'s list. I've made note's on his +'s and taken seperately don't see the big deal, although I'll give you that having them all in one game might be.
While I think TOR will be an OK game, I don't think it'll be the best thing since sliced bread.
First off, apologies for being late on the reply.
Okay with that out of the way, the part your quoting is not a set of innovation feature as your reply seem to imply. These features are a in response to someone asking why are people so excited about this game. What comes with the game that makes people want to play it.
So some of these responses while okay for depicting if it's done in another game are no way relavent to the reasoning in the thread.
I made this list based on user feedback from demos and various things said in forums.
Also about the last line. I think TOR will be a very good game. But just to be clear i don't think it's the next best thing since slice bread either. Granted i don't think of this about any game either. I just play games to enjoy them for what they offer.
Help me Bioware, you're my only hope.
Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.
The more I see about the game, the less excited I am to play it--not a knock on just this game, but the entire industry is a little full of themselves lately. Every game is supposed to be the next great thing, until you see it in action. I think it's the internet's fault--we have too much information--so much in fact, that we don't even have to play a game to know all about it. A month after launch, this entire game's story will have a "how to" blog--you'll know what choices do what, even if you don't want to, because somebody in your group will tell you..."Let's do this and we can then get that".
The good news is that even though a lot of us are starting to wise-up, we still have some optimism waiting to be crushed, and so we'll try this game out anyway. Even if we don't like it in the long run, the better news is that there are many coming up to take our place--and the circle of hype continues.
I don't know what to tell ya.. either play it or don't. Yea it follows a pretty standard MMO model (notice the MMO not WOW lmao) I personally think the graphics are pretty sweet (my daughter and I being a fan of the cartoon, its almost the same artstyle)
I can't tell if your seriously a dissapointed star wars fan or just a really bad troll. watch a different video i guess.. I cant think of ANY MMO (notice i didnt say WOW there, seeing as wow is 1 of 827480273408735807380573 similar games and by NO MEANS was the first)
ANY ANY ANY MMO video that is exciting or appealing.. the only way to really get immersed in an mmo is to be playing.. I think CoD videos are fun to watch, or BF3 videos.. Do I want to watch some D-bag record himself fighting 15 rats and then turning their tails into an npc for some coppers? helllz to the no
So by commenting on the ridiculously repetitive and old-looking combat and gameplay, I'm either a troll or a disappointed SW fan? I'm not a troll, nor a SW fan, it looks exactly like other MMORPG's. I just wanted to know why so many people are actually interested in the game, other than the voice overs in quests, SW theme, etc. I mentioned WoW because the graphics look somewhat similar.
Branching story arcs
Multiplayer dialogue
Voice overs
Exploration rewards
Unique crafting system
Indepth companion system
Realistic combat (swords actually clash with each other)
Open world PvP (similar to WAR)
Cinematic story telling (you actually see mouths move instead of bobbing heads)
Just to name a few.
Combat to me seems more similar to City of heroes then anything else, just personal opinion
That's my reasons as well. The leveling process alone in this game looks a hundred times more fun than it was in WOW or SWG, which is important because I refuse to pay a monthly sub for a boring grind. I already know that I'll be spending a lot of time just roaming some of these planets and looking at everything that's out there. I also look forward to the crafting system and developing my niche along with developing my two characters.
To each his own. The OP has a right to voice his views and I hope he finds a game that he likes, because it's obvious this isn't the game for him.
It is your standard mmo with voice over. Some will play it, some won't.
For someone who claims to have tested you sure make alot of incorrect assumptions.
It's actually quite obvious that you haven't tested, and that fact is exposed further and further with every new post you make on the subject. Just a personal observation, not meant to offend.
I haven't tested either, before anyone calls me on it. However, I did play at PAX East this year and what I experienced was much more than just your standard MMO with VO added.
Really and you based this conclusion because I found lots of faults with the game and others havent ? You are the best! Let me break it down for ya.. Its basic WoW quests with voice. Go fetch this and go kill that inbetween all that you have to sit there listiening to boring dialoge. Plus the story isn't really that compelling at all.
What is obvious is the level of difference in your opinion from the people who I tested SWToR with. Now clearly, you are a GW2 fanboi. I tested GW2 at Pax. I was not impressed. I will not be playing the game.
However, my opinion may be colored by the shear number of GW2 trolls who I despise. I have no desire to be part of a community with such "personality challenged" people.
I really don't see why GW2 has to be mentioned in this topic thread. Viktor stated that TOR playes like a standard mmo with a few exceptions and I tend to agree with him. If you feel his view is wrong then by all means point out the things that makes TOR not play like a standard mmo.
A lot of people LIKE the standard model and yet when some "outsider" say's the game is "standard" everyone gets bent over it......so confusing O_o
Sadly we can't.
What I can say though is... he says "the story isn't even that good" well.... WHAT story? Theres a lot of different stories. Basic WoW quests with voice? What WoW quests? Which ones allowed you to make choices, which ones gave you alignment bonuses? Which ones changed the course of what you were doing simply by making those choices?
Heres the thing .. IF he played the game, he obviously isn't playing it now. Did he play it at a show? Did he get into Beta for a month... and how long ago was that month? What stage was Beta in at that time, and, how far did he play to?
If he's not playing, and he obviously doesn't care about the game, is he still just keeping the NDA because he wants to?
I mean really... its all pretty questionable. Yes there are people who play SWTOR and don't like it, some who are just as critical, whilst also being pretty off base on a number of points, its okay to not like it.. its just very rare to meet someone who's played it and not had favorable things to say about it.
So I'm watching the gameplay, and the graphics remind me of WoW... and the combat looks like WoW but even slower... and everyone(almost) is using a lightsaber...
I don't get why everyone is dying to play this.. I mean I wanted to but after seeing the gameplay, doesn't it look somewhat boring? I'm not bashing the game or anything since I've been wanting to play it myself and trying to keep up with some news/updates on it. But it now does look like a Sci-Fi-WoW-With-Lightsabers to me.. even the laser show looks stupid to me.. ugh
Its even worse then i thought can't believe people wanne play this, its beyond me it seems a terible game to me, even when its comepletely free 2 play i would not play this crap..
Well SWTOR is an evolution from WoW and that's pretty damn hard to accomplish.
And that battle looks amazing. Yes maybe too much wow-like, but still different enough and most important, "better". More dynamic and fresh, and not so scripted and mechanical as some WoW big boss fights.
Dalas Dickinson is a sheep hurder. I tried my best to convince myself to play considering i'm an officer in a large SWTOR guild, but after watching this http://www.youtube.com/watch?v=0SFxrFuzIWI looks like clay animation.
Gameplay looks horrible. There's no story epic enough to keep me interested when my character looks like a half retard during combat. I guess the guy responsible for animations in DA:O and ME1&2 is too busy working on ME3 so they hired someone else for TOR.
A big evil threatens the world, you need to save the world, level 50 cap, 6 players playing in some instance. Seems like I have seen this a million times before.
Seems like your trolling the wrong forums then....hate to break it to you, welcome to MMO's.
besides, most games only do 5 players in a instance. LOTRO being the only decent game that has gone with 6 in a while.
U r wrong, Everquest 2 dpes 6man instance groups also :-)
It is your standard mmo with voice over. Some will play it, some won't.
For someone who claims to have tested you sure make alot of incorrect assumptions.
It's actually quite obvious that you haven't tested, and that fact is exposed further and further with every new post you make on the subject. Just a personal observation, not meant to offend.
I haven't tested either, before anyone calls me on it. However, I did play at PAX East this year and what I experienced was much more than just your standard MMO with VO added.
Really and you based this conclusion because I found lots of faults with the game and others havent ? You are the best! Let me break it down for ya.. Its basic WoW quests with voice. Go fetch this and go kill that inbetween all that you have to sit there listiening to boring dialoge. Plus the story isn't really that compelling at all.
What is obvious is the level of difference in your opinion from the people who I tested SWToR with. Now clearly, you are a GW2 fanboi. I tested GW2 at Pax. I was not impressed. I will not be playing the game.
However, my opinion may be colored by the shear number of GW2 trolls who I despise. I have no desire to be part of a community with such "personality challenged" people.
I really don't see why GW2 has to be mentioned in this topic thread. Viktor stated that TOR playes like a standard mmo with a few exceptions and I tend to agree with him. If you feel his view is wrong then by all means point out the things that makes TOR not play like a standard mmo.
A lot of people LIKE the standard model and yet when some "outsider" say's the game is "standard" everyone gets bent over it......so confusing O_o
"Its basic WoW quests with voice. Go fetch this and go kill that inbetween all that you have to sit there listiening to boring dialoge. Plus the story isn't really that compelling at all."
^^^This is what Viktor posted most recently. Now, please tell me where Viktor is giving an objective opinion in that post about SWTOR being a standard MMO. Aside from him being wrong about the quests (they are anything but "standard"), the phrases "boring dialogue and "isn't really that compelling at all" doesn't exactly sound like someone just trotting out a non-biased opinion about it being a standard MMO, does it?
So if you know better then please tell us all how quests are in TOR.
It is your standard mmo with voice over. Some will play it, some won't.
For someone who claims to have tested you sure make alot of incorrect assumptions.
It's actually quite obvious that you haven't tested, and that fact is exposed further and further with every new post you make on the subject. Just a personal observation, not meant to offend.
I haven't tested either, before anyone calls me on it. However, I did play at PAX East this year and what I experienced was much more than just your standard MMO with VO added.
Really and you based this conclusion because I found lots of faults with the game and others havent ? You are the best! Let me break it down for ya.. Its basic WoW quests with voice. Go fetch this and go kill that inbetween all that you have to sit there listiening to boring dialoge. Plus the story isn't really that compelling at all.
What is obvious is the level of difference in your opinion from the people who I tested SWToR with. Now clearly, you are a GW2 fanboi. I tested GW2 at Pax. I was not impressed. I will not be playing the game.
However, my opinion may be colored by the shear number of GW2 trolls who I despise. I have no desire to be part of a community with such "personality challenged" people.
I really don't see why GW2 has to be mentioned in this topic thread. Viktor stated that TOR playes like a standard mmo with a few exceptions and I tend to agree with him. If you feel his view is wrong then by all means point out the things that makes TOR not play like a standard mmo.
A lot of people LIKE the standard model and yet when some "outsider" say's the game is "standard" everyone gets bent over it......so confusing O_o
"Its basic WoW quests with voice. Go fetch this and go kill that inbetween all that you have to sit there listiening to boring dialoge. Plus the story isn't really that compelling at all."
^^^This is what Viktor posted most recently. Now, please tell me where Viktor is giving an objective opinion in that post about SWTOR being a standard MMO. Aside from him being wrong about the quests (they are anything but "standard"), the phrases "boring dialogue and "isn't really that compelling at all" doesn't exactly sound like someone just trotting out a non-biased opinion about it being a standard MMO, does it?
So if you know better then please tell us all how quests are in TOR.
2 differeing opinions, who cares, play it or dont. If you re so hell bent on hating a game, you should maybe find a new hobby. That said, the quest are done very well in this game. Won t say anymore.
I really don't see why GW2 has to be mentioned in this topic thread. Viktor stated that TOR playes like a standard mmo with a few exceptions and I tend to agree with him. If you feel his view is wrong then by all means point out the things that makes TOR not play like a standard mmo.
A lot of people LIKE the standard model and yet when some "outsider" say's the game is "standard" everyone gets bent over it......so confusing O_o
Sadly we can't.
What I can say though is... he says "the story isn't even that good" well.... WHAT story? Theres a lot of different stories. Basic WoW quests with voice? What WoW quests? Which ones allowed you to make choices, which ones gave you alignment bonuses? Which ones changed the course of what you were doing simply by making those choices?
Just for emphasis, which wow quests felt like you were playing a Bioware game?
Heres the thing .. IF he played the game, he obviously isn't playing it now. Did he play it at a show? Did he get into Beta for a month... and how long ago was that month? What stage was Beta in at that time, and, how far did he play to?
I mean really... its all pretty questionable. Yes there are people who play SWTOR and don't like it, some who are just as critical, whilst also being pretty off base on a number of points, its okay to not like it.. its just very rare to meet someone who's played it and not had favorable things to say about it.
I agree after playing myself I find a lot of his posts to be questionable.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Dalas Dickinson is a sheep hurder. I tried my best to convince myself to play considering i'm an officer in a large SWTOR guild, but after watching this http://www.youtube.com/watch?v=0SFxrFuzIWI looks like clay animation.
Awesome evidence of bad combat. You linked a video of someone who has no idea hot to play a Trooper class. The guy just stood there and let people beat on him. That's not evidence of bad combat. That's evidence of a crappy pvper.
Try again.
Personally, I didn't think you could beat on someone for so long with lightsabers before they were cut in half and dead. These old lightsaber models must have run on AA batteries or something..
Looks good to me. I for one welcome our new ToR Overlords... ^^ Its all in how it plays, and if its entertaining. I've played WoW since late beta. Even these days (in spite of Ghostcrawler) its a good game up to level cap. If ToR is entertaining, I suspect I'll play it for quite awhile.
Comments
Really and you based this conclusion because I found lots of faults with the game and others havent ? You are the best! Let me break it down for ya.. Its basic WoW quests with voice. Go fetch this and go kill that inbetween all that you have to sit there listiening to boring dialoge. Plus the story isn't really that compelling at all.
What is obvious is the level of difference in your opinion from the people who I tested SWToR with. Now clearly, you are a GW2 fanboi. I tested GW2 at Pax. I was not impressed. I will not be playing the game.
However, my opinion may be colored by the shear number of GW2 trolls who I despise. I have no desire to be part of a community with such "personality challenged" people.
You obviously havn't tested the game, then. My guess is you want to add some validity to your hate, so you are making up the fact that you've tested the game. Nobody is buying it.
I really don't see why GW2 has to be mentioned in this topic thread. Viktor stated that TOR playes like a standard mmo with a few exceptions and I tend to agree with him. If you feel his view is wrong then by all means point out the things that makes TOR not play like a standard mmo.
A lot of people LIKE the standard model and yet when some "outsider" say's the game is "standard" everyone gets bent over it......so confusing O_o
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
Sadly we can't.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
"Its basic WoW quests with voice. Go fetch this and go kill that inbetween all that you have to sit there listiening to boring dialoge. Plus the story isn't really that compelling at all."
^^^This is what Viktor posted most recently. Now, please tell me where Viktor is giving an objective opinion in that post about SWTOR being a standard MMO. Aside from him being wrong about the quests (they are anything but "standard"), the phrases "boring dialogue and "isn't really that compelling at all" doesn't exactly sound like someone just trotting out a non-biased opinion about it being a standard MMO, does it?
This actually looks pretty good. Not 15 a month good, but still.
I will start by saying i havn't thought much of this game or GW2,the two biggest games coming out.I wil lalso say that i bet many people do not think i am fair,when i don't like a game,but that will change here ,i hope as i continue to be fair.
Watching this video i actually saw a LOT of good things,this is the first time i can say this about this game.The narrator also made sure to try and explain what was going on,it really was a good video to showcase combat.
The one thing i did not like was the pew pew lazer fire,it looked cheap and actually annoying,but that was about all that i didn't like.
Ok now the good parts...
I really liked the fact that there is a tank and each player has a ROLE,whoda thunk a role in role playing game !.
I liked the fact that you actually had a spot to take cover,mmorpg maps need alot more of this.I didn't get a good perspective on how hate was handled,that part was not clear.I like the way the sorcerer who was targeted had to think and move away,again this is all intuitive combat and i liked it.
I was wondering something however,is this going to be a boss only trend and ONLY in a high level instance ,as this seemed to be.I would like to see this intuitive combat throughout the game.
I was a little worried watching that perhaps it was removing the game world,as i felt that really was not a planet they landed on but more like an instance zone,that part could be improved.
There was a heck of a lot to comment on that video so i forgot some of the things i wanted to comment on.That is a good thing ,at least i finally got to watch a video that showed me something,been a long time seeing one worth my time to watch.
Over all a very good video and imo it gives SWTOR a bonus not a negative,i pretty much approved of what i watched.
Never forget 3 mile Island and never trust a government official or company spokesman.
Victor's posts may be a bit extreme, however I'm not sure they can be written off completely.
That said, I have seen other opinions that mimic Victors, from people who have actually played the game. Their opinions may not be as overly negative, but they do say many of the same key things. To some people the game just doesn't play like a next-gen game. It's fun, and for what it is they enjoy it, but it does have some standard 'WoW-like' quests in the game, just not as part of the main storyline. Or, while doing the main storyline quests, they are hidden as bonus objectives, which is fine.
Keep in mind that Bioware has made it crystal clear that they have adopted WoW's model, and are adjusting it with their own style of game design. What this means is that for people who love Bioware (not just KOTOR, but also DA2), you're probably going to enjoy the game for a while. For others, the WoW model that this game is built on may just be too prevailant to overlook. Bioware does it's best to mask a lot of this with the personal stories, voice acting, moral choices, and companions. I don't think anyone is seriously doubting that they are doing a stellar job with this. However, as to the other aspects of the game, not everyone likes it. That's just how it is.
To make things clear, I'm probably going to be playing the game myself after the holidays. However, I'd be lying if I said there were no parts of the game I had concerns over. I believe it will definitely be a fun game, and with no real alternatives released atm that should be enough for me. However, don't expect that to apply to everyone.
Hopefully, when they lift the NDA, some of the feedback from beta can be maid public. That should clear up most of the controversy, though it might not all be what everyone is expecting.
I agree with all of that. Saying that SWTOR is a themepark MMO in the tradition of WoW is accurate. Saying, "Oh, the quests just involve kill this many of that and then listen to some boring voiceovers with a story that isn't compelling" doesn't exactly speak to objectivity. Nor does it encapsulate what makes this game different. Because, themepark or not, this game does have some nice tweaks to it. Maybe they aren't earth-shaking innovations, but there are enough of them to make a lot of themepark fans (notice I said "themepark fans," because this is the target audience) very pleased.
SWTOR is a standard themepark game. If you don't like themeparks, you won't like this game. But for people that do like that kind of MMO, I think they'll be very pleased.
First off, apologies for being late on the reply.
Okay with that out of the way, the part your quoting is not a set of innovation feature as your reply seem to imply. These features are a in response to someone asking why are people so excited about this game. What comes with the game that makes people want to play it.
So some of these responses while okay for depicting if it's done in another game are no way relavent to the reasoning in the thread.
I made this list based on user feedback from demos and various things said in forums.
Also about the last line. I think TOR will be a very good game. But just to be clear i don't think it's the next best thing since slice bread either. Granted i don't think of this about any game either. I just play games to enjoy them for what they offer.
Help me Bioware, you're my only hope.
Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.
The more I see about the game, the less excited I am to play it--not a knock on just this game, but the entire industry is a little full of themselves lately. Every game is supposed to be the next great thing, until you see it in action. I think it's the internet's fault--we have too much information--so much in fact, that we don't even have to play a game to know all about it. A month after launch, this entire game's story will have a "how to" blog--you'll know what choices do what, even if you don't want to, because somebody in your group will tell you..."Let's do this and we can then get that".
The good news is that even though a lot of us are starting to wise-up, we still have some optimism waiting to be crushed, and so we'll try this game out anyway. Even if we don't like it in the long run, the better news is that there are many coming up to take our place--and the circle of hype continues.
That's my reasons as well. The leveling process alone in this game looks a hundred times more fun than it was in WOW or SWG, which is important because I refuse to pay a monthly sub for a boring grind. I already know that I'll be spending a lot of time just roaming some of these planets and looking at everything that's out there. I also look forward to the crafting system and developing my niche along with developing my two characters.
To each his own. The OP has a right to voice his views and I hope he finds a game that he likes, because it's obvious this isn't the game for him.
Currently Playing: World of Warcraft
What I can say though is... he says "the story isn't even that good" well.... WHAT story? Theres a lot of different stories. Basic WoW quests with voice? What WoW quests? Which ones allowed you to make choices, which ones gave you alignment bonuses? Which ones changed the course of what you were doing simply by making those choices?
Heres the thing .. IF he played the game, he obviously isn't playing it now. Did he play it at a show? Did he get into Beta for a month... and how long ago was that month? What stage was Beta in at that time, and, how far did he play to?
If he's not playing, and he obviously doesn't care about the game, is he still just keeping the NDA because he wants to?
I mean really... its all pretty questionable. Yes there are people who play SWTOR and don't like it, some who are just as critical, whilst also being pretty off base on a number of points, its okay to not like it.. its just very rare to meet someone who's played it and not had favorable things to say about it.
Its even worse then i thought can't believe people wanne play this, its beyond me it seems a terible game to me, even when its comepletely free 2 play i would not play this crap..
Well SWTOR is an evolution from WoW and that's pretty damn hard to accomplish.
And that battle looks amazing. Yes maybe too much wow-like, but still different enough and most important, "better". More dynamic and fresh, and not so scripted and mechanical as some WoW big boss fights.
An honest review of SW:TOR 6/10 (Danny Wojcicki)
Gameplay looks horrible. There's no story epic enough to keep me interested when my character looks like a half retard during combat. I guess the guy responsible for animations in DA:O and ME1&2 is too busy working on ME3 so they hired someone else for TOR.
U r wrong, Everquest 2 dpes 6man instance groups also :-)
So if you know better then please tell us all how quests are in TOR.
2 differeing opinions, who cares, play it or dont. If you re so hell bent on hating a game, you should maybe find a new hobby. That said, the quest are done very well in this game. Won t say anymore.
I agree after playing myself I find a lot of his posts to be questionable.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Clearly what this thread needs is more trolling, nerd raging and pointlessly long diatribes about nothing... clearly.
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"Searchers after horror haunt strange, far places..." ~ H.P.Lovecraft, "From Beyond"
Member Since March 2004
Personally, I didn't think you could beat on someone for so long with lightsabers before they were cut in half and dead. These old lightsaber models must have run on AA batteries or something..
Looks good to me. I for one welcome our new ToR Overlords... ^^ Its all in how it plays, and if its entertaining. I've played WoW since late beta. Even these days (in spite of Ghostcrawler) its a good game up to level cap. If ToR is entertaining, I suspect I'll play it for quite awhile.
You forgot to add "more cowbell"..
For every minute you are angry , you lose 60 seconds of happiness."-Emerson