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why CCP don't go and development Walking In Station/incarna more ?

cosycosy Member UncommonPosts: 3,228

Q:why CCP don't go and develop Walking In Station more like they promise?

A:simple because WoD is almost abandoned, so why should CCP develop WIS/Incarna just for EvE players, they want to get the double amount of money for the same thing, WIS/Incarna will be developed when WOD development start again

 

yes they want eve players to pay for a avatar beta test and is now confirmed

 

 

BestSigEver :P
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Comments

  • LaterisLateris Member UncommonPosts: 1,847

    Hi Cosy- do you think CCP will ever decide to work on WiS after we recieve racial CQ's?

  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by Lateris
    Hi Cosy- do you think CCP will ever decide to work on WiS after we recieve racial CQ's?

    Didn't you read the post above?

    Development of WiS will start once they will work on WoD project again. That is completely reasonable.

  • WizardryWizardry Member LegendaryPosts: 19,332

    Walk in stations after this long,seriously this is NOT acceptable by even a struggling developer let alone one that has made millions off it's supporters.WIS would be the very least i would expect and that would have been in the FIRST two years not 8 years later.

    Seriously you guys should trip around You Tube and look at the FREE effort some people have put into their dream design of this game using the Blender engine.You will soon see what is DOABLE and yet CCP does NOT do it,you figure it out.

    It is really obvious they made a LOT of money from you guys,they started several projects hired over 600 employees all off of one cash cow.To make that kind of profit is all nice,congrats,however the congrats really goes to the supporters who made it so.Has CCP EARNED this kind of support?IMO not even close i would have quit this game after seeing what they DON't do in the first year.There is no reason what so ever that they couldn't keep the core of the game for it's fans and still build the rest of the game to appeal to the rest of the non niche crowd.

    The problem now is imo NOT fixable and why i would never consider this game doable anymore nor do i feel CCP could ever get it up to par.The reason is it is not fixable is because they have created far too much open space instead of filling it in.For them to go back now and fix up every station,create at least one planet in each solar system,create hulls in all their ships,create more useable items within the ship,more mechanics [visual/hands on for combat,playable avatars,then the HUGE task of inahbiting the planets,placing models on the planets,models inside the stations,the avatars will need gear/weapons man o man it would take another 8+ years from now.

     

     

     

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • HazelleHazelle Member Posts: 760

    They are still working on "establishments" for WiS in addition to the other racial CQ.

    Frankly, the whole station environment thing looked to be a pain in the ass - characters weren't going to be able to run and they walk at a pretty painful speed now, so if they opened the station people would of went insane walking from one place to another then back to the hanger...  A half hour of travel time watching a toon drag his lazy ass from his hanger to an establishment wasn't gonna be fun.

  • YalexyYalexy Member UncommonPosts: 1,058

    They should abandon WiS completely tbh. As someone whos playing EvE for the better part of the last 6 years I rather have CCP put more work into the allready existing stuff. Fixing sovereignity, moons, low-sec, mining, etc, etc...

    There's tons of work to do to make the game better, but WiS just isn't something that adds to EvE.

  • cosycosy Member UncommonPosts: 3,228

    Originally posted by Lateris

    Hi Cosy- do you think CCP will ever decide to work on WiS after we recieve racial CQ's?

    Eurogamer: Regarding Incarna, we were expecting to have the other Captain's Quarters by now, along with the first steps towards station Establishments. Is there still a development roadmap for Incarna?

    Hilmar Pétursson: We're releasing the racial variants of the Captain's Quarters this year and that's mainly because we had that work completed. It also includes some optimisations and other fixes. I think the community has spoken loud and clear that they want more classical Eve features to come out, and that's the priority for us. Incarna is there, and we might pick it up at some point later down the line, but the voice of the community is quite clear. People want more spaceships, and more flying in space features. That's very much what we are responding to.

     

    http://www.mmorpg.com/discussion2.cfm/thread/330005/Eurogamer-Interviews-CCPs-Hilmar-Pétursson.html

    BestSigEver :P
    image

  • EladiEladi Member UncommonPosts: 1,145

    Originally posted by cosy

    Originally posted by Lateris

    Hi Cosy- do you think CCP will ever decide to work on WiS after we recieve racial CQ's?

    Eurogamer: Regarding Incarna, we were expecting to have the other Captain's Quarters by now, along with the first steps towards station Establishments. Is there still a development roadmap for Incarna?

    Hilmar Pétursson: We're releasing the racial variants of the Captain's Quarters this year and that's mainly because we had that work completed. It also includes some optimisations and other fixes. I think the community has spoken loud and clear that they want more classical Eve features to come out, and that's the priority for us. Incarna is there, and we might pick it up at some point later down the line, but the voice of the community is quite clear. People want more spaceships, and more flying in space features. That's very much what we are responding to.

     

    http://www.mmorpg.com/discussion2.cfm/thread/330005/Eurogamer-Interviews-CCPs-Hilmar-Pétursson.html

    ye that was a sad turn of events, but eh, the comunity will get what it wants, more ship mechanics that will not retain new players, a  slowly decreasing comunity and eventual death of the game. good thing ccp is developing a new mmo to keep the company up and running.

  • CodenakCodenak Member UncommonPosts: 418

    IMO, they way they introduced "wIs" (Hate the fis and wis seperations but what can you do) was truly terrible.

    WiS currently is only a shop front for the CCP NEX store, it was introduced with ONE of 4 cq's, it melted graphics cards, created lag, forced gamers with older rigs out of eve, had 0 interaction with other players, 0 gameplay and you couldnt actually "Walk in a Station". All this after over 4 years of development.

    The original premise for Incarna was that it would be an interactive environment, players would own shops, bars maybe even gyms where the gluttonous pilots could slim down. Players would make the things that were traded, it would have been a true expansion to the Eve 'verse.

    That was the vision CCP presented with the original drive for Incarna. If they went back to that vision and tried to develop it then i would support them in their activities.

    I will not support the abortion they have foisted on the Eve community as an expansion when its really just a cash shop. They had the one golden goose "EvE Online" and they chose to ignore it favour of trying to bring two new "awesome's" under the banner of hubris.

    tl:dr If Incarna was an interactive environment for the players with things to do that had at least some meaning, then i would support its continued development. It isn't and i wont, therefore, support them using my money to develop something i dislike.

  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by Codenak

    The original premise for Incarna was...

    No, it wasn't.

    Incarna even in current iteration is HUGE addition to EVE. Sure, it does not fulfill your naive fancies but that can't change the fact how much work and man hours was put into it and the importance it represents.

    The longest time in game development takes engine, textures and alike. Things that do not create content itself, they are just 'tools' to create one. Incarna is precisely that. It is a LONG term investment into the game, nothing instant. It is a new technology, foundation for new content.

    Should they release it only once it is 'complete'? No, because then you would be still stuck with old character generator and portraits. They just release it piece by piece as the development allows for somewhat functional content.


    No issue there.

  • CeridithCeridith Member UncommonPosts: 2,980

    Originally posted by Gdemami

     




    Originally posted by Codenak



    The original premise for Incarna was...




     

    No, it wasn't.

    Incarna even in current iteration is HUGE addition to EVE. Sure, it does not fulfill your naive fancies but that can't change the fact how much work and man hours was put into it and the importance it represents.

    The longest time in game development takes engine, textures and alike. Things that do not create content itself, they are just 'tools' to create one. Incarna is precisely that. It is a LONG term investment into the game, nothing instant. It is a new technology, foundation for new content.

    Should they release it only once it is 'complete'? No, because then you would be still stuck with old character generator and portraits. They just release it piece by piece as the development allows for somewhat functional content.



    No issue there.

    Incarna may have been a technically overwhelming project for CCP, but it's implementation has been functionally underwhelming.

  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by Ceridith

    Incarna may have been a technically overwhelming project for CCP, but it's implementation has been functionally underwhelming.

    I already addressed naive fancies....not sure why you stress my point even more...

  • kovahkovah Member UncommonPosts: 692

    I've been a fan of WiS since it's annoucement forever ago.  I'm also a fan of EvE without WiS.  Do I think that WiS ended up more focused on their WoD developement than on EvE?  Yes.  Do I want to see WiS scraped?  No.  I think WiS is a natural progression for EvE but only after they address the many outstanding issues with the current iteration of EvE.  They (CCP) took too much focus away from their core product and in realizing that some folks lost their jobs.  These are pro software devs and they'll be fine even in this sh*tty economy.

    WiS is far from dead, it has just been moved to the back burner.  I think that sucks, imo, because I really like the idea but that's how it is.  Had WiS been released ASAP and hit the game shortly after announcment it would've been incomplete and would've killed EvE.  Instead, they focused on it CCP style and it ended up taking forever to release.  This made everyone say, "WTF? *insert current gameplay element here* SUCKS A**, FIX THIS SH*T INSTEAD OF FOCUSING ON NEW SH*T!!!!"

    I'm still on the fence about this "new direction" that CCP is taking and still have not re-subbed.  We'll see where the winter xpac goes but so far, new ships and some announced changes have not been enough to make me feel like spending money on EvE.  I think my posts in this forum express how passionate I am about EvE but their past transgressions have me, currently, witholding my money.

    I could give two sh*ts about WOD and DUST.  I LOVE EvE.  I think WiS brings an element to the game that is missed and needed.  I'm glad to hear that they are refocusing on FiS - plz don't get me wrong, but, I think the reports of the death of WiS are premature - it's only a natural progression for a non-avatar based game.  I'd be willing to put money on the idea that very very few of EvE vets saw that DUST/WiS video where someone got stabbed and then bombed the planet thought, "Bah, who wants that level of interaction with EvE?"

  • YalexyYalexy Member UncommonPosts: 1,058

    The thing is that Incarna doesn't anything to the game, even if they would release it with all the features they announced (bars, poker, etc). A 3d chatroom simply has no value for the gameplay that is FiS.

    The tech behind Incarna is awesome and I would love to see CCP release WoD within the next two years, but for EvE it's wasted ressources.

  • dave6660dave6660 Member UncommonPosts: 2,699

    Originally posted by Eladi

    Originally posted by cosy


    Originally posted by Lateris

    Hi Cosy- do you think CCP will ever decide to work on WiS after we recieve racial CQ's?

    Eurogamer: Regarding Incarna, we were expecting to have the other Captain's Quarters by now, along with the first steps towards station Establishments. Is there still a development roadmap for Incarna?

    Hilmar Pétursson: We're releasing the racial variants of the Captain's Quarters this year and that's mainly because we had that work completed. It also includes some optimisations and other fixes. I think the community has spoken loud and clear that they want more classical Eve features to come out, and that's the priority for us. Incarna is there, and we might pick it up at some point later down the line, but the voice of the community is quite clear. People want more spaceships, and more flying in space features. That's very much what we are responding to.

     

    http://www.mmorpg.com/discussion2.cfm/thread/330005/Eurogamer-Interviews-CCPs-Hilmar-Pétursson.html

    ye that was a sad turn of events, but eh, the comunity will get what it wants, more ship mechanics that will not retain new players, a  slowly decreasing comunity and eventual death of the game. good thing ccp is developing a new mmo to keep the company up and running.

    What are you talking about?  Eve has been about spaceships for many years and subs grew steadily over that time.  They released this debacle, WiS, suddenly sub numbers drop.

    I've said this from the beginning, WiS is a complete and utter waste of time.  Eve is about blowing up internet spacehips.

    “There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own.”
    -- Herman Melville

  • Xondar123Xondar123 Member CommonPosts: 2,543

    CCP messed up by releasing Incarna in a terrible way. They released it with a vastly overpriced cash shop, they released it so paired down that it's pretty much useless, they released it by trying to cut some features out (like ship spinning,) and they released it buggy and unplayable on some computers.

    Everyone was royally pissed off when In carna came out, but they were pissed off because CCP released it unfinished in a stupid way with the burden of a stupid cash shop, and now CCP thinks that it was all of Incarna that was the problem so they are abandoning it!

    Talk about a stupid, short sighted company! They can't even see the forest for the trees! They've now said that Incarna is going to be nothing more than a little mini-game instead of becoming a cool, huge, and interesting part of the EVE universe. They've basically said "fuck you!" to all those who've only found the lack of a human avatar as a barrier to trying out this game.

    Science fiction simulator my ass.

  • dave6660dave6660 Member UncommonPosts: 2,699

    Originally posted by Wizardry

    Walk in stations after this long,seriously this is NOT acceptable by even a struggling developer let alone one that has made millions off it's supporters.WIS would be the very least i would expect and that would have been in the FIRST two years not 8 years later.

    Seriously you guys should trip around You Tube and look at the FREE effort some people have put into their dream design of this game using the Blender engine.You will soon see what is DOABLE and yet CCP does NOT do it,you figure it out.

    It is really obvious they made a LOT of money from you guys,they started several projects hired over 600 employees all off of one cash cow.To make that kind of profit is all nice,congrats,however the congrats really goes to the supporters who made it so.Has CCP EARNED this kind of support?IMO not even close i would have quit this game after seeing what they DON't do in the first year.There is no reason what so ever that they couldn't keep the core of the game for it's fans and still build the rest of the game to appeal to the rest of the non niche crowd.

    The problem now is imo NOT fixable and why i would never consider this game doable anymore nor do i feel CCP could ever get it up to par.The reason is it is not fixable is because they have created far too much open space instead of filling it in.For them to go back now and fix up every station,create at least one planet in each solar system,create hulls in all their ships,create more useable items within the ship,more mechanics [visual/hands on for combat,playable avatars,then the HUGE task of inahbiting the planets,placing models on the planets,models inside the stations,the avatars will need gear/weapons man o man it would take another 8+ years from now.

    About the part you highlighted.... please let's not go down that road.  In an era of games that caters to the lowest common denominator, mouth breathing, knuckle dragging, unwashed masses can't we have 1 game that doesn't.

    Once that crowd gets their foot in the door Eve, as we know it, is finished.

    “There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own.”
    -- Herman Melville

  • BladestromBladestrom Member UncommonPosts: 5,001

    Originally posted by dave6660

    Originally posted by Wizardry

    Walk in stations after this long,seriously this is NOT acceptable by even a struggling developer let alone one that has made millions off it's supporters.WIS would be the very least i would expect and that would have been in the FIRST two years not 8 years later.

    Seriously you guys should trip around You Tube and look at the FREE effort some people have put into their dream design of this game using the Blender engine.You will soon see what is DOABLE and yet CCP does NOT do it,you figure it out.

    It is really obvious they made a LOT of money from you guys,they started several projects hired over 600 employees all off of one cash cow.To make that kind of profit is all nice,congrats,however the congrats really goes to the supporters who made it so.Has CCP EARNED this kind of support?IMO not even close i would have quit this game after seeing what they DON't do in the first year.There is no reason what so ever that they couldn't keep the core of the game for it's fans and still build the rest of the game to appeal to the rest of the non niche crowd.

    The problem now is imo NOT fixable and why i would never consider this game doable anymore nor do i feel CCP could ever get it up to par.The reason is it is not fixable is because they have created far too much open space instead of filling it in.For them to go back now and fix up every station,create at least one planet in each solar system,create hulls in all their ships,create more useable items within the ship,more mechanics [visual/hands on for combat,playable avatars,then the HUGE task of inahbiting the planets,placing models on the planets,models inside the stations,the avatars will need gear/weapons man o man it would take another 8+ years from now.

    .

    Less space, more planets, and can i suggest particle effects on the shoulders of the tier 4 ships as well, that would go a long way towards sorting the problems with this game i think.

    rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

    Now playing GW2, AOW 3, ESO, LOTR, Elite D

  • KomandorKomandor Member Posts: 272

    Originally posted by Ceridith

    Originally posted by Gdemami

     




    Originally posted by Codenak



    The original premise for Incarna was...





     

    No, it wasn't.

    Incarna even in current iteration is HUGE addition to EVE. Sure, it does not fulfill your naive fancies but that can't change the fact how much work and man hours was put into it and the importance it represents.

    The longest time in game development takes engine, textures and alike. Things that do not create content itself, they are just 'tools' to create one. Incarna is precisely that. It is a LONG term investment into the game, nothing instant. It is a new technology, foundation for new content.

    Should they release it only once it is 'complete'? No, because then you would be still stuck with old character generator and portraits. They just release it piece by piece as the development allows for somewhat functional content.



    No issue there.

    Incarna may have been a technically overwhelming project for CCP, but it's implementation has been functionally underwhelming.

    Yep, same thoughts here.

    Keep on rockin'!image

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