Not to mention did anyone see the length of the respawn delays in the starting areas for the quests during beta? i certainly do not wish to deal with 100 people being in the same area trying to do the same quest, literally waiting in line, that would take the themepark analogy to an entirely new level, no thank you.
Toward the last few weeks, they really bumped them up, though.
When I first started in early October, it was a nightmare. I had players trying to steal my nodes while I was fighting the mobs around them. Whether they were ignorant of standard MMO etiquette or just didn't give a crap, it was definitely a "nice guys finish last" world for a while. I got an "FU" from one guy when I killed the last mob and got to the node before he did.
Back OT, it's just amazing to me how impatient people are this day and age; the internet has truly spoiled some people. I preordered at the end of October, so I'll be among the last to get in, and yet I have no trouble dealing with it, and I've never considered myself a patient person.
The benefits of a staggered launch are undeniable now, and will become even more clear in time. In a game this size, it truly is necessary.
I can get over the staggering launch, I just hate going to the server status page and seeing almost every singler server on light load, while we all can't play. *sigh*
The light population makes me wonder.. maybe not everyone that preordered is even showing up? Maybe they're inviting 250k people, but only getting 100k? So, they don't know if the other 150k will suddenly show up, or if those might be people who preordered just to get in the beta, but have since canceled?
When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.
Today, we're inviting many more people to play The Old Republic - more than yesterday, and over a much greater time span.
As explained yesterday, our initial pre-order rush was over a very short span (about a week). Today we'll be inviting well beyond July, but again, we're remaining cautious as we send each email wave.
We're currently planning on sending four waves of email invites today of equal size. We're going to get them out as fast as we can, while monitoring player counts and server population. I'll update this thread when each wave is sent. You can also follow our official Twitter account for notification.
Wave One was sent at 8AM CST (6AM PST / 9AM EST / 2PM GMT / 3PM CET).
So according to this they plan to add folks from well beyond July today. "Well beyond" is of course relative and to me that hints at moving into September or maybe the 1st week(s) of October. To only cover the next month seems to be an overzealous use of the phrase "well beyond".
"Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..."
The light population makes me wonder.. maybe not everyone that preordered is even showing up? Maybe they're inviting 250k people, but only getting 100k? So, they don't know if the other 150k will suddenly show up, or if those might be people who preordered just to get in the beta, but have since canceled?
If even 100k; at 10 AM most folks are either sleepin' or workin'. Not everybody who preordered is choking on their chain to get at it like we are.
It could be, like folks said yesterday, that they set the "full" numbers really low yesterday to get a spread pop, and they're opening it up more, now.
If they had let everyone in at once, people would have complained of 8 hour queues and constant server crashes.
Damned if you do, damned if you dont.
Exactly, they would have had to listen to these tools crying endlessly one way or another, might as well go with the option that seems less problematic on their end. They can just ignore the bitching on the forums; but, they can't ignore servers exploding from being overloaded.
I see hype as bad thing, a desparate attemp to get your money.
A good product don't need hype.
Heh, who are you calling a SWTOR fanboy? The OP (Me) didn't pre-order and clearly stated that I'm in a wait-and-see mode on this game. Anybody that pays any attention at all knows that the hype for SWTOR is through the roof. Every game site known to man has been tweeting the bejesus out of this game. More than RIFT, Aion, AOC and any other launch in recent history. Like it or not, noise sells. It says nothing for the quality of the game, but it does sell.
On topic: the votes for "the right choice" has a nice lead so far.
The light population makes me wonder.. maybe not everyone that preordered is even showing up? Maybe they're inviting 250k people, but only getting 100k? So, they don't know if the other 150k will suddenly show up, or if those might be people who preordered just to get in the beta, but have since canceled?
This is probably a big part of it. We know they let in one more wave than they had intended to, so maybe there were a bunch that never logged in.
I, for one, recieved notice of entry after I arrived at work, so it was almost 9 hours (and 4 more waves) later that I was able to log in.
I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil
I understand why they did it, but I don't think it's a good thing. I didn't preorder, so it doesn't affect me, but I think they screwed up by displaying "light" server status to people who can't play. It's kind of a slap in the face to them. I wish MMOs would get rid of the vague server load scale anyways. The fact that they can change the definition of "Light", "Medium" and "Full" on a whim is simply a way for them to hide any population problems anyways.
Enter a whole new realm of challenge and adventure.
I think it was the right choice. But seeing how well the servers handled it yesterday they need to do a lot more wave of invites or more people per wave or both.
Don't complain about light server loads until tomorrow evening 12/15. That was always the intial day of early access. These 2 days are a gift from Bioware. Merry Christmas for them !! A majority of the preorders (call it July thru October) should be invited by noon at 12/15. If you waited to preorder until after beta then tough luck
I can not for the life of me understand what the big deal is. I've been playing MMO's for like 12 years, so I'm not new to how excited people get for a launch, but I can't believe people are of upset about having to wait a couple extra days.
Shit, they expanded the early access from 5 days to 7 in order to get everyone in with everything working smoothly. From watching the streaming videos, you can tell there are lots of people around, and there is absolutely no lag. THAT is what a launch SHOULD be like, and that is what they are delivering.
In the end, you can say that the "player's experience always comes first", and that's exactly what BW is doing. Guess what? There are people in there playing and having a good time right now. You know what would be happening if the early access wasn't staggered? People complaining about queues, lag, spawn rates due to too many people in the starter zones, etc.
Overall, less people would be enjoying the game than are enjoying it right now.
Don't be selfish and wish for a worse experience for everyone simply because YOU can't play at the moment. Grow up.
Starting the 21st, we'll hear players whine about the "unfair advantage" of pre-order peeps already capped out.
The one constant about gamers as a group is that they will always find something to complain about. Always.
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
Starting the 21st, we'll hear players whine about the "unfair advantage" of pre-order peeps already capped out.
The one constant about gamers as a group is that they will always find something to complain about. Always.
Basically this. The one thing that people who are for P2Ps over F2Ps say that P2P gives equal ground for everyone (which isn't true to begin with). Allowing certain people in earlier then others basically throws equal ground out the window. While it doesn't give an actual "advantage" IMO, it's basically the concept I see why people would have a problem with it. I know I would if I preordered.
TL:DR The staggered launch is the wrong approach that is segmenting server communities and severely hurting world PvP. It's a lazy solution to a larger problem. It's better to have an occasional server crash and smaller queues than to have yoru friends 20-30 levels higher than you and never experience initial content together for the first time.
Guild Wars 2 is the only answer to the problems.
your friends will outlevel you most likely regardless and you won't be able to play with them because... ta da... it's a themepark game. The games design is a lazy solution to a larger problem.
Outlevelling and me-first mentality is pure primate thinking, and I think most of these people wouldn't have cared or objected if they had been the ones who had been in initially.
I was in the beta, and the way it worked with too many players for a zone, destroyed quests with crappy spawn camping, mob stealing, downtime because having to wait for respawns, people on different shards (guild wars 1 anti MMO style). The list goes on of pure suckiness, BESIDES things like severe lag and queues AND server crashes.
I of course want to play, but the game is not about getting to 50 first. I pre ordered in November, so I can see why more dedicated players deserve to get in first. It's not weeks or months, but mere DAYS. In the grand scheme of things, they are just kickstarting the economy and warming up the auction house. Let them.
If I get in a day before, I hope to get off the starter worlds and Corosaunt before it gets completely flooded mess. That's the only reason why I want in beforehand.
But as I said, TOR brings on a beehive of ancient MMO Themepark trappings on it.
I thought subscription fees were supposed to cover the server costs. If so, wouldn't more subscribers enable them buy or rent more servers? And, do they expect the first 'waves' to be no longer, or far less, active upon release? If not, how would opening in waves help?
Is this the triple A premium service delivered for apremium price. Why not just run extra servers during the first months?
Starting the 21st, we'll hear players whine about the "unfair advantage" of pre-order peeps already capped out.
The one constant about gamers as a group is that they will always find something to complain about. Always.
I can pretty much count on you to usually say what I'm thinking.
Gamers are typically pretty cool. Forum reading gamers, for the most part, are a rabid, unhappy, selfish lot who will literally knife you in the street on a cold night to take your jacket, and then bitch about it being the wrong size.
As far as the OP, let me get my Lumberg out:
I'm going to go ahead and just, sort of, disagree with you here. Yeeeah, see staggering the access is basically just, you know, helping to really mitigate those game breaking server issues all other MMOs encounter on day one. So if you could just go ahead and start playing Saturday, that'd be greeeat.
Oh, oh, and I almost forgot. We're also gonna need you to go ahead and play Sunday, as well, mkay? We, uh, have people a few levels higher than you, and we, uh, sort of need you to play catch up. K?
Shit, they expanded the early access from 5 days to 7 in order to get everyone in with everything working smoothly. From watching the streaming videos, you can tell there are lots of people around, and there is absolutely no lag. THAT is what a launch SHOULD be like, and that is what they are delivering.
The irony is, at the current rate, about everybody that preordered will be in by the end of the afternoon tomorrow, AKA the ORIGINAL first day of EGA. Had they NOT done the two extra days, we'd be STARTING tomorrow and many people would only get in 2-3 days early.
But here it looks like EVERYONE that preordered will get the original, full 5 days of time.
Yet we have idiots screaming of being treated like a "2nd class citizen on the Titanic".
Comments
Toward the last few weeks, they really bumped them up, though.
When I first started in early October, it was a nightmare. I had players trying to steal my nodes while I was fighting the mobs around them. Whether they were ignorant of standard MMO etiquette or just didn't give a crap, it was definitely a "nice guys finish last" world for a while. I got an "FU" from one guy when I killed the last mob and got to the node before he did.
Back OT, it's just amazing to me how impatient people are this day and age; the internet has truly spoiled some people. I preordered at the end of October, so I'll be among the last to get in, and yet I have no trouble dealing with it, and I've never considered myself a patient person.
The benefits of a staggered launch are undeniable now, and will become even more clear in time. In a game this size, it truly is necessary.
I can get over the staggering launch, I just hate going to the server status page and seeing almost every singler server on light load, while we all can't play. *sigh*
http://www.swtor.com/server-status
The light population makes me wonder.. maybe not everyone that preordered is even showing up? Maybe they're inviting 250k people, but only getting 100k? So, they don't know if the other 150k will suddenly show up, or if those might be people who preordered just to get in the beta, but have since canceled?
When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.
Today, we're inviting many more people to play The Old Republic - more than yesterday, and over a much greater time span.
As explained yesterday, our initial pre-order rush was over a very short span (about a week). Today we'll be inviting well beyond July, but again, we're remaining cautious as we send each email wave.
We're currently planning on sending four waves of email invites today of equal size. We're going to get them out as fast as we can, while monitoring player counts and server population. I'll update this thread when each wave is sent. You can also follow our official Twitter account for notification.
Wave One was sent at 8AM CST (6AM PST / 9AM EST / 2PM GMT / 3PM CET).
Stephen Reid | Senior Online Community Manager
Follow us on Twitter @SWTOR | Like us on Facebook
[Contact Us] [Rules of Conduct] [F.A.Q.] [Dev Tracker]
So according to this they plan to add folks from well beyond July today. "Well beyond" is of course relative and to me that hints at moving into September or maybe the 1st week(s) of October. To only cover the next month seems to be an overzealous use of the phrase "well beyond".
"Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..."
Chavez y Chavez
The Fanboyism of this topic is staggering.
You've not seen such hype in years lol?
I see hype as bad thing, a desparate attemp to get your money.
A good product don't need hype.
Hope to build full AMD system RYZEN/VEGA/AM4!!!
MB:Asus V De Luxe z77
CPU:Intell Icore7 3770k
GPU: AMD Fury X(waiting for BIG VEGA 10 or 11 HBM2?(bit unclear now))
MEMORY:Corsair PLAT.DDR3 1866MHZ 16GB
PSU:Corsair AX1200i
OS:Windows 10 64bit
If even 100k; at 10 AM most folks are either sleepin' or workin'. Not everybody who preordered is choking on their chain to get at it like we are.
It could be, like folks said yesterday, that they set the "full" numbers really low yesterday to get a spread pop, and they're opening it up more, now.
Exactly, they would have had to listen to these tools crying endlessly one way or another, might as well go with the option that seems less problematic on their end. They can just ignore the bitching on the forums; but, they can't ignore servers exploding from being overloaded.
so they sent out a wave over an hour ago and the servers are still all light. Hopefully they will send the next one soon :P
http://www.swtor.com/server-status
Heh, who are you calling a SWTOR fanboy? The OP (Me) didn't pre-order and clearly stated that I'm in a wait-and-see mode on this game. Anybody that pays any attention at all knows that the hype for SWTOR is through the roof. Every game site known to man has been tweeting the bejesus out of this game. More than RIFT, Aion, AOC and any other launch in recent history. Like it or not, noise sells. It says nothing for the quality of the game, but it does sell.
On topic: the votes for "the right choice" has a nice lead so far.
True... all the hype is a conspiracy... to get people who preordered to buy their game...
oh, wait...
This is probably a big part of it. We know they let in one more wave than they had intended to, so maybe there were a bunch that never logged in.
I, for one, recieved notice of entry after I arrived at work, so it was almost 9 hours (and 4 more waves) later that I was able to log in.
I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil
second wave has been sent
http://twitter.com/swtor/
http://www.swtor.com/server-status
It is the right thing to do, however they should have given people better information about when they would get into the Early access.
I understand why they did it, but I don't think it's a good thing. I didn't preorder, so it doesn't affect me, but I think they screwed up by displaying "light" server status to people who can't play. It's kind of a slap in the face to them. I wish MMOs would get rid of the vague server load scale anyways. The fact that they can change the definition of "Light", "Medium" and "Full" on a whim is simply a way for them to hide any population problems anyways.
Enter a whole new realm of challenge and adventure.
I think it was the right choice. But seeing how well the servers handled it yesterday they need to do a lot more wave of invites or more people per wave or both.
My theme song.
Don't complain about light server loads until tomorrow evening 12/15. That was always the intial day of early access. These 2 days are a gift from Bioware. Merry Christmas for them !! A majority of the preorders (call it July thru October) should be invited by noon at 12/15. If you waited to preorder until after beta then tough luck
I can not for the life of me understand what the big deal is. I've been playing MMO's for like 12 years, so I'm not new to how excited people get for a launch, but I can't believe people are of upset about having to wait a couple extra days.
Shit, they expanded the early access from 5 days to 7 in order to get everyone in with everything working smoothly. From watching the streaming videos, you can tell there are lots of people around, and there is absolutely no lag. THAT is what a launch SHOULD be like, and that is what they are delivering.
In the end, you can say that the "player's experience always comes first", and that's exactly what BW is doing. Guess what? There are people in there playing and having a good time right now. You know what would be happening if the early access wasn't staggered? People complaining about queues, lag, spawn rates due to too many people in the starter zones, etc.
Overall, less people would be enjoying the game than are enjoying it right now.
Don't be selfish and wish for a worse experience for everyone simply because YOU can't play at the moment. Grow up.
Starting the 21st, we'll hear players whine about the "unfair advantage" of pre-order peeps already capped out.
The one constant about gamers as a group is that they will always find something to complain about. Always.
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
Basically this. The one thing that people who are for P2Ps over F2Ps say that P2P gives equal ground for everyone (which isn't true to begin with). Allowing certain people in earlier then others basically throws equal ground out the window. While it doesn't give an actual "advantage" IMO, it's basically the concept I see why people would have a problem with it. I know I would if I preordered.
Guild Wars 2 is the only answer to the problems.
your friends will outlevel you most likely regardless and you won't be able to play with them because... ta da... it's a themepark game. The games design is a lazy solution to a larger problem.
Outlevelling and me-first mentality is pure primate thinking, and I think most of these people wouldn't have cared or objected if they had been the ones who had been in initially.
I was in the beta, and the way it worked with too many players for a zone, destroyed quests with crappy spawn camping, mob stealing, downtime because having to wait for respawns, people on different shards (guild wars 1 anti MMO style). The list goes on of pure suckiness, BESIDES things like severe lag and queues AND server crashes.
I of course want to play, but the game is not about getting to 50 first. I pre ordered in November, so I can see why more dedicated players deserve to get in first. It's not weeks or months, but mere DAYS. In the grand scheme of things, they are just kickstarting the economy and warming up the auction house. Let them.
If I get in a day before, I hope to get off the starter worlds and Corosaunt before it gets completely flooded mess. That's the only reason why I want in beforehand.
But as I said, TOR brings on a beehive of ancient MMO Themepark trappings on it.
August 29.
Just got my email.
"Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..."
Chavez y Chavez
I thought subscription fees were supposed to cover the server costs. If so, wouldn't more subscribers enable them buy or rent more servers? And, do they expect the first 'waves' to be no longer, or far less, active upon release? If not, how would opening in waves help?
Is this the triple A premium service delivered for apremium price. Why not just run extra servers during the first months?
I can pretty much count on you to usually say what I'm thinking.
Gamers are typically pretty cool. Forum reading gamers, for the most part, are a rabid, unhappy, selfish lot who will literally knife you in the street on a cold night to take your jacket, and then bitch about it being the wrong size.
As far as the OP, let me get my Lumberg out:
I'm going to go ahead and just, sort of, disagree with you here. Yeeeah, see staggering the access is basically just, you know, helping to really mitigate those game breaking server issues all other MMOs encounter on day one. So if you could just go ahead and start playing Saturday, that'd be greeeat.
Oh, oh, and I almost forgot. We're also gonna need you to go ahead and play Sunday, as well, mkay? We, uh, have people a few levels higher than you, and we, uh, sort of need you to play catch up. K?
Thaaaanks, Peter.
The irony is, at the current rate, about everybody that preordered will be in by the end of the afternoon tomorrow, AKA the ORIGINAL first day of EGA. Had they NOT done the two extra days, we'd be STARTING tomorrow and many people would only get in 2-3 days early.
But here it looks like EVERYONE that preordered will get the original, full 5 days of time.
Yet we have idiots screaming of being treated like a "2nd class citizen on the Titanic".
Pathetic.