Now all other software houses can bet that we're morons!
So because someone likes that game, it makes them a moron. Seriously, that is pathetic that someone would think like that.
Oh yes because TOR is not meant for people who want to discover, explore, learn. No. Bioware bet that we're not keen explorers, that instead we prefer familiar things, we don't want new things. They said it clearly, no? Familiar was the word, TOR is a familiar experience, you'll feel right at home with TOR.
And they won their bet! We're like that! They bet that we're scared of new things, and they won!
Now all other software houses can bet that we're morons!
So because someone likes that game, it makes them a moron. Seriously, that is pathetic that someone would think like that.
Oh yes because TOR is not meant for people who want to discover, explore, learn. No. Bioware bet that we're not keen explorers, that instead we prefer familiar things, we don't want new things. They said it clearly, no? Familiar was the word, TOR is a familiar experience, you'll feel right at home with TOR.
And they won their bet! We're like that! They bet that we're scared of new things, and they won!
Evil has won!
Say that to people who play baseball games/Hack and slash games/Football games/FPS games
Or even Super Mario games....
How much does the game play actually changed ?
You know...games are for FUN. If people are having fun, what's wrong with that ?
Your hot dog analogy is poor. Some McDonalds still sell hotdogs. There are tones of hotdog vendors all over the place. A&W still maintains hotdogs on their menu. The reason people choose hamburgers over hotdogs is because they prefer hamburgers to hotdogs. Hotdogs get a bad rap because they're loaded full of well, everything. Hamburgers on the other hand is beef and there is no question about it. The fall of hotdogs has not been about McDonalds it has been about the public concern that hotdogs are unhealthy and loaded full of questionable meat.
The same is true of MMOs. There is a very small niche market for different types of MMOs.
The market for RvR is relatively small. The vast majority of consumers do not have the time to dedicate to massive PvP battles. It takes too much time and organization. People instead prefer short queued matches that are less time constricting.
The market for really hard raid content is relatively small. Since raid content involves multiple people it will automatically be harder than a single player game because you are now relying on other people not to screw up. Encounters that ask for absolute perfection will take endless hours and days. You can still make challenging encounters that do not require perfection.
The market for sandboxes is relatively small. People are creatures of interesting and they generally feel they have to do something for a purpose. Why am I scoring baskets? To win the game. Why am I shooting a puck? To win the game. Why am I raiding? To collect gear. Why am I leveling? To get to the next level. Why am I wall jumping around randomly? Fun?
The reason why sandboxes do well is because people want them.
You may feel that the death of the retail hotdog is a clear sign that people are choosing McDonalds style lunches... but all I'm seeing is that people actually want hamburgers.
"Rise up everyone and quit playing what you enjoy and what fits you to save me..."
Am I doing it right?
I didn't say quit playing it. I am not so naive that I believe anyone will magically wake up and change their opinion. Instead, I made this post to get fans of SWTOR to explain to me one thing, and one thing only.
"As a fan of SWTOR, do you feel that your playstyle and games that suit you should be the only games being made?"
That's the attitude of SWTOR fanboys, who don't realize that their fun comes (indirectly) at the expense of others, and then wonder why those others are flaming their game on the forums.
Get over yourself. People "magically wake up"? Why? Are players of WoW-esque games in some sort of malcontent nightmare from which they must be saved, by enlightened people like you?
Why would anyone desire only one type of game to be made? The reason there are not massive games to suit you, is because you are not the majority, BUSINESS IS NOT CHARITY, MMO's are not cheap to make and maintain.
No-one is forcing you to play games you do not enjoy. If there isn't a singler MMORPG on the market that you enjoy playing you are in the wrong hobby.
You talk as if you are clever and enlightened whilst displaying the characteristics of someone single minded, biased and self important.
Big business caters to mass markets, specialists cater to niche markets, Q.E.D.
Now all other software houses can bet that we're morons!
So because someone likes that game, it makes them a moron. Seriously, that is pathetic that someone would think like that.
Oh yes because TOR is not meant for people who want to discover, explore, learn. No. Bioware bet that we're not keen explorers, that instead we prefer familiar things, we don't want new things. They said it clearly, no? Familiar was the word, TOR is a familiar experience, you'll feel right at home with TOR.
And they won their bet! We're like that! They bet that we're scared of new things, and they won!
Evil has won!
Say that to people who play baseball games/Hack and slash games/Football games/FPS games
Or even Super Mario games....
How much does the game play actually changed ?
You know...games are for FUN. If people are having fun, what's wrong with that ?
there's nothing wrong with that, but at least we shouldn't cheer when "just fun" wins.
We shoulde cheer when we, humanity, choose something meaningful over what's "just fun", when we proove that we're mature enuff that we take pain along with pleasure(no pain no gain no?)
When humanity chooses easy pleasure instead of something that's high, worthy and awesome, i think that's when the aliens say "mmm ok no first contact for now, let's wait another 40 years or so, they just want fun, they don't want to explore new worlds, they're still goddamn monkeys".
Are you happy? That we're not ready to meet aliens? Uh? Your primitive concept of "fun is all you need" cost us the aliens telling us about the secret to eternal life.
But we have fun! Games are fun! Life is about having fun! BLEH!
Now all other software houses can bet that we're morons!
So because someone likes that game, it makes them a moron. Seriously, that is pathetic that someone would think like that.
Oh yes because TOR is not meant for people who want to discover, explore, learn. No. Bioware bet that we're not keen explorers, that instead we prefer familiar things, we don't want new things. They said it clearly, no? Familiar was the word, TOR is a familiar experience, you'll feel right at home with TOR.
And they won their bet! We're like that! They bet that we're scared of new things, and they won!
Evil has won!
Say that to people who play baseball games/Hack and slash games/Football games/FPS games
Or even Super Mario games....
How much does the game play actually changed ?
You know...games are for FUN. If people are having fun, what's wrong with that ?
there's nothing wrong with that, but at least we shouldn't cheer when "just fun" wins.
We shoulde cheer when we, humanity, choose something meaningful over what's "just fun", when we proove that we're mature enuff that we take pain along with pleasure(no pain no gain no?)
When humanity chooses easy pleasure instead of something that's high, worthy and awesome, i think that's when the aliens say "mmm ok no first contact for now, let's wait another 40 years or so".
Are you happy? That we're not ready to meet aliens? Uh? Your fun cost us the aliens telling us about the secret to eternal life.
But we have fun! Games are fun! Life is about having fun! BLEH!
Stretch much ?lol
To answer your question. Yes. All I want from game is just fun.
If you are seeking the meaning of life in games...dude, I don't know what to tell you.
If you are searching for something meaningful in games...again, I don't know what to tell you.
If SWTOR was the only game to launch this year, than you would have a point OP. However, it's far too early to predict the future of the genre with games like TSW, GW2, Tera, ArcheAge on the horizon as well as a few other smaller company games like Primus, Wild Star, etc. All of those seem to be tossing the "themepark only" mentality in favor of hybrids between sandbox and themepark.
In other words, don't jump the gun just yet. Let's talk again in the Fall.
Regardless of whether I crap on certain decisions made during beta or not... there is not enough cool aid in the world to make me believe this game (or any MMO) being successful is bad for the industry.
You know what happens when games fail? investors no longer want to invest because they lose money.
It would be relatively easy for a developer to talk to investors about market saturation. I think that is a pretty easy concept to understand... the thing is they have to be able to convince the investors that they will get a return on investment.
Successful MMO's actually encourage investment... making investors aware of saturation and introducing different mechanics as a way to stand out... is easier to accomplish when there is the belief that the market in general will give a return.
*edit* grammer... again. Hard to believe english is in fact my native language.
To answer your question. Yes. All I want from game is just fun.
If you are seeking the meaning of life in games...dude, I don't know what to tell you.
If you are searching for something meaningful in games...again, I don't know what to tell you.
oh what the hell, i have to search something meaningful in dumb novels written by some bozo called DICKens who wrote for bums(and i also have to teach it to kids) and i can't search it inside an interactive story because someone had to call it "videogame"?
oh what the hell, i have to search something meaningful in dumb novels written by some bozo called DICKens who wrote for bums(and i also have to teach it to kids) and i can't search it inside interactive stories because someone had to call it "videogame"?
You can't be serious...
Oh wait..you are..wowow..I hope you find your meaning in life in videogame and aliens come to visit you..
oh what the hell, i have to search something meaningful in dumb novels written by some bozo called DICKens who wrote for bums(and i also have to teach it to kids) and i can't search it inside interactive stories because someone had to call it "videogame"?
You can't be serious...
Oh wait..you are..wowow..I hope you find your meaning in life in videogame and aliens come to visit you..
*steps away slowly*
oh no you don't, now you have to explain me exactly why the meaning of life can be found in written novels of the 19th century and not inside an interactive story.
Originally posted by zakiyawow Originally posted by lizardbones
Originally posted by zakiyawow I like the old style point and click adventure games. sure they are some small companies making them and in a very slow pace while FPS game coming out left and right. Should I blame people who likes FPS game for lack of adventure game ?
You should also complain about companies not having the guts to put out a point and click adventure game.
** edit ** On a related note (sort of) the Nancy Drew series of adventures is still getting new additions on a fairly regular basis.
** edit edit ** You can buy them on Steam.
Nancy Drew game sucks lol I am talking about Quality like Monkey island ( Earlier one, the new one is barely ok ), Loom, King's Quest, Days of the tentacle..etc Edit : Then again, it would be like what OP is saying. Now all I ( and other people who love those quality adventure games ) can play is this silly Nancy Drew crap. Should I scream at people who buy them ? Also at companies that do not invest money to make more because its a small market ? At gamers who favors RTS, FPS and other games which sells more?
Yes, apparently. I'm not sure where people expect conversations like that to go though. "You stupid COMPANIES made something you like and you players BOUGHT IT you idiots! Why would either of you do such a DUMB thing!?!?" I'm not sure why either party in that transaction would or should do something other than what they did.
I can not remember winning or losing a single debate on the internet.
Just face the facts man, your in a niche crowd and you know that the big companies won't cater to you. The original MMOers have grown up and can't play for 6 plus hours a day, and the kids who can like themeparks.
I like the old style point and click adventure games. sure they are some small companies making them and in a very slow pace while FPS game coming out left and right.
Should I blame people who likes FPS game for lack of adventure game ?
You should also complain about companies not having the guts to put out a point and click adventure game.
** edit **
On a related note (sort of) the Nancy Drew series of adventures is still getting new additions on a fairly regular basis.
** edit edit **
You can buy them on Steam.
Nancy Drew game sucks lol I am talking about Quality like Monkey island ( Earlier one, the new one is barely ok ), Loom, King's Quest, Days of the tentacle..etc
Edit :
Then again, it would be like what OP is saying. Now all I ( and other people who love those quality adventure games ) can play is this silly Nancy Drew crap.
Should I scream at people who buy them ? Also at companies that do not invest money to make more because its a small market ? At gamers who favors RTS, FPS and other games which sells more?
Of course you should.
I don't think it's news for you that videogamers are considered idiots all over the world, grown up children, mass murderers like the norwegian guy.
Hello? We are considered the scum of the earth because we don't play point&click adventures anymore.
When was the last time you said proudly to a girl you just met at the bar "i play videogames!"
Originally posted by elocke ...as well as a few other smaller company games like Primus, Wild Star, etc ....
Haha now that gave me an interesting visual. Sailing the Seas of Cheese much I think you probably meant Dominus.
I sit on a man's back, choking him and making him carry me, and yet assure myself and others that I am very sorry for him and wish to ease his lot by all possible means - except by getting off his back.
I don't think it's news for you that videogamers are considered idiots all over the world, grown up children, mass murderers like the norwegian guy.
Hello? We are considered the scum of the earth because we don't play point&click adventures anymore.
When was the last time you said proudly to a girl you just met at the bar "i play videogames!"
Every girls ? Nothing wrong wtih playing video games as hobby if you hold a good job and make good money. Heck my whole work place know I play games when I have free time and go to gaming conventions.
I don't know where you are from to be considered "idiots" for being a gamer. I would have moved out by then.
Beleive me, if you have a good job, keep yourself in decent shape. Girls don't really care if you play video games or not.
Edit : Heck I even got a few girls to play Dance Central at my place.
When was the last time you said proudly to a girl you just met at the bar "i play videogames!"
Would never do it in a million years. If they eventually find out then fine. ; )
In this brave new world, a large percentage of boys and girls around the college age all have play, or actively play, some type of video games. Whether it is MMOs, consoles, cell phone games, or just facebook games, you will find it hard-pressed to find someone in their 20s now who doesn't play something preriodically.
Should that be your pick up line? Of course not! Unless she is wearing a super mario t-shirt.
With the quarterly report released, and indicating 1.7 million active subscribers, I just have to sit here and shake my head. Whether or not the numbers are true, obviously the perception of investors is that they are. This is a terrible sign for the MMORPG industry, because it means that those with the money are going to look at the market and see that the three most profitable games right now are WoW, SWTOR and RIFT.
In any industry, no matter what it is or whom it caters to, as consumers, we should be encouraging CHOICES AND VARIETY. The problem with the 'hater' vs 'fanboy' debacle is that fanboys tend to look at it from a selfish perspective. THEY are having fun, so consequently the game is great, and they wonder why everyone can't, or does not want to see how great the game is. Meanwhile, the haters are looking at it from a broader perspective of what a successful SWTOR means.
This means essentially that the next five years will be the same as the previous five years. The only thing we are going to see is more homogenized, linear themepark games. SWTOR needed to fail to send a message to the industry, and apparently it hasn't. When we needed to speak with our wallets, we did, but we sent the wrong message.
We told the games industry to keep making big budget, linear themepark games. We told the people with money loud and clear that what we all want is another clone of World of Warcraft. We don't want complexity, depth, worldbuilding, social tools, meaningful interactions, group content or any of the staples that SHOULD define the genre, but no longer do. We have told the industry to continue mass producing the exact same thing, over and over again, ad nauseam. We have told them that our words mean nothing, and that, for all the complaining we may do, we really do enjoy being handheld through the entire game.
A failure of a massive title such as SWTOR could only have been good for the industry. WoW is still there as a shining example of what an MMORPG can aspire to be, however, investors would have finally seen that the way to riches as it were, is not through continuing to copy WoW, but by finding a formula that works BETTER than WoW. We have discouraged innovation and choice.
I want all fanboys and lovers of SWTOR to explain something to me in this thread. If you are enjoying SWTOR, and you can understand the concepts I'm expressing, please look at this analogy.
Let's say you have a rather big city. Once upon a time this city had no fast food industry at all. One day someone opened a hot dog stand, and it caught on. Many people began eating hot dogs and enjoying them. One day, someone opened a hamburger stand named McDonalds. People liked the hamburgers from McDonalds even better than the hot dogs. They quit buying hot dogs from the hot dog vendors and gradually all the major hot dog places closed down, or ceased to be nearly as profitable as the hamburger places. The McDonalds became so huge and so profitable that other restauranteers decided to go into the fast food industry to make their own fast food. They look at the market trends and see that everyone LOVES McDonalds, so they keep trying to create hamburgers. They all open their own hamburger place. None of them does as good as McDonalds, but they do far better than the hot dog stands were doing. This repeats for several years.
Meanwhile, you have a sizable group of people who miss eating hot dogs. Their only options for hot dogs are poor, run down places with cockroaches in the kitchen. There is maybe one good hot dog place in the entire city. They tried hamburgers, but they just don't care for them as much as they do hot dogs. They continue to wait for another new place with tasty new hot dogs to open, but it never does, because investors can make so much more money opening hamburger stands.
Now, let me ask you this. As a lover of hamburgers. As a lover of WoW/SWTOR and linear, by the book theme park games, do you believe it is fair that you have dozens of games that suit your playstyle, while the hot dog lovers, the sandbox/social/group content players have only one (that isn't a buggy awful mess)? Do you truly believe that the industry is better served by saturation of one product over another, or do you believe as all consumers SHOULD that choice and variety can only be good for the gaming industry, and we don't have those anymore?
Let me clue you in a little bit. The average 'hater' doesn't hate theme park games. The average hater is SICK AND TIRED of them. We want choice. We want to play something else once in awhile, something different yet still AAA and high quality. That is why we remain vocal on message boards such as these, it's why we insinuate ourselves in the game forums and, as all fanboys say: "complain about a game we don't even play". It's because we have no other options. Our choices have been taken away from us.
A successful SWTOR again destroys any hope on the horizon of seeing something new, because once again, investors will see that the way to money is by continuing to open hamburger stands. Us hot dog fans will continue to be disappointed for years to come.
But you know the worst part?
Investors will continue to fail to realize that they could be making more money with something new. Just like somebody once had the temerity to create a hamburger stand when everyone loved hot dogs, they became successful. Nobody will take that plunge anymore.
Nobody will create tacos, or seafood, or chinese takeout. Only hamburgers. And it is SOLELY because of the selfishness of the fanboys, who cannot concede even for a moment that they DO have options for their playstyle, and that it is high time other people in the city of Progress had a turn at something shiny, tasty and new.
So yes, haters are gonna hate. Because the MMORPG industry has proven to be the only industry where consumers seem to defy logic by choosing to reject the opportuntiy for variety and choices, and instead imbracing the factory-assembled 'checklist of fun' that is being conveyed out the door again and again.
Unacceptable.
Wrong. Very wrong. IF there were truly a lot of you that hate WoW/Rift/SWTOR, and IF you all really wanted a change in the way MMOs are made and were willing to pay for ut, there would be a game for you. The simple truth is, there are VERY few of you that don't have fun in one of those 3 game, and companies know that. Untill there is a sizeable number of people that want something different, it won't come.
P.S. Fanboys aren't your problem. The problem is you want something that the majority of the gaming world hates. The "Checklist of Fun" is successful because it IS fun.
P.S.S. "Fanboys" aren't demanding "Only make big budget themeparks". They're saying "Keep making the type of games we like. You can make other's too, if you want. We don't care. We won't be playing them, but sure, make them"
This whole post is simply your opinion and nothing else. It never occurrs to people like you that there are people out there who like the games coming out and like the way things are going.
In closing... a successful TOR is fine for the industry and it's way fine for me..... it's only bad for you.
I think that SWTOR has some really good influences and a few bad ones on the mmo industry. The best influences are certainly storytelling, voiceover, and quality production. Bad are arhaic combat system and static world design, also too many instancing and feeling like you play a single player game, also I don't like p2p model (but that's just me). Should SWTOR fail because of that? NO.
well every game has its good and bad sides, that same with SWTOR, it canr be perfect and have everything at once, just take a look back at other mmos which are years on market and they still dont have all in game they wanted or planned at start.
not only this there are many other mmos on market which are if not worser than Swtor then they arent better, and all have if not same than similar problems. next thing is companies always built or made everything for majiority or mass population, and they will always produce for mass population products and not just for a small number of them, so its how industry works.
second i think the OP here is not objective he is only focusing on just one object , game or product name it however you like it, and he doesnt makes a fair looks at all others. if you dont like it trie and find a other way or form some petition and get more people and make it then official so it can get to the devloper or mass more people, and then trie to subject and make it how you want it, there are many ways to do it especially in 21 centuary.
I have always wondered one thing. There are so many self-claimed game developer/software programmer/graphic designers on this forum. Yet they never really get together and use a site like kickstarter or similar ones to gather fund and create a game of their dreams.
As you guys said there are PLENTY of you out there. So, pitch in!
Make a game you want by donate your money or talent!
Wouldnt that be better than just waiting and hoping ?
In this brave new world, a large percentage of boys and girls around the college age all have play, or actively play, some type of video games. Whether it is MMOs, consoles, cell phone games, or just facebook games, you will find it hard-pressed to find someone in their 20s now who doesn't play something preriodically.
Should that be your pick up line? Of course not! Unless she is wearing a super mario t-shirt.
I'm 44 so "no" ; )
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
Comments
Oh yes because TOR is not meant for people who want to discover, explore, learn. No. Bioware bet that we're not keen explorers, that instead we prefer familiar things, we don't want new things. They said it clearly, no? Familiar was the word, TOR is a familiar experience, you'll feel right at home with TOR.
And they won their bet! We're like that! They bet that we're scared of new things, and they won!
Evil has won!
the best blog of the net
Say that to people who play baseball games/Hack and slash games/Football games/FPS games
Or even Super Mario games....
How much does the game play actually changed ?
You know...games are for FUN. If people are having fun, what's wrong with that ?
Your hot dog analogy is poor. Some McDonalds still sell hotdogs. There are tones of hotdog vendors all over the place. A&W still maintains hotdogs on their menu. The reason people choose hamburgers over hotdogs is because they prefer hamburgers to hotdogs. Hotdogs get a bad rap because they're loaded full of well, everything. Hamburgers on the other hand is beef and there is no question about it. The fall of hotdogs has not been about McDonalds it has been about the public concern that hotdogs are unhealthy and loaded full of questionable meat.
The same is true of MMOs. There is a very small niche market for different types of MMOs.
The market for RvR is relatively small. The vast majority of consumers do not have the time to dedicate to massive PvP battles. It takes too much time and organization. People instead prefer short queued matches that are less time constricting.
The market for really hard raid content is relatively small. Since raid content involves multiple people it will automatically be harder than a single player game because you are now relying on other people not to screw up. Encounters that ask for absolute perfection will take endless hours and days. You can still make challenging encounters that do not require perfection.
The market for sandboxes is relatively small. People are creatures of interesting and they generally feel they have to do something for a purpose. Why am I scoring baskets? To win the game. Why am I shooting a puck? To win the game. Why am I raiding? To collect gear. Why am I leveling? To get to the next level. Why am I wall jumping around randomly? Fun?
The reason why sandboxes do well is because people want them.
You may feel that the death of the retail hotdog is a clear sign that people are choosing McDonalds style lunches... but all I'm seeing is that people actually want hamburgers.
Website: http://www.thegameguru.me / YouTube: http://www.youtube.com/users/thetroublmaker
Get over yourself. People "magically wake up"? Why? Are players of WoW-esque games in some sort of malcontent nightmare from which they must be saved, by enlightened people like you?
Why would anyone desire only one type of game to be made? The reason there are not massive games to suit you, is because you are not the majority, BUSINESS IS NOT CHARITY, MMO's are not cheap to make and maintain.
No-one is forcing you to play games you do not enjoy. If there isn't a singler MMORPG on the market that you enjoy playing you are in the wrong hobby.
You talk as if you are clever and enlightened whilst displaying the characteristics of someone single minded, biased and self important.
Big business caters to mass markets, specialists cater to niche markets, Q.E.D.
there's nothing wrong with that, but at least we shouldn't cheer when "just fun" wins.
We shoulde cheer when we, humanity, choose something meaningful over what's "just fun", when we proove that we're mature enuff that we take pain along with pleasure(no pain no gain no?)
When humanity chooses easy pleasure instead of something that's high, worthy and awesome, i think that's when the aliens say "mmm ok no first contact for now, let's wait another 40 years or so, they just want fun, they don't want to explore new worlds, they're still goddamn monkeys".
Are you happy? That we're not ready to meet aliens? Uh? Your primitive concept of "fun is all you need" cost us the aliens telling us about the secret to eternal life.
But we have fun! Games are fun! Life is about having fun! BLEH!
the best blog of the net
Stretch much ?lol
To answer your question. Yes. All I want from game is just fun.
If you are seeking the meaning of life in games...dude, I don't know what to tell you.
If you are searching for something meaningful in games...again, I don't know what to tell you.
If SWTOR was the only game to launch this year, than you would have a point OP. However, it's far too early to predict the future of the genre with games like TSW, GW2, Tera, ArcheAge on the horizon as well as a few other smaller company games like Primus, Wild Star, etc. All of those seem to be tossing the "themepark only" mentality in favor of hybrids between sandbox and themepark.
In other words, don't jump the gun just yet. Let's talk again in the Fall.
Any successful MMO is NOT bad for the industry.
Regardless of whether I crap on certain decisions made during beta or not... there is not enough cool aid in the world to make me believe this game (or any MMO) being successful is bad for the industry.
You know what happens when games fail? investors no longer want to invest because they lose money.
It would be relatively easy for a developer to talk to investors about market saturation. I think that is a pretty easy concept to understand... the thing is they have to be able to convince the investors that they will get a return on investment.
Successful MMO's actually encourage investment... making investors aware of saturation and introducing different mechanics as a way to stand out... is easier to accomplish when there is the belief that the market in general will give a return.
*edit* grammer... again. Hard to believe english is in fact my native language.
oh what the hell, i have to search something meaningful in dumb novels written by some bozo called DICKens who wrote for bums(and i also have to teach it to kids) and i can't search it inside an interactive story because someone had to call it "videogame"?
the best blog of the net
You can't be serious...
Oh wait..you are..wowow..I hope you find your meaning in life in videogame and aliens come to visit you..
*steps away slowly*
oh no you don't, now you have to explain me exactly why the meaning of life can be found in written novels of the 19th century and not inside an interactive story.
And be convincing, i am a teacher of literature.
the best blog of the net
You should also complain about companies not having the guts to put out a point and click adventure game.
** edit **
On a related note (sort of) the Nancy Drew series of adventures is still getting new additions on a fairly regular basis.
** edit edit **
You can buy them on Steam.
Nancy Drew game sucks lol I am talking about Quality like Monkey island ( Earlier one, the new one is barely ok ), Loom, King's Quest, Days of the tentacle..etc
Edit :
Then again, it would be like what OP is saying. Now all I ( and other people who love those quality adventure games ) can play is this silly Nancy Drew crap.
Should I scream at people who buy them ? Also at companies that do not invest money to make more because its a small market ? At gamers who favors RTS, FPS and other games which sells more?
Yes, apparently. I'm not sure where people expect conversations like that to go though. "You stupid COMPANIES made something you like and you players BOUGHT IT you idiots! Why would either of you do such a DUMB thing!?!?" I'm not sure why either party in that transaction would or should do something other than what they did.
I can not remember winning or losing a single debate on the internet.
Just face the facts man, your in a niche crowd and you know that the big companies won't cater to you. The original MMOers have grown up and can't play for 6 plus hours a day, and the kids who can like themeparks.
Of course you should.
I don't think it's news for you that videogamers are considered idiots all over the world, grown up children, mass murderers like the norwegian guy.
Hello? We are considered the scum of the earth because we don't play point&click adventures anymore.
When was the last time you said proudly to a girl you just met at the bar "i play videogames!"
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Strayfe,
Relax. That long post of yours is "only" your opinion.
I, along with about 1,699,999 other SWTOR players happen to disagree with your view.
Watching people that predicted SWTOR was a failure having a complete and utter meal-down is mildly entertaining and sad at the same time.
{mod edit}
"Don't corpse-camp that idea. Its never gonna rez"
Bladezz (The Guild)
Would never do it in a million years. If they eventually find out then fine. ; )
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Haha now that gave me an interesting visual. Sailing the Seas of Cheese much I think you probably meant Dominus.
I sit on a man's back, choking him and making him carry me, and yet assure myself and others that I am very sorry for him and wish to ease his lot by all possible means - except by getting off his back.
Every girls ? Nothing wrong wtih playing video games as hobby if you hold a good job and make good money. Heck my whole work place know I play games when I have free time and go to gaming conventions.
I don't know where you are from to be considered "idiots" for being a gamer. I would have moved out by then.
Beleive me, if you have a good job, keep yourself in decent shape. Girls don't really care if you play video games or not.
Edit : Heck I even got a few girls to play Dance Central at my place.
In this brave new world, a large percentage of boys and girls around the college age all have play, or actively play, some type of video games. Whether it is MMOs, consoles, cell phone games, or just facebook games, you will find it hard-pressed to find someone in their 20s now who doesn't play something preriodically.
Should that be your pick up line? Of course not! Unless she is wearing a super mario t-shirt.
Wrong. Very wrong. IF there were truly a lot of you that hate WoW/Rift/SWTOR, and IF you all really wanted a change in the way MMOs are made and were willing to pay for ut, there would be a game for you. The simple truth is, there are VERY few of you that don't have fun in one of those 3 game, and companies know that. Untill there is a sizeable number of people that want something different, it won't come.
P.S. Fanboys aren't your problem. The problem is you want something that the majority of the gaming world hates. The "Checklist of Fun" is successful because it IS fun.
P.S.S. "Fanboys" aren't demanding "Only make big budget themeparks". They're saying "Keep making the type of games we like. You can make other's too, if you want. We don't care. We won't be playing them, but sure, make them"
This whole post is simply your opinion and nothing else. It never occurrs to people like you that there are people out there who like the games coming out and like the way things are going.
In closing... a successful TOR is fine for the industry and it's way fine for me..... it's only bad for you.
I think that SWTOR has some really good influences and a few bad ones on the mmo industry. The best influences are certainly storytelling, voiceover, and quality production. Bad are arhaic combat system and static world design, also too many instancing and feeling like you play a single player game, also I don't like p2p model (but that's just me). Should SWTOR fail because of that? NO.
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hi all,
well every game has its good and bad sides, that same with SWTOR, it canr be perfect and have everything at once, just take a look back at other mmos which are years on market and they still dont have all in game they wanted or planned at start.
not only this there are many other mmos on market which are if not worser than Swtor then they arent better, and all have if not same than similar problems. next thing is companies always built or made everything for majiority or mass population, and they will always produce for mass population products and not just for a small number of them, so its how industry works.
second i think the OP here is not objective he is only focusing on just one object , game or product name it however you like it, and he doesnt makes a fair looks at all others. if you dont like it trie and find a other way or form some petition and get more people and make it then official so it can get to the devloper or mass more people, and then trie to subject and make it how you want it, there are many ways to do it especially in 21 centuary.
I have always wondered one thing. There are so many self-claimed game developer/software programmer/graphic designers on this forum. Yet they never really get together and use a site like kickstarter or similar ones to gather fund and create a game of their dreams.
As you guys said there are PLENTY of you out there. So, pitch in!
Make a game you want by donate your money or talent!
Wouldnt that be better than just waiting and hoping ?
I'm 44 so "no" ; )
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo