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Without a doubt one of the best MMO starter areas I could have experienced. I think I was lucky to have started my MMO career there, bc till to date there are few starter areas that are as magical and immersive as Greater Faydark in EQ was. It was everything that I expected a gloomy, magical forest as elven dwelling place to be, it immediately reminded me of Tolkien's Mirkwood. I mean, nights were REALLY dark there and you could really get lost in the woods, in what MMO is that possible these days, and when you lost your way it was also really frightening, having to find your corpse and all gear on it when you had no idea where you died was no joke.
Also, the music and ambient noise were excellent: all the night noises made you feel as if you were in a lively forest at night, and the music when you discovered the elven town Kelethin high in the trees or when you arrived at Felwithe: simply awesome.
How I don't know, but in some way the EQ developers managed to hit it right when developing EQ's world in a lot of ways. A lot of EQ's cities and starter areas were well done and atmospheric, but Greater Faydark was simply outstanding.
How rare it was I realised later when I played other MMO's like EQ2 and didn't find any of that magic back that EQ's starter areas had.
An example of ANet's prowess early on to me was GW's starter area. It was a time that I held Blizzard in the highest esteem after the gaming nirwanas that a Diablo 2, Starcraft and Brood War and Warcraft 3 were. I expected a lot of any group of ex-Blizzard devs that went their own way, and the ANet devs didn't disappoint: pre-Searing Ascalon was a delight in the various environments that it showcased, the music fitted the merry, lighthearted atmosphere well, the unique style of graphics were astounding and in my eyes the best around at that time, and the combination of underground dungeons, colorful woods and snowy regions were a delight to travel in and explore, especially when you move on and find the same area horribly transformed after the cataclysmic Searing.
A lot of people complain about AoC, but its starter area, Tortage island is actually very well done, with a lot of different environments and stuff to do in a relatively small area. It had a great persistent dungeon where everyone could adventure in, a lot of fun and interesting quests and I liked that the Destiny quests were different depending on what class you played, but they all together still told the same story, only from different angles. It was certainly one of the starter areas with the highest content density in MMO's and what I imagined what a rough low fantasy location like Conan's world in an MMO should be like: public persistent dungeon, houses where mini-quests bring you to, unsafe locations and streets in the town, and diffrerntly themed adventure areas close by. The only problem was that there was only 1 such area: after the 1st couple of times it quickly lost its charm, if there had been like 3-4 such areas then it would've been perfect.
Comments
Blackburrow - (EQ)
Tomb of Mythra - (DAOC)
Tatooine - (SWG PreCU)
Commonlands - (EQ2 - launch)
The Theory of Conservative Conservation of Ignorant Stupidity:
Having a different opinion must mean you're a troll.
I can't remmember the names of the starter area WoW, Night Elf,Human, Orc.
But I've tried MMOs out never tried EQ 2, DAOC unfortunately.
Honestly MMOs were never for me, I just tried to like em the best i could.
However far as engagement and style, may I say a pre alpha area?
Actually nah I'll wait till it's release and then come back.
I might get banned for this. - Rizel Star.
I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.
P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)
Common Sense Logic = P2P logic is no better than F2P Logic.
Misty Thicket.
Loved that little zone,with all the halflings running around after wasps, and the Rivervale theme tune still makes me smile.
Kelethin / Crushbone -- EQ
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Playing : Uncharted Waters Online
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Asheron's Call because there was no starter area. Pick a compass direction and run until you get one-shot by something then pick another direction and do the same thing. No walls, no zones, no directed paths, no limits other than your survivability.
High Elves in Vanguard
LFD tools are great for cramming people into content, but quality > quantity.
I am, usually on the sandbox .. more "hardcore" side of things, but I also do just want to have fun. So lighten up already
Dark Elf Villiage in Lineage II.
Poeta in Aion. I was blown away.
Lots of good starting zones from many mmos, but the starting zones in Warhammer online blew me away. From level 1 it felt like you are in a war.
tortage in AoC
All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.
I get banned in the forums for games I love, so lets see if I do better in the forums for games I hate.
I enjoy the serenity of not caring what your opinion is.
I don't hate much, but I hate Apple© with a passion. If Steve Jobs was alive, I would punch him in the face.
ork starter area in war, flying in an orcapult, sticking stunties in barrels etc..
Starting out in Holtburg in Asheron's Call on Darktide. Best MMO exp of my life. Total all out war.
Easily Pre-Searing Ascalon. Shoot, there are still people there with characters that never leave... they manage to eventually level to 20 and never intend to exit there.
Oderint, dum metuant.
East Sarb. FFXI...Simply delicious.
Three that stand out of all:
Tortage (AoC) - just very well done and polished
Lands around Khal (Vanguard) - amazing view and scope, interesting quests
Shire (LoTRO) - one of the best MMO zones ever made
Freeport EQ!
Hutta - SWTOR
My favorite was Azuremyst Isle in WoW, it is the only one in any mmo that I don't dread replaying after the first couple times.
"Great minds talk about ideas, average minds talk about events, and small minds talk about people." - Eleanor Roosevelt
"Americans used to roar like lions for liberty; now we bleat like sheep for security." -Norman Vincent Peale
Eversong Woods and Ghostlands in WoW. Pacing was great. Progression gradually got harder. Deatholme at 20 was as close to epic as one can get in a starter area. Knucklerot and Luzran FTW!
Yeah, BB in EQ was always fun no matter how many alts i took through there. You'd work your way deep into the dungeon, only to see"Train!" pop up in text. 30 toons running for the zone exit with Gnolls of all levels chsing them. Fun times. Tortuge in AoC was good too. Can't remember what UO noob area was called, but without zones you could quickly find yourself being chased out of the woods by things much higher level than you. Was fun to discover what was out there.
West Karana / Greater Fay - EQ
Albion starting area - DAOC
Darklight woods / Commonlands (at launch) - EQ2
Westfall / Duskwood / Darkshore (preCata) - WOW
Tortage - AOC
ork starting area - WAR
EQ2 fan sites
Island of Dawn in TERA. Prettiest so far, although the quests suck, can't say I had more fun with Rift, SWTOR or WoW because the combat is boring and TERA's(atleast as a warrior) was fantastic.
Ya the Shire was pretty amazing. You really felt like you were there.
EQ starter zones were by far the best.