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Star Wars: The Old Republic: Drew Karpyshyn Leaving Industry

124

Comments

  • someforumguysomeforumguy Member RarePosts: 4,088

    Originally posted by MMOGamer71

    Originally posted by Vorthanion


    Originally posted by nyxium

    12 years working on SWTOR, leaving after the first quarter since launch.. okkkkk.

    Yeah, to focus on doing his own books and work, go figure.  Not once did he put down the company or give any indication at all that it was flopping.  He went so far as to say that he's very proud of what he and Bioware have done and that they will continue to be the award winning story oriented game developer into the future.

    I do not think anyone expected him to put down the company after all his "retirement" package has to be pretty nice.

    Any reason you come up with beyond what he writes about in his blog is nothing more then assumption. Besides, leaving after gamerelease is better timing then leaving during development if you plan on leaving at some point. At least he can look back at something he finished when he left (his part anyway).

     

  • smh_alotsmh_alot Member Posts: 976
    Originally posted by MMOGamer71


    Originally posted by smh_alot


    Originally posted by MMOGamer71


    Originally posted by Krellen


    Main project just finished. He probably got a very nice bonus so he decides to quit to work for himself wrtiting his own books on his own time.
    Sounds great to me. Everyone is always so negative.

    SWTOR (main project) is finished?

    How ironic of a statement.

    Skipping the innuendo, if you're familiar with multi million projects or even smaller ones, it isn't that strange. Developers and project team finish a project and provide the deliverables and product, doesn't mean that afterwards there's no further development, but the project team has done what was required of them. There's a difference between development trajectory and the maintenance and support stage, not that odd in software development projects.

    Guess you miss the point of one quarter into launch and the product is finished, are you kidding me?

    I see what I was trying to explain went past you. In simpler terms: the fact that an MMO is never completely finished, doesn't mean that TOR as development project can't be finished. TOR is launched, that project is done.

    Just like with a lot of other software development projects, projects can be finished and the product delivered while still updates and patches and improvements and additional functionality with that product can happen afterwards. Happens quite a lot with development projects actually.

    Originally posted by k-damage

    Pragmatically, I thought that the main writer of a game would be asked to continue his work for future updates, instead of quitting the project.
    If you were a director, had a main writer working for you during 10 years, and he was part of very successful projects, would you really want him to be gone after you just released your biggest game ? Especially in a continued work environment like MMOs ... ?
    I'm not saying this has to be true, just that it's legit to have doubts in this case.

    Fair enough. The point is that a number of people, especially people who've had such a negative disposition towards TOR/EA/BW are quick to insta-conclude that the reason must be doom&gloom, an automatic reaction to dismiss any possible other reasons except the most negative ones they can think of. Sort of a wishful thinking situation. While in fact it happens quite a lot that people switch from companies and projects. Certainly after projects that consumed a lot of their time, some people decide that it's time for a change after they've done the job. Others even leave while a project is still going on when a - to them - better or more appealing opportunity arises. It also isn't really a unique thing for the gaming industry or MMO's, seen it happen quite a lot in other industry sectors as well.
  • MMOGamer71MMOGamer71 Member UncommonPosts: 1,988

    Originally posted by smh_alot

    Originally posted by MMOGamer71

    Originally posted by smh_alot


    Originally posted by MMOGamer71


    Originally posted by Krellen

    Main project just finished. He probably got a very nice bonus so he decides to quit to work for himself wrtiting his own books on his own time.

    Sounds great to me. Everyone is always so negative.

    SWTOR (main project) is finished?

     

    How ironic of a statement.

     

    Skipping the innuendo, if you're familiar with multi million projects or even smaller ones, it isn't that strange. Developers and project team finish a project and provide the deliverables and product, doesn't mean that afterwards there's no further development, but the project team has done what was required of them. There's a difference between development trajectory and the maintenance and support stage, not that odd in software development projects.

    Guess you miss the point of one quarter into launch and the product is finished, are you kidding me?

     

    I see what I was trying to explain went past you.

    Yeap sure did.........image

  • AkaisAkais Member UncommonPosts: 274

    Karpshyn is at a point where his own work earns enough to be able to do this...

    Between his work at Bioware and his large number of writing jobs, he's built up enough street cred to sell his own books.

    He appears to be taking his career in the direction every real writer wants to go.

    Kudos to him.

    His job at Bioware had to be one where his every move was constantly second guessed by a group that is notoriously finicky, needlessly critical, and very outspoken... Gamers. 

     

     

  • k-damagek-damage Member CommonPosts: 738

    Originally posted by Mardukk

    Well the writing in SWTOR is not the issue...so him leaving doesnt mean anything. You are all really reaching on this one. Now if the person that designed the walled in zones retired at 41 have at it.

    Actually, the writing is one of the biggest issues in swtor :

    - There is a huge imbalance between Republic and Empire. Far less Republic.

    - Faction balance is the key of PvP. In a 2012 killer budget MMO, it can break or make the game, as a large mmo playerbase are putting Pvp on a very high priority upon mmo choice.

    - When asked on forums, a ton of people are finding the whole Republic storyline excessively boring and cheesy, to the point where they just can't bear leveling a Republic. I tried myself and I concurr, I personally couldn't go past lvl 10 for 3 classes of 4. 

    Story is one, if not the dominant reason of faction imbalance. So if Bioware doesn't want to completely lose all the PvP enthusiasts this year, they have to make radical decisions about incoming story writing. It would be a low budget mmo, I wouldn't say. But this one got to be the most expensive ever, so they have to recup some shares back.

    I don't know Drew's exact work, so I won't jump to conclusions about him (and respect his work whatever it is), but at least I can see a pattern.

    Enough to have some doubts, at least.

    ***** Before hitting that reply button, please READ the WHOLE thread you're about to post in *****

  • WhiteLanternWhiteLantern Member RarePosts: 3,319

    Originally posted by smh_alot

    Right... so, let me see, the fact that Jeff Strain, the head honcho of ANet, left the company and the GW2 project after years being busy with in its last stages of development, in the same sense of warped logic means that there's something seriously wrong with GW2, right? I mean, if important people leave a company while a high profile game is in development/just launched, then this can only mean disaster and doom. Did I do it right?

     



    The double standards are killing -_-

    Apparently, GW2 and Anet are on too high of a pedestal for anyone to touch that one.

    I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil

  • someforumguysomeforumguy Member RarePosts: 4,088

    Originally posted by MMOGamer71

    Originally posted by smh_alot


    Originally posted by MMOGamer71


    Originally posted by Krellen

    Main project just finished. He probably got a very nice bonus so he decides to quit to work for himself wrtiting his own books on his own time.

    Sounds great to me. Everyone is always so negative.

    SWTOR (main project) is finished?

     

    How ironic of a statement.

     

    Skipping the innuendo, if you're familiar with multi million projects or even smaller ones, it isn't that strange. Developers and project team finish a project and provide the deliverables and product, doesn't mean that afterwards there's no further development, but the project team has done what was required of them. There's a difference between development trajectory and the maintenance and support stage, not that odd in software development projects.

    Guess you miss the point of one quarter into launch and the product is finished, are you kidding me?

    So what? He has to wait untill EA pulls SWTOR before leaving? We are not talking about the lead designer.

    You know, if it was the lead UI designer, I would have wondered too :p But a writer? Maybe he still wants to become a 'real writer' and now is financially independant enough to go for it. See, I can guess too.

  • BigdaddyxBigdaddyx Member UncommonPosts: 2,039

    Originally posted by WhiteLantern

    Originally posted by smh_alot

    Right... so, let me see, the fact that Jeff Strain, the head honcho of ANet, left the company and the GW2 project after years being busy with in its last stages of development, in the same sense of warped logic means that there's something seriously wrong with GW2, right? I mean, if important people leave a company while a high profile game is in development/just launched, then this can only mean disaster and doom. Did I do it right?

     



    The double standards are killing -_-

    Apparently, GW2 and Anet are on too high of a pedestal for anyone to touch that one.

    They are untouchables and ANET can never do anything wrong. It is a FACT..try to keep up.

  • Mors.MagneMors.Magne Member UncommonPosts: 1,549

    I started to read one of the novels that is a prelude to SWTOR. I gave up reading it half way through because it was boring - there was no intrigue - the novel was too simple.

  • someforumguysomeforumguy Member RarePosts: 4,088

    Originally posted by smh_alot

    Originally posted by MMOGamer71

    Originally posted by smh_alot


    Originally posted by MMOGamer71


    Originally posted by Krellen

    Main project just finished. He probably got a very nice bonus so he decides to quit to work for himself wrtiting his own books on his own time.

    Sounds great to me. Everyone is always so negative.

    SWTOR (main project) is finished?

     

    How ironic of a statement.

     

    Skipping the innuendo, if you're familiar with multi million projects or even smaller ones, it isn't that strange. Developers and project team finish a project and provide the deliverables and product, doesn't mean that afterwards there's no further development, but the project team has done what was required of them. There's a difference between development trajectory and the maintenance and support stage, not that odd in software development projects.

    Guess you miss the point of one quarter into launch and the product is finished, are you kidding me?

     

    I see what I was trying to explain went past you. In simpler terms: the fact that an MMO is never completely finished, doesn't mean that TOR as development project can't be finished. TOR is launched, that project is done.

     

    Just like with a lot of other software development projects, projects can be finished and the product delivered while still updates and patches and improvements and additional functionality with that product can happen afterwards. Happens quite a lot with development projects actually.

    No of course not. You only leave if you die or as a statement to show that the project you worked on has failed. No one changes jobs for other reasons or sets new goals in life! (I'm riding the bandwagon now...weeee! )

     

  • TeiloTeilo Member Posts: 284

    Originally posted by k-damage

    Pragmatically, I thought that the main writer of a game would be asked to continue his work for future updates, instead of quitting the project.

    If you were a director, had a main writer  working for you during 10 years, and he was part of very successful projects, would you really want him to be gone after you just released your biggest game ? Especially in a continued work environment like MMOs ... ?

    I'm not saying this has to be true, just that it's legit to have doubts in this case.

    He handed off to another writer halfway through ME2 and yet ME2 launched. Bioware have more than one writer...go figure.

    You also seem to be assuming that he's not done any work which hasn't  already appeared in the game - I'd be surprised if he hasn't as the game has been pretty much done for months. I'd expect a drawerful of plot/quest/dialogue outlines to have been handed over to his replacement - or do you think he's been turning up at the office, drinking coffeee and going "no writing to do today!" for the past year or so?

  • smh_alotsmh_alot Member Posts: 976
    Originally posted by MMOGamer71


    Originally posted by smh_alot


    Originally posted by MMOGamer71


    Originally posted by smh_alot



    Originally posted by MMOGamer71



    Originally posted by Krellen


    Main project just finished. He probably got a very nice bonus so he decides to quit to work for himself wrtiting his own books on his own time.
    Sounds great to me. Everyone is always so negative.

    SWTOR (main project) is finished?

     

    How ironic of a statement.

     

    Skipping the innuendo, if you're familiar with multi million projects or even smaller ones, it isn't that strange. Developers and project team finish a project and provide the deliverables and product, doesn't mean that afterwards there's no further development, but the project team has done what was required of them. There's a difference between development trajectory and the maintenance and support stage, not that odd in software development projects.

    Guess you miss the point of one quarter into launch and the product is finished, are you kidding me?

     

    I see what I was trying to explain went past you. In simpler terms: the fact that an MMO is never completely finished, doesn't mean that TOR as development project can't be finished. TOR is launched, that project is done.
    Just like with a lot of other software development projects, projects can be finished and the product delivered while still updates and patches and improvements and additional functionality with that product can happen afterwards. Happens quite a lot with development projects actually.

    Yeap sure did

     

    Don't worry about it. When you've little experience with corporate industry and working in big projects, I can understand how such things might sound strange or unrelatable to you. I hope my post helped.

    Originally posted by someforumguy

    No of course not. You only leave if you die or as a statement to show that the project you worked on has failed. No one changes jobs for other reasons or sets new goals in life! (I'm riding the bandwagon now...weeee! )

    Heh, yeah :-)
  • MMOGamer71MMOGamer71 Member UncommonPosts: 1,988

    Originally posted by smh_alot

    Originally posted by MMOGamer71

    Originally posted by smh_alot


    Originally posted by MMOGamer71


    Originally posted by smh_alot


    Originally posted by MMOGamer71


    Originally posted by Krellen

    Main project just finished. He probably got a very nice bonus so he decides to quit to work for himself wrtiting his own books on his own time.

    Sounds great to me. Everyone is always so negative.

    SWTOR (main project) is finished?

     

    How ironic of a statement.

     

    Skipping the innuendo, if you're familiar with multi million projects or even smaller ones, it isn't that strange. Developers and project team finish a project and provide the deliverables and product, doesn't mean that afterwards there's no further development, but the project team has done what was required of them. There's a difference between development trajectory and the maintenance and support stage, not that odd in software development projects.

    Guess you miss the point of one quarter into launch and the product is finished, are you kidding me?

     

    I see what I was trying to explain went past you.

     

    In simpler terms: the fact that an MMO is never completely finished, doesn't mean that TOR as development project can't be finished. TOR is launched, that project is done.

     

    Just like with a lot of other software development projects, projects can be finished and the product delivered while still updates and patches and improvements and additional functionality with that product can happen afterwards. Happens quite a lot with development projects actually.

    Yeap sure did

     

    Don't worry about it. When you've little experience with corporate industry and working in big projects, I can understand how such things might sound strange or unrelatable to you. I hope my post helped.

    Yes I have no clue on managing projects, hint read my bio.

     

    You completely forget that he "retired" which indicates his contract/product was still active, then again facts are tough to comprehend.

  • BigdaddyxBigdaddyx Member UncommonPosts: 2,039

    Originally posted by MMOGamer71

     

    Yes I have no clue on managing projects, hint read my bio.

     

    You completely forget that he "retired" which indicates his contract/product was still active, then again facts are tough to comprehend.

    Since your very first post on this topic you haven't stated one FACT. Just lots of assumptions and i am right because 'i am' mixed with name calling and insults.

  • MMOGamer71MMOGamer71 Member UncommonPosts: 1,988

    Originally posted by Bigdaddyx

    Originally posted by MMOGamer71


     

    Yes I have no clue on managing projects, hint read my bio.

     

    You completely forget that he "retired" which indicates his contract/product was still active, then again facts are tough to comprehend.

    Since your very first post on this topic you haven't stated one FACT. Just lots of assumptions and i am right because 'i am' mixed with name calling and insults.

    Fact he is the second to leave Bioware since SWTOR launch.

    The fact you chose not to recognized a fact is not my issue.

     

  • alkarionlogalkarionlog Member EpicPosts: 3,584

    Originally posted by SBFord

    Bioware writer Drew Karpyshyn is leaving Bioware and the games industry in order to focus on his writing exclusively. Karpyshyn has worked with Bioware for the past twelve years writing for both Star Wars: The Old Republic and the Mass Effect series.

    Currently, Karpyshyn has another Old Republic novel in the works and is working on his own fantasy series tentatively called Children of Fire.

    During my time at BioWare I worked on a number of beloved and award winning titles. I'm proud of everything we accomplished, and I know going forward that BioWare will continue to live up to its well deserved reputation for making the best story driven games in the industry. The story and dialogue in any BioWare game is the result of an entire team of writers working together, and I often felt I received an excessive amount of the credit for the games we created.

    Read Karpyshyn's full blog post.

    Via GamesIndustry.biz

    image

     

     

    well maybe now they could try and think in new things, the dude could be good when he started, but lately and is using too much the same, if you played 3 or 4 bioware games you could guess what would happen later.

    FOR HONOR, FOR FREEDOM.... and for some money.
  • TeiloTeilo Member Posts: 284

    Originally posted by MMOGamer71

    Originally posted by smh_alot


    Originally posted by MMOGamer71


    Originally posted by smh_alot


    Originally posted by MMOGamer71


    Originally posted by smh_alot


    Originally posted by MMOGamer71


    Originally posted by Krellen

    Main project just finished. He probably got a very nice bonus so he decides to quit to work for himself wrtiting his own books on his own time.

    Sounds great to me. Everyone is always so negative.

    SWTOR (main project) is finished?

     

    How ironic of a statement.

     

    Skipping the innuendo, if you're familiar with multi million projects or even smaller ones, it isn't that strange. Developers and project team finish a project and provide the deliverables and product, doesn't mean that afterwards there's no further development, but the project team has done what was required of them. There's a difference between development trajectory and the maintenance and support stage, not that odd in software development projects.

    Guess you miss the point of one quarter into launch and the product is finished, are you kidding me?

     

    I see what I was trying to explain went past you.

     

    In simpler terms: the fact that an MMO is never completely finished, doesn't mean that TOR as development project can't be finished. TOR is launched, that project is done.

     

    Just like with a lot of other software development projects, projects can be finished and the product delivered while still updates and patches and improvements and additional functionality with that product can happen afterwards. Happens quite a lot with development projects actually.

    Yeap sure did

     

    Don't worry about it. When you've little experience with corporate industry and working in big projects, I can understand how such things might sound strange or unrelatable to you. I hope my post helped.

    Yes I have no clue on managing projects, hint read my bio.

     

    You completely forget that he "retired" which indicates his contract/product was still active, then again facts are tough to comprehend.

    'scuse me butting in, but it does come across like the whole concept of a development milestone is alien to you; the product launched, that's a milestone (or end of project), that's the point management gets shuffled, & devs change seats.

    The fact that this writer waited for a couple of months after that milestone to change his career path is not 'doom', he's probablty spent that time grooming his replacement.

  • BigdaddyxBigdaddyx Member UncommonPosts: 2,039

    Originally posted by MMOGamer71

    Originally posted by Bigdaddyx


    Originally posted by MMOGamer71


     

    Yes I have no clue on managing projects, hint read my bio.

     

    You completely forget that he "retired" which indicates his contract/product was still active, then again facts are tough to comprehend.

    Since your very first post on this topic you haven't stated one FACT. Just lots of assumptions and i am right because 'i am' mixed with name calling and insults.

    Fact he is the second to leave Bioware since SWTOR launch.

    The fact you chose not to recognized a fact is not my issue.

     

    No that is not the 'FACT' you have been talking about. Unless you suffer from very bad memory and suddenly forgot what you have been posting so far.

  • WhiteLanternWhiteLantern Member RarePosts: 3,319

    Originally posted by Teilo

    Originally posted by k-damage

    Pragmatically, I thought that the main writer of a game would be asked to continue his work for future updates, instead of quitting the project.

    If you were a director, had a main writer  working for you during 10 years, and he was part of very successful projects, would you really want him to be gone after you just released your biggest game ? Especially in a continued work environment like MMOs ... ?

    I'm not saying this has to be true, just that it's legit to have doubts in this case.

    He handed off to another writer halfway through ME2 and yet ME2 launched. Bioware have more than one writer...go figure.

    You also seem to be assuming that he's not done any work which hasn't  already appeared in the game - I'd be surprised if he hasn't as the game has been pretty much done for months. I'd expect a drawerful of plot/quest/dialogue outlines to have been handed over to his replacement - or do you think he's been turning up at the office, drinking coffeee and going "no writing to do today!" for the past year or so?

    I'm glad you brought that up. I remembered an article in which Ericson (I think) stated that the main writing was completed a long time back. I couldn't find it, but I did stumble across this one.

     

    For the basic gist:

    Finally, how far does The Old Republic road map go? How far in advance do you know what you're going to be doing?

    We have people working on content that won't be showing up in the game until 2013. We have writers already finishing off content for that, so I can already play through stuff from 2013 content - just not with voiceovers.

    We're planning really far ahead, and we have to do that because our content is more complex than your typical MMO content. It requires voiceovers, cinematics and all that...

    I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil

  • kellerman24kellerman24 Member Posts: 87

    He crumbled under the EA weight, or rather limitations to his work with Bioware.

    If they don't want him to 'spread wings' he did the right thing. Actualy who knows what were the real reasons for this decisions. So, it's all assumptions, I just hope he made a good call, not to regret it later.

     

    Anyway, I'll still read his books because I think he's a good writer.

     

  • smh_alotsmh_alot Member Posts: 976
    Originally posted by MMOGamer71


    Originally posted by smh_alot


    Originally posted by MMOGamer71


    Originally posted by smh_alot



    Originally posted by MMOGamer71



    Originally posted by smh_alot



    Originally posted by MMOGamer71



    Originally posted by Krellen


    Main project just finished. He probably got a very nice bonus so he decides to quit to work for himself wrtiting his own books on his own time.
    Sounds great to me. Everyone is always so negative.

    SWTOR (main project) is finished?

     

    How ironic of a statement.

     

    Skipping the innuendo, if you're familiar with multi million projects or even smaller ones, it isn't that strange. Developers and project team finish a project and provide the deliverables and product, doesn't mean that afterwards there's no further development, but the project team has done what was required of them. There's a difference between development trajectory and the maintenance and support stage, not that odd in software development projects.

    Guess you miss the point of one quarter into launch and the product is finished, are you kidding me?

     

    I see what I was trying to explain went past you.

     

    In simpler terms: the fact that an MMO is never completely finished, doesn't mean that TOR as development project can't be finished. TOR is launched, that project is done.

     

    Just like with a lot of other software development projects, projects can be finished and the product delivered while still updates and patches and improvements and additional functionality with that product can happen afterwards. Happens quite a lot with development projects actually.

    Yeap sure did

     

    Don't worry about it. When you've little experience with corporate industry and working in big projects, I can understand how such things might sound strange or unrelatable to you. I hope my post helped.

    Yes I have no clue on managing projects, hint read my bio.

     

    You completely forget that he "retired" which indicates his contract/product was still active, then again facts are tough to comprehend.

     

    Well, as anyone who has a degree of experience with projects especially in software development, you should be aware that projects aren't intended to be neverending, but that there's a budget, deadlines, requirements, and most importantly deliverables and an ending to them. I'd assume that's common knowledge.


    ... since that was what we're talking about, (MMO) projects being finished.




    edit: anyway, this is going around in circles. I see no reason to continue this particular discussion, I've made my argument so I'm gonna leave it at that.
  • MMOGamer71MMOGamer71 Member UncommonPosts: 1,988

    Originally posted by Bigdaddyx

    Originally posted by MMOGamer71


    Originally posted by Bigdaddyx


    Originally posted by MMOGamer71


     

    Yes I have no clue on managing projects, hint read my bio.

     

    You completely forget that he "retired" which indicates his contract/product was still active, then again facts are tough to comprehend.

    Since your very first post on this topic you haven't stated one FACT. Just lots of assumptions and i am right because 'i am' mixed with name calling and insults.

    Fact he is the second to leave Bioware since SWTOR launch.

    The fact you chose not to recognized a fact is not my issue.

     

    No that is not the 'FACT' you have been talking about. Unless you suffer from very bad memory and suddenly forgot what you have been posting so far.

    dodge dodge deflect dodge that has all you have been doing and have yet failed to answer the FACT that two people have left SWTOR one quarter into launch, for a game that was HYPED to death about being the WoW killer you dismiss this point as ignorant and stupid.

     

     

  • BigdaddyxBigdaddyx Member UncommonPosts: 2,039

    Originally posted by MMOGamer71

    dodge dodge deflect dodge that has all you have been doing and have yet failed to answer the FACT that two people have left SWTOR one quarter into launch, for a game that was HYPED to death about being the WoW killer you dismiss this point as ignorant and stupid.

     

     

    There you go. Name calling yet again. You never disappoint.

    Back to topic. The FACT that you have been trying to shove down everyone's throat is that you know the 'real reason ' why he quit Bioware. You even tried and strll trying to pass your assumption as a fact. What FACTS have you provided so far to back up your so called 'real reason'? nothing really. So you sure i am the one who is dodging stuff here because i wasn't even one who was mouthing off and claiming to know what is really going at Bioware.

    Every MMO is hyped to be a WOW killer even Rift was, who can forget 'we are not in Azeroth anymore' embarrasement of advertisemnt by Trion. Atleats Bioware didn't go that far and ridiculed themselves. 

  • someforumguysomeforumguy Member RarePosts: 4,088

    Originally posted by MMOGamer71

    Originally posted by Bigdaddyx


    Originally posted by MMOGamer71


    Originally posted by Bigdaddyx


    Originally posted by MMOGamer71


     

    Yes I have no clue on managing projects, hint read my bio.

     

    You completely forget that he "retired" which indicates his contract/product was still active, then again facts are tough to comprehend.

    Since your very first post on this topic you haven't stated one FACT. Just lots of assumptions and i am right because 'i am' mixed with name calling and insults.

    Fact he is the second to leave Bioware since SWTOR launch.

    The fact you chose not to recognized a fact is not my issue.

     

    No that is not the 'FACT' you have been talking about. Unless you suffer from very bad memory and suddenly forgot what you have been posting so far.

    dodge dodge deflect dodge that has all you have been doing and have yet failed to answer the FACT that two people have left SWTOR one quarter into launch, for a game that was HYPED to death about being the WoW killer you dismiss this point as ignorant and stupid.

     

     

    You better watch out for your own Alaskan Malamute :p

    And how do you answer a fact?

  • HatewallHatewall Member Posts: 120

    I don't see performance issues as being out of the question.

    The writing in TOR isn't great or even good for petes sake.

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