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TERA will only be another (3month) time waster for many people...

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  • XasapisXasapis Member RarePosts: 6,337

    Well, I'm intrugued by Tera, GW2 and TSW on equal amounts. However, I have so much free time in my hands. Something needs to give if I am to experience as much of each MMO as possible and that is to play one game exclusively over the rest.

  • RavenRaven Member UncommonPosts: 2,005

    Originally posted by kdchan

     




    Originally posted by Fadedbomb You don't seem to "get" that what you're doing is giving BIG companies incentives to CONTINUE to make BAD products for "easy" money.


     

    Well you indeed have a point on this, but i disagree on this case, you have the time to try the game before you buy it and if you find the same wow-clone so blatantly you have the right to not buy it.

    Also is true that Tera, apart the combat, is the same themepark PVE concept based on HUB quest, absolutely, but is anyway something in the right direction, the combat system more tactical and active is the first step of this change.

    Before we have the same stagnant wow-clone with the same point & click skillfest, now we have a pseudo wow-clone with a better combat system, so is ok. If this game will have enought success more companies will follow a combat system like this.

    Indeed we need more steps to the true change on the genre, but the process will be gradual.

    My advice is, support games that innovate in something at least and discard stagnant games based on the same old concept and combat like Rift and SwTor. Tera, GW2 and possible Planetside 2 will deserve a try.

     




    Anyone taking bets out how long the F2P conversion will take, yet? I give it a year.


     

    Indeed an innovative combat system but a stagnat concept don't deserve a p2p model and will probably fail in the long run, i'v not problem to say this.

    I think the best revenue model for this game is the B2P + item shop, you pay the first time the game and if you want some extra customization (aka cosmetic items) you can pay for item shop items.

    F2p is fail for 2 main reasons: it will become pay2win cause unfair item shop, hackers and botters will be rampant because they don't have any penalty if they are banned.

    B2P FTW! :)

    I can tell you F2P is the model we will see in the future, it produces a lot more revenue than B2P, it encourages people to actually try it regardless if they want to buy. 

    There is also nothing stopping a dev from doing B2P + P2W so I think your argument is wrong. Its a matter of profits and there is more profit in allowing Joe to spend his high salary on P2W items than allowing Nathan and Bob to spend 20 quid each and then not pay a dime afterwards.

    There are plenty of articles out there as to why F2P + Items is the way games are going to be the models in future MMORPGs just look up on google, I dont care either way I am ok spending the cash on the shop as I see fit, it also allows me to not spend cash on periods of low play time or when I just dont feel like it, it still offers the competitiveness on the top ladder where the people that have bought all the items that give them advantage are.

    On top of that there are ways of designing items so that they provide some time vs convenience advantage instead ( which I also consider P2W but smart P2W ). There are also smar game design that can make it so the advantages are capped or are not just buying an Axe of Doom +1000 that one shots people but instead,  smaller instance reset, XP boosts, and ofc cosmetic items these sort of things are convenience vs time spent playing so you can still achieve it normally.

    On a side note for me TERA is definetly worth the P2P tag on it, its a solid game, whether it will go F2P at some point, well I am sure it will, as most games have gone F2P to continue being successful, I expect at some point we will only see F2P games.

     

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  • PivotelitePivotelite Member UncommonPosts: 2,145

    Originally posted by Sector13

    Again, I don't care what your opinion on the game is and whether you like it or not cause that's not the issue. It's not even the issue of whether I like it or not.  It's fine for you to like it and I'm not even saying it's bad but its not a new system and it's not up to the level that I would consider polished.

    As for being blind, yes, going into a game beleving things are your way and not even bothering to actually look at it in other angles is jumping into it blindly. My version of "reality", as you like to call it, involved doing research and looking at things from all angles instead of just taking what a company says as face value. I think it's more telling of you as a person them me.

     Your "research" just didn't live up to your expectations, so this entire rant of yours is just based off your opinion, clearly it is an issue if you liked it or not.

     

    I did "research" which involved playing and talking to people who are max level in Ktera and my "research" proved that I love the combat, I find it very polished and I expect to enjoy this game for a long time based on the content I have seen from Korean players and information about future updates unlike you.

     

    I am sorry it is not everything YOU wanted and that for some reason you feel the need to pressure people into thinking lesser of the game and that they will not enjoy this game based on their research but rather on your own and your own opinion of that research in the first place.

     

    Based on the fact wraithone said he enjoyed the combat system you went on to tell him that he is blind for thinking it is good, when it is a matter of opinion, I think that is more telling of you as a person. ;)

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  • TeargasTeargas Member UncommonPosts: 3

    Oh damn, and here I've been looking at MMOs as enjoyment/time wasters all along. I know what I'm putting into the game (some $60~ for game and first month) and I'm quite certain it won't be "wasted". If I get 40~ hours of solid enjoyment out of it that's already a pretty good price per hour, and I believe I will enjoy it for longer than that.

    We don't exist but we will get you.

  • YamotaYamota Member UncommonPosts: 6,593

    All ThemeParks are 1-3 month time wasters. It is a race from lvl 1 to cap and then do some raids to get some phat loot and then you have "beaten" the game.

  • MavacarMavacar Member Posts: 328

    I really hope people that choose to play this game that they will have a great time, we all play something that's a huge time waste that's our choice

  • rexzshadowrexzshadow Member Posts: 1,428

    Originally posted by Yamota

    All ThemeParks are 1-3 month time wasters. It is a race from lvl 1 to cap and then do some raids to get some phat loot and then you have "beaten" the game.

    At least beast a consol game that cost just as much and last only about 10hrs.

    Ofc its only going ot last 1-3month if your entire purpose is to hit end game and call you beat the game, many people play mmorpg for the mmo part. The interaction between player, the pvp and all those stuff as well -.-

  • thexratedthexrated Member UncommonPosts: 1,368

    I don't see a game that entertains me for few months as a time waster. If something manages to distract me for few months, I am quite content and satisfied. 

    "The person who experiences greatness must have a feeling for the myth he is in."

  • RoyalPhunkRoyalPhunk Member UncommonPosts: 174

    Originally posted by Yamota

    All ThemeParks are 1-3 month time wasters. It is a race from lvl 1 to cap and then do some raids to get some phat loot and then you have "beaten" the game.

     

    This is exactly why the themepark formula fails. It has no longevity unless the company can flip out enough content to keep players chewing on which I have only seen one company do (Trion Worlds) for Rift.

    But with the new ways the games are being designed that are coming up hopefully we get away from Gear Treadmill, Raids and to a small degree instanced PVP.

     

     

  • PivotelitePivotelite Member UncommonPosts: 2,145

    Originally posted by RoyalPhunk

    Originally posted by Yamota

    All ThemeParks are 1-3 month time wasters. It is a race from lvl 1 to cap and then do some raids to get some phat loot and then you have "beaten" the game.

    This is exactly why the themepark formula fails. It has no longevity unless the company can flip out enough content to keep players chewing on which I have only seen one company do (Trion Worlds) for Rift.

     The themepark element doesn't fail, as long as it is done properly and gives you reasons to keep coming back or even resub.

     

    WoW's been holding people for a pretty long time and content is not that frequent. Rift is doing the correct thing now but the biggest mistake they made was releasing without enough content, thank god Korea were the beta testers for TERA pretty much.

     

    After over a year of added content and bug fixes TERA should come here with a pretty solid amount of things to keep people entertained.

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  • SagasaintSagasaint Member UncommonPosts: 466

    OP, while I agree with everything you said wholeheartly, 3 months is usually A LOT MORE than new games are able to captivate me.

    and from what 've seen and experienced, TERA "might" click for me more than that 3 months...and even if it doesnt, oh well, new record anyway....

     

    I gotta keep myself occupied while a really great game comes out, and 40 euros is pretty cheap for a handful of months of entertainment...

  • trash656trash656 Member UncommonPosts: 361

    Originally posted by rexzshadow

    Originally posted by trash656

    so TERA is just like WoW and SWTOR?

     

    Man thats really dissapointing to hear. I was hoping the game was going to be more open world and kind of sandboxish. I've been playing ToR and im so sick of it already because its all instanced and just a rehashed version of WoW.


    Originally posted by trash656



    You don't need too do research in order to see if a game is alot like WoW. You simply just have to play it, and compare the similarities...

    thats like me saying I watched Lord of the Rings for a second time and then saying to myself "I need too do research if I'm to know if it's the same thing" you know how stupid that sounds?

    Your clear contridicting post confuse me. You obviously haven't played Tera so how can you say this game is a WoW clone ifyou enver played Tera?

    Btw Tera is nothing like WoW beside your standared mmorpg stuff that every single mmorpg has. Tera is open world pvp, no faction, action combat, a political system unlike any other game. As for as dungeon goes every single game has dungeon and instant, WoW wasn't the firs tot do so nor will it be the last. So to say Tera is a WoW clone w/o ever even trying out the game just show how unwilling you are to change so stick to WoW please -.-

    It's contradicting to you because Your taking my posts out of context.

    I never said TERA is a WoW clone. I said in order to see the simalarities between games you dont need to do research you just need to Play them.

    "You don't need too do research in order to see if a game is alot like WoW. You simply just have to play it, and compare the similarities..."

    Yes I have played TERA and it's not like WoW at all. You are 100% correct on that one sir.

    What I was just pointing out to all the tweeny kids on here who say people need too do research in order to know what a game is like are a pack of morons, because the only way to know what a game is really like is to sit down and play it.

    Understand? Hopfully you do now.

  • trash656trash656 Member UncommonPosts: 361

    Originally posted by Pivotelite

    Originally posted by trash656

    so TERA is just like WoW and SWTOR?

     

    Man thats really dissapointing to hear. I was hoping the game was going to be more open world and kind of sandboxish. I've been playing ToR and im so sick of it already because its all instanced and just a rehashed version of WoW.

      Maybe you should have read up the game before declaring it a WoW clone, considering besides the quests, its nothing like WoW.

    *Note: Sigh....I don't know if people on here bother reading posts or do they simply not know how to comprehend english very well, or do they have learning disabilitys.? Maybe some of you notice this phenomenon??*

    Pivotelite,

    I think you need to re-read,  I don't know, because in no shape or form did I say TERA is like WoW in that post.

    "I've been playing ToR and im so sick of it already because its all instanced and just a rehashed version of WoW."

    Notice how I said I'm sick of ToR because it's just a rehashed version of WoW?

    Understand, now?

    Good, hopfully you get it now little one *pets you on the head* ^_^

  • xDayxxDayx Member Posts: 712

    TERA is trying to differentiate itself from the wow-model by non-targeting combat,etc. Just like SWTOR with story-lines. This is good that mmo-companies are only just grasping at changing the model. Its a start is what Im saying.

    Even though I wont personally play any of the themeparks out nowadays and ultimately wish for a AAA sandbox or sandpark game, it still is something.

    Its like an alcoholic that says..."Maybe I drank too much last night".

    No he didnt say "Im an alcoholic and seriously need to change my life", but its still a start. 

    I hope all of you looking forward to Tera have fun playing it.

  • teakboisteakbois Member Posts: 2,154

    Originally posted by Morbid77

    Using the Unreal engine they do in fact have a physics simulator ingame. That is how they can have Non-targeting combat. Trying to explain how this is diffrent then using the Standard TAB target Dice roller you have in games like WoW and SWTOR. Has proven to be a real challenge though. As most people dont really understand the huge diffrence this makes in a game..

    But hey we cant all "Get It" now can we...

    I think its more the case of you not getting it, not everyone really cares about not having tab targetting.

  • trash656trash656 Member UncommonPosts: 361

    Originally posted by Fadedbomb

     Do NOT buy into the hype. TERA is EXACTLY like the WoW-Clone model we keep seeing reused over and over. Go to town A, get all the available quests from there, go kill X number of mobs or get X number of items. Once all quests are done in town A move to town B that is POINTED to by one of the last quests to be given in town A.

    Just like SWTOR, Rift, Aion, Alganon, Runes of Magic, Warhammer Online, etc. TERA brings NOTHING new, and continues to same old clone model.

    Thank you for reading,

    -Faded

    The only thing I hate about TERA is that the equipment really needs more slots in your paperdoll/character sheet. Especially things like bracers, leggings, headpeices .ect .ect It would be so much better

    It's awesome that you have your own opinions and I respect that, but you seriously need a pair of glasses if you think TERA is like SWTOR, or WoW

  • zooler69zooler69 Member Posts: 2
    Honestly, yes the game is similar to other mmos why try to reinvent the wheel, it has all the good parts of other games . + an amazing art design and engine to run it. If they continue to work on it, and add all the little things that round off an mmo, it's an a+ in my books. The only waste of time and money I have ever really felt when gaming was STOR(garbage)
  • ch0sen0nech0sen0ne Member UncommonPosts: 87

    everything is a time waster for me until planetside 2 comes out...

  • Loke666Loke666 Member EpicPosts: 21,441

    I don´t see why 3 months of gaming is such huge "waste of time"...

    Some games are fun for a month or 2 other can last for years but as long as you enjoy yourself everything is fine.

    I don´t see myself spending years in TERA either and about 3 months seems likely if I decide to buy it but so what?

    I mean all gaming is a waste of time if you have priorities like that. For me time playing when not having fun is a waste but if I don´t have fun I quit and if I do that after 3 months or 3 years doesn´t really matter in a P2P game.

  • KuppaKuppa Member UncommonPosts: 3,292

    Originally posted by Loke666

    I don´t see why 3 months of gaming is such huge "waste of time"...

    Some games are fun for a month or 2 other can last for years but as long as you enjoy yourself everything is fine.

    I don´t see myself spending years in TERA either and about 3 months seems likely if I decide to buy it but so what?

    I mean all gaming is a waste of time if you have priorities like that. For me time playing when not having fun is a waste but if I don´t have fun I quit and if I do that after 3 months or 3 years doesn´t really matter in a P2P game.

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  • VhalnVhaln Member Posts: 3,159

    Originally posted by teakbois

    Originally posted by Morbid77

    Using the Unreal engine they do in fact have a physics simulator ingame. That is how they can have Non-targeting combat. Trying to explain how this is diffrent then using the Standard TAB target Dice roller you have in games like WoW and SWTOR. Has proven to be a real challenge though. As most people dont really understand the huge diffrence this makes in a game..

    But hey we cant all "Get It" now can we...

    I think its more the case of you not getting it, not everyone really cares about not having tab targetting.

     

    Or, yeah, it's pretty cool, but.. an MMO still needs a lot of other stuff too, especially longterm.  I can see this game, even more than most, really depending heavily on how popular its endgame turns out to be.

    When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

  • Omb1Omb1 Member Posts: 30

    Surely not as much as a waste of time as making a giant shit thread about it. It least i'll have fun playing Tera.

  • fiontarfiontar Member UncommonPosts: 3,682

    I tend to agree with the assessment of the OP.

    I've been looking forward to Tera for a while now, but after getting burned by SWTOR, (I got three weeks, post launch from the game), I'm really looking hard at the TERA beta to decide if I will keep my pre-order, or not.

    The problem is that I just wasn't motivated enough by game play this weekend to play the beta for more than maybe 6 hours total, only about 2 hours on Sunday, even though I had time and intended on playing more.

    I'm going to keep playing the beta events and trying classes, hoping to find something that really grabs me, but so far, no dice. based on the very low server population numbers when ever I played this last weekend, I'm guessing I'm not alone.

    Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated
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  • OmiragOmirag Member UncommonPosts: 276

    agreed

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  • XarnthalXarnthal Member Posts: 130

    If I get 3 months out of an MMO I consider that a good investment. 3 Months of entertainment 20+ hours a week for $50 game +$50 sub? If I were to do anything else for 3 months other than sit on my hands it would cost more than $100 probably just in gas for travelling.

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