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For quite some time I've seen a lot of threads made by ppl complaining about swtor. Now, my question is: why did u buy it in the first place? When someone subscribes to a p2p mmo usually, before getting his/hers money out of the pocket, looks at what he/she is buying. Am I right?
SWTOR has a lot of things to offer. For example the story of the game: it's deep,interesting with lots of action and possibilities. Each choice leads somewhere. Maybe not all quests are likeable but really now what mmo offers a perfect,flawless questing experience? Crafting is nicely done, the instances are fun, u have to work with others towards ur goal (not constantly thank buddha,but u have to sometimes do it) and the abilities of each class are awesome and interesting.
Recently I took part in the TERA sneak peak event and I couldnt play it at all becouse I had like 15 fps even on the lower settings. I began to resent the game and I really hoped that ppl would find the game unappealing and horrible although I know it is an awesome game. This, just becouse I couldnt play it. Ive waited for this game ever since it was announced so I was kinda sad. And then I realised: that's why ppl hate SWTOR after they tried it (I mean its one of the main reasons). They cant play it so they try to prove to themselves and others that the game is not worth playing. So they start meaningless threads about ho they went to play wow afterwars and allan wake or whatever game they just descovered.
Each gamer has different tastes, we cannot like the same things becouse it would be stupid. So really now why bother trolling around about a game u dont like when hundreds like it? I dont like lots of mmos(silkroad, coh,champions online,DOTA,etc) but i dont troll the internet writing about it becouse i kno many others like it so tey have smth to offer. Cya guys and I hope some of u will agree and sorry about my grammar:))Peace!
Comments
You are really trying to oversimplify things. I am sure there are some who cant runt SW:TOR properly but I am not one of them and I dont consider SW:TOR a good MMORPG. It simply lacks the gameplay and feel of one.
The stories are nice but dont make any kind of sense in an MMORPG. You have houndreds of people changing the course of the war, saving this planet etc, yet this has no impact on the actual world, is there even a war? You have houndreds running around with the same companion which makes no sense unless they have somehow been cloned, which is not mentioned in the stories.
Actually the stories, nice as they are, are completely detached from the MMORPG world. SW:TOR is like playing a single player RPG but doing it on a shared server which for me makes zero sense since the story lines has absolutely no effect on the server.
That is my main beef with this MMORPG. The game simply makes no sense as one. It should have been a single player RPG and then the world actually could change when you finish one of the major quest lines.
The PvP is also a pointless squirrel wheel, the outcome changes nothing.
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what reinforces the whole single player on a shared server thing, is the whole lack of grouping mechanisms, its like they don't want people to group up at all, now, while a good many people might prefer the single player experience over the multiplayer one, it has to be said, the game really is a lot more fun if you can get into a group... if only it wasnt so difficult to do that. there is nothing worse than hanging around in fleet hoping you can persuade someone to group with you for some of the earlier quests, it doesnt help that often you get one of the level 30+ players feel sorry for you and group with you to help you do stuff.. but then your not contributing so its like.. why even bother? your just spectating.. assuming you can even keep up with them that is. imo, this game would be a lot better with grouping tools, even if it meant doing the cross server thing in order to get the right kind of numbers.
Really? We bought it because we thought it was a cutting edge mmo-rpg. Not a buggy, stand alone rpg that someone tacked on some elements of what makes an mmo-rpg an mmo-rpg. To be quite blunt, $150.00 for the collectors edition and 12.00 to 15.00 bucks a month is not an issue for a hobby. Free to play or subscription models make no difference, though I am more a fan of a subscription model since the F2P model changes how game developers design an mmo-rpg and in a negative way in my opinion.
Basically the issue with SWTOR is that players were sold a false bill of goods Triesty. Look around you and open your eyes, read the posts and the repeated line by line break downs of why players do not like this game. Honestly it is posts like yours that continue to baffle me. I mean how can you not see how badly done this game was? Am I right?
p.s: I run any mmo-rpg at max settings currently that is on the market. So no it isn't about not being able to play or not play a game at high settings. Wow I think you missed the points of players complaints. Crafting? Crap absolute crap system, only one worse is AoC's, just as an aside. Just do splicing and gathering skills for making credits and ignore everything else.
Being a Star Wars fan to begin with it wasnt so far fetched to try SWTOR out. And having played SWG for several years and loved every minute of it, i thought SWTOR was to be a worthy successor. Especially as SWG was forced to shut down the day SWTOR was to be launched.
But how wrong i was...there was nothing in SWTOR that interested me.
Storyline? Haha, what a joke! Being pushed around in a superlinear quest and restricted world with painted graphics.
In SWG, my characters life was the story, a story i tell to fellow gamers and friends to this day. In SWTOR, im being told a story, and you know what? Everyone else with a given class are being told the exact same story, with exaxt the same storyline and even exact the same companions.
Crafting? Haha, another insult. No need to rant about it.
Space? Star Wars is about space. If you dont believe me, go watch a move, they can be rented in videostores.
But the space part in SWTOR was a last minute makeup. I wonder what it was like at BW´s office..
- "Guys! The fans say there is SPACE in Star Wars! Is this true???"
-"Gee, dunno, never seen any Star wars movies...isnt the STARS like famous characters?"
-"NO! They say it SPACE stars! And there are supposed to be space ships and stuff! And they fight!"
-"Oh...Ok, ill put someting together tonight and put it in, the kids wont notice, for sure."
Well, i could go here, but ive allready wasted too much time and money on this dissapointment.
One thing I really liked in Rift was the dungeon matcher which you queued for and then it automatically matched you with a team. Some people say this somehow takes away the social bit or whateveer but it beats sitting in fleet and shouting LFG LFG to do Flashpoint XY for an hour.
I mean I want to do some group content like Flashpoint but the mechanics, or lack thereof, for finding a group just make me tell myself: why bother, I will just do my own single player quests instead.
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OP - you're assuming that all the SWTOR bashers actually bought the game.
I'd lay odds a lot are just bandwagon hoppers whose agenda is to belittle every game except the one they consider to be "the preshussss"
Watch out, a Conclussion Missile !
***** Before hitting that reply button, please READ the WHOLE thread you're about to post in *****
I wish i could agree with you more, but i cant.
10/10 points.
You are assuming too much. Just ejoy your game and your "the preshussss".
And you are assuming they didn't..
How about many of them tested the game over two open beta weekends plus beta and it was enough to convince them that swtor is not for them.
I'd lay odds that most have tried the game.
Now we just have to work out who is right and who is wrong.
Hmm sorry to hear you couldent play TERA. It runs better then I thought on Older computers though, so you might not need to uppgrade more then your RAM 4g atleast and a better grafics card... I tested it on all 3 of my machine and the oldest I have only has 4G ram and It ran smooth as hell I was very surprised...
Second I dident Buy SWTOR. Dosent change the Fact I dislike the game. False marketing, making Copy Clones and generaly Lying to their customers Warrents action by the general comunity. Im throwing my suport Towards telling people the truth about the game. Some people dont like to hear the truth but its still the truth..
Im also Upset that Big AAA+ titles are just cloning Othere AAA+ titles that came before them. The potential that STAR WARS had was HUGE. I mean they could have made the first SPACE RAIDS and SPACE BGS that would have been Innovation. But Instead they did the Usal stuff that we have all seen for the past 8 Years!
Im a Star Wars fan, watch the first movies as a little kidd in the 80s. I would have liked to play a GOOD Star Wars MMO. But instead I looked on in horror at E3 when Bioware marched in and started talking about story. I actually thought to myself OMG are they serious? what Rock have they been hiding under, do they know nothing about what makes a good MMO..
Sadly I will probably bee proven Right once more.. I predicted AOCs FAIL (was in closed beta for over a Year) fanboys dident listen, game whent free to play, It whent from 30+ servers to less then 10... I predicted Warhammers FAIL (was in closed beta for 6 months) Fanboys dident listen, game whent from 50+ servers to 2!!!!
I have predicted many many more and I actually said I thought RIFT was on okey game.. So how come Im so smart and developers are so stupid??? beats me... its the way the world turns... I will Revist this game in a year and tell everyone I told them so, just like I have on all the other FAIL games..
Only reason developers keep making these FAILS must be that even with a low player population they are still CASH machines.. Cryptic has proven this with their Free to play models. These games hardly cost what the developers are saying that they cost, because if they did they would shut down when they only have 2 servers left......
Dude then why are so many ppl playing it? Why do I play it? Cuz i like to torment myself:))? No its becouse i like it and its features and so many do. U asked me how can i not see how bad the game is. Then why does it have so many subscribers? Cuz i dont see bioware breakig into my house and forcing me to subscribe:) Lets be serious.
I totally agree. Why bash a game if u dont like it? Suck it up and move on:)
All I see is people complaning on the general boards and servers Read Ligh light light.. standard.. Only time 4-6 of them are at Heavy (not even full) is on the weekends. I think you are missinformed about how many people like and play this game..
We can debate this again in 6 months time and then again In a year.. I see server mergers on the way and a huge drop in population. Will the servers close? no because this game dident cost as much as they say. It will still be a cash cow for EA and Bioware. Will you get regular updates? NO but they will be making a decent amount of money on you over the next few years..
As of right now all US servers are LIGHT accept 3 are standard.. EU is a mix of standard and Light but BIOWARE has changed the Population caps.. This has been proven it happend in the middle of this month. It was a sudden spike on all servers. And unless thousands of players bought the game on the same day and installed it world wide, they did something with the servers to make them seem more populated then they actually are..
Actually as far as the space part goes, go thank the vocal community for the crap that was put in the gam. Long before release BioWare said on several coassions that They do not plan to put in space ocmbat on release, that They want to work on it to make it actual part of the game. Fans started moaning, crying, whining and begging for months for space ocmbat... and space combat They did get. As much of it as the already strained budget allowed for.
Fact is TOR is unfinished game, and while generally MMOs are never finished, this one was rushed out due to budget going way above what investors deemed as adequate. Many of the features had to be cut/simplified simply because the money pot was getting empty and no one wanted to add to it without first seeing some profits or at least return on the investment.
It pretty much eneded up as singleplayer, story based RPG with all the anoying features of MMO like meaningless quests (kill 20 of X, bring 10 of Y) and soemtimes You would run into other players on way between 1 phased instance to another.
I can actually answer this question. I am not trying to be a troll, I was actually a huge supporter of the game before it released. I am someone who doesn't like to play Betas or try the game before I buy it, or even read the rants about it. I just read the features and decide if I want to purchase it at release or not.
When EA and Bioware started unfolding the features of the game, it sounded like it's going to be an amazing game, actually come on, who ever thought that Bioware would do such a bad job with a game? Actually, I don't even think it's their fault, I think it was a bad business decision for EA to ask a developper that strong in the single player world to make an mmorpg, because they probably took the same staff who have been making the single player games and asked them to make an mmo, and you can see it in the game.
So I bought the CE at $150, and I have 2 of my best real life friends who bought the standard edition of the game. I have played in the past, every single p2p mmorpg that have ever released in NA. Been playing since Meridian 59 in 1996, so I know a good game when I play one. I have never even once, unsubbed for a game after the first month, I always give it at least 2-3 months for some of the main bugs to be fixed, the gameplay to be standarized, etc. I even stayed for AoC, WAR and even Vanguard for at least 3 months, and these games releases were a disaster, am loving AoC now, but that's another story
So when I logged into SWTOR, I was so excited, I played for a few hours, loved the storyline arc in the initial area, having the choice of being evil and killing some of the quest givers was a plus for me, I enjoyed myself, got to lvl 10, left the newbie area, started questing, doing flashpoints and mainly doing pvp, got to lvl 20, then 30, then 40 then 50, after 2 weeks, I was bored so bad, actually I started getting really bored around being in the 30s. The game is just not an mmorpg, and it's not even a great single player one either, but decided to stick like I always do with the game. When I got to 50, that was 2 weeks into the game, I was like I can't do it anymore, I just can't stay in the game, it's just too boring, and it has nothing to offer that other don't already offer better than this one, and don't tell me the story and voice acting, this is just one feature, and it is not what makes or breaks a game for me, it's all about gameplay, if I wanted a good story I'd read a book or watch a movie.
So the inevitable actually happened, for the first time in my history in mmorpgs, I quit in the initial month.
So this was to give you a back story, now to answer your comments, my 2 friends stayed in the game, and 2 days ago, I called my friend and asked him, why are you still in the game, you know what he tells me? ''The games bores the hell out of me, if any friend would ask me if I would recommend this game, I would never say yes, but I don't want to go back to wow, and I want to play something, and because I just spent the $60 on this game, I will just get into it until something else comes out.''
I found that funny, laughed at him, as it is pathetic, but I am sure it's the reason why a ton of people still play SWTOR. This game just can't be salvaged, the core gameplay of it just plain sucks, the only way to make it work is to do a huge overhaul of the game and change EVERYTHING!
Peace
Well first of all there is a huge reason people buy MMO's at release. You see there will likely never be as many people in the leveling zones as there are at launch. If you skip launch you're likely to end up leveling all by yourself and that means not getting to experience all the content along the way(heroics, flashpoints, etc). It also means you won't get to level with friends. I know giving a purely social reason in an MMO sounds weird, wait no it doesn't! That is what that first two M's stand for, Massivaely Multiplayer. Then there are other reasons as well such as wanting to play with your guild, not wanting to be gank fodder for bored high levels on a PvP server, and even purely because of the IP(fans want to own everything related to the IP good or bad).
As far as why people get so worked up, a good portion of that is due to the IP. It is a precious thing to them and to see Bioware slap it on a shallow MMO with VO upsets them. To them Bioware violated something they love and they are going to be vocal about it. Others just like to discuss MMO's and the reason they fail is a huge point of interest. Then you have haters that are born to counterbalance the fanbois.
As far as what SWTOR brought to the table, we can agree to disagree. I thought the stories I played were shallow and a bit boring for most of the game. The choices do lead somewhere it just happens to be the same place regardless of the choice you make. Crafting was tacked on and simply could have been removed without any ill effects to the game. The flashpoints are honestly really generic outside of Black Talon/Esseles. Boarding party was Black Talon part 2 without the story. The Foundry has story but it's terrible and the whole place is incredibly repetitive. If you're just looking for something to do with 3 friends it's okay but I can't say they even lived up to WoW's leveling instances like Wailing Caverns, Shadow Fang Keep, Scarlet Monastary, Razor Fen Downs, Gnomeregan, and Zul'Furrak. WoW instances had a nice unique feel where SWTOR's simply don't. That's all my opinion though.
It isn't about trolling, well for some it is, it's about discussing the outcome of the games design. If you are having fun then by all means continue playing, the trolls won't get you in-game! Others though want to talk about where the game went wrong, why they think it won't do well, and how it could have been avoided. By figuring these things out we can hopefully pass this knowledge along to the next MMO developer that actually wants to listen, Bioware certainly did not.
+1 all the same feelings I had for this game you had.
treisty As to TERA, what settings did you adjust? Where you in a group a lot, as that can effect fps, did you try more than 1 server, and was this EU or US? I havn't heard of that many with fps troubles, as the game is very well optimized, my machine runs it far better than swtor or rift, and I really would like to know what the problem could be.
What spec is your machine, and did you try it on different channels and times of day? Did you play it in windowed mode as that drops the fps a lot.
The problem with this game is the lead designers aren't MMO players and they have no clue what makes an MMO player tick.
Or so it would seem.
I played in the beta so I knew what I was getting into before I bought it. The thing was, the limited time in beta let me see the potential for the game - I liked the combat, the stories seemed interesting, and by the end of the beta I really wanted to see my Smuggler get her ship back. So it was Christmas and I had some spare money, so I bought it.
Unfortunately, after getting the ship back the Smuggler became a treasure hunter, which sucked. The combat got repetitive quickly, especially on mobs that took a long time to drop, it was just repeating the same 3 attacks over and over. Then as the gaps between class quests grew, so things slowed down and my eyes opened to the world around me. Oh jeez, was that ever a bad day.
It was like pulling back the veil and seeing the world for what it really was - shallow, lifeless, soulless, just plain boring. And Taris. Wow. I've never hated a 'zone' so much in my life, it was just horrid. Then I noticed the npc's weren't doing anything, or if they were they were miming to each other, that the sound I heard the most was the tap of my own footsteps, and that the world designs were linear beyond belief.
Long story short, the beta suckered me in, the real game made me quit. I can forgive a lot of things, but not the state of the planets, I can't immerse myself in such lifeless environments.
The thing is, everyone thinks or thought it was "The" Bioware that made this game. It wasn't!
"The" Bioware is working on the Dragon Age and Mass Effect series and still is, with ME3 just around the corner to be released.
For SW:TOR, EA opened up a whole new studio, hired tons of new people and threw in the "failed" bunch of devs from WAR along in it (for those wondering why PVP is utter crap and epic fail in this game... there is your answer) who created this game.
EA in fact, has a total of 6 studios now labeled with the name Bioware. /shrug
Here you can read about it, for those who don't believe it: http://en.wikipedia.org/wiki/BioWare
Because I have bought and played every star wars game for the PC, so I bought swtor. This proved to me that given time, BW would not, or could not fix this game to my satisfaction. So yes, this game is not playable by me. When I looked at it, the reviews were good, the BW fanbois said, “they have plenty of time they will fix it.”
I beleive the vocal minority are those who allowed this peice of trash to come to market.
Boy: Why can't I talk to Him?
Mom: We don't talk to Priests.
As if it could exist, without being payed for.
F2P means you get what you paid for. Pay nothing, get nothing.
Even telemarketers wouldn't think that.
It costs money to play. Therefore P2W.
You know...I've heard and read some pretty stupid reasons given for the rationale used on both ends of the spectrum but this has to take the cake.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.