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I have seen a lot of confusion about how the skill system in TSW works out, and came upon this article, which really gives a lot of information. It also reflects what I experienced when I got to play the game for a few hours.
A little snippet from the article:
My goal in creating a new build from scratch was to make an awesome magic-user focused on critical hits. I did a quick look-up in the convenient search bar for “crit,” which filtered the entire 588 ability list to show me every Magic ability related to critical hits. I wrote down the names of a couple trees that seemed to focus on it and made note of a few outliers tucked away in other trees that might help.
Comments
Probably the best coverage on the skills to date which I've seen.
The combinations are not endless, but certainly many. I do wonder at the amount of "ultimate" builds you'll see in the game, I suspect we'll never see the end of them. Making your own sound like very good fun as it should be. I enjoy their game philosohy. Also very glad that they pushed the date to June, a few weeks before the exams this year would have been rather disasterous (Academically) I suspect.
This just makes me want the game even more!!!