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Name one thing you miss from the "original" MMOs...

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  • nerovipus32nerovipus32 Member Posts: 2,735

    The communities.

  • LawlmonsterLawlmonster Member UncommonPosts: 1,085

    Guild wars. And no, I'm not talking about the product GW, the MMO itself, I'm talking about a function that actually used to exist in several MMO's, and a few new ones; declaring guild wars which would specifically allow your group of players to fight another group of players anywhere in the world, no matter the zone or applied safety of said zone. Why the fuck can't they do this in themeparks? It'd make the hanging around in cities way more enjoyable, and actually give different towns with banks and access to vendors something of a purpose (aside quest pathing) in themepark worlds. And who cares about the repurcussions? The only people effected only have themselves to blame, whether that be unknowingly joining a guild which is at war with the whole server, or not maintaining a rig which is capable of handling PvP within populated areas. So what's the big fucking deal? As far as I'm concerned, this should be baseline functionality in any game which allows guilding.

    "This is life! We suffer and slave and expire. That's it!" -Bernard Black (Dylan Moran)

  • keenberkeenber Member UncommonPosts: 438

    Just read most of the things here that peeps miss and you know what nearly all of them sounded just like EQ 1

  • giga1000giga1000 Member Posts: 98

    Mobs that drop what they actually are wearing AKA rare named mob spawns and he has a certain percent chance to have a certain weapon you really want. He spawns and it either is wearing the weapon or it isn't.

    I miss being able to trade  rare named droped gear no BOP,BOE, BOwhatever bull shit! I miss all gear in game having real value not just fluff that was put in so you could VT it for cash. That is what Gems,Bones,Nonmagic or stat gear like Rusty Weapons etc. 

    These are things I miss! In todays games gear is put in as cheap fluff that has no substance period.

  • jinxxed0jinxxed0 Member UncommonPosts: 841

    Having more reasons to team up rather than solo

  • just1opinionjust1opinion Member UncommonPosts: 4,641

    Originally posted by Antarious

    I was going to mention UO and the crafting... then I saw someone mention "community" and I think I'd go with that.

     

    Back before name changes and easy leveling etc... or like my EQ server which had very few active healers (I was a cleric).   If you acted in a way that would be considered common now... you did not get resses and you did not get groups.   If you were in a group you might suddenly find yourself kicked because the cleric wouldn't join with you in the group.

     

    Which is one side of it.

     

    I can honestly say I really enjoyed wandering through the crowds early on in Ultima Online.   I would stop and talk to people randomly all the time.. in that big scray FFA pvp game.   I'm so anti social now I don't think anyone would believe how social I was in UO....

     

    This is me.  I don't talk to people in MMOs now....not really.  Why?  Because most of them are complete dicks.  I get tired of trying to be kind to someone only to find out they're an asshole just like the other 80% or more of gamers these days.  I don't really ask to group with anyone or just chat with random people in towns.  Man....I used to do that all the time.  I had fun just meeting people and then randomly maybe running around with them, them taking me to show me their house or their shop....who does that now?

     

    I do want to add this:  I haven't given up on community in MMOs.  I just haven't been in a really good one for quite some time now.  I'm still hopeful.  I will try very hard to be social in TSW and GW2.  I am hoping that just the very nature of those games is more social.  We shall see.

    President of The Marvelously Meowhead Fan Club

  • RefMinorRefMinor Member UncommonPosts: 3,452
    Originally posted by just1opinion


    Originally posted by Antarious

    I was going to mention UO and the crafting... then I saw someone mention "community" and I think I'd go with that.
     
    Back before name changes and easy leveling etc... or like my EQ server which had very few active healers (I was a cleric).   If you acted in a way that would be considered common now... you did not get resses and you did not get groups.   If you were in a group you might suddenly find yourself kicked because the cleric wouldn't join with you in the group.
     
    Which is one side of it.
     
    I can honestly say I really enjoyed wandering through the crowds early on in Ultima Online.   I would stop and talk to people randomly all the time.. in that big scray FFA pvp game.   I'm so anti social now I don't think anyone would believe how social I was in UO....

     

    This is me.  I don't talk to people in MMOs now....not really.  Why?  Because most of them are complete dicks.  I get tired of trying to be kind to someone only to find out they're an asshole just like the other 80% or more of gamers these days.  I don't really ask to group with anyone or just chat with random people in towns.  Man....I used to do that all the time.  I had fun just meeting people and then randomly maybe running around with them, them taking me to show me their house or their shop....who does that now?

     

    What game has housing or shops these days?
  • just1opinionjust1opinion Member UncommonPosts: 4,641

    Originally posted by RefMinor

    Originally posted by just1opinion

    Originally posted by Antarious

    I was going to mention UO and the crafting... then I saw someone mention "community" and I think I'd go with that.

     

    Back before name changes and easy leveling etc... or like my EQ server which had very few active healers (I was a cleric).   If you acted in a way that would be considered common now... you did not get resses and you did not get groups.   If you were in a group you might suddenly find yourself kicked because the cleric wouldn't join with you in the group.

     

    Which is one side of it.

     

    I can honestly say I really enjoyed wandering through the crowds early on in Ultima Online.   I would stop and talk to people randomly all the time.. in that big scray FFA pvp game.   I'm so anti social now I don't think anyone would believe how social I was in UO....

     

    This is me.  I don't talk to people in MMOs now....not really.  Why?  Because most of them are complete dicks.  I get tired of trying to be kind to someone only to find out they're an asshole just like the other 80% or more of gamers these days.  I don't really ask to group with anyone or just chat with random people in towns.  Man....I used to do that all the time.  I had fun just meeting people and then randomly maybe running around with them, them taking me to show me their house or their shop....who does that now?

     

    What game has housing or shops these days?

     

    Well....EQ2 has housing.  However, even with a fairly decent community, over the past few years I have not been invited to anyone's house other than my guild leader's.  I find that peculiar in ANY MMO.  I have invited people to see my house, and they've come and even gotten "drunk" there.  It's all good....it was fun.  I just wonder why more people don't socialize in games that USED TO BE inherently social????

    President of The Marvelously Meowhead Fan Club

  • LazureusLazureus Member Posts: 26

    For me it was (basing my self on Everquest) the feeling of exploration and discovery of the world. I am mostly assuming that it is because it was new and I was new and that feeling subside with time. So, it's not the old MMO per say I am missing, more the feeling it created in me.

    image

  • alexminoalexmino Member Posts: 132

    UO, being able to put things on mobs for others to find.

    And trapping things in your house as pets.

    ...monsters having encumbrance values in general.  In fact, everything that made that game horribly broken but hilariously fun i miss, i know why it isn't around anymore, but it doesn't mean i don't miss it.

     

  • Vunak23Vunak23 Member UncommonPosts: 633

    Originally posted by Distopia

    The community

    This. This. This. This. This. This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This. This.This.This.This.This.This.This. This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This. This.This.This.This.This.This.This. This.This.This.This.This.This.This.This. This.This.This.This.This.This.This. This.This.This.This.This.This.This.This. This.This.This.This.This.This.This. This.This.This.This.This.This.This.This. This.This.This.This.This.This. This.This. This.This.This.This.This.This. This.This. This.This.This.This.This.This. This.This.This.This.This.This. This.This. This.This.This.This.This.This. This.This. This.This.This.This.This.This. This.This. This.This.This.This.This.This. This.This.This.This.This.This.This. This.This. This.This.This.This.This.This.This.This.This.This.This.This.This. This.This.This.This.This.This.This. This.This. This.This.This.This.This.This.This. This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This. This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This. This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.This.

    "In the immediate future, we have this one, and then we’ve got another one that is actually going to be – so we’re going to have, what we want to do, is in January, what we’re targeting to do, this may or may not happen, so you can’t hold me to it. But what we’re targeting to do, is have a fun anniversary to the Ilum shenanigans that happened. An alien race might invade, and they might crash into Ilum and there might be some new activities that happen on the planet." ~Gabe Amatangelo

  • PsyMike3dPsyMike3d Member UncommonPosts: 388

    the RP!

  • midmagicmidmagic Member Posts: 614

    Community and flat progression models.

    Forever looking for employment. Life is rather dull without it.

  • AxehiltAxehilt Member RarePosts: 10,504

    Nothing.

    (I don't miss anything about pre-WOW MMORPGs.  They were the dullest games I'd ever played, and after playing them a couple weeks I would quickly return to whatever non-MMORPG I was playing at the time -- games which didn't try to hide the fun behind excessive timesinks and tedium.)

    "What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver

  • DeathofsageDeathofsage Member UncommonPosts: 1,102

    God I miss forced group play like in mid-years FFXI.

    I say mid-years because as the game stopped getting new signups, and people leveled everything they wanted/needed to, the devs added a sort of quest system that let you grind weaker mobs solo for a small chunk of experience. You could only do one page per hour so it was never quite as good as a decent group, so you still wanted to group, but it was an option for when there simply wasn't a group, or a group with a spot open.

    (For anyone that has experienced Abyssea, I am not talking about the late-years book burns. No no no no, get it off, get it off, get it off.)

    I miss telling your LS when whatever NM popped, and you might have a skeleton crew there to hold it, if there was competition, while you waited on your friends to come and help kill it.

    I miss being extremely skilled and getting to post to the wiki when you did something wild and awesome.

    In the old games, you truly felt strong because the world was scary and it took effort to kill something. You weren't a hero, you were just an Adventurer trying to do heroic things.

    Spec'ing properly is a gateway drug.
    12 Million People have been meter spammed in heroics.

  • RefMinorRefMinor Member UncommonPosts: 3,452
    Originally posted by just1opinion


    Originally posted by RefMinor


    Originally posted by just1opinion


    Originally posted by Antarious


    I was going to mention UO and the crafting... then I saw someone mention "community" and I think I'd go with that.
     
    Back before name changes and easy leveling etc... or like my EQ server which had very few active healers (I was a cleric).   If you acted in a way that would be considered common now... you did not get resses and you did not get groups.   If you were in a group you might suddenly find yourself kicked because the cleric wouldn't join with you in the group.
     
    Which is one side of it.
     
    I can honestly say I really enjoyed wandering through the crowds early on in Ultima Online.   I would stop and talk to people randomly all the time.. in that big scray FFA pvp game.   I'm so anti social now I don't think anyone would believe how social I was in UO....

     

    This is me.  I don't talk to people in MMOs now....not really.  Why?  Because most of them are complete dicks.  I get tired of trying to be kind to someone only to find out they're an asshole just like the other 80% or more of gamers these days.  I don't really ask to group with anyone or just chat with random people in towns.  Man....I used to do that all the time.  I had fun just meeting people and then randomly maybe running around with them, them taking me to show me their house or their shop....who does that now?

     

    What game has housing or shops these days?

     

    Well....EQ2 has housing.  However, even with a fairly decent community, over the past few years I have not been invited to anyone's house other than my guild leader's.  I find that peculiar in ANY MMO.  I have invited people to see my house, and they've come and even gotten "drunk" there.  It's all good....it was fun.  I just wonder why more people don't socialize in games that USED TO BE inherently social????

     

    You forget, the whole purpose of being in that world is to get better leet gear, anything else is a distraction, stop being such a casual and raid properly like the hardcores
  • midmagicmidmagic Member Posts: 614

    Originally posted by alexmino

    UO, being able to put things on mobs for others to find.

    ...

     

    EQ1 had some of the same mechanics. Was hilarious turning regular dungeon bosses into raid level targets (for the unwary) by giving them equipment and buffs.

    Forever looking for employment. Life is rather dull without it.

  • CujoSWAoACujoSWAoA Member UncommonPosts: 1,781

    I miss going from house to house looking at what people had built to live in or just to show off. UO and SWG.

  • DeathofsageDeathofsage Member UncommonPosts: 1,102

    Originally posted by midmagic

    Originally posted by alexmino

    UO, being able to put things on mobs for others to find.

    ...

     

    EQ1 had some of the same mechanics. Was hilarious turning regular dungeon bosses into raid level targets (for the unwary) by giving them equipment and buffs.

    You...you're a monster!!!!111

    :) That is hilarious.

    Spec'ing properly is a gateway drug.
    12 Million People have been meter spammed in heroics.

  • PukeBucketPukeBucket Member Posts: 867


    Originally posted by Deathofsage

    Originally posted by midmagic

    Originally posted by alexmino

    UO, being able to put things on mobs for others to find.
    ...
     
    EQ1 had some of the same mechanics. Was hilarious turning regular dungeon bosses into raid level targets (for the unwary) by giving them equipment and buffs.


    You...you're a monster!!!!111
    :) That is hilarious.

    Hell it was fun putting thorn shields, sow, and buffs on skeletons and rats in the noob zone.

    I used to play MMOs like you, but then I took an arrow to the knee.

  • sparrsparr Member Posts: 48

    Those of you that miss all these good things , i felt the same way. i was tired of no challenge anymore and the disrespectful cummunity in the mmo's today..well i found my new home...( project1999 ) EQ server with average 700 players..Corpse retrievals, exp deaths..just like old times if your looking for that feel again. the sever has been running for a few years..its a great game.take a look.

    Those people that mentioned waiting on boats..(project1999 ..you have to wait on the docks for the boat again and you get to meet people and talk, its nice..being a druid matters again..ports:)

    Also, East commons tunnels is the only place to sell and buy from players again..yes ists packed with players...

    last but not least....its free to play.

    Everquest 1 ( project1999 )

  • InFaVillaInFaVilla Member Posts: 592

    Originally posted by Axehilt

    Nothing.

    (I don't miss anything about pre-WOW MMORPGs.  They were the dullest games I'd ever played, and after playing them a couple weeks I would quickly return to whatever non-MMORPG I was playing at the time -- games which didn't try to hide the fun behind excessive timesinks and tedium.)

    The MMORPGs of "today" (maybe not GW2 and a few other upcoming titles) are still hiding "the" fun behind excessive timesinks and tedium. A such method is the infamous gear grind.

  • just1opinionjust1opinion Member UncommonPosts: 4,641

    Originally posted by Lazureus

    For me it was (basing my self on Everquest) the feeling of exploration and discovery of the world. I am mostly assuming that it is because it was new and I was new and that feeling subside with time. So, it's not the old MMO per say I am missing, more the feeling it created in me.

     

    I agree with this too.  The community socialization is one thing I miss, but I also miss the excitement of exploration.  Needless to say, I still explore in most new MMOs, but not many of them seem to encourage exploring really.  And don't anyone say SWTOR has datacrons, because that is the lamest reason to "explore" (as if that "world" is even explorable really) that I've ever seen. Actually, it's okay if you SAY it, but I'll just have to disagree. :)  So I guess the more open world is what I miss too.

    President of The Marvelously Meowhead Fan Club

  • sparrsparr Member Posts: 48

    Originally posted by sparr

    Those of you that miss all these good things , i felt the same way. i was tired of no challenge anymore and the disrespectful cummunity in the mmo's today..well i found my new home...( project1999 ) EQ server with average 700 players..Corpse retrievals, exp deaths..just like old times if your looking for that feel again. the sever has been running for a few years..its a great game.take a look.

    Those people that mentioned waiting on boats..(project1999 ..you have to wait on the docks for the boat again and you get to meet people and talk, its nice..being a druid matters again..ports:)

    Also, East commons tunnels is the only place to sell and buy from players again..yes ists packed with players...

    last but not least....its free to play.

    Everquest 1 ( project1999 )

    Forgot to mention, Kunark is as high as it is in expansoins right now, after so many years..and was told they will bring Velious in in about another year, and thats as far as this server will go..so you want retro EQ..try this out.

  • etlaretlar Member UncommonPosts: 863

    i vote thread of the month

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