Guild wars. And no, I'm not talking about the product GW, the MMO itself, I'm talking about a function that actually used to exist in several MMO's, and a few new ones; declaring guild wars which would specifically allow your group of players to fight another group of players anywhere in the world, no matter the zone or applied safety of said zone. Why the fuck can't they do this in themeparks? It'd make the hanging around in cities way more enjoyable, and actually give different towns with banks and access to vendors something of a purpose (aside quest pathing) in themepark worlds. And who cares about the repurcussions? The only people effected only have themselves to blame, whether that be unknowingly joining a guild which is at war with the whole server, or not maintaining a rig which is capable of handling PvP within populated areas. So what's the big fucking deal? As far as I'm concerned, this should be baseline functionality in any game which allows guilding.
"This is life! We suffer and slave and expire. That's it!" -Bernard Black (Dylan Moran)
Mobs that drop what they actually are wearing AKA rare named mob spawns and he has a certain percent chance to have a certain weapon you really want. He spawns and it either is wearing the weapon or it isn't.
I miss being able to trade rare named droped gear no BOP,BOE, BOwhatever bull shit! I miss all gear in game having real value not just fluff that was put in so you could VT it for cash. That is what Gems,Bones,Nonmagic or stat gear like Rusty Weapons etc.
These are things I miss! In todays games gear is put in as cheap fluff that has no substance period.
I was going to mention UO and the crafting... then I saw someone mention "community" and I think I'd go with that.
Back before name changes and easy leveling etc... or like my EQ server which had very few active healers (I was a cleric). If you acted in a way that would be considered common now... you did not get resses and you did not get groups. If you were in a group you might suddenly find yourself kicked because the cleric wouldn't join with you in the group.
Which is one side of it.
I can honestly say I really enjoyed wandering through the crowds early on in Ultima Online. I would stop and talk to people randomly all the time.. in that big scray FFA pvp game. I'm so anti social now I don't think anyone would believe how social I was in UO....
This is me. I don't talk to people in MMOs now....not really. Why? Because most of them are complete dicks. I get tired of trying to be kind to someone only to find out they're an asshole just like the other 80% or more of gamers these days. I don't really ask to group with anyone or just chat with random people in towns. Man....I used to do that all the time. I had fun just meeting people and then randomly maybe running around with them, them taking me to show me their house or their shop....who does that now?
I do want to add this: I haven't given up on community in MMOs. I just haven't been in a really good one for quite some time now. I'm still hopeful. I will try very hard to be social in TSW and GW2. I am hoping that just the very nature of those games is more social. We shall see.
I was going to mention UO and the crafting... then I saw someone mention "community" and I think I'd go with that. Back before name changes and easy leveling etc... or like my EQ server which had very few active healers (I was a cleric). If you acted in a way that would be considered common now... you did not get resses and you did not get groups. If you were in a group you might suddenly find yourself kicked because the cleric wouldn't join with you in the group. Which is one side of it. I can honestly say I really enjoyed wandering through the crowds early on in Ultima Online. I would stop and talk to people randomly all the time.. in that big scray FFA pvp game. I'm so anti social now I don't think anyone would believe how social I was in UO....
This is me. I don't talk to people in MMOs now....not really. Why? Because most of them are complete dicks. I get tired of trying to be kind to someone only to find out they're an asshole just like the other 80% or more of gamers these days. I don't really ask to group with anyone or just chat with random people in towns. Man....I used to do that all the time. I had fun just meeting people and then randomly maybe running around with them, them taking me to show me their house or their shop....who does that now?
I was going to mention UO and the crafting... then I saw someone mention "community" and I think I'd go with that.
Back before name changes and easy leveling etc... or like my EQ server which had very few active healers (I was a cleric). If you acted in a way that would be considered common now... you did not get resses and you did not get groups. If you were in a group you might suddenly find yourself kicked because the cleric wouldn't join with you in the group.
Which is one side of it.
I can honestly say I really enjoyed wandering through the crowds early on in Ultima Online. I would stop and talk to people randomly all the time.. in that big scray FFA pvp game. I'm so anti social now I don't think anyone would believe how social I was in UO....
This is me. I don't talk to people in MMOs now....not really. Why? Because most of them are complete dicks. I get tired of trying to be kind to someone only to find out they're an asshole just like the other 80% or more of gamers these days. I don't really ask to group with anyone or just chat with random people in towns. Man....I used to do that all the time. I had fun just meeting people and then randomly maybe running around with them, them taking me to show me their house or their shop....who does that now?
What game has housing or shops these days?
Well....EQ2 has housing. However, even with a fairly decent community, over the past few years I have not been invited to anyone's house other than my guild leader's. I find that peculiar in ANY MMO. I have invited people to see my house, and they've come and even gotten "drunk" there. It's all good....it was fun. I just wonder why more people don't socialize in games that USED TO BE inherently social????
For me it was (basing my self on Everquest) the feeling of exploration and discovery of the world. I am mostly assuming that it is because it was new and I was new and that feeling subside with time. So, it's not the old MMO per say I am missing, more the feeling it created in me.
UO, being able to put things on mobs for others to find.
And trapping things in your house as pets.
...monsters having encumbrance values in general. In fact, everything that made that game horribly broken but hilariously fun i miss, i know why it isn't around anymore, but it doesn't mean i don't miss it.
"In the immediate future, we have this one, and then weve got another one that is actually going to be so were going to have, what we want to do, is in January, what were targeting to do, this may or may not happen, so you cant hold me to it. But what were targeting to do, is have a fun anniversary to the Ilum shenanigans that happened. An alien race might invade, and they might crash into Ilum and there might be some new activities that happen on the planet." ~Gabe Amatangelo
(I don't miss anything about pre-WOW MMORPGs. They were the dullest games I'd ever played, and after playing them a couple weeks I would quickly return to whatever non-MMORPG I was playing at the time -- games which didn't try to hide the fun behind excessive timesinks and tedium.)
"What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver
God I miss forced group play like in mid-years FFXI.
I say mid-years because as the game stopped getting new signups, and people leveled everything they wanted/needed to, the devs added a sort of quest system that let you grind weaker mobs solo for a small chunk of experience. You could only do one page per hour so it was never quite as good as a decent group, so you still wanted to group, but it was an option for when there simply wasn't a group, or a group with a spot open.
(For anyone that has experienced Abyssea, I am not talking about the late-years book burns. No no no no, get it off, get it off, get it off.)
I miss telling your LS when whatever NM popped, and you might have a skeleton crew there to hold it, if there was competition, while you waited on your friends to come and help kill it.
I miss being extremely skilled and getting to post to the wiki when you did something wild and awesome.
In the old games, you truly felt strong because the world was scary and it took effort to kill something. You weren't a hero, you were just an Adventurer trying to do heroic things.
Spec'ing properly is a gateway drug. 12 Million People have been meter spammed in heroics.
I was going to mention UO and the crafting... then I saw someone mention "community" and I think I'd go with that. Back before name changes and easy leveling etc... or like my EQ server which had very few active healers (I was a cleric). If you acted in a way that would be considered common now... you did not get resses and you did not get groups. If you were in a group you might suddenly find yourself kicked because the cleric wouldn't join with you in the group. Which is one side of it. I can honestly say I really enjoyed wandering through the crowds early on in Ultima Online. I would stop and talk to people randomly all the time.. in that big scray FFA pvp game. I'm so anti social now I don't think anyone would believe how social I was in UO....
This is me. I don't talk to people in MMOs now....not really. Why? Because most of them are complete dicks. I get tired of trying to be kind to someone only to find out they're an asshole just like the other 80% or more of gamers these days. I don't really ask to group with anyone or just chat with random people in towns. Man....I used to do that all the time. I had fun just meeting people and then randomly maybe running around with them, them taking me to show me their house or their shop....who does that now?
What game has housing or shops these days?
Well....EQ2 has housing. However, even with a fairly decent community, over the past few years I have not been invited to anyone's house other than my guild leader's. I find that peculiar in ANY MMO. I have invited people to see my house, and they've come and even gotten "drunk" there. It's all good....it was fun. I just wonder why more people don't socialize in games that USED TO BE inherently social????
You forget, the whole purpose of being in that world is to get better leet gear, anything else is a distraction, stop being such a casual and raid properly like the hardcores
UO, being able to put things on mobs for others to find.
...
EQ1 had some of the same mechanics. Was hilarious turning regular dungeon bosses into raid level targets (for the unwary) by giving them equipment and buffs.
Forever looking for employment. Life is rather dull without it.
UO, being able to put things on mobs for others to find.
...
EQ1 had some of the same mechanics. Was hilarious turning regular dungeon bosses into raid level targets (for the unwary) by giving them equipment and buffs.
You...you're a monster!!!!111
That is hilarious.
Spec'ing properly is a gateway drug. 12 Million People have been meter spammed in heroics.
Originally posted by Deathofsage Originally posted by midmagic
Originally posted by alexmino
UO, being able to put things on mobs for others to find. ...
EQ1 had some of the same mechanics. Was hilarious turning regular dungeon bosses into raid level targets (for the unwary) by giving them equipment and buffs. You...you're a monster!!!!111 That is hilarious.
Hell it was fun putting thorn shields, sow, and buffs on skeletons and rats in the noob zone.
I used to play MMOs like you, but then I took an arrow to the knee.
Those of you that miss all these good things , i felt the same way. i was tired of no challenge anymore and the disrespectful cummunity in the mmo's today..well i found my new home...( project1999 ) EQ server with average 700 players..Corpse retrievals, exp deaths..just like old times if your looking for that feel again. the sever has been running for a few years..its a great game.take a look.
Those people that mentioned waiting on boats..(project1999 ..you have to wait on the docks for the boat again and you get to meet people and talk, its nice..being a druid matters again..ports:)
Also, East commons tunnels is the only place to sell and buy from players again..yes ists packed with players...
(I don't miss anything about pre-WOW MMORPGs. They were the dullest games I'd ever played, and after playing them a couple weeks I would quickly return to whatever non-MMORPG I was playing at the time -- games which didn't try to hide the fun behind excessive timesinks and tedium.)
The MMORPGs of "today" (maybe not GW2 and a few other upcoming titles) are still hiding "the" fun behind excessive timesinks and tedium. A such method is the infamous gear grind.
For me it was (basing my self on Everquest) the feeling of exploration and discovery of the world. I am mostly assuming that it is because it was new and I was new and that feeling subside with time. So, it's not the old MMO per say I am missing, more the feeling it created in me.
I agree with this too. The community socialization is one thing I miss, but I also miss the excitement of exploration. Needless to say, I still explore in most new MMOs, but not many of them seem to encourage exploring really. And don't anyone say SWTOR has datacrons, because that is the lamest reason to "explore" (as if that "world" is even explorable really) that I've ever seen. Actually, it's okay if you SAY it, but I'll just have to disagree. So I guess the more open world is what I miss too.
Those of you that miss all these good things , i felt the same way. i was tired of no challenge anymore and the disrespectful cummunity in the mmo's today..well i found my new home...( project1999 ) EQ server with average 700 players..Corpse retrievals, exp deaths..just like old times if your looking for that feel again. the sever has been running for a few years..its a great game.take a look.
Those people that mentioned waiting on boats..(project1999 ..you have to wait on the docks for the boat again and you get to meet people and talk, its nice..being a druid matters again..ports:)
Also, East commons tunnels is the only place to sell and buy from players again..yes ists packed with players...
last but not least....its free to play.
Everquest 1 ( project1999 )
Forgot to mention, Kunark is as high as it is in expansoins right now, after so many years..and was told they will bring Velious in in about another year, and thats as far as this server will go..so you want retro EQ..try this out.
Comments
The communities.
Guild wars. And no, I'm not talking about the product GW, the MMO itself, I'm talking about a function that actually used to exist in several MMO's, and a few new ones; declaring guild wars which would specifically allow your group of players to fight another group of players anywhere in the world, no matter the zone or applied safety of said zone. Why the fuck can't they do this in themeparks? It'd make the hanging around in cities way more enjoyable, and actually give different towns with banks and access to vendors something of a purpose (aside quest pathing) in themepark worlds. And who cares about the repurcussions? The only people effected only have themselves to blame, whether that be unknowingly joining a guild which is at war with the whole server, or not maintaining a rig which is capable of handling PvP within populated areas. So what's the big fucking deal? As far as I'm concerned, this should be baseline functionality in any game which allows guilding.
"This is life! We suffer and slave and expire. That's it!" -Bernard Black (Dylan Moran)
Just read most of the things here that peeps miss and you know what nearly all of them sounded just like EQ 1
Mobs that drop what they actually are wearing AKA rare named mob spawns and he has a certain percent chance to have a certain weapon you really want. He spawns and it either is wearing the weapon or it isn't.
I miss being able to trade rare named droped gear no BOP,BOE, BOwhatever bull shit! I miss all gear in game having real value not just fluff that was put in so you could VT it for cash. That is what Gems,Bones,Nonmagic or stat gear like Rusty Weapons etc.
These are things I miss! In todays games gear is put in as cheap fluff that has no substance period.
Having more reasons to team up rather than solo
This is me. I don't talk to people in MMOs now....not really. Why? Because most of them are complete dicks. I get tired of trying to be kind to someone only to find out they're an asshole just like the other 80% or more of gamers these days. I don't really ask to group with anyone or just chat with random people in towns. Man....I used to do that all the time. I had fun just meeting people and then randomly maybe running around with them, them taking me to show me their house or their shop....who does that now?
I do want to add this: I haven't given up on community in MMOs. I just haven't been in a really good one for quite some time now. I'm still hopeful. I will try very hard to be social in TSW and GW2. I am hoping that just the very nature of those games is more social. We shall see.
President of The Marvelously Meowhead Fan Club
This is me. I don't talk to people in MMOs now....not really. Why? Because most of them are complete dicks. I get tired of trying to be kind to someone only to find out they're an asshole just like the other 80% or more of gamers these days. I don't really ask to group with anyone or just chat with random people in towns. Man....I used to do that all the time. I had fun just meeting people and then randomly maybe running around with them, them taking me to show me their house or their shop....who does that now?
Well....EQ2 has housing. However, even with a fairly decent community, over the past few years I have not been invited to anyone's house other than my guild leader's. I find that peculiar in ANY MMO. I have invited people to see my house, and they've come and even gotten "drunk" there. It's all good....it was fun. I just wonder why more people don't socialize in games that USED TO BE inherently social????
President of The Marvelously Meowhead Fan Club
For me it was (basing my self on Everquest) the feeling of exploration and discovery of the world. I am mostly assuming that it is because it was new and I was new and that feeling subside with time. So, it's not the old MMO per say I am missing, more the feeling it created in me.
UO, being able to put things on mobs for others to find.
And trapping things in your house as pets.
...monsters having encumbrance values in general. In fact, everything that made that game horribly broken but hilariously fun i miss, i know why it isn't around anymore, but it doesn't mean i don't miss it.
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"In the immediate future, we have this one, and then weve got another one that is actually going to be so were going to have, what we want to do, is in January, what were targeting to do, this may or may not happen, so you cant hold me to it. But what were targeting to do, is have a fun anniversary to the Ilum shenanigans that happened. An alien race might invade, and they might crash into Ilum and there might be some new activities that happen on the planet." ~Gabe Amatangelo
the RP!
Community and flat progression models.
Forever looking for employment. Life is rather dull without it.
Nothing.
(I don't miss anything about pre-WOW MMORPGs. They were the dullest games I'd ever played, and after playing them a couple weeks I would quickly return to whatever non-MMORPG I was playing at the time -- games which didn't try to hide the fun behind excessive timesinks and tedium.)
"What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver
God I miss forced group play like in mid-years FFXI.
I say mid-years because as the game stopped getting new signups, and people leveled everything they wanted/needed to, the devs added a sort of quest system that let you grind weaker mobs solo for a small chunk of experience. You could only do one page per hour so it was never quite as good as a decent group, so you still wanted to group, but it was an option for when there simply wasn't a group, or a group with a spot open.
(For anyone that has experienced Abyssea, I am not talking about the late-years book burns. No no no no, get it off, get it off, get it off.)
I miss telling your LS when whatever NM popped, and you might have a skeleton crew there to hold it, if there was competition, while you waited on your friends to come and help kill it.
I miss being extremely skilled and getting to post to the wiki when you did something wild and awesome.
In the old games, you truly felt strong because the world was scary and it took effort to kill something. You weren't a hero, you were just an Adventurer trying to do heroic things.
Spec'ing properly is a gateway drug.
12 Million People have been meter spammed in heroics.
This is me. I don't talk to people in MMOs now....not really. Why? Because most of them are complete dicks. I get tired of trying to be kind to someone only to find out they're an asshole just like the other 80% or more of gamers these days. I don't really ask to group with anyone or just chat with random people in towns. Man....I used to do that all the time. I had fun just meeting people and then randomly maybe running around with them, them taking me to show me their house or their shop....who does that now?
Well....EQ2 has housing. However, even with a fairly decent community, over the past few years I have not been invited to anyone's house other than my guild leader's. I find that peculiar in ANY MMO. I have invited people to see my house, and they've come and even gotten "drunk" there. It's all good....it was fun. I just wonder why more people don't socialize in games that USED TO BE inherently social????
EQ1 had some of the same mechanics. Was hilarious turning regular dungeon bosses into raid level targets (for the unwary) by giving them equipment and buffs.
Forever looking for employment. Life is rather dull without it.
I miss going from house to house looking at what people had built to live in or just to show off. UO and SWG.
You...you're a monster!!!!111
That is hilarious.
Spec'ing properly is a gateway drug.
12 Million People have been meter spammed in heroics.
You...you're a monster!!!!111
That is hilarious.
Hell it was fun putting thorn shields, sow, and buffs on skeletons and rats in the noob zone.
I used to play MMOs like you, but then I took an arrow to the knee.
Those of you that miss all these good things , i felt the same way. i was tired of no challenge anymore and the disrespectful cummunity in the mmo's today..well i found my new home...( project1999 ) EQ server with average 700 players..Corpse retrievals, exp deaths..just like old times if your looking for that feel again. the sever has been running for a few years..its a great game.take a look.
Those people that mentioned waiting on boats..(project1999 ..you have to wait on the docks for the boat again and you get to meet people and talk, its nice..being a druid matters again..ports:)
Also, East commons tunnels is the only place to sell and buy from players again..yes ists packed with players...
last but not least....its free to play.
Everquest 1 ( project1999 )
The MMORPGs of "today" (maybe not GW2 and a few other upcoming titles) are still hiding "the" fun behind excessive timesinks and tedium. A such method is the infamous gear grind.
I agree with this too. The community socialization is one thing I miss, but I also miss the excitement of exploration. Needless to say, I still explore in most new MMOs, but not many of them seem to encourage exploring really. And don't anyone say SWTOR has datacrons, because that is the lamest reason to "explore" (as if that "world" is even explorable really) that I've ever seen. Actually, it's okay if you SAY it, but I'll just have to disagree. So I guess the more open world is what I miss too.
President of The Marvelously Meowhead Fan Club
Forgot to mention, Kunark is as high as it is in expansoins right now, after so many years..and was told they will bring Velious in in about another year, and thats as far as this server will go..so you want retro EQ..try this out.
i vote thread of the month