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What MMO was the biggest disappointment for you?

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Comments

  • jamielikesyojamielikesyo Member Posts: 36

    Not that I've been 'burned' so much as dissappointed by many of the ones already mentioned. The only time I really got taken was with Darkfall on launch. Crappiest launch in history imo. Was part of a solid  group of pvper's from various EVE corps and we  were all ready to go at launch. Even with it being the Euro launch with NA to follow. Adventurine proved to not want to take about half the guilds members orders with a piss poor staggered launch. Our guild leader couldn't even get in, which pretty much had us implode 2 weeks after launch.

     

    The whole experience has (sadly) made me very wary of indie developed MMOs and pretty well have not played any at launch. With the likes of Mortal Online, Earthrise, Xsyon, etc  my caution is proving warranted :(

  • Creslin321Creslin321 Member Posts: 5,359

    Ultima Online 2...because it never came out.

    Are you team Azeroth, team Tyria, or team Jacob?

  • Agnostic42Agnostic42 Member UncommonPosts: 405

    1) STO - Could have been an amazing game instead of City of Heroes in space.

    2) WAR - If anyone here had ever played Pen and Paper Warhammer they would know that WAR had the best and I do mean best capabilities for a sandbox of any other IP. What we got was something that was WAR = WoW.

    3) Dark and Light - I did actually buy this game. I followed it for a long time before release. Billing was atrocious and the game itself was even worse. I eventually had to call (three times) to get them to cancel my subscription only to have to call back (a year later) to yell at them for spontaniously starting up my account again.

    4) WoW Expansions - I played Vanilla in a top raiding guild and loved it. When TBC came out and the game grew into a giant E-Peen fest, I put it down and never looked back. Ok, well I did go back, but never for longer than a few weeks at a time. Haven't touched it in over two years now.

  • gainesvilleggainesvilleg Member CommonPosts: 1,053

    Originally posted by Creslin321

    Ultima Online 2...because it never came out.

    But the preview video was a hoot.  We will always have that!

    http://www.youtube.com/watch?v=eWumht6AuZo 

    GW2 "built from the ground up with microtransactions in mind"
    1) Cash->Gems->Gold->Influence->WvWvWBoosts = PAY2WIN
    2) Mystic Chests = Crass in-game cash shop advertisements

  • dave6660dave6660 Member UncommonPosts: 2,699

    Tough call.  Somewhere between... WAR, AOC, Aion, FFXIV and Fallen Earth.

     

    “There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own.”
    -- Herman Melville

  • EmwynEmwyn Member Posts: 546

    Originally posted by agnostic4eve

    1) STO - Could have been an amazing game instead of City of Heroes in space.

    2) WAR - If anyone here had ever played Pen and Paper Warhammer they would know that WAR had the best and I do mean best capabilities for a sandbox of any other IP. What we got was something that was WAR = WoW.

    3) Dark and Light - I did actually buy this game. I followed it for a long time before release. Billing was atrocious and the game itself was even worse. I eventually had to call (three times) to get them to cancel my subscription only to have to call back (a year later) to yell at them for spontaniously starting up my account again.

    4) WoW Expansions - I played Vanilla in a top raiding guild and loved it. When TBC came out and the game grew into a giant E-Peen fest, I put it down and never looked back. Ok, well I did go back, but never for longer than a few weeks at a time. Haven't touched it in over two years now.

    How surprised would you be if I told you there were actual fanboys and fangirls inside this beta? Crazy :)

    For everyone saying WAR, I feel your pain :( It should have been better.

    the poster formerly known as melangel :P

  • Jimmy562Jimmy562 Member UncommonPosts: 1,158

    Haven't really been disappointed by any MMO. I've enjoyed every MMO I've bought :)

  • DistopiaDistopia Member EpicPosts: 21,183

    I just find it a bit odd, so many were still disappointed by more "recent" releases. What is it they say about expecting different results from more of the same?

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • Mythios11Mythios11 Member Posts: 129

    WAR, AoC, and SWTOR

  • darkehawkedarkehawke Member Posts: 178

    For me it was swtor. I went in expecting a linear story driven game but got a linear game.

     

    Currently playing- SWG PreCU & GW 2
    Have tried WoW, AoC, & Vanguard, SWG:NGE, GW, LOTRO & SWTOR
    Best MMO: SWG
    Worst MMO: SWTOR

  • Loke666Loke666 Member EpicPosts: 21,441

    Vanguard and AoC. Both games had so great ideas but were released far too early, buggy and never really got the mechanics for the ideas right.

  • skeaserskeaser Member RarePosts: 4,200

    AoC.

    A mature MMO, with mature themes, bleeding edge graphics and a dark, cruel world.

    Turned out to be a feature incomplete MMO just like any other MMO but with boobies and fatalities.

    Sig so that badges don't eat my posts.


  • darkehawkedarkehawke Member Posts: 178

    Originally posted by Hopfrog

    Originally posted by kevjards

    for me Vanguard,but not because its a bad game..in fact i think its fantastic..its the way its been handled by sigil and soe.2yrs i gave my time for this game and soe wait til now to do something..little to late maybe?

    You said exactly what I was going to say. Had the whole Sony/Sigil/McQuaid thing gone down smoother, or better yet, never happened, what a gem that game could have been. Like you, I still had a great time and played through the myriad of launch bugs because I felt it was something special, but the terrible launch killed it. If only they had enough cash to stay away from Sony and polish it for at another 6 months, then I think we would have seen it really take off. Such a waste of potential.

    This too. And absolute unpolished uncut gem of a game.

    Currently playing- SWG PreCU & GW 2
    Have tried WoW, AoC, & Vanguard, SWG:NGE, GW, LOTRO & SWTOR
    Best MMO: SWG
    Worst MMO: SWTOR

  • PyrateLVPyrateLV Member CommonPosts: 1,096

    Originally posted by Distopia

    I just find it a bit odd, so many were still disappointed by more "recent" releases. What is it they say about expecting different results from more of the same?

     

    But whose at fault in that insanity?

    The Players for expecting a different result even though every game is more of the same?

    Or the Developers for creating more of the same and expecting a different result?

    Tried: EQ2 - AC - EU - HZ - TR - MxO - TTO - WURM - SL - VG:SoH - PotBS - PS - AoC - WAR - DDO - SWTOR
    Played: UO - EQ1 - AO - DAoC - NC - CoH/CoV - SWG - WoW - EVE - AA - LotRO - DFO - STO - FE - MO - RIFT
    Playing: Skyrim
    Following: The Repopulation
    I want a Virtual World, not just a Game.
    ITS TOO HARD! - Matt Firor (ZeniMax)

  • DistopiaDistopia Member EpicPosts: 21,183

    Originally posted by PyrateLV

    Originally posted by Distopia

    I just find it a bit odd, so many were still disappointed by more "recent" releases. What is it they say about expecting different results from more of the same?

     

    But whose at fault in that insanity?

    The Players for expecting a different result even though every game is more of the same?

    Or the Developers for creating more of the same and expecting a different result?

    Good question I don't really have the answer lol, both?

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • ElderRatElderRat Member CommonPosts: 899

    Originally posted by PyrateLV

    Originally posted by Distopia

    I just find it a bit odd, so many were still disappointed by more "recent" releases. What is it they say about expecting different results from more of the same?

     

    But whose at fault in that insanity?

    The Players for expecting a different result even though every game is more of the same?

    Or the Developers for creating more of the same and expecting a different result?

    Well insanity is doing the same thing over and over expecting different results.  I no longer buy MMO's prior to launch. Bought ES V: Skyrim pre-launch but I loved the series so much I was willing to bet on Skyrim... single player games seem to have better records than MMO's. Waiting to see if Diablo III breaks that mold but I am not sure what it is - single player? or co-op - or ? I heard you have to play it on a server as opposed to just on your computer so I have no idea what it actually is.   MMO's tho - I wait and see what they made before I commit $.

    Currently bored with MMO's.

  • ForumPvPForumPvP Member Posts: 871

    Originally posted by Distopia

    Originally posted by PyrateLV


    Originally posted by Distopia

    I just find it a bit odd, so many were still disappointed by more "recent" releases. What is it they say about expecting different results from more of the same?

     

    But whose at fault in that insanity?

    The Players for expecting a different result even though every game is more of the same?

    Or the Developers for creating more of the same and expecting a different result?

    Good question I don't really have the answer lol, both?

    well itsnot recent release if i were waiting it for 5 years or even more.

    Let's internet

  • JabasJabas Member UncommonPosts: 1,249

    The only real disapointment i had was not game fault, i just didnt inform myself correctly befor spending money on, it was the only game i spend money on buying that i didnt stay at least 1 month (was only 2 days):  Guild Wars.

     

  • DistopiaDistopia Member EpicPosts: 21,183

    Originally posted by ElderRat

    Originally posted by PyrateLV


    Originally posted by Distopia

    I just find it a bit odd, so many were still disappointed by more "recent" releases. What is it they say about expecting different results from more of the same?

     

    But whose at fault in that insanity?

    The Players for expecting a different result even though every game is more of the same?

    Or the Developers for creating more of the same and expecting a different result?

    Well insanity is doing the same thing over and over expecting different results.  I no longer buy MMO's prior to launch. Bought ES V: Skyrim pre-launch but I loved the series so much I was willing to bet on Skyrim... single player games seem to have better records than MMO's. Waiting to see if Diablo III breaks that mold but I am not sure what it is - single player? or co-op - or ? I heard you have to play it on a server as opposed to just on your computer so I have no idea what it actually is.   MMO's tho - I wait and see what they made before I commit $.

    This Ladies and Gentleman is doing it right.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • QuicksandQuicksand Member UncommonPosts: 683

    Earthrise, nothing comes even close to the dissapointment that earthrise was for me.

    www.90and9.net
    www.prophecymma.com

  • ElderRatElderRat Member CommonPosts: 899

    Originally posted by Torvaldr

    Originally posted by oddbat1334

    Lotro. Followed it from early development, subbed for years as turbine just kept breaking it more and more, and then watched it turn into a p2w mess. Not only that, but they've basically eye-raped the lore.

    I'm glad to see I'm not alone with this one.

    oh you are not... quit after f2p, came back for the expansion, shook my head and left again.  I understand those who didn't like LOTRO because of the way it was made, but I enjoyed it from launch to f2p. After that - it was so nerfed, so just boring that I admitted I was powerless and let it go.   I just don't like to talk about it.  Such a waste.

    Currently bored with MMO's.

  • ThorbrandThorbrand Member Posts: 1,198

    Anything in the last 10yrs that only takes 2wks to max level.

    But I would say DF was my biggest disappointment since it catered to naked zergs.

  • RefMinorRefMinor Member UncommonPosts: 3,452
    SWG, the crafting was too complicated and there was a player economy which was confusing, the worlds were really open so you didn't know where to go, it needed some kind of path and exhaustion zone system, you had to play all the time to find out what was happening rather than have scripted breaks whilst you were told the story.

    Everything you wanted, you needed other peoples involvement to get which meant you had to talk and make friends and learn about your server, it needed you to be able to do everything yourself so you didn't have to interact with others. It left you as just another person in a world rather than being the chosen one which was really lame, uggh and the space game allowed you to fly wherever you wanted, I mean who wants to do that, I would have preffered something more like the old Starfox on rails shooter, pew pew pew.

    It didnt have any instanced arenas for fighting other players you had to do that in the main world, tssch, how can that possibly be fun.

    Worst of all it had the immersion breaking day/night cycles and weather, how can that be immersing when the NPCs don't go to bed at night, what they should have done is just captured a static moment of a world and used it as a backdrop.

    In short it was terrible everything you did has consequences, just horrible
  • DistopiaDistopia Member EpicPosts: 21,183

    Originally posted by RefMinor

    SWG, the crafting was too complicated and there was a player economy which was confusing, the worlds were really open so you didn't know where to go, it needed some kind of path and exhaustion zone system, you had to play all the time to find out what was happening rather than have scripted breaks whilst you were told the story.

     

    Everything you wanted, you needed other peoples involvement to get which meant you had to talk and make friends and learn about your server, it needed you to be able to do everything yourself so you didn't have to interact with others. It left you as just another person in a world rather than being the chosen one which was really lame, uggh and the space game allowed you to fly wherever you wanted, I mean who wants to do that, I would have preffered something more like the old Starfox on rails shooter, pew pew pew.

     

    It didnt have any instanced arenas for fighting other players you had to do that in the main world, tssch, how can that possibly be fun.

     

    Worst of all it had the immersion breaking day/night cycles and weather, how can that be immersing when the NPCs don't go to bed at night, what they should have done is just captured a static moment of a world and used it as a backdrop.

     

    In short it was terrible everything you did has consequences, just horrible

    The horror image

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • ElderRatElderRat Member CommonPosts: 899

    Originally posted by RefMinor

    SWG, the crafting was too complicated and there was a player economy which was confusing, the worlds were really open so you didn't know where to go, it needed some kind of path and exhaustion zone system, you had to play all the time to find out what was happening rather than have scripted breaks whilst you were told the story.

     

    Everything you wanted, you needed other peoples involvement to get which meant you had to talk and make friends and learn about your server, it needed you to be able to do everything yourself so you didn't have to interact with others. It left you as just another person in a world rather than being the chosen one which was really lame, uggh and the space game allowed you to fly wherever you wanted, I mean who wants to do that, I would have preffered something more like the old Starfox on rails shooter, pew pew pew.

     

    It didnt have any instanced arenas for fighting other players you had to do that in the main world, tssch, how can that possibly be fun.

     

    Worst of all it had the immersion breaking day/night cycles and weather, how can that be immersing when the NPCs don't go to bed at night, what they should have done is just captured a static moment of a world and used it as a backdrop.

     

    In short it was terrible everything you did has consequences, just horrible

    I started reading this.. was about to post something about how many people like that kind of game.. and then saw it was RefMinor - the uncrowned King of Sarcasm... lol.  Got me... well played.

    Currently bored with MMO's.

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