All issues were fixed yesterday within 2 hours of the start of open beta. The only issues that remain now are with the prologue. Easy way around that is to delete the character, recreate him, and opt to skip the prologue.
For today's official launch of open beta, it should be clean. For pre-launch it should be bug free, and for official launch we should have a golden game.
If it can keep my interest till end-game and beyond, then this will be a good home. It already has an outstanding guild within the server I joined (The Empyrean Divine - Celestial Hills), so if anything, just for that community I might be there for the long haul.
Not playing this beta, or game for that matter (way too excited for GW2 to play anything else) But I feel the OPs pain. Open beta are almost always rough and the community almost always turns on the company for various reasons. Nothing new to Tera, most releases are very, very rough.
All issues were fixed yesterday within 2 hours of the start of open beta. The only issues that remain now are with the prologue. Easy way around that is to delete the character, recreate him, and opt to skip the prologue.
For today's official launch of open beta, it should be clean. For pre-launch it should be bug free, and for official launch we should have a golden game.
If it can keep my interest till end-game and beyond, then this will be a good home. It already has an outstanding guild within the server I joined (The Empyrean Divine - Celestial Hills), so if anything, just for that community I might be there for the long haul.
Me thinks you've never played a release before. I don't think I've ever played a game on release that was "golden" lol. You might be thinking of lowering your expectations a bit...
Guys all noobs man =P got to be pro like me and log on 10s before everyone else and completely miss the entire clog... jk =P
But seriously, i was spaming restarting my launcher around 11:50 becuase they always turn server on 10mins ahead so i got in roughtly 30s before everyoen else started logging on so i had like no problem at all with like error starting game and stuff XD
Guys all noobs man =P got to be pro like me and log on 10s before everyone else and completely miss the entire clog... jk =P
But seriously, i was spaming restarting my launcher around 11:50 becuase they always turn server on 10mins ahead so i got in roughtly 30s before everyoen else started logging on so i had like no problem at all with like error starting game and stuff XD
lol, good for you. Except the problem wasn't the "clog". That issue was resolved within 10 minutes. The issue was that the resolver at En-Mass was not properly directing traffic from certain IP Pipes (Central & East Coast US). They had to reset & re-propagate the changes. When that didn't work, they rolled out a patch that had people using a new path. Took em a few to get it done, but the fact that they debugged and deployed a fix within 2 hours is an awesome accomplishment for their IT team.
All issues were fixed yesterday within 2 hours of the start of open beta. The only issues that remain now are with the prologue. Easy way around that is to delete the character, recreate him, and opt to skip the prologue.
For today's official launch of open beta, it should be clean. For pre-launch it should be bug free, and for official launch we should have a golden game.
If it can keep my interest till end-game and beyond, then this will be a good home. It already has an outstanding guild within the server I joined (The Empyrean Divine - Celestial Hills), so if anything, just for that community I might be there for the long haul.
Me thinks you've never played a release before. I don't think I've ever played a game on release that was "golden" lol. You might be thinking of lowering your expectations a bit...
True, true, I am being optimistic. From the other launches I have been a part of, the main problems arose from DoS due to the huge influx of requests at the same time. Huge server loads and non-optimized servers to handle multiple simulteneous transactions. It would cause huge spikes and gameplay would be hindered. So far, the game is very stable even at extreme loads, and the only thing you have to worry about is logging in, as they seem to still have those issues.
My hope is they have learned from these past CB, and the most recent Pre-OB to get it fixed. We will know in about an hour and a half though, lol.
If you were following TERA on twitter you would have been fully updated on what went on. But needless to say they found/fixxed the issue within 2 hours of launcher... Personally im impressed.
Comments
haha, I do this when guildies beat me in pvp, then I join them and scream at them and cry . I'm so mature and a pleasure to be around lol.
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The person who is certain, and who claims divine warrant for his certainty, belongs now to the infancy of our species.
Good thing its not the start then.
I believe the issue has been fixed. Please exit your launcher and restart to DL a patch.
Would have been funnier is it was spelled Ter-a-ble, imho.
Tera-ible is pronounced Tera-ibbel, clunky.
4/10
Still not fixed for people in EU.
I can't even get past the creating an account part, let alone downloading the beta. Oh well, might find something else to do this weekend.
The Enlightened take things Lightly
All issues were fixed yesterday within 2 hours of the start of open beta. The only issues that remain now are with the prologue. Easy way around that is to delete the character, recreate him, and opt to skip the prologue.
For today's official launch of open beta, it should be clean. For pre-launch it should be bug free, and for official launch we should have a golden game.
If it can keep my interest till end-game and beyond, then this will be a good home. It already has an outstanding guild within the server I joined (The Empyrean Divine - Celestial Hills), so if anything, just for that community I might be there for the long haul.
Thats sounds Terabad. Hopefully it gets corrected.
Not playing this beta, or game for that matter (way too excited for GW2 to play anything else) But I feel the OPs pain. Open beta are almost always rough and the community almost always turns on the company for various reasons. Nothing new to Tera, most releases are very, very rough.
I am so Tera-bly sorry....hah...
Me thinks you've never played a release before. I don't think I've ever played a game on release that was "golden" lol. You might be thinking of lowering your expectations a bit...
He's also right about the Divines, awesome group of people
Just not worth my time anymore.
Guys all noobs man =P got to be pro like me and log on 10s before everyone else and completely miss the entire clog... jk =P
But seriously, i was spaming restarting my launcher around 11:50 becuase they always turn server on 10mins ahead so i got in roughtly 30s before everyoen else started logging on so i had like no problem at all with like error starting game and stuff XD
lol, good for you. Except the problem wasn't the "clog". That issue was resolved within 10 minutes. The issue was that the resolver at En-Mass was not properly directing traffic from certain IP Pipes (Central & East Coast US). They had to reset & re-propagate the changes. When that didn't work, they rolled out a patch that had people using a new path. Took em a few to get it done, but the fact that they debugged and deployed a fix within 2 hours is an awesome accomplishment for their IT team.
Although it's not my cup of tea, there's an open beta Diablo 3 sticky with info for this weekend.
What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot
True, true, I am being optimistic. From the other launches I have been a part of, the main problems arose from DoS due to the huge influx of requests at the same time. Huge server loads and non-optimized servers to handle multiple simulteneous transactions. It would cause huge spikes and gameplay would be hindered. So far, the game is very stable even at extreme loads, and the only thing you have to worry about is logging in, as they seem to still have those issues.
My hope is they have learned from these past CB, and the most recent Pre-OB to get it fixed. We will know in about an hour and a half though, lol.
If you were following TERA on twitter you would have been fully updated on what went on. But needless to say they found/fixxed the issue within 2 hours of launcher... Personally im impressed.
- http://www.youtube.com/user/myfreestylegaming
AC>EQ>War>EVE>AoC>Aion>SWTOR>FireFall>Tera/GW2