First of all: I want to state that no matter what a person says in a forum, that still doesn't make it okay for you to start insulting or do other hate-related activities towards the person in question.
I've seen comments about how MMORPG.com is not a good ground for civilized discussions and I strongly believe that one major reason for that is how easily people resort to insults.
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As for the topic: I can buy that less informed people would automatically think that GW2 is more aim-oriented than it actually is. An official advertisement video at http://www.youtube.com/watch?v=IXwLxIkTcYI does say "action-oriented combat" which implies more action-oriented than the MMORPG norm, which could possibly make a less informed person believe that it may be aim-based.
So in that sense, the topic holds merit.
I do think it is a good idea for the topic starter to link to posts or other sources which claim what you say they claim, since it is always good to present a source.
Some people I am sure, are turned off from GW2 because all the misleading rumors about the gameplay being aim based.. But it isn't. It's tab target, with unique hit detection mechanic. Attacks still homing attacks like a tab target. Aiming the camera will not aim the attack.
Around 3:00 you can see what I mean if you want visual proof. I know some fans will come in and not care, but many people are not as informed as you are, and believe the game uses aiming combat like MO or something, which it doesn't.
Oh look, another manufactured controversy based on "rumors".
"Loading screens" are not "instances". Your personal efforts to troll any game will not, in fact, impact the success or failure of said game.
Some people I am sure, are turned off from GW2 because all the misleading rumors about the gameplay being aim based.. But it isn't. It's tab target, with unique hit detection mechanic. Attacks still homing attacks like a tab target. Aiming the camera will not aim the attack.
Around 3:00 you can see what I mean if you want visual proof. I know some fans will come in and not care, but many people are not as informed as you are, and believe the game uses aiming combat like MO or something, which it doesn't.
Oh look, another manufactured controversy based on "rumors".
Thank you. Nuff said.
I might get banned for this. - Rizel Star.
I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.
P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)
Common Sense Logic = P2P logic is no better than F2P Logic.
Some people I am sure, are turned off from GW2 because all the misleading rumors about the gameplay being aim based.. But it isn't. It's tab target, with unique hit detection mechanic. Attacks still homing attacks like a tab target. Aiming the camera will not aim the attack.
Around 3:00 you can see what I mean if you want visual proof. I know some fans will come in and not care, but many people are not as informed as you are, and believe the game uses aiming combat like MO or something, which it doesn't.
If your reading this thread and you have any interest in GW2, then I ask that you reasearch it yourself. Trust youself to get the answers. If your to lazy or some how just unable to reseach it yourself then well, your at the mercy of people like this.
First of all: I want to state that no matter what a person says in a forum, that still doesn't make it okay for you to start insulting or do other hate-related activities towards the person in question.
I've seen comments about how MMORPG is not good grounds for civilized discussions and I strongly believe that one major reason for that is how easily people resort to insults.
-----
As for the topic: I can buy that less informed people would automatically think that GW2 is more aim-oriented than it actually is. An official advertisement video at http://www.youtube.com/watch?v=IXwLxIkTcYI does say "action-oriented combat" which implies more action-oriented than the MMORPG norm, which could possibly make a less informed person believe that it may be aim-based.
So in that sense, the topic holds merit.
I do think it is a good idea for the topic starter to link to posts or other sources which claim what you say they claim, since it is always good to present a source.
who is insulting???
GW2 is much more action oriented combat than MMORPG norm (aka wow mechanic), just the simple fact have a dodge system make them much more dynamic combat compared norm MMORPG. isnt like arenanet is lying....
in GW2 melee guys dont even need target anything, they just could hit skills and they will hit anything in is range.
Wow, the op is full of old news and false information. On the other hand, how can there be still rumors about the game. Everything that's in can be seen in BWE. Everything that's not seen is not in the game.
Wow, the op is full of old news and false information. On the other hand, how can there be still rumors about the game. Everything that's in can be seen in BWE. Everything that's not seen is not in the game.
that is the reason why i keep ask myself if he really tryed the beta.
Some people I am sure, are turned off from GW2 because all the misleading rumors about the gameplay being aim based.. But it isn't. It's tab target, with unique hit detection mechanic. Attacks still homing attacks like a tab target. Aiming the camera will not aim the attack.
Around 3:00 you can see what I mean if you want visual proof. I know some fans will come in and not care, but many people are not as informed as you are, and believe the game uses aiming combat like MO or something, which it doesn't.
Correct.
But I just want to add something.
When you move your camera (your character) you actually direct the hits with it... You can tab target someone, but if you're a warrior and if you're not facing your enemy or are too far your attacks won't just have any affect... You can cast them but it'll just smash the air. So it's kinda a hybrid targeting system...
"Happiness is not a destination. It is a method of life." -------------------------------
First of all: I want to state that no matter what a person says in a forum, that still doesn't make it okay for you to start insulting or do other hate-related activities towards the person in question.
I've seen comments about how MMORPG.com is not a good ground for civilized discussions and I strongly believe that one major reason for that is how easily people resort to insults.
-----
As for the topic: I can buy that less informed people would automatically think that GW2 is more aim-oriented than it actually is. An official advertisement video at http://www.youtube.com/watch?v=IXwLxIkTcYI does say "action-oriented combat" which implies more action-oriented than the MMORPG norm, which could possibly make a less informed person believe that it may be aim-based.
So in that sense, the topic holds merit.
I do think it is a good idea for the topic starter to link to posts or other sources which claim what you say they claim, since it is always good to present a source.
Sorry, but where does 'Action-oriented' have to equate with aim targeting.
Is it your premise to say that if a game has a tab targeting system then it can't be action-oriented? Really?
When I played with my War in the BWE I never used the tab, I either just swung my 2h hammer at anyone in front of me and it worked great or clicked on a particular atop the ramps if I needed to use my bow, even the greatsword cleaved through multiple enemies. Not action-oriented indeed.
Wow, the op is full of old news and false information. On the other hand, how can there be still rumors about the game. Everything that's in can be seen in BWE. Everything that's not seen is not in the game.
First of all: all information doesn't get transfered instantly to all potential customers, that's one big reason why there are rumors. Furthermore, the previous BWE had limitations in what content was available. If I recall it correctly, Asura is a part of the game, but it wasn't in the previous BWE.
Wow, the op is full of old news and false information. On the other hand, how can there be still rumors about the game. Everything that's in can be seen in BWE. Everything that's not seen is not in the game.
First of all: all information doesn't get transfered instantly to all potential customers, that's one big reason why there are rumors. Furthermore, the previous BWE had limitations in what content was available. If I recall it correctly, Asura is a part of the game, but it wasn't in the previous BWE.
First of all: I want to state that no matter what a person says in a forum, that still doesn't make it okay for you to start insulting or do other hate-related activities towards the person in question.
I've seen comments about how MMORPG.com is not a good ground for civilized discussions and I strongly believe that one major reason for that is how easily people resort to insults.
-----
As for the topic: I can buy that less informed people would automatically think that GW2 is more aim-oriented than it actually is. An official advertisement video at http://www.youtube.com/watch?v=IXwLxIkTcYI does say "action-oriented combat" which implies more action-oriented than the MMORPG norm, which could possibly make a less informed person believe that it may be aim-based.
So in that sense, the topic holds merit.
I do think it is a good idea for the topic starter to link to posts or other sources which claim what you say they claim, since it is always good to present a source.
Sorry, but where does 'Action-oriented' have to equate with aim targeting.
Is it your premise to say that if a game has a tab targeting system then it can't be action-oriented? Really?
When I played with my War in the BWE I never used the tab, I either just swung my 2h hammer at anyone in front of me and it worked great or clicked on a particular atop the ramps if I needed to use my bow, even the greatsword cleaved through multiple enemies. Not action-oriented indeed.
It doesn't equate, but I can imagine that when someone says "action-oriented" and they think of MMORPGs, they start thinking of aim targeting rather than GW2's style.
Keep in mind, that by putting "action-oriented" in their advertisement, they are implying that it is more action-oriented than other relevant games in the genre. So that leads to the question: in what way is GW2 more "action-oriented" than WoW? If a person hasn't read much regarding GW2, that can lead to the guess that perhaps it is using a lot of aim targeting.
If a tab targetted arrow will miss if you move out of the way does that mean that if someone is running you have to lead the target or it will always miss?
Wow, the op is full of old news and false information. On the other hand, how can there be still rumors about the game. Everything that's in can be seen in BWE. Everything that's not seen is not in the game.
First of all: all information doesn't get transfered instantly to all potential customers, that's one big reason why there are rumors. Furthermore, the previous BWE had limitations in what content was available. If I recall it correctly, Asura is a part of the game, but it wasn't in the previous BWE.
However, combat mechanics were in game.
I interpretated his statement as a general one regarding all possible rumors and the game as a whole, rather than just such in connection with combat mechanics. However, you may be right, maybe he just meant the combat ones.
If a tab targetted arrow will miss if you move out of the way does that mean that if someone is running you have to lead the target or it will always miss?
When you dodge you automatically protect yourself from damage. that is why rolls are important. they literally make you not take damage.
meaning dodging can be used offensively.. you can roll directly into an kiting enemy, avoiding taking the damage as you roll forward him.
which again explains why you only got two dodges before your out.. and which also explains why dodging is important in this game.
Devil May Cry 4 is a totally action game and all you do is target enemies. DMC4 is much more action game than skyrim, but skyrim is a aim game and DMC4 no.
If a tab targetted arrow will miss if you move out of the way does that mean that if someone is running you have to lead the target or it will always miss?
When you dodge you automatically protect yourself from damage. that is why rolls are important. they literally make you not take damage.
meaning dodging can be used offensively.. you can roll directly into an kiting enemy, avoiding taking the damage as you roll forward him.
which again explains why you only got two dodges before your out.. and which also explains why dodging is important in this game.
I was just asking about normal movement not the dodge mechanic though. Its been said that you can dodge, or you can just move out of the way. So does a moving target have to be lead or will always miss?
I was incredibly disappointed to discover that GW2 uses tab targeting when I first tried the beta.
Why in the hell would any company choose to use tab targeting in a “next gen” game with “action” combat? Unforgivable.
If you actually tried the Beta, you...
1. Were full aware of the hybrid combat before pre-purchasing the game, which gave you beta access.
2. Tried to fight like you were still playing WoW, which means you were doing it wrong.
However, I doubt you were in the beta.
Lol, what?
And what does WoW have to do with it? Move on bro.
Hmm? Oh, that... there were a lot of people that actually played the beta that had initial difficulties with the combat system simply because they were used to a WoW style of combat... burning skills on cooldown, thinking they could take more damage than the game allows, not recognizing that the enemy will provide tells of big attacks and quite importantly, not mitigating or avoiding damage altogether. Quite a few simply didn't try to heal themselves. Basically, they didn't play the game taking advantage of the required action-based aspect of the combat, and suffered as a result for it.
Targetting in GW2 is required for many skills. Mesmer skills, for example, that create clones require a target for that clone to attack. Other skills, however, don't require a target, and your AoE and cone-based attacks tend to not care whether or not you have a target so long as you give them a direction or destination. Chaos Storm... I put the mouse pointer on a spot on the map in range, fire the spell and that's where it appears. I have the greater flexibility to, for example, have a target on the left that's getting some clone-lovin' going on while simultaneously placing a Chaos Storm over on the right where an AoE may be more useful.
Basically, I'm not restriced to having to have a target for most spells, and I'm not restricted by directional facing either.
If a tab targetted arrow will miss if you move out of the way does that mean that if someone is running you have to lead the target or it will always miss?
When you dodge you automatically protect yourself from damage. that is why rolls are important. they literally make you not take damage.
meaning dodging can be used offensively.. you can roll directly into an kiting enemy, avoiding taking the damage as you roll forward him.
which again explains why you only got two dodges before your out.. and which also explains why dodging is important in this game.
I was just asking about normal movement not the dodge mechanic though. Its been said that you can dodge, or you can just move out of the way. So does a moving target have to be lead or will always miss?
Moving targets do not have to be led if the skill is a single target skill.
Comments
First of all: I want to state that no matter what a person says in a forum, that still doesn't make it okay for you to start insulting or do other hate-related activities towards the person in question.
I've seen comments about how MMORPG.com is not a good ground for civilized discussions and I strongly believe that one major reason for that is how easily people resort to insults.
-----
As for the topic: I can buy that less informed people would automatically think that GW2 is more aim-oriented than it actually is. An official advertisement video at http://www.youtube.com/watch?v=IXwLxIkTcYI does say "action-oriented combat" which implies more action-oriented than the MMORPG norm, which could possibly make a less informed person believe that it may be aim-based.
So in that sense, the topic holds merit.
I do think it is a good idea for the topic starter to link to posts or other sources which claim what you say they claim, since it is always good to present a source.
you don't need to tab target your skills hit the target you're facing.
your skills work without a target
all I am going to say is Tera====> this way. oh wait Tera already failed in Korea so there u go.
Oh look, another manufactured controversy based on "rumors".
"Loading screens" are not "instances".
Your personal efforts to troll any game will not, in fact, impact the success or failure of said game.
Oh look, another manufactured controversy based on "rumors".
I might get banned for this. - Rizel Star.
I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.
P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)
Common Sense Logic = P2P logic is no better than F2P Logic.
If you actually tried the Beta, you...
1. Were full aware of the hybrid combat before pre-purchasing the game, which gave you beta access.
2. Tried to fight like you were still playing WoW, which means you were doing it wrong.
However, I doubt you were in the beta.
Oderint, dum metuant.
If your reading this thread and you have any interest in GW2, then I ask that you reasearch it yourself. Trust youself to get the answers. If your to lazy or some how just unable to reseach it yourself then well, your at the mercy of people like this.
Lol, what?
And what does WoW have to do with it? Move on bro.
who is insulting???
GW2 is much more action oriented combat than MMORPG norm (aka wow mechanic), just the simple fact have a dodge system make them much more dynamic combat compared norm MMORPG. isnt like arenanet is lying....
in GW2 melee guys dont even need target anything, they just could hit skills and they will hit anything in is range.
Wow, the op is full of old news and false information. On the other hand, how can there be still rumors about the game. Everything that's in can be seen in BWE. Everything that's not seen is not in the game.
that is the reason why i keep ask myself if he really tryed the beta.
Correct.
But I just want to add something.
When you move your camera (your character) you actually direct the hits with it... You can tab target someone, but if you're a warrior and if you're not facing your enemy or are too far your attacks won't just have any affect... You can cast them but it'll just smash the air. So it's kinda a hybrid targeting system...
"Happiness is not a destination. It is a method of life."
-------------------------------
Attacking other posters isn't going to fly. If you don't like someone's threads, you realize that you don't have to post in them, right?
To give feedback on moderation, contact mikeb@mmorpg.com
Sorry, but where does 'Action-oriented' have to equate with aim targeting.
Is it your premise to say that if a game has a tab targeting system then it can't be action-oriented? Really?
When I played with my War in the BWE I never used the tab, I either just swung my 2h hammer at anyone in front of me and it worked great or clicked on a particular atop the ramps if I needed to use my bow, even the greatsword cleaved through multiple enemies. Not action-oriented indeed.
First of all: all information doesn't get transfered instantly to all potential customers, that's one big reason why there are rumors. Furthermore, the previous BWE had limitations in what content was available. If I recall it correctly, Asura is a part of the game, but it wasn't in the previous BWE.
However, combat mechanics were in game.
It doesn't equate, but I can imagine that when someone says "action-oriented" and they think of MMORPGs, they start thinking of aim targeting rather than GW2's style.
Keep in mind, that by putting "action-oriented" in their advertisement, they are implying that it is more action-oriented than other relevant games in the genre. So that leads to the question: in what way is GW2 more "action-oriented" than WoW? If a person hasn't read much regarding GW2, that can lead to the guess that perhaps it is using a lot of aim targeting.
If a tab targetted arrow will miss if you move out of the way does that mean that if someone is running you have to lead the target or it will always miss?
I interpretated his statement as a general one regarding all possible rumors and the game as a whole, rather than just such in connection with combat mechanics. However, you may be right, maybe he just meant the combat ones.
When you dodge you automatically protect yourself from damage. that is why rolls are important. they literally make you not take damage.
meaning dodging can be used offensively.. you can roll directly into an kiting enemy, avoiding taking the damage as you roll forward him.
which again explains why you only got two dodges before your out.. and which also explains why dodging is important in this game.
I like the way your all saying that no one has said it is aimed.
It's like you all posses omnipresence or omniscience.
I've had at least 3 people try and say that GW2 combat is aimed and I've corrected them every time.
Devil May Cry 4 is a totally action game and all you do is target enemies. DMC4 is much more action game than skyrim, but skyrim is a aim game and DMC4 no.
I was just asking about normal movement not the dodge mechanic though. Its been said that you can dodge, or you can just move out of the way. So does a moving target have to be lead or will always miss?
Hmm? Oh, that... there were a lot of people that actually played the beta that had initial difficulties with the combat system simply because they were used to a WoW style of combat... burning skills on cooldown, thinking they could take more damage than the game allows, not recognizing that the enemy will provide tells of big attacks and quite importantly, not mitigating or avoiding damage altogether. Quite a few simply didn't try to heal themselves. Basically, they didn't play the game taking advantage of the required action-based aspect of the combat, and suffered as a result for it.
Targetting in GW2 is required for many skills. Mesmer skills, for example, that create clones require a target for that clone to attack. Other skills, however, don't require a target, and your AoE and cone-based attacks tend to not care whether or not you have a target so long as you give them a direction or destination. Chaos Storm... I put the mouse pointer on a spot on the map in range, fire the spell and that's where it appears. I have the greater flexibility to, for example, have a target on the left that's getting some clone-lovin' going on while simultaneously placing a Chaos Storm over on the right where an AoE may be more useful.
Basically, I'm not restriced to having to have a target for most spells, and I'm not restricted by directional facing either.
Oderint, dum metuant.
Moving targets do not have to be led if the skill is a single target skill.