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I just finished my second odyssey of an MMO in two weeks in which I have played a game that is to come out within the next few months.
It made me realize, I think, as a gamer, whether you like to new direction or not, you have to appreciate Anet's determination not to rush out an unfinished product. I am 100% sure, now, that this is the new business model. That most companies realize that they don't havve to have a game finished to release it.
I swear, there is a report in a lot of developer/publisher/s offices that has a chart and spreadsheet comparing cost to finish to cost of subscriptions and if they hit a certain level of finish they can save money on cost and still draw enough of an income to profit.
Realizing this, I have to admire a company for not taking the money bank and absolutely delivering everything they promised, and not compromising or taking the easier route. I am sure that any 2 or 3 of the new features would have garnered nearly the same attention for anet.
We should be grateful we are getting a finished product and have a company making a game that has probably been ignoring the demands of their publisher to rush this game out.
Comments
Could you explain how the title and the post relate?
They do relate. What he is trying to say, is that we "as gamers" should be greatful that we will be getting a finished product and not a half done product which will be abandoned and never fixed. That ANET is trying their best to polish the game before releasing it.
And how could he possibly know this? Every gaming company says that, every gaming company runs beta tests, and every gaming company runs into issues when they launch.
Gamers are some of the most self-entitled people I've ever met. Some people are worrying about how they're going to feed their families week by week, while you're spouting off about how developers must cater to us.
These guys throw their children's college fund to the dust so that you can watch a pretty CGI intro because the publisher cut their effective funding five months ago, and all you can think about is how the developer isn't on their knees serving you breakfast in bed?
Lmao I remember posts last autumn in SWTOR forums going like "Thank you Bioware for tireless work making this this awesome game!" After SWTOR relase a few months later those clowns removed their "VIP member since (insert CE pre-order date) sigs and started to whine. All I want to say it's a bit premature to praise an MMO company without seeing their final product. And the state of cash shop after relase.
“All Gamers Should be Greatful“ for finished product?! Never ever, simply because I expect from any product to be finished. I'm grateful only if the product meet my expectation.
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"I'm sorry Dave, I'm afraid I can't do that."
I disagree, I think monthly sub will stay the main payment method for AAA mmorpgs.
I dont want to be playing games where their only source of income is a cash shop as we all know waht that will eventually lead to.
One good thing is that they are taking their time to release the game. I dont enjoy it but im sure others will
I disagree... I think the future of mmo gaming will soon (within 1-2 years) abandon the monthly sub model. Not only is it becoming antiquated but more and more players are realizing that you do not need to pay monthly subs for there to be good games. The flagship of monthly subs (wow) already allows players to play to lvl 20 for free (prob a marketing scheme more than anything). Do not be surprised if you start seeing more "free to play" gimmicks for wow in the coming year or two.
As to cash shops, there's a risk that they will turn games from B2P to P2W. In that regards, it will have to be the players, through their purchasing power, who influence gaming companies and reward/punish them for what they decide to do with their respective cash shops.
I'm also very greatful that Anet is taking its royal time with GW2. I'd rather wait another year (would rather not) for an incredibly polished game than get GW2 in a month and have to deal with basic issues/bugs for the following year.
I think you are confused, I am praising the publishers ethics, not the game. To which i think we all should be thankful exist. THey have said time and time again they have no intention of rushing this game out (we still don't have a release date). I think that says a lot about them.
If you like the game or not, that's a you thing, but you can't say that they are pushing this game out in an unfinished mess. You can't say they comprmised their "style" to make it easier to program or to use a previous game's engine and save some money.
And why should I praise them for that? Should I also thank company X for making a working cell phone I use or company Y baking a bread without a gillette in it? We all know that most MMOs released during the last 6-7 years were pure garbage and excact copy of previous garbage.
I did not say anything against GW2. Not interested in it but that does not mean it's a bad game.
One thing is to expect companies to create/making a working product, another is for companies to create/make quality products. More often than not, quality products are a rarity. In the gaming world, the standard is the pieces of sh*t made by EA Games, the rarity comes with Blizzard's WOW (at least before Cata), and in my humble opinion, Anet's GW2.
What I think dontadow is referring to is not being greatful to a company for making a working product, but for taking their time and possibly/probably losing some money (monthlys subs/late release) for the sake of making a quality product; in this case, GW2.
I agree and just think what a great game AoC would of been if they had worked on it for another year instead of rushing out that buggy unfinshed crap that they did.
The only good thing i can say about GW 2 but i do hope its launch goes well and maybe other companys may do it right next time.
Agreed... AoC was a huge dissapointment, just like WAR, Aion and SWTOR (to name a few)
Exactly what i'm trying to say. GW2 is losing money to make this product polished. I can say the same thing for Trion, who developed a very well polished product in Rift (the only real neccessity it did not have at launch was a dungeon finder). These companies are losing money to bring this quality. I can guarantee they could have released their products a few months ahead of schedule (in rifts case this would have been more profitable, putting them in the xmas season).
I was playing a game last night, and didnt think that i'd wake up this morning still thinking about it. Companies aren't going to loose anything by bringing out a bad game. They fire some people, toss money into marketing, and voila profitable. But the game itself is not what it could be. I've always thought games as art. There are a lot of corner portrait artists out. But every now and then you get publishers (usually indy) who realize that game design is an art, and put extra effort into it even if it costs them a little more.
People will probably say the same thing about GW2 when it launches. Wasn't ready, etc..
Not to burst your bubble but this isn't a new practice. Have you ever heard of Blizzard? What about "soon"?
The fact some would think a company doing this should be something gamers should be greatful over is exactly what is fucked up about this industry. This should be the standard.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
I'm probably going to get a ton of sh*t from trolls for saying this but...
I believe that if not all, most, and at least half of Anet's GW2 dev team view their game as a work of art which is probably one of the main reasons why its takingn so long to release it. Unlike the giant evil monster EA Games and its subsidiaries have become, GW2's dev team appears to actually care of the product they are working on. Just my own opinion.
You're absolutely right! it SHOULD be the standard! We mainly have EA Games to thank for that! Hopefully with the coming of GW2, things will start to change and we'll start getting more quality games... we'll see.
I Agree
Cant say i get what you are trying to say.
Anet sold a lot over prepurchase already with the big shiny Beta weekend lure so a lot of us already payed for the game long time before its done.
Anet already got there money so they just can take there time now and thats better how exactly?
I am not trying to bash GW2 here for i am looking forward to it as well but fact is Anet did make us pay for an unfinished product (we dont even know when it will release) a product we cant even play whenever we want but we have to be greatful?
No sry not getting it at all.
No one put a gun to your head. You did not HAVE to buy anything.
So even if you don't care for GW2 and have no intentions of playing it, you should be grateful as a gamer that they are releasing a finished product?
Gimme a break.
I'm a gamer, and I'm full of greatness.
(sorry, couldn't resist... =P)
And stop pretending ANet scammed us in any way, please. They were VERY clear on what one would get by pre-purchasing, they didn't lie to us even once, and nobody holds a gun on your head forcing you to pre-purchase. If you don't feel like buying an "unfinished product", well, simple enough... just don't buy it!
Respect, walk
Are you talkin' to me? Are you talkin' to me?
- PANTERA at HELLFEST 2023
haha, you are indeed! haha