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@ Bill Murphy

Reas43Reas43 Member Posts: 297
I sure hope you got to make it to level 40 and ran Necromancer's Tomb before your final review this week.

Comments

  • cyress8cyress8 Member Posts: 832

    What is special about NT?

    BOOYAKA!

  • PivotelitePivotelite Member UncommonPosts: 2,145

    NT seems pretty basic to me, not much different than cultists refuge at 38. Personally Sigil astringo or whatever at 45 is one of the best, introduced to some new mobs, the dungeon has a very open world feel to it and the mechanics of the fights are refreshing, as all the dungeons before it were bland in comparison.

    image

  • Reas43Reas43 Member Posts: 297
    The rationale being: there's no way a breathing human being with a family and several deadlines of which TERA is only one can reach 50 much less 60 by the time he makes his post. But there is a significant change in the fun factor of instances between BoL, SM and NT at least.

    I'm sure veteran players may think; so, just boss encounters. But after tanking it twice so far both runs I hear "o crap!" "o jeez!" "o god" "really?!" when I see hapless healers and DPS handling mechanics they were not expecting. It made me chuckle both runs.

    Who knows. YMMV.
  • PivotelitePivotelite Member UncommonPosts: 2,145
    Originally posted by Reas43
    The rationale being: there's no way a breathing human being with a family and several deadlines of which TERA is only one can reach 50 much less 60 by the time he makes his post. But there is a significant change in the fun factor of instances between BoL, SM and NT at least. I'm sure veteran players may think; so, just boss encounters. But after tanking it twice so far both runs I hear "o crap!" "o jeez!" "o god" "really?!" when I see hapless healers and DPS handling mechanics they were not expecting. It made me chuckle both runs. Who knows. YMMV.

     You'll like the 45 instance then.

    image

  • rexzshadowrexzshadow Member Posts: 1,428

    Sigil is broken -.- its one of the lvl 58 dungeon nerfed down, and the amount of gear required is something most people lvling don't have. The final boss is pretty much impossible unless your group know what to do and have the gear to dps it fast enough. same with ascent.

  • CeromusCeromus Member UncommonPosts: 114

    For me it was like...

    Bastion of Lok - Easy
    Sinestral Manor - Easy
    Cultists' Refuge - Easy
    Necromancer Tomb - Easy
    Sigil Adstringo - Fairly Easy but watch out for that ground aoe on final boss
    Golden Labyrinth - Easy
    Akasha's Hideout - Easy
    Ascent of Saravash - WTF..did we just wipe? Ok must have been a fluke lets try it again. Wait what...did we just wipe again? Ok we doing better now we got this ok lets continue on. Alright got some basilisk in the water lets go for the littl....wait whys my screen in black and white? we just wiped again!? Ok lets try a different tactic *WIPE* alright how about... *WIPE* *party disbands* (fyi this is my 3rd party for this instance). I ask around on how the fight should go and I get the info but people warn me that it gets even worse further into the dungeon and I decide to skip it as its just going to slow down my leveling too much.

    I'm a slayer in all supreme and enchanted gear with good crystals (focusing on crit and rear dmg), I have crit scrolls, holism elixirs, that potion that makes me easier to heal etc. I will admit my parties seemed quite uncoordinated but lets be serious here its not like I joined a lvl60 hard mode instance.

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