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Well, folks, as we all know Diablo 3 is Blizzard's big new game for 2012, and it had, let us say, a mixed launch, and the game lacks persistence. So what do the buisness suits who run Blizzard think of it all now.
We have this from Mike Morhaime...
http://us.battle.net/d3/en/forum/topic/6080663481#1
points of interest
*he doesn't know, or won't tell, how many people actually still play Diablo 3, but it is a lot less than WoW.
*working on a gameplay system that will provide players who have max-level, high-powered characters new goals to strive for as an alternative to the “item hunt.”
*patch 1.1 will see PvP
So, while Diablo 3 seems to have failed in some areas, Blizz are planning to put the ship on course giving players a reason to play on beyond item hunting. So, in a few months time we may all have to re-evaluate the game.
Comments
Diablo 3 has been my biggest gaming disappointment in recent memory.
At this point there's nothing they can say or do to get me back.
There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own.
-- Herman Melville
Hmmm, so there was no PvP at launch of a new Diablo game? Isn't that like not having sauce on your chicken wings?!?!?
Enter a whole new realm of challenge and adventure.
I find myself logging into Diablo 3 by habbit. I'll then shut it down after 5 min.
It's not a bad game. It's a Diablo game. I just wish it took advantage of the jumps technology has made since Diablo 2 and made it a little more grand.
4 players max? Lame. I wish the land was more on the scale of Mythos or Lineage Eternal. They could've done so much more.
I'm a fan of Blizzard North. New Blizzard just sucks. nickel & dime.
*sigh*
I hope they finish path of exile soon.
---
Insanity: Doing the same thing over and over again and expecting different results.
Great game getting even better. Win!
Not really. Diablo's PVP has always been trash, and D3's PVP will also be trash.
I guess a niche of casual PVPers will enjoy comparing gear (er, "PVPing") but most players who want PVP will find it in real PVP games. Diablo lives or dies on PVE quality, and without reasons to keep playing PVE that quality is lacking. Fixing PVE might make the game worth playing again, but PVP definitely won't.
"What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver
Both auction houses ruined this game. Thre is no need to item hunt when you can buy everything from the AH. All players are doing is gold farming just to buy off the AH. The thrill of the hunt is gone. Because of both AHs the loot drop percentags have been nerfed downward. Itemization is a huge mess because they did not want to pigeon-hole themselves with only legendarys being the best items because they wouldn't make as much money. So pretty much they made everything equal so everything would be worth something and they would make more money. This game failed mainly because they traded the soul of what made D1 and D2 great for a quick dollar in their pockets. Really sad but thank god we have Torchlight II, Path of Exile and Grim Dawn to look forward to.
Grim Dawn, the next great action rpg!
http://www.grimdawn.com/
The auction hall is completely optional unless you absolutely have to beat the game on Inferno within a month of starting your character. Are these the same people upset there is no endgame? Isn't that kind of an oxymoron?
Vault-Tec analysts have concluded that the odds of worldwide nuclear armaggeddon this decade are 17,143,762... to 1.
Amen to that. I am so lucky to have gotten into the beta for POE. I am also waiting for Torchlight II.
Better itemization would help, but wouldn't really solve the AH.
Diablo is a game about rolling your loot dice and hoping you get lucky -- if you roll 1-1000 and get higher than your previous best, you win (an item upgrade!)
The AH lets you buy a "950" roll, which immediately makes 95% of the potential loot drops useless to you and causes you to focus more on selling things for gold than experiencing the excitement of finding your own upgrades (which is great fun when it happens.)
The game's other major problem is that "endgame" didn't really get cleanly organized into tiers, so it's actually enormously time-consuming to farm gear in your current tier to be able to advance to the next tier. I farmed Act 1 inferno for a huge amount of time compared to how quickly I zipped through the rest of the game, but felt like I made very little progress towards being geared for Act 2/3, at which point I quit.
"What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver
I sadly have to agree. Although to be fair I have gotten hundreds of hours out of it, but with expectations of an improved Diablo 2 it really is a huge disappointment.
Has Morhaime made a public statement like this in the past for any of their other games? Maybe for CAtaclysm after it got lots of flak?
This! Designing the entire game around a Real Money Auction House, which is nothing but legalising and glorifying blatant RMT was just a recipe for failure!
I am extremely happy this game is failing hard at keeping people playing! So this whole RMAH crap won't become some kind of new standard in future MMO's.
This game was a crime against humanity. Terribly boring. Has nothing going for it other than a fan base who believe it's the game they've all been waiting ten years for. I was right there with that crowd for a long time until the game was finally released. THANK GOD I bought the digital version of the game. I was able to get a full refund despite getting my Barbrian to level 60 and playing the entire game first.
That's what happens when you can do everything the game has to offer in a six day period. Easymode.
Can't wait for Torchlight 2.
Something like that, I know I want to get my hands on pvp asap in D3!
"Happiness is not a destination. It is a method of life."
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Game was fun at first, but it ended in a hurry. Just bad management and lack of thinking going into the game. Take the AH, neat idea at first, but poorly implemented. My god, pages and pages of items and they all cost millions of gold. Item drop rate didn't help nor did the randomizing of it.
Though I don't get where this endgame crap is coming from. Endgame, in a dungeon crawler? What kind of endgame does one expect from a dungeon crawler? You beat the game on Inferno, done. Don't see a raid being put in it anytime soon. Next thing you know people will complain that a FPS doesn't have a good endgame.
Oh well, at least it couldn't get worse. (Knock on wood)
You know what's fun about chaos? I do, but I won't tell.
The problem is the entire game as a whole is flawed beyond repair/saving. This is what happens when you let the producer of world of warcraft take over another games project. Apparently he "disliked how diablo 2 played" so he made diablo 3 bascally a action rpg world of warcraft.. and this was the games biggest fault right there. That and the auction house in a game like d3 was just bullshit in its purest unholy form. Blizz actually nerfed the drops to shit and just recently made them better due to the rmtah coming out, they wanted peopel to horde items to sell in said rmtah to make themselves a ton of cash.
Check out path of exile, its by a small dev team and imo blows diablo 3 out of the water in almost every single way, its what diablo 3 SHOULD have been.
Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:
A. Proven right (if something bad happens)
or
B. Pleasantly surprised (if something good happens)
Either way, you can't lose! Try it out sometime!
Can you provide a link where Blizzard actually said this? Or are you just guessing or heard "some guy on the forum" say so?
Of course its a conspiracy! I mean, its not like you can't use the AH, right? ...can't...stop...buying...gear....no...self...control....help...me...mommy....blizzard...ripped me....off.
Oh, and while I'm at it. Only at mmorpg.com could players claim getting 200+ hours out of a game = bad game.
/endsarcasm
Keep the patches comin Blizz...oh yeah, and don't read these forums please.
The official MMORPG.com mantra, said of pretty much every game released.
http://us.battle.net/d3/en/forum/topic/6146724759
Much more entertaining and even informative
Flame on!
Heh , Diablo 3 is a piece of crap , wasted 60 bucks , what were you expecting out of the WoW team that their main focus is WoW to begin with? Sorry , I got screwed so shame on me , lesson learned , at least my pre order of Torchlight 2 was before buying D3 so I can rest abit more easy.
Blizzard doesn't know how to make a Diablo type game , they let the masters of it leave which was Blizzard North back in the day.
Anyways , TL2 is releasing in August and GrimDawn in 2013 , so for all that matters , Diablo 3 is already history. The end , enough about D3 , no matter how they shine it , it will still remain a piece of crap.
Sorry, but the game doesn't have "legs". It gets boring fast and adding just those things mentioned is not enough to make it worthwhile to play for long. D1 and D2 were fun in there day because they were pretty new to the genre. Now, D3 offers very little.
Let's party like it is 1863!
Must have been entertaining, the topic has been deleted
"Be water my friend" - Bruce Lee
POE is not very good. Horrible animations, skill tree is for passives like +5 str, boring combat, etc. They have also clung to poor design decisions and haven't acknowledged the biggest problems in their design.
Had a feeling it would.
http://pastebin.com/SjK4rJMb
Flame on!