I hope this is a serious wake up call to anyone in the industry. People voted with their wallets and it was a resounding "No."
I very much doubt any other sub based game will survive sanbox, sandpark, themepark, themebox this is the market now people don't want to deal with subs and did not John Smedly predict that SW:TOR was going to be the last major sub based game? I feel they knew this and just cashed in on the box and 6 month subs already knowing they would have this as backup it has nothing to do with the perceived quality of the game.
It has everything to do with the quality of the game.
"You CAN'T buy ships for RL money." - MaxBacon
"classification of games into MMOs is not by rational reasoning" - nariusseldon
"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky
Originally posted by klar10 Why is there so much hate on this game, its actually pretty fun for the time being. The only thing i see they did really wrong is confineing you to the fleet at the end, and illum (and world pvp ends up being a zerg fest dominated by the bigger mass anyway) but overall i would say its really not that bad. I get it, it has its problems but there is seriously so much hate its rediculous we get it you guys think bioware failed move on go play something you do like.
The game is created by a company that before SWTOR was considered one of the best RPG developers. The game also cost an insane amount of money to produce and all we got was something "really not that bad," when it should have been "friggin amazing!"
No they have not really since before DA2 IMHO, the time that EA took over all management and operation of BW I think they still have a token 'creative' as a VP but BW was over ages ago. Guess they need to buy another studio with a good name.
The Freemium model is probably the model that sutis SW:TOR the best anyway.Whislt the game was fun and worth the box price for the original levelling content and maybe a month after for it's bite size PvP and PvE end game.But after that no way.
Whilst the die ahrd fans will point to th enumber of content patches since launch,that content added up does not amount to much because SW:TOR's small and large group instances are tiny with only a challenge here and there and PvP there's not a lot either.However as a F2P game it's easily digestible small bites of content makes it perfect for the casual or tiem poor consumer.
At least leveling will be free. That was the only thing I enjoyed in the game.
I sure hope they reward everyone that bought the game in the first place and also offers currency for every month subbed. Otherwise they are likely to piss off their main supporters.
Not that I hate the game, it wasnt for me...buuut...anyone notice the game doesn't seem to have any hardcore defenders on this site anymore?
No its just this site only has nay sayers all over it. Most of us once in a while glance at the game list and move on. All you get is bombarded with negative comments about games you like so whats to defend? I happen to love TOR. I play it everyday. I am not surprised that people have the attention span of a nat and the patience of a starving Tiger when it comes to MMO's. Some of these same people talk about how Tera was so much better and awesome...Now you are reading of F2P for that now. TSW same thing. All negative people are impossible to please and only care about saying they predicted something that was inevitable, either it was now or later. F2P is a model all games will adopt at some point. So to all you "Look at me I predicted F2P." .....here is your cookie.
At least leveling will be free. That was the only thing I enjoyed in the game.
I sure hope they reward everyone that bought the game in the first place and also offers currency for every month subbed. Otherwise they are likely to piss off their main supporters.
I posted a quote by Allison Berryman earlier, they're apparently just going to degrade your account and lock access to anything you've gained when you go over to F2P from sub. Which is a huge mistake already.
Also note that the FAQ states that F2P players can experience the total class story content, not the total world story content (which is the bigger part of the two).
Honestly, if they went for a pure convenience approach + selling parts of the side story and endgame, together with different account types that actually allow subscribers to retain what they've gained, I wouldn't be bothered.
But the team has made some extremely awful calls on what direction to go for in the past, given these "yes ... but..." remarks they're making now, I have serious doubts that these changes will be pleasant for long standing customers.
I liked the core game, I still do, but they don't need to take a piss on me.
Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!
I very much doubt any other sub based game will survive sanbox, sandpark, themepark, themebox this is the market now people don't want to deal with subs and did not John Smedly predict that SW:TOR was going to be the last major sub based game? I feel they knew this and just cashed in on the box and 6 month subs already knowing they would have this as backup it has nothing to do with the perceived quality of the game.
EXACTLY
Well I am definatelu not playing any sandbox or sandpark with any cash shop, rmah or gold-selling or anything simialr.
I maybe could a themepark but I haven't found one worth playing with microtransactions. Even Lotro that was my 2nd best mmorpg experience in life and that I was playing for 1,5 years - still freemium move and cash shop made me quit it.
If that means I won't play any mmorpg in my life again. So be it.
I will just qq little on occasion until I get tired of it and even stop following mmo news and community. Wonder how long that it will take it - been alrady a year as I am on mmorpg hiatus (not counting few betas, trials and friends allowing me to check game out on their account for me to decide if I want to play).
It's a progressive step from EA/Bioware and I think it will work out for them. The casual crwod can just F2P and pay for stuff they might want by credit-card game access. After all SWTOR is Star Wars and I think there is definitely a long-tem place for the game in the mmo market.
I just see two problems:
1 How are they going to handle subscribers which stop subscribing (and perhaps subscribe again later) What happens to their stuf and perks?
2 This is EA. They will try to suck every last penny out of their costumers with a cash shop and take it to far. So people will hate the game and stop playing.
This has to be one of the fastest release to fail ever. I know APB was fast, but don't remember how fast.
I never played it and it did not look like something I would pay for.
This went F2P faster than I thought it would.
“It's unwise to pay too much, but it's worse to pay too little. When you pay too much, you lose a little money - that's all. When you pay too little, you sometimes lose everything, because the thing you bought was incapable of doing the thing it was bought to do. The common law of business balance prohibits paying a little and getting a lot - it can't be done. If you deal with the lowest bidder, it is well to add something for the risk you run, and if you do that you will have enough to pay for something better.”
i am very very happy that SWTOR is finally going F2P (or at least hybrid). I will happily invest in some cosmetics and some content expansion DLCs if they do it right this time.
This fall, time to play SWTOR again, along with GW2
I then asked Jeff and Matt if they knew now, what they had known then about the MMO market in the West, would SWTOR have been built as a F2P game to begin with? Their answer, in so many words was yes. They freely admitted that hindsight is 20/20, and that they were wrong in predicting the sub model would be perfect for SWTOR, because such things are difficult to gauge over the long multi-year pre-launch lifespan of a project as massive as an MMORP
Interesting isn't it? Yet another thing in which they were clueless about.
Is there anything that the lead producers and designer got right?
However Turbine Hybrid model was indeed the right choice.
Comments
It has everything to do with the quality of the game.
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/somewhere in san diego, john smedly is laughing his balls off right now
Games i'm playing right now...
"In short, I thought NGE was a very bad idea" - Raph Koster talking about NGE on his blog at raphkoster.com
How is Star Wars going free to play but WAR isn't?
WAR has 2 servers it wouldn't be worth spending the resorces to convert it to F2P.
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky
It begins. Nicely done, ArenaNet.
Maybe Aventurine should have shown EA how it is done.
The game is created by a company that before SWTOR was considered one of the best RPG developers. The game also cost an insane amount of money to produce and all we got was something "really not that bad," when it should have been "friggin amazing!"
The Freemium model is probably the model that sutis SW:TOR the best anyway.Whislt the game was fun and worth the box price for the original levelling content and maybe a month after for it's bite size PvP and PvE end game.But after that no way.
Whilst the die ahrd fans will point to th enumber of content patches since launch,that content added up does not amount to much because SW:TOR's small and large group instances are tiny with only a challenge here and there and PvP there's not a lot either.However as a F2P game it's easily digestible small bites of content makes it perfect for the casual or tiem poor consumer.
Can't say I didnt see that one comming.
At least leveling will be free. That was the only thing I enjoyed in the game.
I sure hope they reward everyone that bought the game in the first place and also offers currency for every month subbed. Otherwise they are likely to piss off their main supporters.
Please!
Expected and predicted, long time ago, by us so called "doomsayers".
My gaming blog
No its just this site only has nay sayers all over it. Most of us once in a while glance at the game list and move on. All you get is bombarded with negative comments about games you like so whats to defend? I happen to love TOR. I play it everyday. I am not surprised that people have the attention span of a nat and the patience of a starving Tiger when it comes to MMO's. Some of these same people talk about how Tera was so much better and awesome...Now you are reading of F2P for that now. TSW same thing. All negative people are impossible to please and only care about saying they predicted something that was inevitable, either it was now or later. F2P is a model all games will adopt at some point. So to all you "Look at me I predicted F2P." .....here is your cookie.
I posted a quote by Allison Berryman earlier, they're apparently just going to degrade your account and lock access to anything you've gained when you go over to F2P from sub. Which is a huge mistake already.
Also note that the FAQ states that F2P players can experience the total class story content, not the total world story content (which is the bigger part of the two).
Honestly, if they went for a pure convenience approach + selling parts of the side story and endgame, together with different account types that actually allow subscribers to retain what they've gained, I wouldn't be bothered.
But the team has made some extremely awful calls on what direction to go for in the past, given these "yes ... but..." remarks they're making now, I have serious doubts that these changes will be pleasant for long standing customers.
I liked the core game, I still do, but they don't need to take a piss on me.
Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!
Well I am definatelu not playing any sandbox or sandpark with any cash shop, rmah or gold-selling or anything simialr.
I maybe could a themepark but I haven't found one worth playing with microtransactions. Even Lotro that was my 2nd best mmorpg experience in life and that I was playing for 1,5 years - still freemium move and cash shop made me quit it.
If that means I won't play any mmorpg in my life again. So be it.
I will just qq little on occasion until I get tired of it and even stop following mmo news and community. Wonder how long that it will take it - been alrady a year as I am on mmorpg hiatus (not counting few betas, trials and friends allowing me to check game out on their account for me to decide if I want to play).
This comes as a surprise to no one. What DOES come as a surprise is the sheer number of posts from people here at MMORPG.com.
I thought an overwhelming majority of you would be too busy engaging in orgiastic self-congratulatory behavior at having "called it months ago".
I just see two problems:
1 How are they going to handle subscribers which stop subscribing (and perhaps subscribe again later) What happens to their stuf and perks?
2 This is EA. They will try to suck every last penny out of their costumers with a cash shop and take it to far. So people will hate the game and stop playing.
See Battlefield Heroes
This has to be one of the fastest release to fail ever. I know APB was fast, but don't remember how fast.
I never played it and it did not look like something I would pay for.
This went F2P faster than I thought it would.
--John Ruskin
i am very very happy that SWTOR is finally going F2P (or at least hybrid). I will happily invest in some cosmetics and some content expansion DLCs if they do it right this time.
This fall, time to play SWTOR again, along with GW2
first whatt lol....they not going f2p because the game is a failure (you wish that but keep dreaming,1mil subs say hi)
they CHOOSED f2p cause its INDEED the future of the mmo genre enough said.
thats great bioware if you going to do the F2P right your game will have sh!t load of ppl for sure
Interesting isn't it? Yet another thing in which they were clueless about.
Is there anything that the lead producers and designer got right?
However Turbine Hybrid model was indeed the right choice.
i predicted this a week after the game was released, i got trolled
now who's laughing?
ha ha ha ha
So What Now?