Siege, pre-trammel? What a joke. That shard has suffered from every crappy expansion the others have.
What exactly do you think would happen with any pre-T2A or pre-UOR shard they release?
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
Yeah, would be fun for sure. I don't have much time to play games atm because of school, but I heard there was one in the making called uoforever or ultimaforever, something like that.
I dont' understand why these idiots have not done this already. It makes me sick that such irresponsible humans are allowed to have anything to do with UO. There are thousands of people who would do anything for that Shard to happen.
The problem with a classic shard is that the nostalgia doesn't last long for most.
The reason we all wanted a classic shard was because it was the good era, the one we remember fondly, the one of discovery. The problem now days is that there is no more discovery and the era would stagnate and people would get bored quickly. We know pretty much everything there is to know about the game: how to GM all skills quickly, where all the best loot is, how to make characters that are best suited for whatever we need them to do. Classic eras were that of discovery. It was fun because we were in the process of figuing out how everything worked, running around lands that we have never been to and having the prospect of how the game would evolve. All those things wouldn't exist with a new shard based in a former era.
Ultima Online Mystic of The Fallen Lords (Pacific 98-01) Mystic of Catskills (03 - 08)
Siege, pre-trammel? What a joke. That shard has suffered from every crappy expansion the others have.
What exactly do you think would happen with any pre-T2A or pre-UOR shard they release?
Pretty sure the point he was trying to make was obvious. We want a 'classic' shard without all of those updates.
I didn't question that. His point is very obvious. He wants a 'classic' shard. I wasn't even going to touch that idiocy because if he is so into getting a classic shard but has not followed or taken part in any of the discourse with the developers on that topic over the past three or four years, then he's really not that interested in finding out and I can't be bothered explaining it.
My question was, once it is released, then what? What does he think will happen with a pre-T2A or pre-UOR server? Will it stay like that forever? If so, how many people would continue to play past the first 3 months? 6 months? When they get tired of the bugs and lack of updates, will they ask for patches and, if so, will they want the problems solved in a different manner than they were the first time around? If so, then once those patches roll out (which means completely different development branch) will it still be the 'classic' server you wanted?
Everyone else has had this discussion, taken the surveys and attended the meetings. Where were you?
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
as others have said theres a very intresting server that is still pre t2a and the one that i play currently too which im absolutely loving is www.uoforever.com
Originally posted by Mavolence as others have said theres a very intresting server that is still pre t2a and the one that i play currently too which im absolutely loving is www.uoforever.com
UO Forever seems to be making a lot of things right. I wish they'd add support for the enhanced client, though. I'm too spoiled by modern UIs to play with the original client anymore
Originally posted by Mavolence as others have said theres a very intresting server that is still pre t2a and the one that i play currently too which im absolutely loving is www.uoforever.com
UO Forever seems to be making a lot of things right. I wish they'd add support for the enhanced client, though. I'm too spoiled by modern UIs to play with the original client anymore
UOF is a lot of fun. The updated graphics would be nice, but not necessary.
/played-mmorpgs
Total time played:9125 Days, 21 Hours, 29 Minutes, 27 Seconds Time played this level: 39 Days, 1 Hour, 24 Minutes, 5 Seconds
Originally posted by Mavolence as others have said theres a very intresting server that is still pre t2a and the one that i play currently too which im absolutely loving is www.uoforever.com
Wow, that's a nice website. I'll have to check it out.
1: Like they even have the code still to be able to put such a server on-line 2: Like they have coders that still know the code 3: Like they have any support that could help with such a thing
4: Like they have any monetary gain from such a server considering above mentioned.
IN short it would cost way to much for.. well.. no gain at all.
be careful talking about free shards, that is how I got my avatar.
the missing link in a chain of destruction.
All spelling and typographical errors are based soely on the fact that i just dont care. If you must point out my lack of atention to detail, please do it with a smile.
Comments
you know that Siege perilous is a pre tramel shard? Launched in 1999 and was always there.
if you want inform yourself:
http://www.uoguide.com/Siege_Perilous
Siege, pre-trammel? What a joke. That shard has suffered from every crappy expansion the others have.
What exactly do you think would happen with any pre-T2A or pre-UOR shard they release?
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
Pretty sure the point he was trying to make was obvious. We want a 'classic' shard without all of those updates.
Some people are after a non updated "classic" shard.
"Come and have a look at what you could have won."
The problem with a classic shard is that the nostalgia doesn't last long for most.
The reason we all wanted a classic shard was because it was the good era, the one we remember fondly, the one of discovery. The problem now days is that there is no more discovery and the era would stagnate and people would get bored quickly. We know pretty much everything there is to know about the game: how to GM all skills quickly, where all the best loot is, how to make characters that are best suited for whatever we need them to do. Classic eras were that of discovery. It was fun because we were in the process of figuing out how everything worked, running around lands that we have never been to and having the prospect of how the game would evolve. All those things wouldn't exist with a new shard based in a former era.
Ultima Online
Mystic of The Fallen Lords (Pacific 98-01)
Mystic of Catskills (03 - 08)
I didn't question that. His point is very obvious. He wants a 'classic' shard. I wasn't even going to touch that idiocy because if he is so into getting a classic shard but has not followed or taken part in any of the discourse with the developers on that topic over the past three or four years, then he's really not that interested in finding out and I can't be bothered explaining it.
My question was, once it is released, then what? What does he think will happen with a pre-T2A or pre-UOR server? Will it stay like that forever? If so, how many people would continue to play past the first 3 months? 6 months? When they get tired of the bugs and lack of updates, will they ask for patches and, if so, will they want the problems solved in a different manner than they were the first time around? If so, then once those patches roll out (which means completely different development branch) will it still be the 'classic' server you wanted?
Everyone else has had this discussion, taken the surveys and attended the meetings. Where were you?
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
This ^^
Just play freeshards if you want pre-T2A. Why would you want to pay EA 15 bucks a month for a game they don't even support anymore?
I dont play this game but I thought Mythic Entertainment maintains UO now...
And who do you think owns Mythic?
UO Forever seems to be making a lot of things right. I wish they'd add support for the enhanced client, though. I'm too spoiled by modern UIs to play with the original client anymore
UOF is a lot of fun. The updated graphics would be nice, but not necessary.
Total time played: 9125 Days, 21 Hours, 29 Minutes, 27 Seconds
Time played this level: 39 Days, 1 Hour, 24 Minutes, 5 Seconds
Wow, that's a nice website. I'll have to check it out.
What happened with this? It looks like it never happened.
"I don't give a sh*t what other people say. I play what I like and I'll pay to do it too!" - SerialMMOist
2: Like they have coders that still know the code
3: Like they have any support that could help with such a thing
4: Like they have any monetary gain from such a server considering above mentioned.
IN short it would cost way to much for.. well.. no gain at all.
This have been a good conversation
the missing link in a chain of destruction.
All spelling and typographical errors are based soely on the fact that i just dont care. If you must point out my lack of atention to detail, please do it with a smile.