Meaningless killing???? Wehn i hear that i am laughing so much What you except guys in one survival mmofps? Solving puzzle or what? War Z is about killing and surviving. I can see that my son enjoying this game very much . Guys if you are to long in ''old people games'' like eq,gw,wow you need time to adopt because it is different style of playing. Same was with me in PlanetSide 2, first i was killed every few seconds and score was about 20-80 in favor of my death but after week i got 400 -380. You need to gain reflexes to survive. There is not much of survival mmofps on the market and just leave this game to hardcore pvp players. I know that most of you want to be part of that comunity but for most of you guys it is just to hard, leave it and find some other shooter where you get instant respawn
There are a lot more than just hardcore PvP'ers that actually want to play this game. Calling people stupid for wanting a game that suits their playstyle is stupid in itself. That is the exact type of mentality that makes a bad gaming community.
The lockout is actually set to 1 hour. It is not working at all to prevent meaningless PK'ing.
The problem is that these people DON'T want to play this game. They want to play the game that LOOKS exactly like this game, but suits THEIR suited playstyle / difficulty level.
I'd like to play Mario brothers with all the f**cking annoying Ghosts removed, but I doubt Nintendo will comply.
If you don't like an aspect of a game, find another, or wait for a similar one which suits your preferred playstyle more. Don't try get the game changed for those of us who enjoy it just as it is, thankyou.
Just try accept that some of us don't want meaningless, consequence free PvP. Saying that a game will not survive with harsh consequences for death is simply wrong, as can be shown by Eve: Online, which can be very harsh at times yet maintains a large playerbase.
-Edit- Argh, sorry!! Didn't mean to dig up an old thread the American date format threw me and I thought this thread was more current. Apologies! :]
5 characters 24 hours deaths a newbie with nothing gets killed 5 times then what?
The developers are morons they need to listen to what I have said and design the game there is no reason to have 5 minute respawn timers or hardcore mode it serves no purpose unless its a hardcore only server and there is a difference between normal and hardcore.
In addition spawn timers should be like 30 seconds and it should spawn u somewhere else.
5 characters 24 hours deaths a newbie with nothing gets killed 5 times then what?
The developers are morons they need to listen to what I have said and design the game there is no reason to have 5 minute respawn timers or hardcore mode it serves no purpose unless its a hardcore only server and there is a difference between normal and hardcore.
In addition spawn timers should be like 30 seconds and it should spawn u somewhere else.
5 characters 24 hours deaths a newbie with nothing gets killed 5 times then what?
The developers are morons they need to listen to what I have said and design the game there is no reason to have 5 minute respawn timers or hardcore mode it serves no purpose unless its a hardcore only server and there is a difference between normal and hardcore.
In addition spawn timers should be like 30 seconds and it should spawn u somewhere else.
Normal kills HardCore = Perma Death
Hard Core kills normal no Perma Death?
Why are you commenting on old facts? Play the fucking game or at least do your due diligence instead of spouting shit. Its a 1 hour lock-out first of all. Second of all, delete your character and make a new one if you don't want to wait around or play hardcore. 30 Second spawn timers? That's the dumbest thing I've ever heard, whats the fucking point of this game if you just go balls out like its call of duty. The difference between hardcore and normal is that you get to keep your experience and skill tree (which isn't implemented yet, the exp is however) on normal.
Comments
The problem is that these people DON'T want to play this game. They want to play the game that LOOKS exactly like this game, but suits THEIR suited playstyle / difficulty level.
I'd like to play Mario brothers with all the f**cking annoying Ghosts removed, but I doubt Nintendo will comply.
If you don't like an aspect of a game, find another, or wait for a similar one which suits your preferred playstyle more. Don't try get the game changed for those of us who enjoy it just as it is, thankyou.
Just try accept that some of us don't want meaningless, consequence free PvP. Saying that a game will not survive with harsh consequences for death is simply wrong, as can be shown by Eve: Online, which can be very harsh at times yet maintains a large playerbase.
-Edit- Argh, sorry!! Didn't mean to dig up an old thread the American date format threw me and I thought this thread was more current. Apologies! :]
I have lost all hope for this game
5 characters 24 hours deaths a newbie with nothing gets killed 5 times then what?
The developers are morons they need to listen to what I have said and design the game there is no reason to have 5 minute respawn timers or hardcore mode it serves no purpose unless its a hardcore only server and there is a difference between normal and hardcore.
In addition spawn timers should be like 30 seconds and it should spawn u somewhere else.
Normal kills HardCore = Perma Death
Hard Core kills normal no Perma Death?
Why are you commenting on old facts? Play the fucking game or at least do your due diligence instead of spouting shit. Its a 1 hour lock-out first of all. Second of all, delete your character and make a new one if you don't want to wait around or play hardcore. 30 Second spawn timers? That's the dumbest thing I've ever heard, whats the fucking point of this game if you just go balls out like its call of duty. The difference between hardcore and normal is that you get to keep your experience and skill tree (which isn't implemented yet, the exp is however) on normal.