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Thought it'd be fun to try the meme thing with Matt Firor. I have dubbed him "The Ruiner" for a laugh.
Here are two I like so far, see if you guys can come up with any. If anyone makes one I particularly like, I'll PM them a Planetside 2 key, since I have two spare ones.
http://memegenerator.net/The-Ruiner
Comments
Source?
Public dungeons and RvR will do nothing to salvage this game. He is just using his DAOC 2 design doc and changing the name to Elder Scrolls Online. Look at his resume (http://en.wikipedia.org/wiki/Matt_Firor), he is the source of the problem.
He is in it for a steady paycheck and the path of least resistance.
Can we not just give this game a chance before we bash the game into oblivion (no pun intended)? I'm starting to believe that like another game released not long ago, it won't matter how good it actually is, people have already decided that TSO will suck. Lets wait until we can play it before we start the doom and gloom.
Even if TSO isn't quite the Elder Scrolls MMO we all want, it may still turn out to be a decent alternative for players who have grown bored with WoW and GW2.
Nothing wrong with making DAoC 2 considering DAoC 1 was one of the best MMOs ever made.
It's already a forgone conclusion that it won't be like Elderscrolls. An MMO can NEVER be like Elderscrolls. At least Frior is fighting to make it a damn good MMO, while the publishers are pushing the features that kill MMOs (phasing, instancing, scripted quests).
For the good of your health (mental, physical and emotional), I think you need to move away from gaming and find a new hobby. Quickly.
If anything thing this guy is the SAVING GRACE to this game. Without the DAOC influence this game would be utter trash.
Cheers to Pub dungeons and 3 faction open world pvp
People take the internet too serious...go out get some sun and cool off
That still is not as bad as thing could be, he could be using the Wow 2.0 design instead.
I am not exactly a fan and think that the IP deserves more but there are worse things than copying DaoC.
Now if only they got rid of instances altogether. Instances are a big part of what ruined DAoC.
kids? You seem to be the one out of your element and ignorant of mmo history. You won't get anyone to go along with bashing Firor. Find another target.
How about "children" then?
Children, children, have you ever read his resume? Have you ever played any other game he has been involved in except for the mediocre success of DAOC?
DAOC was a fluke of success, the man is terrible, and is ruining the potential for what The Elder Scrolls mmo could have been.
If he was a baseball player he'd be batting 50. That's not good, btw.
Woah! That is new!
Bashing a game before we have even seen anything definitive... not bad! Haters are getting quicker with every game.
Could we at least wait until TESO gets it´s expected 8.5-9.5 review ratings every cookie cutter MMO gets, and then go destroy it on metacritic by rating it ZERO ?
/facepalm
Nothing definitive?
http://tamrielfoundry.com/development-faq/
/facepalm
I don't understand why you continue to post. My point was that only a younger mmo player would think these things, younger in mind or body, don't care which. DAoC was not a fluke. Firor was not involved in design of ToA, but only in DAoC vanilla and first xpac, which was awesome. He left Mythic before Warhammer came out. What else was he even involved heavily in that supposedly failed?
You don't get executive producer credit on a project if you left the company. Executive producers are overseers of a game's development. He may not have been directly involved in the creative aspects any more but he had to approve everything. Also, read the biography. He left Mythic in 2006, 2 years after DAOC's last expansion was released.
http://en.wikipedia.org/wiki/Matt_Firor
Your lack of research and backiing up of your assertions is what shows a younger mind.
I'll say it again, in terms of Matt Firor's track record, DAOC was a fluke, his ONLY mild success. And the success was mild. DAOC didn't rival the largest MMOs of its time, because it just wasn't as good in many ways. RVR was an interesting new feature, but it wasn't the be-all end-all and certainly wasn't for everyone.
My first MMO was Meridian 59. I've played most of them since, most not for more than a few minutes, but I've been around kiddo. I did play Neverwinter on AOL, but I'm not sure I consider that a true MMO, more of a glorified MUD.
Also the second image is wrong - YOU CAN CLIMB THAT MOUNTAIN - its an open world game, they've stated that many times.
Doesn´t sound too bad, watched some videos.
Too bad there is no housing on release but the rest sounds pretty cool
You forgot SWG and Ultima Online.
DAOC's sub peak was at about 250k
EQ was 450k
SWG was 350k
UO was 250k
No. If you are in High Rock and you see Throat of the World in the distance, guess what, you CAN'T climb that.
Read up on it, it's not open-world. It is instanced, like GW2. Also, you can't go into enemy faction territory.
Confirmed via twitter. No indication whether there will be different server types, but these days it's not too common. Still that's speculative, we know for a fact that factions are relegated to their territory.
No comment on the game, but damn, that's an excellent FAQ. I wish every upcoming game had such a good FAQ so early in its development. Clear, well laid out, well referenced - love it!