Originally posted by WightyF2P/B2P are the bane of western MMO's... Does nothing but breeds Sh*t communities of spoiled brats.
Oh, believe me, "premium" subscriptions and the like breed communities that are far, far worse.
"I'm paying more, you WILL grovel! Or I'll scream like a six year old girl who can't have a pony! And kick my feet!"
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
Originally posted by Spiider Nope. 30$ a month would be way too much even for best game in the world. Imho.
I really hope that was sarcasm. I can only guess it is.
Anyone who is really a gamer should be willing (not necessarily able to) to pay $30 per month for their dream game. If a gamer ONLY played it two hours per day that would be 50 cents per hour for entertainment. Their dream entertainment. How could you not be willing to pay that? Four hours per day means only 25 cents per hour.
Of course everyone's dream game would be different but the author asked if it were YOUR dream game. If it was my dream game then YES I would. I would drop $60. Hell even a $100.
If you use "plz" because it is shorter than "please" I will use "no" because it is shorter than "yes."
Never... Nowadays, when devs can't even justify the cost of their minimum fee subs with rapid content updates, paying a sub of 30$ is just not something I can imagine doing no matter how great the game is...
So, if you loved the combat, loved the everything, had daily small updates, weekly free adventure packs, monthly zone additions, a new free expansion pack every six months, no microtransactions etc etc you would not pay that? roflcakes.
If you use "plz" because it is shorter than "please" I will use "no" because it is shorter than "yes."
Sorry but no. I budget X number of dollars to entertainment per month and I won't take money away from what I currently am doing nor just put more money into that budget. If any MMO wants to try such a thing, they are welcome to try. However, I seriously doubt they would get enough subsribers to make a go at it.
Someone above made the comment that "f2p was the bane of western MMOs". I agree but not because they are supposed "free". The reason they are so BAD is because people expect EVERYTHING in a so-called MMO to be free. That is partially the fault of the "whinie freeloaders" but it is also the fault of the game companies for suggesting that a game is free by saying their particular MMO is "free to play". Companies WANT people to assume it is free and then play. They then are banking on the idea that if they play they will pay. Yes, free to play is a BAD thing not only for MMOs and gaming in general but for the gamer themselves.
I can see it now, an EA executive is reading a link to this thread thinking, "Yes, we'll make the perfect MMO and charge $30 a month - it'll be awesome."
Sorry Mr. EA, no you won't. And neither will anyone else, MMO's are barely worth their $15 sub fee these days (many aren't). Unless you find the Quality Improvement Fairy, I don't see any MMO being worth $30.
There are no games today for me that are worth the $15 a month fee. $30 a month? Probably not in this economy, but in fantasy land, and with this wonderful MMO, sure, why not, I would give it a try for a couple months at least
As to the OP title, you must be joking...not even WoW dared to increase it's monthly fee even when it was at it's peak.
Subscriptions to be competitive should lower to $4,99 instead, even for anyone's incredible MMO. Unless you think gamers are sheeple for example, theoretically speaking, you could call them a lot of things, like immature kids, arrogant teeenagers, unsatisfied older gamers...but sheeple nope!
Today's gamer , regardless of age, financial strength, has a gaming rig, not many can function, in order to play themselves without help. So by definition, it's rather too damn hard to trick this community into paying for crap MMOs, for long, if they don't even deserve it.
On the opposite side, the industry , has produced mediocrities that asked for 12-14,99 a month, and have flopped between 1-6 months.
The gamer community, with all it's weaknesses, has not yet lost it's good taste. Whenever the good, incredible MMO comes, it won't need to grab money way up high to 29,99 to make the difference, and pay the suit money grabbers.
Instead it's not what the community would pay, it's what the industry fails to give, and that is a triple AAA MMO, that is really a triple AAA MMO, and even that, ain't worth more than 9 bucks tops a month, with some older terms, not a penny more from a ticket to the movies, as was the talk, when WoW was launched...and it did work fine!
The only MMO that could dream of asking such a price, in it's prime was WoW, and they didn't...that should tell you something...not to be asking way more value than the one you sell:)
Fully supporting STAR CITIZEN by the Legendary Grandmaster of the Space Game Genre, Chris Roberts.For Captain Eisen's memory.....For Squadron 42...For the Space Genre....For the PC....I pledge! Star Citizen TOG Star Citizen-Join Us
As to the OP title, you must be joking...not even WoW dared to increase it's monthly fee even when it was at it's peak.
Subscriptions to be competitive should lower to $4,99 instead, even for anyone's incredible MMO. Unless you think gamers are sheeple for example, theoretically speaking, you could call them a lot of things, like immature kids, arrogant teeenagers, unsatisfied older gamers...but sheeple nope!
Today's gamer , regardless of age, financial strength, has a gaming rig, not many can function, in order to play themselves without help. So by definition, it's rather too damn hard to trick this community into paying for crap MMOs, for long, if they don't even deserve it.
On the opposite side, the industry , has produced mediocrities that asked for 12-14,99 a month, and have flopped between 1-6 months.
The gamer community, with all it's weaknesses, has not yet lost it's good taste. Whenever the good, incredible MMO comes, it won't need to grab money way up high to 29,99 to make the difference, and pay the suit money grabbers.
Instead it's not what the community would pay, it's what the industry fails to give, and that is a triple AAA MMO, that is really a triple AAA MMO, and even that, ain't worth more than 9 bucks tops a month, with some older terms, not a penny more from a ticket to the movies, as was the talk, when WoW was launched...and it did work fine!
The only MMO that could dream of asking such a price, in it's prime was WoW, and they didn't...that should tell you something...not to be asking way more value than the one you sell:)
$4.99? It costs probably 89 cents just to process the order. Another 25 cents to print out the required IRS paperwork, we've yet to even introduce infrastructure fee's, office space, server costs, bandwidth costs, customer service, employees, taxes, and the fact people do it for a profit...
US15 a month is already too much. I would never poay a cent more than 15 a month even if it goes to bed with me every night after a gaming season.
OP stop this nonsense threads, you know there are companies like EA out there that will take this topic personal and will assume everyone else will be willing to bend over to them just because you want to do it
Devs would have serious issues trying to create a game worthy of a $30 price tag at launch. Just not gonna happen.
I'll pay $15 for an incredible game, just show me that game.
I'll just sit here twiddling my thumbs, waiting patiently.
"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky
no question. hell I would pay that price even for the weak games we have now, just to see what changes it made in the playerbase.
I'd pay even more for just 1 high quality MMO experience were the developers could afford to focus on their customers instead of wasting time trying to find ways to get anything they can from people who can't or won't pay to play their games.
If by "just that incredible" you mean Ultima Online 2 ( A real sequel, with all of the goodness still found in the original, with housing, guilds, skils, itemization, customization, only expanded and enhanced, with a modern graphics engine)?
Yes... Yes I would.
But since it's pretty obvious it will never happen, the answer is no.
It has nothing to do with FFA PvP and full looting. That can stay in the past. But the housing system, fully customizable EVERYTHING in your house, furniture and all, non-instanced in a world with limited space for everyone to see.. The Skill system, with better thought to consequences of skill selection. The crafting and itemization, with better balance and a larger variety in appearance with the same ability to do small things, like dye everything a different color. The faction system, with territorial control, politics, capturable POI's and keeps (Think DAoC). A better more flexible UI.. The methods by which people can make their own activities, and RP can take route in lasting ways.
THIS I would pay for.. but THIS will never happen.
Dungeons owned by realm (specific pvp quests - conquer the Main Keep, open portal of the dungeon for your realm, zone in, when u lose keep, another realm can enter the dungeon and you meet there for more fascinating pvp) - Daoc
Housing area - Daoc, FF11
Good crafting - Daoc, other
Specific class armor - quests that are impossible to solo, full party minimum. Chain quest that will take you few months to do it. - FF11
PvP Ranks/Levels - Daoc, Rift, other
Player designed world - Buy land, build a small area with NPCS, buildings, npcs with quests: craft questios, gathering quests, grind quests, pvp quests, cash only reward, 24h timer for each account to repeat one quest. Not ez to exploit, player will search for more habitats to gain rep. Each habitat gives Prestige xp, each owner of habi receives Awesomeness xp. There are zillions of ideas how you can create a world of your own. I cant imagine some guy NOT spending all of his resources by creating the best habitat around that is. Its like you build your own fantasy in a game. Then again,since its a sensitivive subject pvping is not allowed inside this. After you build a small habitat, you can upgrade your habitat to even bigger one. Maybe let players buy houses inside your city ?
Naval system - Trading routes, fishing routes, warfare routes, clans can handle The Harbour very good.
As you can see its all about Open World, Player Created World, Free For All and SOCIALISING!!!
Half the people on these boards pay $100+ a month for their cell service/data plan. I spend far more hours playing a good MMO then I do putzing around my phone, so 30 bucks is a no brainer.
Back in the day Island of Kesmai cost upwards of $12 per hour to play, granted it was a MUD. But back to the OPS question. no I wouldnt, Subs these days are just an extra cash grab and don't pay for the bandwidth as they did when MMO's first hit the market.
LOL!! I'm currently paying yearly for Eve-Online which saves me about 40-50$ a year then if I were to pay 15$ a month. If CCP would to up the sub price of EVE , I would totally agree with it 100% !! EVE-Online is just that awesome!! Been a player for almost 7 years now!!!
Comments
Oh, believe me, "premium" subscriptions and the like breed communities that are far, far worse.
"I'm paying more, you WILL grovel! Or I'll scream like a six year old girl who can't have a pony! And kick my feet!"
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
I really hope that was sarcasm. I can only guess it is.
Anyone who is really a gamer should be willing (not necessarily able to) to pay $30 per month for their dream game. If a gamer ONLY played it two hours per day that would be 50 cents per hour for entertainment. Their dream entertainment. How could you not be willing to pay that? Four hours per day means only 25 cents per hour.
Of course everyone's dream game would be different but the author asked if it were YOUR dream game. If it was my dream game then YES I would. I would drop $60. Hell even a $100.
If you use "plz" because it is shorter than "please" I will use "no" because it is shorter than "yes."
Im on the fence here..my perfect MMO would be perfect and not cost me 30/month
*edit* But I guess I can swing 1/day for somethign that was truely amazing, though not perfect
No matter how cynical you become, its never enough to keep up - Lily Tomlin
So, if you loved the combat, loved the everything, had daily small updates, weekly free adventure packs, monthly zone additions, a new free expansion pack every six months, no microtransactions etc etc you would not pay that? roflcakes.
If you use "plz" because it is shorter than "please" I will use "no" because it is shorter than "yes."
Sorry but no. I budget X number of dollars to entertainment per month and I won't take money away from what I currently am doing nor just put more money into that budget. If any MMO wants to try such a thing, they are welcome to try. However, I seriously doubt they would get enough subsribers to make a go at it.
Someone above made the comment that "f2p was the bane of western MMOs". I agree but not because they are supposed "free". The reason they are so BAD is because people expect EVERYTHING in a so-called MMO to be free. That is partially the fault of the "whinie freeloaders" but it is also the fault of the game companies for suggesting that a game is free by saying their particular MMO is "free to play". Companies WANT people to assume it is free and then play. They then are banking on the idea that if they play they will pay. Yes, free to play is a BAD thing not only for MMOs and gaming in general but for the gamer themselves.
Let's party like it is 1863!
I can see it now, an EA executive is reading a link to this thread thinking, "Yes, we'll make the perfect MMO and charge $30 a month - it'll be awesome."
Sorry Mr. EA, no you won't. And neither will anyone else, MMO's are barely worth their $15 sub fee these days (many aren't). Unless you find the Quality Improvement Fairy, I don't see any MMO being worth $30.
Vault-Tec analysts have concluded that the odds of worldwide nuclear armaggeddon this decade are 17,143,762... to 1.
As to the OP title, you must be joking...not even WoW dared to increase it's monthly fee even when it was at it's peak.
Subscriptions to be competitive should lower to $4,99 instead, even for anyone's incredible MMO. Unless you think gamers are sheeple for example, theoretically speaking, you could call them a lot of things, like immature kids, arrogant teeenagers, unsatisfied older gamers...but sheeple nope!
Today's gamer , regardless of age, financial strength, has a gaming rig, not many can function, in order to play themselves without help. So by definition, it's rather too damn hard to trick this community into paying for crap MMOs, for long, if they don't even deserve it.
On the opposite side, the industry , has produced mediocrities that asked for 12-14,99 a month, and have flopped between 1-6 months.
The gamer community, with all it's weaknesses, has not yet lost it's good taste. Whenever the good, incredible MMO comes, it won't need to grab money way up high to 29,99 to make the difference, and pay the suit money grabbers.
Instead it's not what the community would pay, it's what the industry fails to give, and that is a triple AAA MMO, that is really a triple AAA MMO, and even that, ain't worth more than 9 bucks tops a month, with some older terms, not a penny more from a ticket to the movies, as was the talk, when WoW was launched...and it did work fine!
The only MMO that could dream of asking such a price, in it's prime was WoW, and they didn't...that should tell you something...not to be asking way more value than the one you sell:)
Fully supporting STAR CITIZEN by the Legendary Grandmaster of the Space Game Genre, Chris Roberts.For Captain Eisen's memory.....For Squadron 42...For the Space Genre....For the PC....I pledge!
Star Citizen
TOG Star Citizen-Join Us
$4.99? It costs probably 89 cents just to process the order.
Another 25 cents to print out the required IRS paperwork, we've yet to even introduce infrastructure fee's, office space, server costs, bandwidth costs, customer service, employees, taxes, and the fact people do it for a profit...
Regards,
Mike Cackle
My YouTube Channel
US15 a month is already too much. I would never poay a cent more than 15 a month even if it goes to bed with me every night after a gaming season.
OP stop this nonsense threads, you know there are companies like EA out there that will take this topic personal and will assume everyone else will be willing to bend over to them just because you want to do it
THank you but no!!!!!!!!!
Most likely, no.
Devs would have serious issues trying to create a game worthy of a $30 price tag at launch. Just not gonna happen.
I'll pay $15 for an incredible game, just show me that game.
I'll just sit here twiddling my thumbs, waiting patiently.
"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky
no question. hell I would pay that price even for the weak games we have now, just to see what changes it made in the playerbase.
I'd pay even more for just 1 high quality MMO experience were the developers could afford to focus on their customers instead of wasting time trying to find ways to get anything they can from people who can't or won't pay to play their games.
If by "just that incredible" you mean Ultima Online 2 ( A real sequel, with all of the goodness still found in the original, with housing, guilds, skils, itemization, customization, only expanded and enhanced, with a modern graphics engine)?
Yes... Yes I would.
But since it's pretty obvious it will never happen, the answer is no.
It has nothing to do with FFA PvP and full looting. That can stay in the past. But the housing system, fully customizable EVERYTHING in your house, furniture and all, non-instanced in a world with limited space for everyone to see.. The Skill system, with better thought to consequences of skill selection. The crafting and itemization, with better balance and a larger variety in appearance with the same ability to do small things, like dye everything a different color. The faction system, with territorial control, politics, capturable POI's and keeps (Think DAoC). A better more flexible UI.. The methods by which people can make their own activities, and RP can take route in lasting ways.
THIS I would pay for.. but THIS will never happen.
so.. a price increase would mean less kids in my game ? bonus.
Oh, now I remember why I stayed away from this site for so long. Idiots that cannot read. Idiots with no imagination. /strolls away
If you use "plz" because it is shorter than "please" I will use "no" because it is shorter than "yes."
I would pay 50E/month if needed for my dream mmo
Open World - Daoc, Darkfall, other
Free for All PvP - Daoc, Darkfall, other
Full loot pvp - Darkfall, other
Very small cities - safe zones. - Darkfall, other
20-30 classes to choose from. - Daoc
Clan owned keeps - Daoc, Darkfall, others
Dungeons owned by realm (specific pvp quests - conquer the Main Keep, open portal of the dungeon for your realm, zone in, when u lose keep, another realm can enter the dungeon and you meet there for more fascinating pvp) - Daoc
Housing area - Daoc, FF11
Good crafting - Daoc, other
Specific class armor - quests that are impossible to solo, full party minimum. Chain quest that will take you few months to do it. - FF11
PvP Ranks/Levels - Daoc, Rift, other
Player designed world - Buy land, build a small area with NPCS, buildings, npcs with quests: craft questios, gathering quests, grind quests, pvp quests, cash only reward, 24h timer for each account to repeat one quest. Not ez to exploit, player will search for more habitats to gain rep. Each habitat gives Prestige xp, each owner of habi receives Awesomeness xp. There are zillions of ideas how you can create a world of your own. I cant imagine some guy NOT spending all of his resources by creating the best habitat around that is. Its like you build your own fantasy in a game. Then again,since its a sensitivive subject pvping is not allowed inside this. After you build a small habitat, you can upgrade your habitat to even bigger one. Maybe let players buy houses inside your city ?
Naval system - Trading routes, fishing routes, warfare routes, clans can handle The Harbour very good.
As you can see its all about Open World, Player Created World, Free For All and SOCIALISING!!!
ALL WE NEED IS A FREAKIN HUGE BIG WORLD!
easy answer, 100% yes.
Half the people on these boards pay $100+ a month for their cell service/data plan. I spend far more hours playing a good MMO then I do putzing around my phone, so 30 bucks is a no brainer.
as idiot as you, i doubt it.