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I remember back in the day when SWTOR launched, with early access etc.
Played nonstop 14 days and had a good time. Then went super bored due to the pvp rules back then (dunno if its the same). But we had to buy some random bags, which may - or may not contain anything at all.
The dungeons wasnt all that impressive, and it felt more like a single player questing game than a MMORPG.
Have things changed in the game?
Is it still populated or ?
Comments
two server merges from ~250 servers world wide to 24, so population.. yes
some new stuff, but rather more of the same (one or two FP and OPs and a warzone).
One new companion with 1.5
Some nightmare modes for raiders...
Still no Minigames, no Space Sim, planets are still static, Ilum is dead
Secrets of Dragon?s Spine Trailer.. !
http://www.youtube.com/watch?v=fwT9cFVQCMw
Best MMOs ever played: Ultima, EvE, SW Galaxies, Age of Conan, The Secret World
http://www.youtube.com/watch?v=T2X_SbZCHpc&t=21s
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The Return of ELITE !
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Off the top of my head Since Launch, SWTOR has added the following:
Patch 1.1:
Kaon Under Siege : Flashpoint added.
Patch 1.2:
Lost Island : Flashpoint added
Explosive Content: Operation added (Nightmare Mode added 1.5)
Novare Coast: Warzone added
Patch 1.4:
Terror From Beyond: Operation added
Patch 1.5:
Section X Daily added: New Companion HK-51 added.
Cartel Market added: Cash shop added.
So in total since December theyve basically added, 2 Flashpoints, 2 Operations, 1 Warzone, 1 companion, 1 cash shop.
Also of note, they removed the Open PVP Warzone: Ilum.
They also added the ability to adjust the UI, Groupfinder, did 1 major class rebalance, and tweaked the graphics a bit.
That pretty much sums up a year of SWTOR's development releases as per my recollection.
*Edit-Forgot to mention they removed Ilum. Kind of a big deal.
Only if you want to be milked for as much money as possible over 15$ sub.
There have been big changes my friend the bags are gone. Your earn tokens it took me about 5 days at lvl 50 to get full battle master gear after that iti is champion gear .
Come back and check it out.
Ajax
You forgot Black Hole on Corellia aswell but yeah, thats pretty much it with actual content.
So far no one in my guild is the least bit interested in going back to SWTOR, the F2P stuff has put off many people. We got a full guild bank (3-4 tabs?) and you either have to pay 600 CC or sub to access it, not very helpful for our guild. Our guild leader for SWTOR is the biggest Star Wars fan I know and he is so put off by SWTOR now, he cancelled his sub over a month ago because no one in the guild was on anymore, so he has 3K+ CC waiting for him and he can't even access our guild bank nor do anything useful in the game unless he resubs again to get the 3K+ CC.
Guess this game is done for then.
Lasted 1 year...... just LOL!
I just logged back on and honestly, the game is still bad. Server mergers, great....f2p...i guess needed to keep game alive. But what this game needs is core issues fixed/changed/modified. I mean, ill speak for all my real life buddies who quit. NONE of us quit because it was a sub game, or that there were ton of servers. WE quit because the actual game just was not good enough....its that simple.
The stuff they have added are not what will bring people back. Its the same ole, same ole. More flashpoints, more operations....who cares.....the actual game still suffers. You want this game to bring back tons of people, and keep them playing? Heres what the game needs:
Ok getting tired...yeah it needs alot of stuff
Meh, it is still a lot of wasted development cost and lame flash with no real bang. I really wanted to LOVE this game, left, cameback, left, cameback, ooohhhh look FTP option.....pathetic excuse of FTP option.
TL;DR: Dont comeback! It's a TRAP!
Sorry for party rockin.....