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Emphasis on *for me*. I have no clue how active people are in general. Tho I'd like to know.
Really, it was just a short lived experienced, strangely even MUCH shorter than ANY other big MMO of the last years. Heck, I played SWTOR 4-5 months before I really had enough. Here, after 6 weeks I really began to feel tired and bored. I mean, don't get me wrong, visually and by design this is probably THE most beautiful game world, at least in fantasy. But so much other stuff just didn't work for me. I can just sum up some impressions.
- COMBAT SYSTEM: While I enjoyed the fresh and different feeling at first a lot, the longer I played the more bored I felt. In some way, most classes played way too similar. For instance, a WOW Druid or Mage REALLY play different. Not to speak of their various specializations. In GW2 a Warrior and Vanguard doesn't feel different, and even a Thief and a Ranger feel just a bit different. Not really overmuch. The few skills you have really limit the variaty, and I miss my 3-4 full skillbars and the many options how to fight. Any char loses health WAAAY too fast, so it forces you to lolcopter and evade, which over time just began to get on my nerves and making me feel weak.
- LACK OF TRINITY: Yeah I am an outspoken fan of the Trinity, because I love the REAL cooperation of teams it allows. Any other jack-of-all-trade system like GW2 never ever worked creating good teamplay. There isn't much in terms of social gameplay experience either. *shrug*
- EVENTS: At first this event system really looked pleasing and fun. But again, over time I began to feel dull and nauseated. I really stopped caring for the story, and just realized I was simply grinding that damn bar that filled as I did whatever the "event" told me to. I never thought I say that, but I actually miss real quests. Somehow I can't help but think a real quest can bring more diversity that these "fill bar X while doing Y" event stuff. Events would have been good additionally, like the Rifts. But as the sole system I found them too weak. And the events don't create any social experience either. Unlike in Rift people are not grouped and thus not inclined to do stuff together still. Everyone just silently works "together" a while and then runs off.
- BORING ENDGAME: As ever so often, GW2 didn't make much better endgame. I like the open world WvW a lot, but how long can you conquer the same castle over and over until it gets old? The last 20 level zones are tough, some impossible to solo, and I felt like I was way too easy overpowered by mobs. So endgame felt more like a chore to me. I wasn't even able to finish my stories, because in the last level the story instances are too tough for me, and nobody ever joined me to help.
*shrug* If you enjoy the game, thats really fine. But I am really let down. MORE than by SWTOR to be honest. I am not that angry because I was a huge Star Wars fan, and I never cared that much about GW2. I really wanted to like it, and at first I was totally thriled. But the longer I played the more I got bored, and I really never got bored THAT fast than with GW2. Just my two cents.
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
Comments
Same here.
Bored and couldn't log in anymore after couple of weeks.
I agree with pretty much everything OP mentioned, except maybe trinity. I don't miss it, however lack of it takes away from grouping and communication, which is bad for any MMO.
To me, major letdowns are no resource cooldown combat and repetitive SPVP.
That is my summary. A lot of weakness and inability to bo social - sound right? Heard several game is too hard complaints a while back..
As much as I hate to admit it, I pretty much feel the same way. A lot of the systems in this game seemed a lot better on paper than they turned out to be in reality.
I still tinker with it some since there is no sub fee, but it is really hard to motivate myself to log in most days.
Well, I love gw2, but I can understand you very well I got exactly the same feeling while playing some of sandbox games (wurm comes to mind).
I'd like to address combat though. I play 5 classes simultaneously. To be honest, fight feels very different for all of them. Maybe I'm just lucky to use specific combination of weapons that doesn't share similar mechanics, but everytime I switch character, I have problem of adjusting to new playstyle for a while. Also sorry, but comparing druid and mage and than warrior and guardian... that's pretty one sided isn't it? Go to wow and compare mage and oomkin druid - very different playstyle, isn't it?
Just for the sake of completeness, these are main weapons my characters use: war - greatsword, ranger - longbow, thief - dagger+pistol, mesmer - staff, elementalist - staff. I also tried hammer guardian and staff necro, but for some reason it wasn't so fun for me.
If everyone loved GW2 then there is no point in making any new MMOs.
It's all about what you are looking for in a game, you miss the old system with trinity, raid,quest hubs ect I for one don't, so GW2 for me is a breeze of fresh air in the stinky swamp of WoW clones.
Hope you find what you are looking for in the future.
If it's not broken, you are not innovating.
[mod edit]
Normally I wouldn't care since you state it is subjective and it is a short lived experience.
But apparently it was so short lived that you didn't know the class names. Assuming you actually played Guardian, thus coming up with the conclusion that Warrior and Guardian are similar. But then how can you play for 6 months and not know the names?
Combat system:
Thief and Ranger plays "a bit different"? Did you pick up a bow and (shortbow for thief) and decided it was similar?
Warrior and Guardian (assuming thats what you meant) doesn't feel different? Is it because they both had a spinning attack animation with Greatsword?
Trinity: no comment, that is strictly subjective. Personally I am very glad that I don't have to rely on one guy to keep me alive in a group.
Events: The events you are taking about are Heart quest, not dynamic events, the ones where you protect caravans and fight an entire camp of centaurs.
Endgame: Because you can't finish the story, that makes it boring? In a game called Guild Wars, you decided to not join a guild?
How much WoW could a WoWhater hate, if a WoWhater could hate WoW?
As much WoW as a WoWhater would, if a WoWhater could hate WoW.
You don't think the Warrior and the VANGUARD are very different?
They aren't even in the same game!
And lol at having problems with the story with Warrior or VANGUARD. Please don't touch a squishy class.
Or what about the difference between an Elementalist with crazy high damage and can be killed by a sneeze or the Necromancer which take its time to kill stuff but you need to fall asleep to be killed?
Anyway, this is like what the third thread of the OP saying he left the game?
One every month or so?
Currently playing: GW2
Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders
I feel this is a pertinent point and I get from Elikal's post there's is an angst to "why" he doesn't like the game rather than its just not for him and thats OK. Though the angst probably runs more to the overall state of MMO's for him, I would suggest just trying to go with the flow with MMO's and maybe something will click you never know, that's what's great about life isn't it?
As to the review I've finally grabbed a copy after getting into the 4 day trial a few weeks back and I've been really quite inpressed. The World as Elikal mentioned is beautiful and the fact of having massive race cities was a big selling point for me, but I think the biggest selling point and what made me buy the game was the felling that it was different even though you do the same as in other "themepark" MMO's you approach it completely differently and the final icing was the combat system and something that was a major disappointment in SW:TOR as that was just a carbon copy WoW system. The combat system in GW2 has a lot of depth for me I see many builds on my Warroir already and I've only unlocked a few utilities and trait points and the fact that I die alot is telling me I need to l2p my toon better, that inturn forces me to think about my weapon, attributes and skill setup and that's a real Boon over other MMO's where its just pick a tree and fill it up.
I'm glad I never went into GW2 at release as it seems playing the DE's with fewer players helps to make them more involved and difficult with the possibility of failure, yes failure in a modern MMO, are you kidding me? . I cannot though say this will hold my attention for years and years but the promise is there and thats at least reassuring for me. There are many other things I like as well but I'll leave it there, rather than highjack the thread.
This doom and gloom thread was brought to you by Chin Up the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.
i played gw2 till around level 30.. i sometimes play it for bg''s that''s all..
Kinda waiting till they add some more elements in the bg''s like guildfights and so on they had in gw1
Agree with OP.
I miss the trinity. And since there is no PVE content for guilds I have haven't been sociable, despite being a member of three. They just feel like private chat channels.
Roll on TESO.
Played - WoW, LotRO, AoC, WAR, Aion, Rift, SWtOR.
Playing - GW2
Want - TESO, Neverwinter, Titan
Actually; yes, yes it is. The two classes are very unrelated in terms of playstyle, especially in PVP and of course given that the players are skilled.
Watching 2 noobs duel mage vs. oomkin isn't very representative.
http://lyrics.iztok.org/verse/Lynyrd_Skynyrd/Simple_Man/80615
I thought you left a long time ago because the game was too hard, and you wanted the trinity back. So you needed to post about it again? How many more threads are you planning on putting out on the same exact topic?
All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.
I get banned in the forums for games I love, so lets see if I do better in the forums for games I hate.
I enjoy the serenity of not caring what your opinion is.
I don't hate much, but I hate Apple© with a passion. If Steve Jobs was alive, I would punch him in the face.
So, did you even get to "endgame"? If lvl 60-80 zones are too difficult for you, dungeons are probably too difficult, too, so did you just play 1-60 zones and WvW?
If the zones seemed that difficult (they really aren't, I soloed through them just fine on both my Warrior and my Mesmer), it's likely you simply don't know how to play your class well, which is why Ranger and Thief could seem very similar, even though they aren't.
More drama...
One thing GW2 did was bring back the drama threads, I havent seen this many since DAOC. That was another game people loved to hate.
Seriously, nobody cares and people will still buy the game if it has the features they want, nothing you say will change that.
Everyone is entitled to thier own opinion. I am completely opposite of you when it comes to combat. I could never go back to a 6 hotbar, unlimited use of skills/actions/spell like WoW, Rift or SWTOR. I tried going back to WoW with a 10 day referal and it felt like I was playing some ancient system. Seriously for me it was as bad as trying to go back to 2D or side scroll viewpoint, that is how archaic and old a tab target, stand there and trade blows, non-action game like WoW or Swtor feels compared to the action sequence of a GW2.
I normally appreciate all your postitives you dofor these forums Elikal but I cant help but feel this post deserves some severe criticisms for all the points already mentioned. You're better then this sir!
Sandbox means open world, non-linear gaming PERIOD!
Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!
Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!
Well obviously a game that never catered to your tastes in the first place is not gonna satisfy you...
If I don't like cars, whywould I go to a car show and then complain that I didnt like it?
Playing: FFXIV, DnL, and World of Warships
Waiting on: Ashes of Creation
It doesn't make a difference what a game was described as, sold as or who it was created for. If it isn't explicitly created specifically for them, the posters here will call it "fail" and then dedicate inordinate amounts of time and effort to making sure others are staved away so as to protect them from these horrid abominations of nature.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
REALITY CHECK