There havent been anything big for 9 years or so ago.....
I doubt the quality will return in my lifetime since too many devs and companies are so stubborn or lack imagination and creativity and greedy which blinds them from meeting expectations.
True, but either you blind yourself or try new things with the hope that something good will actually come. i really think this game is different.
Its a gamble, luckly I only gambled on SWTOR and not TSW, and D3 like everyone else. Thank god I didn't buy the CE and just DE but I did 6 month sub.....that gamble got me no where but disappointment. I wouldn't preorder random games, I'd wait till after launch because I don't trust companies anymore.
Looking at: The Repopulation Preordering: None Playing: Random Games
Stop thinking WoW is the hardcore gamers holy grail. It isn't. It is the MMO equivalent of Angry Birds and the developers know this.
We aren't discussing how sexy and good WoW is. In fact, I think its terrible, played for a month, threw it out because I thought it was crap. I was just using an example of companies being so idiotic and blind.
Looking at: The Repopulation Preordering: None Playing: Random Games
There havent been anything big for 9 years or so ago.....
I doubt the quality will return in my lifetime since too many devs and companies are so stubborn or lack imagination and creativity and greedy which blinds them from meeting expectations.
True, but either you blind yourself or try new things with the hope that something good will actually come. i really think this game is different.
Its a gamble, luckly I only gambled on SWTOR and not TSW, and D3 like everyone else. Thank god I didn't buy the CE and just DE but I did 6 month sub.....that gamble got me no where but disappointment. I wouldn't preorder random games, I'd wait till after launch because I don't trust companies anymore.
uh... with those gambles you should really stay as far as you can from any casinos.
Being cinic is ok, you dont have to trust them companies (maybe obsidian and valve), but you shouldnt give up on them either.
There havent been anything big for 9 years or so ago.....
I doubt the quality will return in my lifetime since too many devs and companies are so stubborn or lack imagination and creativity and greedy which blinds them from meeting expectations.
True, but either you blind yourself or try new things with the hope that something good will actually come. i really think this game is different.
Its a gamble, luckly I only gambled on SWTOR and not TSW, and D3 like everyone else. Thank god I didn't buy the CE and just DE but I did 6 month sub.....that gamble got me no where but disappointment. I wouldn't preorder random games, I'd wait till after launch because I don't trust companies anymore.
uh... with those gambles you should really stay as far as you can from any casinos.
Being cinic is ok, you dont have to trust them companies (maybe obsidian and valve), but you shouldnt give up on them either.
I'm not sure if you took it literally or what, but I didn't mean literally, go to the casino and gamble money. Just a metaphor or whatever you call it.
Looking at: The Repopulation Preordering: None Playing: Random Games
There havent been anything big for 9 years or so ago.....
I doubt the quality will return in my lifetime since too many devs and companies are so stubborn or lack imagination and creativity and greedy which blinds them from meeting expectations.
True, but either you blind yourself or try new things with the hope that something good will actually come. i really think this game is different.
Its a gamble, luckly I only gambled on SWTOR and not TSW, and D3 like everyone else. Thank god I didn't buy the CE and just DE but I did 6 month sub.....that gamble got me no where but disappointment. I wouldn't preorder random games, I'd wait till after launch because I don't trust companies anymore.
uh... with those gambles you should really stay as far as you can from any casinos.
Being cinic is ok, you dont have to trust them companies (maybe obsidian and valve), but you shouldnt give up on them either.
I'm not sure if you took it literally or what, but I didn't mean literally, go to the casino and gamble money. Just a metaphor or whatever you call it.
I know what you meant, just saying, you really know how to pick your numbers =P
Stop thinking WoW is the hardcore gamers holy grail. It isn't. It is the MMO equivalent of Angry Birds and the developers know this.
We aren't discussing how sexy and good WoW is. In fact, I think its terrible, played for a month, threw it out because I thought it was crap. I was just using an example of companies being so idiotic and blind.
I was explaining why Wow is so successful. I was not commenting as all on whether it was good or not. I suggest you stop miss-quoting me.
I'll direct you to this as well to more fully understand my point:
I wanted to say I loved the game. It is the mmo I have been waiting for, for a long time.
My taste to see where I am coming from:
I love open world pvp ( I am not a griefer, I usually RP it as though I have an agro range hehe) , I love the danger, and spontaneity open world pvp brings. I think phasing is terrible, creating a single player feel to what should be a massive world.
When I first started the beta I quit within 30min, just felt like it was just too much. I gave it another shot the next morning and then weekend disappeared. It is extremely different in the way one goes about leveling skills ( cultivating, I loved team practice ). My life tab and complex crafting system is something I really hope TESO implements. The combat is different, I was terrible in PvP but towards the end actually started holding my own ( managed to stop a kidnapper as well as capture a bounty ). The game seemed fairly balanced with schools /skills. The cash shop did not seem to offer anything that gives paying players the advantage, basically it was all vanity stuff also it was BoE ( you can gift or sell to another player).
The game is not for everyone but from what seems it is what a few have been asking for on the forums lately as far as persistent huge world, crafting, world PvP ( bounties, good/evil , jail / beheadings helps against griefers )
All games decline in usage after release. People play it, don't like it or consume the content they wanted to consume, and move on. Enough people still play D3, although given how under fire Blizzard is in S. Korea I'm not sure how all that is gonna work out over there for them.
Who cares if a games population declines? If it has enough of a population for the people who play it to enjoy it and enough profitability for the company to keep it open, who cares? You're an overly pessimistic nay sayer in every post I have seen you make. Hell even your precious SWG had a decline, and a steep one. Why do you think they pushed out those revamps that the remaining player base hated? Because they were losing people, and in my opinion rightly so. Pre-CU was horrible and the updates didn't help either. Oh hey look at that I didn't like something you did, probably blinded by the themepark hype or something huh?
Originally posted by Jonoku Who said I speaked based on population? an arrogant one you are.
Then what do you mean hm? What else would you logically mean? You're talking about a game in reference to the phrase "next big thing" and an MMO is always judged by the size of its population thus directly tying into their revenue stream. So really, explain to me how that was presumptious if there is no other way to properly interpret it?
I don't think it's the next big thing. It does have some interesting systems, but a few things that I wasn't crazy about that I think will deter a lot of players:
-Combat - the kungfu style combat is not my thing really. I prefer more traditional class types. I did get a beta key and tried it out, but just couldn't get into it much.
-Graphics Style - the far eastern look again is not something I could get into. I've played various games from traditional fantasy, to SciFi, to modern day. But the ancient Chinese setting is too foreign for me to feel like I can connect with it, and of course the character customization is naturally more limited than I'd prefer. I want to be able to make a character that looks somewhat like me, or at the very least a character that is noticeably different than other peoples - I wanna be unique and connect with my character as well.
Areas I think others will find off-putting:
-Complicated systems - there are a lot of interesting ideas and systems in this game but the tutorial is very limited. Some hardcore sandbox fans will have no problems with it, but many MMORPG fans will need more direction.
-Open world PvP/no safe zones - this again I think can be interesting, especially if it's balanced and truly based on skill. The kidnapping sounds interesting as does the school rivalries, book stealing, logging out as NPC, etc. Only time will tell if it's a ganker's heaven or turns out to be more fun and some gamers are willing to stick around to see what happens. However the current systems will turn off many players from even trying the game out.
Let's get one thing straight here. Wow's success is largely due to the fact it appealed to previous non-pc gamers and can still be run by "sit-at-home-out-of-work-lower-class" on their 7 year old pc. Wow did many things better than most and some things right but for the most part it failed most hardcore gamers. The entire point is that there isn't enough hardcore PC gamers with $1500+ pcs in the entire world interested in one genre to fill a game with 12 million players.
The majority of WoW players have a pc they couldn't sell in Kijiji for more than $150 and the only other games on their pc is what came with Windows or able to run on a smartphone.
Stop thinking WoW is the hardcore gamers holy grail. It isn't. It is the MMO equivalent of Angry Birds and the developers know this.
How do you figure this? Everquest, DAOC, UO all ran on whatever computer I was able to afford in college that had whatever cheapass onboard grafix card they had at the time, so why didn't they have 12 million subs? They ran better on my college affordable computer at the time than WoW did at launch.
Originally posted by Jonoku Who said I speaked based on population? an arrogant one you are.
Then what do you mean hm? What else would you logically mean? You're talking about a game in reference to the phrase "next big thing" and an MMO is always judged by the size of its population thus directly tying into their revenue stream. So really, explain to me how that was presumptious if there is no other way to properly interpret it?
As a person part of a company of course you would judge the population of the game but as a player you judge it by your preference and your opinion. I'm not part of blizzard for example, do you think I care it has 12 mil players? half of them could be chinese farmers for all I know.
Looking at: The Repopulation Preordering: None Playing: Random Games
Originally posted by Jonoku Who said I speaked based on population? an arrogant one you are.
Then what do you mean hm? What else would you logically mean? You're talking about a game in reference to the phrase "next big thing" and an MMO is always judged by the size of its population thus directly tying into their revenue stream. So really, explain to me how that was presumptious if there is no other way to properly interpret it?
As a person part of a company of course you would judge the population of the game but as a player you judge it by your preference and your opinion. I'm not part of blizzard for example, do you think I care it has 12 mil players? half of them could be chinese farmers for all I know.
You aren't answering my question. Then what did you mean? You straight up say you didn't buy D3 because you had no interest in it. So your preference for it can't decline, nor can your enjoyment of it, so what did you mean? Thats my point. Did you not mean by population, and even if you did, how was it relevant that a different game experienced a decline in a different kind of genre at that?
everyone should try this out, the beta blew me away
In what way?
Every way, the game is fresh and full of new and interesting ideas, even if its not your thing you should try it to see other ways to do it. it is really unique, you really can make a difference, have an impact in the world around you, be it big or small.
Originally posted by Jonoku Who said I speaked based on population? an arrogant one you are.
Then what do you mean hm? What else would you logically mean? You're talking about a game in reference to the phrase "next big thing" and an MMO is always judged by the size of its population thus directly tying into their revenue stream. So really, explain to me how that was presumptious if there is no other way to properly interpret it?
As a person part of a company of course you would judge the population of the game but as a player you judge it by your preference and your opinion. I'm not part of blizzard for example, do you think I care it has 12 mil players? half of them could be chinese farmers for all I know.
You aren't answering my question. Then what did you mean? You straight up say you didn't buy D3 because you had no interest in it. So your preference for it can't decline, nor can your enjoyment of it, so what did you mean?
I already answered your question, I didn't buy D3, didn't mean I didn't play it for at least 10 min or so, even if I didn't play it, just watching the streams of the game is enough to jump to a conclusion for that game IMO.. I don't get your point.....your not making sense.
Looking at: The Repopulation Preordering: None Playing: Random Games
I wasnt going to play this game. I have been playing games since Ultima Online. I think I have gamed for more years than some people have lived. Its true.
I have played through many of the failures of games and I have had fun in quite a few games. Others have just been silly and disappointing... But in all honesty, they were disappointing for me, not everyone. I wanted a World to be a part of like UO. I havent found it in awhile.
UO was my baby. Gathering rares, crafting junk from taking wool from the farms, to spindle it to thread and cloth, to making my own bandaids to heal myself. I was a part of every aspect in UO. It was a blast like no other because there was so much to do.
SWG captured that for me and I love SW. The whole secret Jedi thing was awesome and it had me getting badges all over the place trying to earn each one in case that was the unlock. Then I heard a rumor it was Mastering Skills, so I left BH and did Commando, then Doctor, and then Holocrons were introduced. They started "easy" mode and I was pissed so I left.
After SWG, WoW was probably my next favorite. It was different too at the time. It was fun to have things placed at your feet and easy mode. I had a blast all the way up to the point where they made HKs. Once they made HKs people left the World and started to do BGs for quick reward. Made me mad that my Crossroads were over and I left.
Stargate Worlds was great to me too, but you had to be in friends and family to see it It was fun though.
After that I have played tons and tons of games and tested even more. None have captured me to the point where I wanted to leave work early to go play until the other day.
Im a fan of Martial Arts though. I have a 2nd degree black belt in Jujitsu and ever since I was a kid I watched fight flicks. I own a ton of the Saturday Night Theatre movies. I love Jet Lis movies and I have a collection of his work too. Ip Man was awesome and Quentin Tarrantino's Iron Monkey had me hooked on his films too for a bit.
Anyways, playing as Fei-Hung in Wudan school was fun. I know its not the right era, but it was a blast playing as my favorite character roaming the lands as a pre-hero in my own mind.
I love the crafting and life skills. You have to be a part of it to survive. No easy mode. I wanted to be a smith, but I know that I would have to rely on others too much. Miner for ore, chef for food, ughhh... Too much for me. So I gave up my smithing to become a chef to be more self reliant. I had to choose this because Im stubborn and dont want to search for food like a beggar.
hehehe
Anyways, it's an interesting game because of my love for arts and love for gaming all in one. Its amazing.
Yes, I Alpha tested 9Dragons and this is not 9Dragons. I didnt even play 9Dragons after testing was over. It wasnt for me.
This is a mini UO in the Martial theme. Its not UO and never will be, but its the closest thing I have seen since SWG
All you people saying you dont want to pay another company yadda yadda. I said the same. It was $10. Im good. $10 was worth the test easily. I gave up a couple expensive lunches to get to try this game. Well worth it
Originally posted by Jonoku Who said I speaked based on population? an arrogant one you are.
Then what do you mean hm? What else would you logically mean? You're talking about a game in reference to the phrase "next big thing" and an MMO is always judged by the size of its population thus directly tying into their revenue stream. So really, explain to me how that was presumptious if there is no other way to properly interpret it?
As a person part of a company of course you would judge the population of the game but as a player you judge it by your preference and your opinion. I'm not part of blizzard for example, do you think I care it has 12 mil players? half of them could be chinese farmers for all I know.
You aren't answering my question. Then what did you mean? You straight up say you didn't buy D3 because you had no interest in it. So your preference for it can't decline, nor can your enjoyment of it, so what did you mean?
I already answered your question, I didn't buy D3, didn't mean I didn't play it for at least 10 min or so, even if I didn't play it, just watching the streams of the game is enough to jump to a conclusion for that game IMO.. I don't get your point.....your not making sense.
My point is, you're calling me arrogant for making a perfectly logical inference from your statement and posting history and have yet to prove me wrong, but got all offended as if I was. You didn't defend your statement when I gave you a perfectly valid counterargument. All you did was talk about something else.
I wasnt going to play this game. I have been playing games since Ultima Online. I think I have gamed for more years than some people have lived. Its true.
I have played through many of the failures of games and I have had fun in quite a few games. Others have just been silly and disappointing... But in all honesty, they were disappointing for me, not everyone. I wanted a World to be a part of like UO. I havent found it in awhile.
UO was my baby. Gathering rares, crafting junk from taking wool from the farms, to spindle it to thread and cloth, to making my own bandaids to heal myself. I was a part of every aspect in UO. It was a blast like no other because there was so much to do.
SWG captured that for me and I love SW. The whole secret Jedi thing was awesome and it had me getting badges all over the place trying to earn each one in case that was the unlock. Then I heard a rumor it was Mastering Skills, so I left BH and did Commando, then Doctor, and then Holocrons were introduced. They started "easy" mode and I was pissed so I left.
After SWG, WoW was probably my next favorite. It was different too at the time. It was fun to have things placed at your feet and easy mode. I had a blast all the way up to the point where they made HKs. Once they made HKs people left the World and started to do BGs for quick reward. Made me mad that my Crossroads were over and I left.
Stargate Worlds was great to me too, but you had to be in friends and family to see it It was fun though.
After that I have played tons and tons of games and tested even more. None have captured me to the point where I wanted to leave work early to go play until the other day.
Im a fan of Martial Arts though. I have a 2nd degree black belt in Jujitsu and ever since I was a kid I watched fight flicks. I own a ton of the Saturday Night Theatre movies. I love Jet Lis movies and I have a collection of his work too. Ip Man was awesome and Quentin Tarrantino's Iron Monkey had me hooked on his films too for a bit.
Anyways, playing as Fei-Hung in Wudan school was fun. I know its not the right era, but it was a blast playing as my favorite character roaming the lands as a pre-hero in my own mind.
I love the crafting and life skills. You have to be a part of it to survive. No easy mode. I wanted to be a smith, but I know that I would have to rely on others too much. Miner for ore, chef for food, ughhh... Too much for me. So I gave up my smithing to become a chef to be more self reliant. I had to choose this because Im stubborn and dont want to search for food like a beggar.
hehehe
Anyways, it's an interesting game because of my love for arts and love for gaming all in one. Its amazing.
Yes, I Alpha tested 9Dragons and this is not 9Dragons. I didnt even play 9Dragons after testing was over. It wasnt for me.
This is a mini UO in the Martial theme. Its not UO and never will be, but its the closest thing I have seen since SWG
All you people saying you dont want to pay another company yadda yadda. I said the same. It was $10. Im good. $10 was worth the test easily. I gave up a couple expensive lunches to get to try this game. Well worth it
What is the crafting like exactly, as a system? Is it sort of just have the mats and hit a button or is there some other feature in it?
Edit: Wait, "a couple expensive lunches" O_o. Where do you live that food is so cheap D=
Stop thinking WoW is the hardcore gamers holy grail. It isn't. It is the MMO equivalent of Angry Birds and the developers know this.
We aren't discussing how sexy and good WoW is. In fact, I think its terrible, played for a month, threw it out because I thought it was crap. I was just using an example of companies being so idiotic and blind.
I was explaining why Wow is so successful. I was not commenting as all on whether it was good or not. I suggest you stop miss-quoting me.
I'll direct you to this as well to more fully understand my point:
I disagree. The reason why WoW and iOS games do well is because they are both casual and newbie friendly.
People who weren't previously into MMORPGs could play and understand WoW. It was an easy game to pick up and there were little risks involved during gameplay so you could just have fun without fear of losing anything substantial. It took the traditional package and made it more appealing to the masses.
Games built for the iOS are similar in that they are successful because people that previously didn't play games can get into them. They are accessible and simple to play and thus an obvious way to enjoy yourself. I don't think people play them because they don't have to devote a lot of time to it, either. Current games don't require a big time investment - the majority of MMO and console gamers are relativley casual. Many people who have games on their iPads and iPhones get addicted to them and play them for hours - my friend plays games on her iPad while she watches TV or anything else in her free time and will sit for hours doing it.
I agree with you on your point in that thread that iOS games, or similar platforms, will be one of the next big things. Computer and console games will still be big, but mobile platforms are definitely a growing market. But I don't think it has to do with the cost of anything. It's simply due to games being more accesible and mainstream forms of entertainment than they have been in the past.
Comments
Its a gamble, luckly I only gambled on SWTOR and not TSW, and D3 like everyone else. Thank god I didn't buy the CE and just DE but I did 6 month sub.....that gamble got me no where but disappointment. I wouldn't preorder random games, I'd wait till after launch because I don't trust companies anymore.
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We aren't discussing how sexy and good WoW is. In fact, I think its terrible, played for a month, threw it out because I thought it was crap. I was just using an example of companies being so idiotic and blind.
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uh... with those gambles you should really stay as far as you can from any casinos.
Being cinic is ok, you dont have to trust them companies (maybe obsidian and valve), but you shouldnt give up on them either.
everyone should try this out, the beta blew me away
I'm not sure if you took it literally or what, but I didn't mean literally, go to the casino and gamble money. Just a metaphor or whatever you call it.
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I know what you meant, just saying, you really know how to pick your numbers =P
I was explaining why Wow is so successful. I was not commenting as all on whether it was good or not. I suggest you stop miss-quoting me.
I'll direct you to this as well to more fully understand my point:
http://www.mmorpg.com/discussion2.cfm/post/5429096#5429096
You stay sassy!
I wanted to say I loved the game. It is the mmo I have been waiting for, for a long time.
My taste to see where I am coming from:
I love open world pvp ( I am not a griefer, I usually RP it as though I have an agro range hehe) , I love the danger, and spontaneity open world pvp brings. I think phasing is terrible, creating a single player feel to what should be a massive world.
When I first started the beta I quit within 30min, just felt like it was just too much. I gave it another shot the next morning and then weekend disappeared. It is extremely different in the way one goes about leveling skills ( cultivating, I loved team practice ). My life tab and complex crafting system is something I really hope TESO implements. The combat is different, I was terrible in PvP but towards the end actually started holding my own ( managed to stop a kidnapper as well as capture a bounty ). The game seemed fairly balanced with schools /skills. The cash shop did not seem to offer anything that gives paying players the advantage, basically it was all vanity stuff also it was BoE ( you can gift or sell to another player).
The game is not for everyone but from what seems it is what a few have been asking for on the forums lately as far as persistent huge world, crafting, world PvP ( bounties, good/evil , jail / beheadings helps against griefers )
I second that.
I wouldn't follow another hype train. I'd watch streams of AoW if NDA is lifted to see how it is.
GW2 isn't declining much, it isn't a big time game but it puts out alot of content for a B2P game.
D3-instant collapse
SWTOR-laughing collapse
TSW-Decline
what other new titles am I missing thats been out already? Decline, except PS2.
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All games decline in usage after release. People play it, don't like it or consume the content they wanted to consume, and move on. Enough people still play D3, although given how under fire Blizzard is in S. Korea I'm not sure how all that is gonna work out over there for them.
Who cares if a games population declines? If it has enough of a population for the people who play it to enjoy it and enough profitability for the company to keep it open, who cares? You're an overly pessimistic nay sayer in every post I have seen you make. Hell even your precious SWG had a decline, and a steep one. Why do you think they pushed out those revamps that the remaining player base hated? Because they were losing people, and in my opinion rightly so. Pre-CU was horrible and the updates didn't help either. Oh hey look at that I didn't like something you did, probably blinded by the themepark hype or something huh?
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AoW has beed lifted the NDA for betas
http://www.ageofwushu.com/forum/viewtopic.php?f=3&t=448
Then what do you mean hm? What else would you logically mean? You're talking about a game in reference to the phrase "next big thing" and an MMO is always judged by the size of its population thus directly tying into their revenue stream. So really, explain to me how that was presumptious if there is no other way to properly interpret it?
In what way?
I don't think it's the next big thing. It does have some interesting systems, but a few things that I wasn't crazy about that I think will deter a lot of players:
-Combat - the kungfu style combat is not my thing really. I prefer more traditional class types. I did get a beta key and tried it out, but just couldn't get into it much.
-Graphics Style - the far eastern look again is not something I could get into. I've played various games from traditional fantasy, to SciFi, to modern day. But the ancient Chinese setting is too foreign for me to feel like I can connect with it, and of course the character customization is naturally more limited than I'd prefer. I want to be able to make a character that looks somewhat like me, or at the very least a character that is noticeably different than other peoples - I wanna be unique and connect with my character as well.
Areas I think others will find off-putting:
-Complicated systems - there are a lot of interesting ideas and systems in this game but the tutorial is very limited. Some hardcore sandbox fans will have no problems with it, but many MMORPG fans will need more direction.
-Open world PvP/no safe zones - this again I think can be interesting, especially if it's balanced and truly based on skill. The kidnapping sounds interesting as does the school rivalries, book stealing, logging out as NPC, etc. Only time will tell if it's a ganker's heaven or turns out to be more fun and some gamers are willing to stick around to see what happens. However the current systems will turn off many players from even trying the game out.
How do you figure this? Everquest, DAOC, UO all ran on whatever computer I was able to afford in college that had whatever cheapass onboard grafix card they had at the time, so why didn't they have 12 million subs? They ran better on my college affordable computer at the time than WoW did at launch.
As a person part of a company of course you would judge the population of the game but as a player you judge it by your preference and your opinion. I'm not part of blizzard for example, do you think I care it has 12 mil players? half of them could be chinese farmers for all I know.
Looking at: The Repopulation
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You aren't answering my question. Then what did you mean? You straight up say you didn't buy D3 because you had no interest in it. So your preference for it can't decline, nor can your enjoyment of it, so what did you mean? Thats my point. Did you not mean by population, and even if you did, how was it relevant that a different game experienced a decline in a different kind of genre at that?
Every way, the game is fresh and full of new and interesting ideas, even if its not your thing you should try it to see other ways to do it. it is really unique, you really can make a difference, have an impact in the world around you, be it big or small.
I already answered your question, I didn't buy D3, didn't mean I didn't play it for at least 10 min or so, even if I didn't play it, just watching the streams of the game is enough to jump to a conclusion for that game IMO.. I don't get your point.....your not making sense.
Looking at: The Repopulation
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I wasnt going to play this game. I have been playing games since Ultima Online. I think I have gamed for more years than some people have lived. Its true.
I have played through many of the failures of games and I have had fun in quite a few games. Others have just been silly and disappointing... But in all honesty, they were disappointing for me, not everyone. I wanted a World to be a part of like UO. I havent found it in awhile.
UO was my baby. Gathering rares, crafting junk from taking wool from the farms, to spindle it to thread and cloth, to making my own bandaids to heal myself. I was a part of every aspect in UO. It was a blast like no other because there was so much to do.
SWG captured that for me and I love SW. The whole secret Jedi thing was awesome and it had me getting badges all over the place trying to earn each one in case that was the unlock. Then I heard a rumor it was Mastering Skills, so I left BH and did Commando, then Doctor, and then Holocrons were introduced. They started "easy" mode and I was pissed so I left.
After SWG, WoW was probably my next favorite. It was different too at the time. It was fun to have things placed at your feet and easy mode. I had a blast all the way up to the point where they made HKs. Once they made HKs people left the World and started to do BGs for quick reward. Made me mad that my Crossroads were over and I left.
Stargate Worlds was great to me too, but you had to be in friends and family to see it It was fun though.
After that I have played tons and tons of games and tested even more. None have captured me to the point where I wanted to leave work early to go play until the other day.
Im a fan of Martial Arts though. I have a 2nd degree black belt in Jujitsu and ever since I was a kid I watched fight flicks. I own a ton of the Saturday Night Theatre movies. I love Jet Lis movies and I have a collection of his work too. Ip Man was awesome and Quentin Tarrantino's Iron Monkey had me hooked on his films too for a bit.
Anyways, playing as Fei-Hung in Wudan school was fun. I know its not the right era, but it was a blast playing as my favorite character roaming the lands as a pre-hero in my own mind.
I love the crafting and life skills. You have to be a part of it to survive. No easy mode. I wanted to be a smith, but I know that I would have to rely on others too much. Miner for ore, chef for food, ughhh... Too much for me. So I gave up my smithing to become a chef to be more self reliant. I had to choose this because Im stubborn and dont want to search for food like a beggar.
hehehe
Anyways, it's an interesting game because of my love for arts and love for gaming all in one. Its amazing.
Yes, I Alpha tested 9Dragons and this is not 9Dragons. I didnt even play 9Dragons after testing was over. It wasnt for me.
This is a mini UO in the Martial theme. Its not UO and never will be, but its the closest thing I have seen since SWG
All you people saying you dont want to pay another company yadda yadda. I said the same. It was $10. Im good. $10 was worth the test easily. I gave up a couple expensive lunches to get to try this game. Well worth it
My point is, you're calling me arrogant for making a perfectly logical inference from your statement and posting history and have yet to prove me wrong, but got all offended as if I was. You didn't defend your statement when I gave you a perfectly valid counterargument. All you did was talk about something else.
What is the crafting like exactly, as a system? Is it sort of just have the mats and hit a button or is there some other feature in it?
Edit: Wait, "a couple expensive lunches" O_o. Where do you live that food is so cheap D=
I disagree. The reason why WoW and iOS games do well is because they are both casual and newbie friendly.
People who weren't previously into MMORPGs could play and understand WoW. It was an easy game to pick up and there were little risks involved during gameplay so you could just have fun without fear of losing anything substantial. It took the traditional package and made it more appealing to the masses.
Games built for the iOS are similar in that they are successful because people that previously didn't play games can get into them. They are accessible and simple to play and thus an obvious way to enjoy yourself. I don't think people play them because they don't have to devote a lot of time to it, either. Current games don't require a big time investment - the majority of MMO and console gamers are relativley casual. Many people who have games on their iPads and iPhones get addicted to them and play them for hours - my friend plays games on her iPad while she watches TV or anything else in her free time and will sit for hours doing it.
I agree with you on your point in that thread that iOS games, or similar platforms, will be one of the next big things. Computer and console games will still be big, but mobile platforms are definitely a growing market. But I don't think it has to do with the cost of anything. It's simply due to games being more accesible and mainstream forms of entertainment than they have been in the past.