- “It isn’t a game,” went the oft-heard tagline at a preview event on Wednesday. “It’s a world where the most important stories are told by the players, not written by the developers.”
- for PS3 and XBox 360
- shared-world shooter, both multiplayer and online but something less than massive
- and this one that the people here are going to have a lot of fun with... the design priciples are "Create a world players want to be in. Make it enjoyable by players of all skill levels. Make it enjoyable by people who are “tired, impatient and distracted.” "
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
Comments
Not about to click that link, but incase it isn't the WIRED.com article, here it is:
http://www.wired.com/gamelife/2013/02/bungie-destiny/
some highlights:
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
http://www.gamespot.com/forums/topic/29354379/bungies-next-game---destiny.-always-online-drm.-january-2014-release.?page=2
Well, so much for that game.... *dusts off hands*
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