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Anyone heard how many chars per account? and per server?
Does a player have a amount of skills that can be learned? Because right now it seems that you can learn everything?
"More people have been killed in the name of God, than any other name"
"More people have been killed in the name of God, than any other name"
Comments
There will definately be many many skills that you can have...I mean if you think about it...taking this from IGN dev Journals:
There are two categories of schools, Adventure and Trades. A character can belong to either or both of these categories simultaneously. A character can only belong to one school within a category at any one time. For example, you can be a Scout, a Weaponsmith/Scout, or a Weaponsmith. You cannot be a Scout/Wizard simultaneously, though you can spend time as a Scout and then switch to a Wizard which would provide you with more advanced skills in both.
The eight schools are Warrior, Healer, Scout, Wizard, Scholar, Outfitter, Gatherer and Blacksmith. These eight schools can be joined at the time a character is created or any time thereafter. There are teachers of all of these schools in every starting town.
In addition to these eight schools, there are other schools to which a character can belong. These other schools (known as prestige schools) teach different skills and some can provide a more challenging play experience. Some of the prestige schools require the completion of a quest for admission or sufficient knowledge of specific skills. Examples of prestige schools are Alchemist, Armorer, Artisan, Carpenter, Monk, Ranger and Paladin. This list is not complete and we will be adding more prestige schools both prior to release and after. Some prestige schools will not be announced since membership in them is a secret of the school.
So reading that I would think that there are many many skills that you can develop over the games course as you embark down different school paths..
"More people have been killed in the name of God, than any other name"
"More people have been killed in the name of God, than any other name"
[edited]
In Dev chats they said they would like to have 1 slot for each playable race in each sever (10 playable races == 10 char slots per server), but it's not known if this will cause problems with storage.
Skills will be influenced by being a member to a skill guild. If you leave the guild then you will only retain the inate powers learnt from the skill, not the godly given power that is the bonus of remaining in the skill guild. From dev chats they have said it's possible to play the game skills to death and become near perfect in all skills even if you have left the specific based guilds.
Heden
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***Just agree with me and we will get along fine***
Heden
__________________________________________
***Just agree with me and we will get along fine***