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I have a question about the Foundry.
Can you have a mob drop loot and XP?
If so, what will stop you from setting up a simple scenario and giving yourself eleventy-billion of them?
Or if not, what would be the point of doing Foundry missions?
The Ryzom Ring would not allow you to drop loot, or get XP. It is too easy to set up exploits. But you COULD give away your own loot, and also your own "cats", which are XP potions.
So the best hope is that you could populate your mobs with loot that you own, by putting them in escrow for the quest. Does the Foundry work like that?
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2024: 47 years on the Net.
Comments
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
EQ2 gave rewards via a token system, and also gave exp for completion. It reward tokens to both the particpant and the creator of the dungeon (new dungeon making tools were available via these tokens).
EQ2 actually has an awesome framework in place that could be great if further developed.
here's your answer right from the devs mouth
http://www.youtube.com/watch?v=EhpYM8GDMIE&t=15m45s
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg