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The End of Culling

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  • Gaia_HunterGaia_Hunter Member UncommonPosts: 3,066
    Originally posted by IPolygon
    Originally posted by Aerowyn
    Originally posted by IPolygon
    Good news, good news. I am happy. Now add some kind of progression that is not based on repeating content over and over again, but makes you cheer and blast off into the air on completion. GW2 really needs that.

    aside from time based progression MMOs like EvE/AoW what MMOs offers this?

     

    I know from WoW players that it is like that for completing a difficult dungeon, because you can actually wipe and need do it all over again. World first means something in WoW, because you are the first team to complete difficult content. There is no such thing in GW2. The only difficulty in GW2 comes from mobs one-shotting you. You can watch tv while playing 99% of GW2's content and succeed. The only place where it doesn't work is sPvP. This however is completely boring and burning people out faster than eating everything with ketchup.

     

    Edit: Whenever you tackle something in GW2 you are guaranteed to win. How boring is that.

    So you can't wipe in GW2 dungeons?

    And don't the WoW bosses basically 1 shot you if you aren't a tank?

    Currently playing: GW2
    Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders

  • AerowynAerowyn Member Posts: 7,928
    Originally posted by IPolygon
    Originally posted by Aerowyn
    Originally posted by IPolygon
    Good news, good news. I am happy. Now add some kind of progression that is not based on repeating content over and over again, but makes you cheer and blast off into the air on completion. GW2 really needs that.

    aside from time based progression MMOs like EvE/AoW what MMOs offers this?

     

    I know from WoW players that it is like that for completing a difficult dungeon, because you can actually wipe and need do it all over again. World first means something in WoW, because you are the first team to complete difficult content. There is no such thing in GW2. The only difficulty in GW2 comes from mobs one-shotting you. You can watch tv while playing 99% of GW2's content and succeed. The only place where it doesn't work is sPvP. This however is completely boring and burning people out faster than eating everything with ketchup.

     

    Edit: Whenever you tackle something in GW2 you are guaranteed to win. How boring is that.

    sounds like how I played most holy trinity based games.. dps auto pilot mode engaged

    I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  • IPolygonIPolygon Member UncommonPosts: 707
    Originally posted by Gaia_Hunter

    Originally posted by IPolygon
    Originally posted by Aerowyn
    Originally posted by IPolygon
    Good news, good news. I am happy. Now add some kind of progression that is not based on repeating content over and over again, but makes you cheer and blast off into the air on completion. GW2 really needs that.

    aside from time based progression MMOs like EvE/AoW what MMOs offers this?

     

    I know from WoW players that it is like that for completing a difficult dungeon, because you can actually wipe and need do it all over again. World first means something in WoW, because you are the first team to complete difficult content. There is no such thing in GW2. The only difficulty in GW2 comes from mobs one-shotting you. You can watch tv while playing 99% of GW2's content and succeed. The only place where it doesn't work is sPvP. This however is completely boring and burning people out faster than eating everything with ketchup.

     

    Edit: Whenever you tackle something in GW2 you are guaranteed to win. How boring is that.

    So you can't wipe in GW2 dungeons?

    And don't the WoW bosses basically 1 shot you if you aren't a tank?

     

    Yes, mostly, but there is much more group and role play involved in a single WoW dungeon boss encunter than in all of GW2 combined. GW2 is just boring to watch. In Gw2 it doesn't really make a difference, if you are tanky or not, they will one-shot you regardless.

    Edit: So far I haven't failed to clear a dungeon. There is no such thing as a reset in GW2 so you have to start the dungeon all over again.
    Originally posted by Aerowyn

    sounds like how I played most holy trinity based games.. dps auto pilot mode engaged

    Are you talking about dungeons and endgame content too, because in most trinity based games the only difficult content/endgame content is dungeons.
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