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Here's what I think. The MMO market is clearly saturated with mediocre games that haven't really changed the MMO formula for the last 10 years. The tried, overused, re-packaged, signed-sealed-delivered WoW model has ironically been the knife in the throat for several modern MMOs. Everquest Next could actually see their downfall before their own eyes and decided to do a complete design overhaul to remedy the situation.
Now here's my concern with ESO.
There were numerous reports from people who played the game at the PAX east stating the game did not play much different from the leak video. One prime example is Force's comparison (http://www.youtube.com/watch?v=N7ZOHa2HKgs). Forget about the criticisms of the video itself like the graphics quality, I'm talking about the overall FEEL of the game which one can get enough of a sense of. They are all pretty much saying it is not going to be like Skyrim, Oblivion, or Morrowind online but rather, a more typical MMO with lots of Elder Scrolls elements in the mix.
Now here's where I start to get worried about ESO.
So far this is looking more like an MMO that happens to be placed in the TES universe. The mere fact that the devs had qualms about adding in first person, an integral part of any TES game, implies that they were probably more focused on the MMO aspect of the game. But in a market that is heavily saturated with average MMOs that haven’t really done anything new, I think it is very risky to take this approach. People are not stupid, and if they see another MMO with the same thing done over a thousand times, more likely than not they will have little reason to stick around.
What needs to happen then?
In my mind it's quite simple actually. Zenimax needs to focus on making a true TES game that HAPPENS to have online capability. TES fans will be content because they get the true TES experience. And MMO fans will be pleased because an authentic, full-on TES game is a refreshing CHANGE from your standard, clicheed fantasy MMO. A fully fledged TES game in the MMO world would be the INNOVATION that MMOs need.
Everything that makes TES games great should still be there in precisely the right combination, just as they have always been- immersive gameplay, engaging quests, memorable storylines, rich lore, captivating music, elegant artstyle. This is what will set the game apart in the genre. This is what will entice players to stay. Don’t get me wrong, PvP and such has to also be great, but the primary concern should be to deliver that Elder Scrollsy feel we deeply connect with! Unfortunately, I'm not sure Zenimax even has the ability to do this without grabbing some of the devs working at Bethesda (Todd Howard, are you listening?).
I will end by saying I am an optimist, and there’s nothing more I wish than for this game to succeed. But after the leak video I began to have doubts. I really hope Zenimax ends up making the right decisions in the end, and tips the scale way more towards the TES side. I can’t help but think that doing otherwise would be shooting themselves in the foot.
(Note: I messed up the poll insert and can't edit it anymore, there were supposed to be more choices)
Comments
SUP
Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.
if success is measured by longevity, then it has little hope to succeed.
IMO a massive amount of people will buy and play the game for a month or two as if it was a single player RPG, then move on.
then there will be a decent size core group of players that will remain, just like everything else that gets released now days.
for an mmo to have longevity like the old skool mmo's, it would have to be far and away better than anything else has to offer in this very saturated market.
i don't see TESO being that game honestly. but it should be pretty cool for what it is and worth every penny, compared to most console/single player games that have even less longevity but still cost the same.
Story MMos dont last.
TSW, Swtor, and now Defiance.
Very short term appeal with no longevity for the dedicated mmo'er
Games like EQ, DAOC, Asherons call, and even WoW are successfull because of fun progression. not cut scenes.
The way mmo's were: Community, Exploration, Character Development, Conquest.
The way mmo's are now : Cut-Scenes,Cut-Scenes, solo Questing, Cut-Scenes...
www.CeaselessGuild.com
To be fair to Zenimax (even though I hate what they are doing to this game) they already said that it wasn't going to be skyrim online.
They said it was going to be an mmo with an Elder Scrolls setting.
The fault here is on the players for not paying attention.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
that may be
but game press is hyping it as Skyrim Online
http://www.gamefront.com/the-elder-scrolls-online-preview-its-like-skyrim-online/
EQ2 fan sites
That's disgusting reporting.
I've actually seen other articles indicating it wasn't like "skyrim online".
So no wonder players are confused. What a shame.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I'd actually be fine with everything they had atleast allowed a completely open world (PvP flag system outside your own Alliance's nations?) and didn't allow tab targeting. I'm fine with soft targeting but if I can just by-pass a person or creature to hit someone behind him I am a bit bothered by it. In the end it just removes the point of the crosshair.
Then again, the latter part hasn't quite been set in stone yet. But I have heard it around.
I think the game will succeed depsite the hatemongering going on since the leaked video.
Though people have to stop creating imaginary images of what the game will be and actually look at what it is. Given the media released and interviews from those with hands on experience it'll be an MMO in the Elder Scrolls universe with all that we have come to expect from MMOs. It'll do some things differently but by and large it won't stray too far from the beaten path.
The basic game design won't change drastically from now until launch, it simply can't, they will have a budget to work to and it's far too late in the day to switch anything major. The little touches that will make this a unique experience still have time to be altered or polished and that will ultimatly be the flavour of the series. Will this upset people? No doubt, but rather than try to find the next TES singleplayer experience (which will be years off given the release gaps between them), try and see this for what it is, a new chapter in the Elder Scrolls experience.
I still hold out hope for an enjoyable game, and I may very well get it, and I love the Elder Scrolls series. The video didn't bother me at all, as it obviously was created with a goal in mind and showed very little that people really wanted to know more about that would differentiate this from any other MMO (skill trees and aquisition, abilities, combat mechanics beyond LMB...).
The biggest thing this game really needs to succeed is for the devs to not listen to anyone on random forums and create their vision. The gaming community has shown repeatedly that it doesn't always know what it wants, quite often attacking the very thing it asked for.
2 not giving into the "faction lock is evil" brigade and implementing some crappy fudged rvr lite system in the vein of tsw or rift (if they want to make a pure pve server or ffa pvp server though, then great)
3 likewise not giving in to the instanced raid crew and implementing wow style gear progression at the expense of everyone else like crafters, pvpers and outdoor pveers. (vanilla EQ / daoc style raids would be great though)
4 not having a wow clone like glorified lobby game endgame with people sat in cities queueing to do stuff. Get people out in the world.
SUP
Skyrim was a story-driven game that was offline, yet has among the most hours logged in any steam game with each player averaging 75 hours. Ask yourself- why is this? The bottom line is that there was still a whole lotta fun stuff to do! Whether it was questing, exploring, skilling, even modding, there was good reason to hang around.
I guess what I'm trying to say is I think TESO just has to be good enough to stand on its own-- and that means being worthy of taking a place in TES series history in this case.
That being said, it may end up being a near-impossible task for ZOS to get this game just right.
Cater to the MMO fan and the TES fans get enraged. And I can tell you now, a halfway approach at an Elder Scrolls game is not going to be enough to please TES fans who have extremely high standards and expectations in terms of quality!
Cater to the TES fan, and the MMO fan feels left out. MMO fans will just move on to the next best thing if endgame content such as progression or PvP is not fun enough.
Somebody's bound to get hurt!
- By the way, did anyone else notice a month or so ago TESO used to be #1 on the hype list on the front page of MMORPG. It has now dropped to #7 on the list.
I agree. What's more, I firmly believe SWToR would have been a lot more successful had they built in more elements that allowed players to have fun "after" the story stuff.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
succeed...what is success?
Ask any SWTOR fanboy and they will say its a success...then go ask the original developers that got fired, the team that got fired after that and the now former CEO of EA if SWTOR was a success or the bane of their careers.
It will be the same with TESO. The IP was chosen for its popularity and yet the base game design has the majority of its fans in an uproar for its limited design features that no amount of NPC names or TES graphics can make them play it. I still have NO DOUBT IN MY MIND that it will easily sell over 1 million copies just due to how most non-mmo players that are TES fans that will end up buying it without knowing anything about it...and then end up quiting after a monther or two which will then be followed by the newer MMO players that will buy it because they want a new MMO and see nice shiney graphics that will end up quiting because the game is chopped up into 3 and they will think its a horrible game because they dont want to be funneled into PvP lands.
In the end, the game will make a profit and in so doing, make a lot of developers unemployed and hopefully...a CEO as well.
i love KOTOR
i hate SWTOR
so on that you have a poin, rest is hyperbole though..
Its true, the part where I said it will sell well is pure hyerbole because it was the only part actually solely based on opinion and not something tangable.
I think the game will succeed based on it's name and past video game history. Though that's a sad thing... I hope it has substance and stands on it's own merit... exceeding all our expectations... but this is a game new to the MMO arena.
Proud MMORPG.com member since March 2004! Make PvE GREAT Again!
Depends what you mean by success.
Will it surpass WoW? I would not count on that. That's just not going to happen... we all know that.
But I am sure that it will have support of most of TES players who started from Daggerfall and continued through Morrowind, Oblivion and Skyrim. The problem TESO will face is if it can keep players interest for a long time. MMO players have many choices now and are jumping from MMO to MMO as they got bored. TESo will have to prepare in advance for this shift of attention...
Sith Warrior - Story of Hate and Love http://www.youtube.com/watch?v=sxKrlwXt7Ao
Imperial Agent - Rise of Cipher Nine http://www.youtube.com/watch?v=OBBj3eJWBvU&feature=youtu.be
Imperial Agent - Hunt for the Eagle Part 1http://www.youtube.com/watch?v=UQqjYYU128E
I state here my opinion. I think I read enough about TESo to have my own opinion about it.
I know that many who played these games will try TESO.
I will definitely try it... the question is how long I will play it.
Sith Warrior - Story of Hate and Love http://www.youtube.com/watch?v=sxKrlwXt7Ao
Imperial Agent - Rise of Cipher Nine http://www.youtube.com/watch?v=OBBj3eJWBvU&feature=youtu.be
Imperial Agent - Hunt for the Eagle Part 1http://www.youtube.com/watch?v=UQqjYYU128E
No, I base my opinion on what is posted on the offical forums, the TES fan sites, the mod sites and other video game sites with forums and by ZENIMAX themselves who stated at PAX that 1st person being added should help quell some of the fan outrage...
There are MILLIONS of TES fans and the idea that most of them play MMOs let alone will even LIKE an MMO based on DaoC is freaking LAUGHABLE when taking the outrage into account...and as for here...please, this is a DaoC fan heaven.
"Negaholics are people who become addicted to negativity and self-doubt, they find fault in most things and never seem to be satisfied."
^MMORPG.com
Minority get laud of forums, while majority of TES fans are silent and wait for the game. Trust me, most of the TES fans will get the game just as they got Morrowind, Oblivion and Skyrim... The only issue is if the game will captivate them for long enough time... or it will be a month long commitment.
I do not really care about all forum posts. I follow the game, and I will make opinion of it by myself not based on opinions of people who did not even have a chance to play it.
Sith Warrior - Story of Hate and Love http://www.youtube.com/watch?v=sxKrlwXt7Ao
Imperial Agent - Rise of Cipher Nine http://www.youtube.com/watch?v=OBBj3eJWBvU&feature=youtu.be
Imperial Agent - Hunt for the Eagle Part 1http://www.youtube.com/watch?v=UQqjYYU128E