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Would "gold battlecruisers" bring more casual players to eve ?

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  • jimdandy26jimdandy26 Member Posts: 527
    Originally posted by apanz3r

    So far everybody who tried to conovince me that make no sense turned out to be carebear who only cared about his business and does pvp only when the alliance give him a free ship.

    So how i can have passive incime in eve of about 1 bil/month to cover my pvp ?

    You realize 70% of the players are in high sec right?

    I did battle with ignorance today, and ignorance won.

    To exercise power costs effort and demands courage. That is why so many fail to assert rights to which they are perfectly entitled - because a right is a kind of power but they are too lazy or too cowardly to exercise it. The virtues which cloak these faults are called patience and forbearance.

  • TheLizardbonesTheLizardbones Member CommonPosts: 10,910

    It's just not a good idea. I'm not even sure it makes sense to even bother discussing the idea. There is nothing about Eve's game play that would lead anyone to think casual players would have fun in the game, free ships or no. Care bears, sure. Casuals? No. That doesn't even get into the effects of injecting unlimited, free resources into a closed economy or how pissy existing Eve players would get with a sudden influx of clowns running around crashing their ships into stuff.

    I can not remember winning or losing a single debate on the internet.

  • apanz3rapanz3r Member UncommonPosts: 273
    Originally posted by jimdandy26
    Originally posted by apanz3r

    So far everybody who tried to conovince me that make no sense turned out to be carebear who only cared about his business and does pvp only when the alliance give him a free ship.

    So how i can have passive incime in eve of about 1 bil/month to cover my pvp ?

    You realize 70% of the players are in high sec right?

    I have to recognize that i missed this one, good point.

  • BladestromBladestrom Member UncommonPosts: 5,001
    Free ships are a daft idea for obvious reasons apparent to anyone who plays eve. 'Care bears' = people who want to pve, not get free pvp. Pvpers are not going to love mining because they get free shovels.

    rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

    Now playing GW2, AOW 3, ESO, LOTR, Elite D

  • apanz3rapanz3r Member UncommonPosts: 273
    Originally posted by lizardbones

    It's just not a good idea. I'm not even sure it makes sense to even bother discussing the idea. There is nothing about Eve's game play that would lead anyone to think casual players would have fun in the game, free ships or no. Care bears, sure. Casuals? No. That doesn't even get into the effects of injecting unlimited, free resources into a closed economy or how pissy existing Eve players would get with a sudden influx of clowns running around crashing their ships into stuff.

    Casual play in 00 or low  sec.

    Your alliance announce roam at   19:30 for next day.

    You log in at 19:20 , you get your gold ship, you use the trash fitt that the ship may have or replace with a better one.

    At 19:25 you undock and meet the gang

    At 19:30 roam is leaving

    At 20:00-20:15 you find another gang and shot each other. At 20:30 you lost your ship and head back to station in pod.

    AT 20:45 you logout.

    Next day: repeat

     

  • apanz3rapanz3r Member UncommonPosts: 273
    Originally posted by Robokapp
    Originally posted by apanz3r
    Originally posted by lizardbones

    It's just not a good idea. I'm not even sure it makes sense to even bother discussing the idea. There is nothing about Eve's game play that would lead anyone to think casual players would have fun in the game, free ships or no. Care bears, sure. Casuals? No. That doesn't even get into the effects of injecting unlimited, free resources into a closed economy or how pissy existing Eve players would get with a sudden influx of clowns running around crashing their ships into stuff.

    Casual play in 00 or low  sec.

    Your alliance announce roam at   19:30 for next day.

    You log in at 19:20 , you get your gold ship, you use the trash fitt that the ship may have or replace with a better one.

    At 19:25 you undock and meet the gang

    At 19:30 roam is leaving

    At 20:00-20:15 you find another gang and shot each other. At 20:30 you lost your ship and head back to station in pod.

    AT 20:45 you logout.

    Next day: repeat

     

    that's your vision for eve ?

     

    the pvp equivalent of raid-logging ?

     

    you know there's dueling in eve now why do you need to pvp when you can duel and not lose anything ? you want to lose nothing...start dueling.


    this is what i can afford considering that i have a demanding job and a family

  • TheLizardbonesTheLizardbones Member CommonPosts: 10,910


    Originally posted by apanz3r

    Originally posted by lizardbones It's just not a good idea. I'm not even sure it makes sense to even bother discussing the idea. There is nothing about Eve's game play that would lead anyone to think casual players would have fun in the game, free ships or no. Care bears, sure. Casuals? No. That doesn't even get into the effects of injecting unlimited, free resources into a closed economy or how pissy existing Eve players would get with a sudden influx of clowns running around crashing their ships into stuff.
    Casual play in 00 or low  sec.

    Your alliance announce roam at   19:30 for next day.

    You log in at 19:20 , you get your gold ship, you use the trash fitt that the ship may have or replace with a better one.

    At 19:25 you undock and meet the gang

    At 19:30 roam is leaving

    At 20:00-20:15 you find another gang and shot each other. At 20:30 you lost your ship and head back to station in pod.

    AT 20:45 you logout.

    Next day: repeat

     



    That would be a small percentage of Eve's game play.

    Progression in Eve involves playing for a long period of time. The players in the free ships will not progress by killing other ships, even if they are good at it. In WoT, progression is faster the better you are at killing other tanks. There is constant positive reinforcement to go out and destroy more tanks. Not so in Eve. Again, none of the systems in Eve are geared around casual game play.

    Most players are in High Security space because what they want to do is mine, or play the economic side of the game. Those things are a huge part of the Eve universe. Roaming gangs of casual players would either disrupt that game play, or the roaming gangs would only fight each other, with no reward, because progression depends on time, not kills. If those roving gangs ran into a group of experienced players, they would just die.

    Using the model you've outlined above, the casual players would never see or engage in any of Eve's other game play mechanics. The mechanics that make up what is arguably the majority of the game. The only thing those players would be good for is getting together in gangs and looking for fights. There's no follow up to the free ships thing. Some casual players would long in for awhile, then they'd leave the game.

    It would make a lot more sense to make WoT in space. It would serve the same purpose and wouldn't disrupt an existing game's systems.

    Also, not sure if anyone has noticed this or said it out loud, but this is a variation on the whole "add open world PvP to the PvE game" or "add a PvE only server to the PvP focused game". So it is at least a new variation on a common theme on this site.

    ** ** **

    In the case of Eve, the core concept is "nothing is free, everything requires time or effort", and the idea is "add something for free that doesn't take effort".

    I can not remember winning or losing a single debate on the internet.

  • apanz3rapanz3r Member UncommonPosts: 273
    Originally posted by Robokapp
    Originally posted by apanz3r

    this is what i can afford considering that i have a demanding job and a family

    okay. but the rest of us can afford more than this. No point ruining the game for us due to your demanding job and family. there's other MMOs that offer battlegrounds,including world of tanks.

     

    why are you trying to mess eve up ? isn't that a little selfish ?

    nothing gets ruined, i explained many times, you just refuse to accept. Actually it seems that you are not interested at all in pvp so i am not sure why you even bother with this issue.

  • apanz3rapanz3r Member UncommonPosts: 273
    Originally posted by lizardbones

     


    Originally posted by apanz3r

    Originally posted by lizardbones It's just not a good idea. I'm not even sure it makes sense to even bother discussing the idea. There is nothing about Eve's game play that would lead anyone to think casual players would have fun in the game, free ships or no. Care bears, sure. Casuals? No. That doesn't even get into the effects of injecting unlimited, free resources into a closed economy or how pissy existing Eve players would get with a sudden influx of clowns running around crashing their ships into stuff.
    Casual play in 00 or low  sec.

     

    Your alliance announce roam at   19:30 for next day.

    You log in at 19:20 , you get your gold ship, you use the trash fitt that the ship may have or replace with a better one.

    At 19:25 you undock and meet the gang

    At 19:30 roam is leaving

    At 20:00-20:15 you find another gang and shot each other. At 20:30 you lost your ship and head back to station in pod.

    AT 20:45 you logout.

    Next day: repeat

     



    That would be a small percentage of Eve's game play.

    Progression in Eve involves playing for a long period of time. The players in the free ships will not progress by killing other ships, even if they are good at it. In WoT, progression is faster the better you are at killing other tanks. There is constant positive reinforcement to go out and destroy more tanks. Not so in Eve. Again, none of the systems in Eve are geared around casual game play.

    Most players are in High Security space because what they want to do is mine, or play the economic side of the game. Those things are a huge part of the Eve universe. Roaming gangs of casual players would either disrupt that game play, or the roaming gangs would only fight each other, with no reward, because progression depends on time, not kills. If those roving gangs ran into a group of experienced players, they would just die.

    Using the model you've outlined above, the casual players would never see or engage in any of Eve's other game play mechanics. The mechanics that make up what is arguably the majority of the game. The only thing those players would be good for is getting together in gangs and looking for fights. There's no follow up to the free ships thing. Some casual players would long in for awhile, then they'd leave the game.

    It would make a lot more sense to make WoT in space. It would serve the same purpose and wouldn't disrupt an existing game's systems.

    Also, not sure if anyone has noticed this or said it out loud, but this is a variation on the whole "add open world PvP to the PvE game" or "add a PvE only server to the PvP focused game". So it is at least a new variation on a common theme on this site.

     


    progression in eve ? lol

    in eve only exists the right tool for the right job. you can have or not the (eve) skills to fly the stuff  and the human skiils to fly them.

    what other mechanics ? mining ? hauling ? metagaming ? booting ? scamming ?

    all eve is about  is predators and prey  , simple as that.

    Some people(carebears)  imagine other mechanics because they don;t want to accept what they really are (prey).

    From here all the hate for free pvp ships that can make their life even harder.

     

  • apanz3rapanz3r Member UncommonPosts: 273
    Originally posted by Robokapp
    Originally posted by apanz3r
    Originally posted by Robokapp
    Originally posted by apanz3r

    this is what i can afford considering that i have a demanding job and a family

    okay. but the rest of us can afford more than this. No point ruining the game for us due to your demanding job and family. there's other MMOs that offer battlegrounds,including world of tanks.

     

    why are you trying to mess eve up ? isn't that a little selfish ?

    nothing gets ruined, i explained many times, you just refuse to accept. Actually it seems that you are not interested at all in pvp so i am not sure why you even bother with this issue.

    the poll asks "would gold battlecruisers bring more casual players to eve".

     

    the poll has over 80% "NO".

     

    I'm not sure on what ground you can keep arguing what to us sounds like an absurdity or why you think your reasoning behind it will ever be accepted when it will ruin gameplay at all levels.

     

    i even bother with this issue because you'll ruin eve's economy, because you'll make attrition warfare impossible, because it violates basic game principles, because of slipery slope when that BC gets hard-countered, and because I'm reading how to improve pvp from a guy who loses a ship a day and gets podded every other day.

     

    i'm sorry, op, but your idea is disturbing and disgusting to us. your job and family might ruin your game but I don't want them ruining mine as well.

     

     


    funny enough the 80% no is close to the percentage of the carebears living in highsec and that are afraid that will become even more pray. Anything that can disturb their carebear life seems to disgust them.

    You fail to provide any projection and model why would be bad, is it bad just because it is bad for YOU.

    I used to love suicide ganking carebears in high sec, sometime just for their tears - their t3 ships with t2 fitt.

    So be happy that ccp keep protecting you.

     

    Attrition war with battlecruisers : LOL . Atrition war is for space holding and space holding is done with other ships.

  • TheLizardbonesTheLizardbones Member CommonPosts: 10,910


    Originally posted by Robokapp

    <snip>
    i'm sorry, op, but your idea is disturbing and disgusting to us. your job and family might ruin your game but I don't want them ruining mine as well.
     



    Yeesh. That's a bit much. They didn't suggest sacrificing babies or engaging in the slave trade.

    Anyway, what about a subset of players being able to fly around in short range fighters. Individually they would be weak, except against each other, but collectively they would be a decent weapon. They would have a separate progression path designed to not adversely impact Eve's economy. Casual players could play in an established universe, be somewhat useful to the players that could afford to hire them, but wouldn't be disruptive to existing players or the people in High Sec space who have no interest in combat. This is what I thought Dust 514 was going to be.

    ** ** **

    There should also be the option to transition from fighter pilot to ship captain.

    I can not remember winning or losing a single debate on the internet.

  • jimdandy26jimdandy26 Member Posts: 527
    Originally posted by apanz3r


    funny enough the 80% no is close to the percentage of the carebears living in highsec and that are afraid that will become even more pray. Anything that can disturb their carebear life seems to disgust them.

    You fail to provide any projection and model why would be bad, is it bad just because it is bad for YOU.

    I used to love suicide ganking carebears in high sec, sometime just for their tears - their t3 ships with t2 fitt.

    So be happy that ccp keep protecting you.

     

    Attrition war with battlecruisers : LOL . Atrition war is for space holding and space holding is done with other ships.

    Well, even discounting the fact you have fallen back to insulting why don't you actually prove your theory that it will increase the economy instead of destroy it like well all of us have told you. Similar things to this have been done in both other games and in real life to disastrous effect. Perhaps while you are out searching for proof you will learn enough about economics to realize just why this does not work.

    I did battle with ignorance today, and ignorance won.

    To exercise power costs effort and demands courage. That is why so many fail to assert rights to which they are perfectly entitled - because a right is a kind of power but they are too lazy or too cowardly to exercise it. The virtues which cloak these faults are called patience and forbearance.

  • TheLizardbonesTheLizardbones Member CommonPosts: 10,910


    Originally posted by apanz3r
    Originally posted by lizardbones   Originally posted by apanz3r Originally posted by lizardbones It's just not a good idea. I'm not even sure it makes sense to even bother discussing the idea. There is nothing about Eve's game play that would lead anyone to think casual players would have fun in the game, free ships or no. Care bears, sure. Casuals? No. That doesn't even get into the effects of injecting unlimited, free resources into a closed economy or how pissy existing Eve players would get with a sudden influx of clowns running around crashing their ships into stuff.
    Casual play in 00 or low  sec.   Your alliance announce roam at   19:30 for next day. You log in at 19:20 , you get your gold ship, you use the trash fitt that the ship may have or replace with a better one. At 19:25 you undock and meet the gang At 19:30 roam is leaving At 20:00-20:15 you find another gang and shot each other. At 20:30 you lost your ship and head back to station in pod. AT 20:45 you logout. Next day: repeat  
    That would be a small percentage of Eve's game play. Progression in Eve involves playing for a long period of time. The players in the free ships will not progress by killing other ships, even if they are good at it. In WoT, progression is faster the better you are at killing other tanks. There is constant positive reinforcement to go out and destroy more tanks. Not so in Eve. Again, none of the systems in Eve are geared around casual game play. Most players are in High Security space because what they want to do is mine, or play the economic side of the game. Those things are a huge part of the Eve universe. Roaming gangs of casual players would either disrupt that game play, or the roaming gangs would only fight each other, with no reward, because progression depends on time, not kills. If those roving gangs ran into a group of experienced players, they would just die. Using the model you've outlined above, the casual players would never see or engage in any of Eve's other game play mechanics. The mechanics that make up what is arguably the majority of the game. The only thing those players would be good for is getting together in gangs and looking for fights. There's no follow up to the free ships thing. Some casual players would long in for awhile, then they'd leave the game. It would make a lot more sense to make WoT in space. It would serve the same purpose and wouldn't disrupt an existing game's systems. Also, not sure if anyone has noticed this or said it out loud, but this is a variation on the whole "add open world PvP to the PvE game" or "add a PvE only server to the PvP focused game". So it is at least a new variation on a common theme on this site.  
    progression in eve ? lol

    in eve only exists the right tool for the right job. you can have or not the (eve) skills to fly the stuff  and the human skiils to fly them.

    what other mechanics ? mining ? hauling ? metagaming ? booting ? scamming ?

    all eve is about  is predators and prey  , simple as that.

    Some people(carebears)  imagine other mechanics because they don;t want to accept what they really are (prey).

    From here all the hate for free pvp ships that can make their life even harder.

     




    That doesn't even make sense. Players are engaging in game play that doesn't exist? If the players are engaged in the game play, it exists. If most of the players are engaging in that game play, then disrupting it is not a good idea, especially if CCP devoted resources to making sure that those players could engage in that game play.

    I can not remember winning or losing a single debate on the internet.

  • RollerratRollerrat Member UncommonPosts: 200
    Originally posted by apanz3r


    this is what i can afford considering that i have a demanding job and a family

     

    If you don't have enough time or money to do something you just have to accept it, move on and do something else. I'm 34 years old and I don't have time/energy/money to do all the things I want to do.

     

    My main has always been a pirate and my alt is a trader. I admit, at first I had to be more active in trading to get things going but after that I have been trading passively with that alt. No 0.01 ISK wars, just listing and updating my orders occasionally and that's all. Just do some research first and get that nest egg. My pirate makes hardly any money, I don't  grind missions (I hate them) if lucky, some spoils from a successful roam.

  • apanz3rapanz3r Member UncommonPosts: 273

    Thank you all for your answers.

    I will use plex and suicide gank in high sec. Will fitt nicely my time and a plex will last long. I will have to figure out how to increase sec status, but  nija ratting in many sectors in 00 is a good way to start with

     

    See you in space o/

  • LoktofeitLoktofeit Member RarePosts: 14,247
    Originally posted by apanz3r

    You forget one thing: not all the ships will be the gold ones.  There will be lost normal ones too.

    Why risk a Tornado when you can use a free ship?

     

    Result of battle : industry needs to replace the modules for everybody and the lost bses.

    But you've still lost a good portion of the BC market.

     

    Now let's analyze your scenario: we all stay docked. Nobody have fun. Nobody build everythinh.

    It's going to be hard to have a discussion if you're going to make stuff up. Nowhere did I even suggest no one would undock.

     

    Please indulge me and tell me why the battles are so rare in eve in your opinion. You either gank somebody on gate or belt, you fight a blob or you have space holding fights.

    Tell me, how often do you think there is a 50 on 50 battle in EVE? What if I told you there was at least one every hour?

     

    And they can balance the gold ship making it a bit worse than drake.

    It's still a free battlecruiser. The stats are almost immaterial.

     

       there are special fittings that require faction fits for t3. no point to enter in this if you don;t know it

    The only Tech 3 ships in the game are Cruisers. There are no Tech 3 Battlecruisers in EVE Online.

    You also said in another post:

    funny enough the 80% no is close to the percentage of the carebears living in highsec and that are afraid that will become even more pray. Anything that can disturb their carebear life seems to disgust them.

    You fail to provide any projection and model why would be bad, is it bad just because it is bad for YOU.

    I used to love suicide ganking carebears in high sec, sometime just for their tears - their t3 ships with t2 fitt.

    A good portion of that 80% isn't PVPing because they aren't interested in that aspect of gameplay. Giving them free ships to PVP with doesn't change that. It's also good to keep in mind that your follow up statements pretty much reinforce why, even with the free ships, they will remain PVP-averse.

     

    I went through all your posts once more to see if I'm missing something, and the only things you've made clear so far are that you really aren't familiar with EVE and that you want free ships either to a) carebear it without consequence or b) draw out easy targets to grief. Either way, there are plenty of MMOs that you can go whack newbs in without risking anything.

    Have you tried Aion?

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • sunshadow21sunshadow21 Member UncommonPosts: 357
    Originally posted by apanz3r
    Originally posted by sunshadow21
    Originally posted by apanz3r


    Be assured that eve is doing so well because is pretty much the only mmo in space and this is because the game industry moved away from the space genre. But it only takes 1-2 successes before the real sharks move the attention to the genre and you may see the success of world of tanks in space.

    EVE is doing well because CCP has a clear vision of what they want to make, and they stick to it. Other space games may well come along that are equally successful, but they won't likely poach much of EVE's population because the only way they will be successful is by being different from EVE, and therefore, appeal to a different kind of player for the most part. Even if they do get the attention of EVE players, it will likely be because those players like both games, not because they are abandoning EVE for something else.

    This was indeed a fun post to read.

    "EVE is doing well because CCP has a clear vision of what they want to make, and they stick to it".

    Walking in station 3d-avatar  eve needed it like fish needs bike.

    w space, barely used by anyone

    factional warfare  barely used by anyone

    incursions - a major annoyance in 0.0 for aliances

     

    The only vision ccp had was plex,  monocle and multi boxing

    Now let's see what will result from the bastard child with sony - dust 514

    They have far more vision, and will to apply it, than most. Yes, there have been experiments that haven't worked out as well as originally planned, but the core game has not been significantly altered, and has in fact been consistently strengthened. Even if Dust doesn't work at as well as intended, it's an interesting move that doesn't really do anything to hurt the core game if it falters; ditto with the station walking and the other stuff. Adding free anything to the system, on the other hand, undermines many of the core concepts directly, making it a very, very bad addition to this particular game.

  • hfztthfztt Member RarePosts: 1,401
    Originally posted by apanz3r

    Walking in station 3d-avatar  eve needed it like fish needs bike.

    w space, barely used by anyone

    factional warfare  barely used by anyone

    incursions - a major annoyance in 0.0 for aliances

    Getting 1 out of 4 right is pretty bad if you want to sound like you know anything about eve...

  • hfztthfztt Member RarePosts: 1,401
    Originally posted by apanz3r


    You lie yourself if you want that to have fun you need to risk something but half of the eve pvpers are playing world of tanks, a game that is 50 times bigger than eve. In world of tanks you don;t risk anything, you just have fun. (there are some death penality in certain casses)

    I find World of Tanks boring. Its just grinding for the point of grinding. With nothing on the line in the battles, they fast become pointless excersises in repitition. (And dont get me started on Gold ammo...)

    Its not about who is right or wrong or lying to themselfs, its about different tastes. EVE caters for a niche that like things different than most.

    Yes, I like the way EVE is and would quit if it worked like World of Tanks.

     

  • PhryPhry Member LegendaryPosts: 11,004
    Originally posted by Loktofeit
    Originally posted by apanz3r

    You forget one thing: not all the ships will be the gold ones.  There will be lost normal ones too.

    Why risk a Tornado when you can use a free ship?

     

    Result of battle : industry needs to replace the modules for everybody and the lost bses.

    But you've still lost a good portion of the BC market.

     

    Now let's analyze your scenario: we all stay docked. Nobody have fun. Nobody build everythinh.

    It's going to be hard to have a discussion if you're going to make stuff up. Nowhere did I even suggest no one would undock.

     

    Please indulge me and tell me why the battles are so rare in eve in your opinion. You either gank somebody on gate or belt, you fight a blob or you have space holding fights.

    Tell me, how often do you think there is a 50 on 50 battle in EVE? What if I told you there was at least one every hour?

     

    And they can balance the gold ship making it a bit worse than drake.

    It's still a free battlecruiser. The stats are almost immaterial.

     

       there are special fittings that require faction fits for t3. no point to enter in this if you don;t know it

    The only Tech 3 ships in the game are Cruisers. There are no Tech 3 Battlecruisers in EVE Online.

    You also said in another post:

    funny enough the 80% no is close to the percentage of the carebears living in highsec and that are afraid that will become even more pray. Anything that can disturb their carebear life seems to disgust them.

    You fail to provide any projection and model why would be bad, is it bad just because it is bad for YOU.

    I used to love suicide ganking carebears in high sec, sometime just for their tears - their t3 ships with t2 fitt.

    A good portion of that 80% isn't PVPing because they aren't interested in that aspect of gameplay. Giving them free ships to PVP with doesn't change that. It's also good to keep in mind that your follow up statements pretty much reinforce why, even with the free ships, they will remain PVP-averse.

     

    I went through all your posts once more to see if I'm missing something, and the only things you've made clear so far are that you really aren't familiar with EVE and that you want free ships either to a) carebear it without consequence or b) draw out easy targets to grief. Either way, there are plenty of MMOs that you can go whack newbs in without risking anything.

    Have you tried Aion?

    Its also worth mentioning that Eve actually employs a professional economist, and he manages to keep Eve on an 'even keel' so to speak. But i would also have to agree that the OP's ideas/suggestions do seem to exhibit a certain amount of, or should i say a lack of, knowledge of the subject. Fact is, Eves economy is player driven, introducing a ship of whatever size, that isnt player manufactured/sold would disrupt the economy, it has nothing to do with the balance of players between PVP and PVE orientation, though tbh, if your playing Eve then PVP is something that will happen wherever you are, high sec after all, is not a PVP free zone, it does happen, and it happens a lot, and not just from war dec's either, although the sheer number of war dec's occuring on any given day are phenomenal. Eve is not a safe place, and its not meant to be, if the OP doesnt appreciate that, then perhaps other games that do promote consequence free PVP are more to his taste.

  • HazelleHazelle Member Posts: 760
    Originally posted by apanz3r

    Thank you all for your answers.

    I will use plex and suicide gank in high sec. Will fitt nicely my time and a plex will last long. I will have to figure out how to increase sec status, but  nija ratting in many sectors in 00 is a good way to start with

     

    See you in space o/

    That's really the only way for a person in your position to play the game.

    You get a limited supply of ships.  Industrialists get your ISK.  A player gets a PLEX.

    Everyone wins and everyone has fun playing the game we all enjoy.

    You get your PvP and industrialists have a place in the game both as a manufacturer of the products you buy and as a potencial  victim of your aggression.

    Glad to see that you finally get it.

  • cdesteycdestey Member Posts: 70
    Originally posted by apanz3r
    Originally posted by cdestey
    Originally posted by apanz3r
    Originally posted by hfztt

    Free ships and player driven economy dont mix.

    Free ships and feeling of real loss dont mix.

    It is as simple as that.

    Please back your answer with a projection.

    Look at this scenario where free ships increase eve player base with 20% and increases PVP with 50% where only 20-30% are free ships.

    Lol, I had to stop reading here. PLEASE pull more numbers directly from your ass.

    Is called projection. Feel free to bring your own projection to make a constructive discussion.


    To be a "projection" it would require actual data to begin with. You have none. At best this is an "educated guess." [mod edit]

    There is no constructive discussion to be had here. The only conclusion possible is that EVE isn't the game you're looking for, but I hope you find the game that is someday.

  • apanz3rapanz3r Member UncommonPosts: 273
    Originally posted by cdestey
    Originally posted by apanz3r
    Originally posted by cdestey
    Originally posted by apanz3r
    Originally posted by hfztt

    Free ships and player driven economy dont mix.

    Free ships and feeling of real loss dont mix.

    It is as simple as that.

    Please back your answer with a projection.

    Look at this scenario where free ships increase eve player base with 20% and increases PVP with 50% where only 20-30% are free ships.

    Lol, I had to stop reading here. PLEASE pull more numbers directly from your ass.

    Is called projection. Feel free to bring your own projection to make a constructive discussion.


    To be a "projection" it would require actual data to begin with. You have none. At best this is an "educated guess." [mod edit]

    There is no constructive discussion to be had here. The only conclusion possible is that EVE isn't the game you're looking for, but I hope you find the game that is someday.


    Read again: the thread is not about: would the gold battlecruisers  be good for economy but would gold battlecruisers bring more casual players to eve. If you want to discuss about economic implications please make a separate about that.

  • NetSageNetSage Member UncommonPosts: 1,059
    It may bring more casual players but everyone else will probably leave...  Which will lead to the casual players you gained to leaving as well.
  • YalexyYalexy Member UncommonPosts: 1,058

    Gosh...

    22 pages and you've still not learned the fact, that there's allready a system the way you want it: PLEX!

    Go buy some and fund your battlecruisers with the ISK you've got in return.

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