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The exploiting people were doing in the Foundry that lead to the xp and loot nerf was nothing compared to what's going on at end game.
Drake seals can be farmed extremely quick using an exploit on the boss of the T2 Pirate dungeon. Yeah, I thought they fixed it too, nope...just did a run where a cleric showed us how to farm the boss over and over for T2 loot and seals, about 2 minutes a pop for 1-2 purple drops and 5 seals. People have been doing it like crazy.
At this point most of the top geared players have used one of the two known exploits and most likely others that aren't so widely known about yet.
I know it isn't typical, especially for a F2P MMO, but I'm almost thinking a post-open beta wipe is in order.
There's got to be a way to still give people the things that they paid for and reset things when the exploits have been worked out, otherwise we have a game that just comes down to who is the biggest cheater. I don't know how you guys feel, but it kind of ruins it for me knowing a lot have players will be rich forever off of these early exploits as the cost of everything continues to drop in the ah.
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it won't happen as they would have to refund all that zen people bought/spent in their cash shop. best you can hope for is that they fix the exploits.
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Exploitng crafting early on in VG ruined the game for me,cheating ruins every game i play.
IDK if this is cheating because i am not up there,but i think you have the blame the developer,since you are calling it an exploit.
I know from FFXI days an exploit was determined to be a mechanic in game that was obviously not intended.Then you were told to report it if ever you come across one.If you chose instead to take advantage of a true exploit,then Square would ban you and take back the items from any player.It happened a few times and Square also removed all he tied in gold that surrounded exploits.It was a really high number like multi millions in gil.
Any half decent game has log files that keep track of most things that go on in chat and in game,so it is easily traced by the developer IF they care.
In this case i am not so sure it is a true exploit or just a designed game idea that never had enough thought put into it.This sounds to me more like repeated farming of a Boss ,how is that an exploit?
Never forget 3 mile Island and never trust a government official or company spokesman.
I am sure there is a way, and I am equally sure they will not refund what has got to be by now, billions of Zen. That would literally take months to accomplish. They would have to verify accounts, determine who was playing during the time said exploits were going on, eliminate those that were actually cheating, Then go through and manually refund all that Zen. It would cost them literally thousands of dollars in employee hours to accomplish this. This is not worth it compared to the loss of revenue they will lose if the 2 people that give a shit about exploiters quit playing the game.
Real rough example, but I hope you can understand what is being said. The best you can hope for, is a fix to the exploits.
If you want a new idea, go read an old book.
In order to be insulted, I must first value your opinion.
You run to the end of the dungeon, kill the boss, let yourself die and it'll respawn the boss, allowing you to kill him over and over as long as you bring enough injury kits. Instead of the 30-40 minutes for a good run per 5 seals its that every 2 minutes, and you don't have to fight through the trash or the two other bosses to get there. It wasn't intended so it's an exploit, though your bad design theory sounds pretty good too. I haven't heard of any action against any players so far.
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If that is the case I sadly find myself one of the two people that give a shit, and it pretty much ruins the game for me. I recognize they can't refund the zen, but items purchased, surely there is record of that. I do realize how unrealistic it is, just wishful thinking I suppose.
http://thewordiz.wordpress.com/
Theres also the AFK PVP groups going around, i confronted a guy in chat getting a group together and he just shrugged it of like it wasn't a bother to the game or anyone else (It is, since PVP gear is BOE). Hopefully PWE and Cryptic can get the banhammers out quickly.
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I agree wholeheartedly..
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Wish I had an argument for you on that. However, I don't, and I happen to agree with you 100%.
If you want a new idea, go read an old book.
In order to be insulted, I must first value your opinion.
I'm starting to think that PWE under-valued the product they had in Neverwinter. As I've said in other posts prior to launch and just after, people had nothing good to say about the game until a couple days after pre-launch. Hence, the server problems on the first day of official launch, they weren't expecting so many players and had to pull hardware from other games to handle it all.
Now seeing the holes and the lack of urgency to plug them, I'm getting the feeling this was a rushed open beta (launch) so they could kick open the gates on the market place before they had to compete with FFXIV: RR, ESO, Wildstar, AA....etc.
If so, it's just another in the pile of recent cash grabs in the MMO market, and I'm really hoping this trend is only temporary.
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5/13 13:09] [Zone] Chad@xxxxxxxxxxxx: LF1M 50-59 AFK PVP XP Farm, if i dont respond we're full
these,first they remove world pvp and world,make everything mini instances and cut travel times ,remove actions from characters and still its too hard for modern mmo players.
So, did ESO have a successful launch? Yes, yes it did.By Ryan Getchell on April 02, 2014.
**On the radar: http://www.cyberpunk.net/ **
LMAO. Exactly! What's lame is they actually gave us some challenging content in this game and people are just finding ways to get around it. The day people started doing that (at least on Dragon server) was because a super tough lvl 60 premade was romping on anyone that queued (probably rocking exploited gear). Someone said, jeeze, might as well just afk...rest is history.
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and this is why I wish the game used the sub model instead.
Except that it happens all the time in P2P MMO's as well.
If the game mechanics allow any sort of afk farming, then the players will do it, regardless of model.
All you pro F2P'ers, why do you care if someone exploit, all they do is get the gear faster, kinda like how F2P works, those willing to pay get it faster, but they don't "win" anything according to you, so why do you feel the exploiters win something?
Just because they exploit doesn't mean you lose, you'll just get the purples slower.
Hypocrisy if you ask me.
There's always the game's economy to consider. And plain sportsmanship.
wasn't this game not still in open beta? If so, address it to the devs.
"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"
And ban the exploiters... I guess they log all items obtained and such so it'd be easy to see who's exploiting and who's not...
Indeed.. however I am willing to be the core players of this game over time won't be affected or care about exploits at launch. Most people will be done with Neverwinter after a month or 2 and on to the next.
I care because it creates a negative community and rewards people who do bugger all, granted i haven't paid any money to play the game but that doesn't mean that all the rules should be thrown out of the window, people shouldn't be able to do as they please just because of it.