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Dragon's Prophet has officially entered its North American open beta and is already generating a lot of buzz. We've spent some time in game and have some impressions to share. See what we think before leaving your thoughts in the comments.
The first thing that took me by surprise about Dragon’s Prophet was how in-depth the character customization is. It’s quite like Aion in that just about every bit of your character’s looks and body shape and size can be altered. It’s a welcome change of pace when you compare it to other MMOs which give you a few sliders and call it a day. I will note however that you might not want to bother with worrying about armor dye colors, as you’ll wind up replacing those starting armors within minutes of beginning the game. You’re all humans though, no dwarves, elves, or anything like that here. The variety is in how you can craft your look and your dragons, and that will be plenty I’d wager.
Read more of Bill Murphy's Dragon's Prophet: First Impressions of Open Beta.
Comments
That level 13 pick is pretty epic, when you look that awesome at level 13, I think you do just what you did, snap a picture, stand back and go holy crap I look awesome, people need to see me.
To be fair, that's cosmetic armor.
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Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.
To be fair, that's cosmetic armor. :)
One thing that bothers me a bit about the cash shop is repair hammers. It appears that if you repair using in game money only your gear degrades over time with a cash shop option to repair without degrading.
Now it might not matter to much while your leveling and replacing gear every few levels but once you hit max level it could start to add up. A 30 day hammer is about $10 or 2/3rds of a sub cost so depending on what else you need to buy to sustain a max level character the game could start to add up.
I'm not to happy about the crafting items either as at higher levels people who are willing to spend more are going to get better gear or the fact you need to buy items to convert items for equipping in the appearance slots.
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You can buy those same items with in game currency. All you have to do is do the dailies to obtain said currency. Everything in the CS can be obtained by playing the game, it may take longer than someone who is spending cash however.
You must not be very good at fighting games
I found the game boring and graphics didn't help lol.... Just not my cup of tea
This is bullshit. You can only gain 100 of those dragon insignias each day, and it requires 1490 to get a 24 hour repair hammer. '
They really just need to get rid of this silly system.
This game is no longer a beta because you can actively spend RL cash (SC) so this is in fact another "we can still make drastic and sweeping changes release" and "oops if the server melts down for a week - Heys it's beta" game...
To play this game you really need to choose between 2 paths... Character devlopment or taming dragons... you can't have both... This is mainly due to the fact that as you level you get to spend stat points to develop your character.
Now most people are thinking great! I have total control over my character, if I want to do DPS I can pump STR... no wait I want to TANK! so I can pump VIT!!! when actually the only stat you are pigeonholed to increase is Charisma... (in order to tame dragons... BORING) In truth there should have been 2 separate pools, one for character development another for taming dragons... perhaps the later being skill based.
Now in Closed beta, you were able to create Charisma gear... a separate set of armor that was pumped up with nothing but charisma so you could tame some of the more difficult or "rare" dragons... however in Open Beta these dragon crystals were nerfed (or so I have been told in game)
Basically what this game boils down to is a dragon "pet battle" pokemon game...
Pump CHA
Tame Dragons
Sit back and watch them fight...
I really hope Sony can redeem themselves with EQNext as their last 2 releases (albeit publishing deals) with Wizardry Online and now this "could have been a contender in 2006" game, they really need to do something right...
I also can't see how on earth this game plans to compete with the likes of Wildstar, Archage, TESO, hell even FF14 all of which are supposed to release before the close of the year. It is WAYYYYYYYYYY to generic well except for the "tame a dragon" aspect.
What are your other Hobbies?
Gaming is Dirt Cheap compared to this...
Increase Charisma in your character stats. I always add one point at EVERY level until I'm about level 10. This makes capturing much easier. After level 10, I add a point whenever necessary, just not as often.
Nice review Bill! Once again a pleasure to read. I have also begun my adventure in Dragon's Prophet, in a little section of country called Helmoth.
I played this game a bit in closed beta from one of the keys I got here on mmorpg.com , and I was very pleased with the combat system. As a 90's kid, I grew up with Mortal Kombat, and this game brings back the nostalgia of Mortal Kombat combo system with a fluidity that is rarely found in combat these days. I am still learning how to figure out more combo's, but I noticed one thing that seems to be the best way to go about utilizing everything. Let me explain.
Left + Right = Skill 1
Left + Left + Right = Skill 2
Left + Left + Left + Right = Skill 3
OR
Left + Right = Skill 1 + Left + Right = Skill 2 + Left + Right = Skill 3
So basically, by alternating left and right clicks as shown in example two, we get to utilize all three of the previously mentioned skills, as the left clicks seem to accumulate over time in a hidden "counter". I noticed this to be the best damage per second by far!
I would love to show everyone some more quirky things I've found in Dragon's Prophet, but since this is Mr. Murphy's write-up, I don't want to step on any toes! In his coming reviews, if he hits on something I have a tip or trick for, I will elaborate on that review
at level 9 your capture time gets longer so its easier to catch
Not my cup of tea, graphics reminds me of Rift and Neverwinter.
Same Engine?