It looks like you're new here. If you want to get involved, click one of these buttons!
Theres an easy solution to F2P that Everquest 2 started off with: Make servers that are for Premium Subscribers only. If premium players want to play with their F2P friends make plenty of open servers for this situation, but i'd love to see a handful of Premium-only servers where you know everyone on your server is dedicated enough to the game to shell out 15/mo (which is about 2-3 bucks cheaper than what i pay for a movie ticket for something that lasts 2 hours).
If its similar to EQ2, free players can't upgrade spells or gear to anywhere near full potential. I'm a hardcore gamer and I appreciate when people try to maximize their character as best they can. Thats the playerbase I enjoy playing with, that people are willing to help each other out to be the most badass they can be - Isn't that why a lot of us play these games?
Being grouped with a F2P Wizard and seeing an awesome robe drop to have them say "Wow thats better than this Banana robe i had been wearing.. i could be doing way more damage but i have to upgrade my account to use that cool item" somehow doesn't have the same feel.
This game is like a last hurrah for MMOs to me, I hope its everything i want it to be.
Comments
So true. And I'm in. I would gladly pay a monthly fee over the F2P.
I'm not sure i'd enjoy paying the fee, haha... but i'm willing. I've found there to be way more "trolls" than enjoyable free players. Theres little consequence to their actions in free games. Neverwinter exploiting comes to mind, just a quick ban and all you did was waste some of their time, they had nothing else invested.
I just miss the days of community, where you knew people on your server. You knew the crafters, you knew the best tanks, the best guilds. If you were one of them, your reputation was your #1 asset.
Kinda defeats the purpose of free to play which is to maintain a high populace. Plus no one is going to play on these premium servers just as no one played on the EQ premium server. It divides the player base and people play where their friends and guildies play.
Going out to see a movie and playing a video game at home is apples and oranges. $15 per month is almost twice the price of Netflix and the exact same price as Gamefly.
If one of those things you want is a premium server, it won't be, so you might as well give up now.
What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot
I don't see it. World of Warcraft and Xbox Live have some of the absolute worst communities I've ever experienced and both have monthly fees. While Lord of the Rings Online and Guild Wars 2 have some of the best communities.
Whereas I like the idea ( I've been suggesting for years that games need an expensive, premium server) I don't think any additional benefits should come from it,, the server on to ourselves is enough. To supplement the lack of any free players the subscription should be 20 to 30 dollars and have a limited number of players.
Paid players should be able to play with their free player whenever, and not vice versa. I always say, no experience beat my old days in ultima and Final Fantasy XI
How about, phasing anyone who is a premium player? No special servers, you're just phased from everyone else. Since you are phased, you can't see non-premium players and they cannot see you. You'll have your own auction house since you don't want your economy destroyed by all the near-do-wells. Of course resource nodes may get tapped before your eyes because you don't see the F2P at the node when you get there. A small price to pay for a premium experience. You and the other 12 people who chose to pay $15 a month will be glad you did it. Of course, you'll still solo all the content and race to max level. Should be fun.
The 25,000 other players who are F2P will hardly notice your departure. But their wallets will.
Segregation: We are the rich and want our own server so we make sure where clear of poor who are nothing but bad players thats what most of you here saying.
WoW is biggest example that dont guarenteed wonderfull people:P
Well, account-type based gear progression is a design flaw, as far as I'm concerned. That's one of the big things Turbine got right when they made the conversion from subscription to F2P hybrid for LoTRO and DDO. All gear is available to all account-types. There are other types of advantages given to the subscribers (extra character slots, storage space, races, classes, faster leveling). At first they put a monetary barrier for leveling, but that didn't last long. While Turbine has made a huge number of blunders with their games over the years, their F2P/hybrid model is a rare stroke of genius for them.
What's your point? This sounds like a WoW generation gamer's argument. You know, the "my game is better than yours because it has more players" only now its "my payment model is better than yours because there are more freeloaders than those willing to pay a sub". Let's just look at F2P games shall we. They all lack something. They focus on killing fast and little or no interaction with others. GW2/Neverwinter are prime examples of this "great new model". I'd rather pay for a REAL MMO experience than play a stupid co-op that CLAIMS to be a MMORPG any day of the week. If I wanted to play games and never talk to others, I'd be playing on my X-Box or PS3. F2P games are nothing more than scams and those that pay and put anything more than $15 a month into are suckers. But it's their money /shrug.
Yup, and I don't back away from it. It has nothing to do with money. I play dungeons and dragons and collector board games. They are expensive hobbies. when you have a real hobby you invest in it. I want a game that lets me invest in it and allows me to be with people that are equal. Right now, i feel like i play with a bunch of folk that (oh i love monopoly). and i'd rather play with people who are up for a game of Die Macher.
$15 a month is not rich. Heck even if we paid $50 a month for an mmo, that's still not bad. Consider a trip to the movies, price of admission, popcorn and soda, and any other extras you might want. Having a monthly sub is not a big deal, and it's still a hell of a lot cheaper than most everything else you have for entertainment as a monthly fee. I know people that say it's crazy to pay $15 a month for an mmo, but those same people pay well over $100 a month for cable, and go out to dinner for well over $100 for just one meal.
Yeah, I'd like to be segregated from the CHEAP people in an mmo, yes I would, and that doesn't mean I'm rich, it means I don't like CHEAP people and their gimme, gimme, everything for free, attitudes.
What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot
Yes it is but it has zero chance of being implemented. Can you imagine the uproar when SOE either has to give fluff items to these premium premium players with their sub or if they held them back from a server like this? Even if the business suits didn't strike it down (which they would) petty player attitudes would.
Yup, Smed has said many times that SOE will only be using F2P payment models for their games in future.
F2P with Premium subscription options, that is...
Really? Because when I play Dungeons & Dragons there are always some people at my table that don't have the books or just have the Player's Handbook and none of the other long list of optional books.
Subscriptions don't make the game... players make the game. Sorry, but they could charge you $1500 an hour to play the game, it still isn't going to magically populate the servers.
I'm all for F2P because NOTHING as of late has deserved a monthly subscription. NOTHING. You all hype up these games as the second coming and in the end it's ALWAYS more of the same. If players want to pay extra to find out that money doesn't equal quality, I'm all for it. Let them light it on fire. Go segregate yourselves from the online community... become monks of your own personal order. Nothing has stopped you from gathering 10 close friends into a guild, turning off world chat and existing solely in VOIP. Nothing. Don't even have to pay extra to do it. But no, you want the game company to carve out a personal server all for you because you can't handle society.
What? Most people I know don't go to theaters more than once per year if that because it's so damn expensive when they could just rent a movie for $1.40 at Redbox. The idea that $15 per month is cheaper than most every entertainment you pay a monthly fee for as is laughable. It is almost twice Netflix, Hulu Plus, Amazon Prime and Redbox Instant. It is the exact same price as Gamefly which is a far better deal.
This is what I was thinking last month. I spend 100 to 200 a month on entertainment, I"d gladly break off 1/4 of that to play with like minded folk who are serious about the game im playing. And, for these servers, I"d almost say you'd have to pay in blocks of 3 to 6 months to show commitment.
You mean like in DCU where you pay $15 a month and get all content full bank and inventory slots ect ect...that kind of no subscription anymore ?
AThose players are what I consider players content with free to play. I'm good with that. But how comfortable would you feel for a Dungeon Master who doesnt own any books. This is a good example of my point. I'm great with everyone playing the same game, but those who take it as a serious hobby have ot invest another level to the game. I don't now a dungeon master that doesn't spend probably 2 to 3 times what their players do.
When you invest in DnD the world opens up, all of a sudden you can study classes, feats and skills on your own time. It's a different environment. We all started the game by sharing books, but eventually you' had to get your own if you were going to be taken seriously.