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When Behaviour Interactive and Games Workshop announced Warhammer 40k: Eternal Crusade during E3 2013, a lot of people were caught by surprise. Our team managed to catch up to Miguel Caron to find out more about how the game will work and much more. Check out our exclusive preview and then discuss it in the comments.
It’s been awhile since Warhammer 40K: Dark Millennium dropped off the face of the earth. Who knew that just a year after the closure of the THQ studio, we’d be here at E3 2013 talking about a brand new take on the 40K license as an MMO once more. Only this time? Well, this time Chaos Marines, Space Marines, Eldar, and Orks will all be duking it out on a massive scale while fending off the AI-controlled Tyranids in a universal struggle for power. We spent time with Behaviour Studios Head Miguel Caron (formerly of Funcom Montreal and Anarchy Online as well as Age of Conan) talking about the studio’s ambitions and philosophy for their take on Games Workshop’s epic space fantasy. Today, we have so much to tell you about what Behaviour has in store for all fans of the Waaagh.
Read more of Bill Murphy's Warhammer 40k: Eternal Crusade - There Is Only WAR.
Comments
The fact that you have to pay in order to play a Space Marine in a WH40k "free to play" MMO is somewhat hilarious.
Ork Boyz, seriously?
I think I might have to resign myself and accept that there will never be a proper WH40K mmo in my lifetime.
Are there no development companies out there with love for the WH40K universe that want to make it right? Seriously.
You must not know about GW.......They sell tabletop games mostly as their money maker.....tabletop games that need, current MSRP, $125 minimum, in rulebooks just to play....Then....$800 in model cost, not including any and all supplies to finish them, to field an army for a 1500 point game.
I am sure when some green visor wearing accountant came in all out of breath, and proclaimed "We, can call it "Free to Play", but charge for every little extra bit, and make far more money than with just a sub!!!" The Emperor himself raised his undead head and gave his blessing.
Another GW money grab. But hey they are getting to beta in 18 months...that screams a "quality" game.
We have a first fanboy of this game, congratulations.
Aside the fact that nobody in this thread said anything about expecting everything to be handed to them for free (so your little rant about that is misplaced and therefore irrelevant) you should know that in a WH40k universe Space Marines aren't considered premium stuff, they are practically the CORE, last time i checked Warhammer 40k didn't gain it's reputation and popularity because people were dazzled by Ork Boyz.
That Guild Wars 2 login screen knocked up my wife. Must be the second coming!
Free to play = content updates for the cash shop. Buy to play = content updates for the cash shop.
Subscription = Actual content updates!
Making Ork Boyz free and needing 5 boyz to take down 1 Space Marine. I dunno but that sounds like they maybe understand the lore of 40k better than most attempts have in the past. With them being free which would make them the zerg playable race by default those who pay to become a Space Marine will be able to feel like a 40k Space Marine which they wouldn't be able to do with B2P or subscription models (at least compared to Orks).
Dunno I guess count me with the slightly optimistic wait and see mob.
The lesser of two evils is still evil.
There is nothing more dangerous than a true believer.
This is cartoony which you are mentioning, is based on the warhammer figures long long time ago... If they would change that it's like making a pokemon game without an anime style
I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil
"The free race available to everyone will be the Orks. But free players will only be able to progress through the game’s content Ork Boyz: five of which are needed to take down one Space Marine."
Nice idea. Personally I dont give a chance in hell of working, but at least they are trying something different.
But it will be very hard to argue that it is not pay2win when the you can pay for five times teh strength. The can ofcourse balance that out by balancing gains for kill so they scale equally, but... Yeah.
Two years = 2 eternity's in the gaming industry.
I have to say I'm really getting tired of these unceasing crumblets these game company's throw out there expecting players to scramble from info piece to info piece in frantic anticipation of more information.(I can't blame them for trying to hype future sales of a completed product they expect to sell.But as a consumer of information...i'm really getting tired with the very long time from the first info crumb till a game launch)
Thats how bad the mmog industry is right now...that there is a sizable segment of the populace that hangs on every word from a company making a game they are interested in.I would think that after a while the appetite of an increasing number of game info consumers would begin to diminish.
ESOL and the 2014 launch comes to mind
SWTOR
AOC and the two year dance of the 200 veils(info crumblets)
WAR
and the list goes on......
Take a look at the studios former work....
Movie shovelware and generally horrendous games...
UH OH, my beloved 40k will be butchered once again
Well It kinda makes sense , because the Orks are treated as a horde army in the table top version. AND being a space marine is kinda an elite thing. But yeah funny way to represent that, that being said sign me up for a sub!!!
Well, i laughted at the "free players will always outnumber the premium players so let's give them some utility and make them be the ork mob mass", that was hilarous as hell.
Other than that: freemium MMO and W40K license. This game will fail enormously. Don't get me wrong, i love W40K, but Warhammer games never do well, i don't know why they bother anymore.