Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Poll: Would you play an mmo where your character is ordinary?

What I mean is that your character story would not portray you as the hero saving the mmo world.  There may well be an all-encompassing threat and you may well be a foot soldier or archer in the army or a sailor in the navy that fights it.  You would see everything that happens but the npc's would not be hailing you once victory is achieved, rather you might get a pat on the back from a fellow soldier and a ration of rum.  

Given the massively part of mmo's this would strike me as slightly more credible than most 'every-player-the-hero' stories.   

«1345

Comments

  • WhiteLanternWhiteLantern Member RarePosts: 3,319

    Nope. I can do that for realz, but I'm too fragile (not to mention cute and fuzzy) to be a hero. 

     

    Escapism, FTW.

    I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil

  • botrytisbotrytis Member RarePosts: 3,363
    Originally posted by BrucyBonus

    What I mean is that your character story would not portray you as the hero saving the mmo world.  There may well be an all-encompassing threat and you may well be a foot soldier or archer in the army or a sailor in the navy that fights it.  You would see everything that happens but the npc's would not be hailing you once victory is achieved, rather you might get a pat on the back from a fellow soldier and a ration of rum.  

    Given the massively part of mmo's this would strike me as slightly more credible than most 'every-player-the-hero' stories.   

    There is already a game published like that - GW2. That is what the whole story is about  (going through your PS - especially from the Human perspective in the game) and people are complaining that they want to b e a Hero (like Hercules).


  • BrucyBonusBrucyBonus Member Posts: 220
    Originally posted by botrytis
    Originally posted by BrucyBonus

    What I mean is that your character story would not portray you as the hero saving the mmo world.  There may well be an all-encompassing threat and you may well be a foot soldier or archer in the army or a sailor in the navy that fights it.  You would see everything that happens but the npc's would not be hailing you once victory is achieved, rather you might get a pat on the back from a fellow soldier and a ration of rum.  

    Given the massively part of mmo's this would strike me as slightly more credible than most 'every-player-the-hero' stories.   

    There is already a game published like that - GW2. That is what the whole story is about  (going through your PS - especially from the Human perspective in the game) and people are complaining that they want to b e a Hero (like Hercules).

    What?  I've had npc's standing around applauding me and hailing me as some kind of super human (well, little furry thing) during the GW2 story.  

  • TwoThreeFourTwoThreeFour Member UncommonPosts: 2,155
    I am very much liking the result of the poll :). The "hero" paradigm seems to not be necessary.
  • The user and all related content has been deleted.

    image

    Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.
  • maplestonemaplestone Member UncommonPosts: 3,099
    My characters are ordinary.
  • TheLizardbonesTheLizardbones Member CommonPosts: 10,910

    I think if it didn't fall into the part time package delivery trap it would be fine.

    I can not remember winning or losing a single debate on the internet.

  • Siris23Siris23 Member UncommonPosts: 388
    I thought at one point we had already established no one wanted to play Uncle Owen?
  • botrytisbotrytis Member RarePosts: 3,363
    Originally posted by BrucyBonus
    Originally posted by botrytis
    Originally posted by BrucyBonus

    What I mean is that your character story would not portray you as the hero saving the mmo world.  There may well be an all-encompassing threat and you may well be a foot soldier or archer in the army or a sailor in the navy that fights it.  You would see everything that happens but the npc's would not be hailing you once victory is achieved, rather you might get a pat on the back from a fellow soldier and a ration of rum.  

    Given the massively part of mmo's this would strike me as slightly more credible than most 'every-player-the-hero' stories.   

    There is already a game published like that - GW2. That is what the whole story is about  (going through your PS - especially from the Human perspective in the game) and people are complaining that they want to b e a Hero (like Hercules).

    What?  I've had npc's standing around applauding me and hailing me as some kind of super human (well, little furry thing) during the GW2 story.  

    It is about an ordinary person doing extraordinary things. This is especially true in the Human PS line.  Really listen to it, it is pretty interesting.


  • BrucyBonusBrucyBonus Member Posts: 220
    Originally posted by Mtibbs1989
     yeah, I'll pass on playing the average character. However there's a game for that. It's called Second Life and no thanks.

    I tried Second Life once (at the time of all the hype) and it was utterly beyond me.  I just couldn't work it out; why anyone would spend time or money on it.  I assumed it was a mixture of 1) a regular rota of people like me poking their head around the door out of curiosity before immediately uninstalling, and 2) morons who had found a home with their fellow morons.  

    I think the label 'game' is a little grandiose for Second Life.    

  • flizzerflizzer Member RarePosts: 2,455

    I have no need to be the hero.

     

    Also, in the GW2 personal story YOU ARE THE HERO.  You are congratulated and praised constantly. It actually is a bit irritating in my opinion. 

  • RoguewizRoguewiz Member UncommonPosts: 711
    It's no different than it is now then.  You're portraying a character that is nothing more than a "hero" for a generic/crappy story, or someone that is second fiddle to the NPC "heroes".

    Raquelis in various games
    Played: Everything
    Playing: Nioh 2, Civ6
    Wants: The World
    Anticipating: Everquest Next Crowfall, Pantheon, Elden Ring

    Tank - Healer - Support: The REAL Trinity
  • Four0SixFour0Six Member UncommonPosts: 1,175

    To quote Patton:

    "Every Goddamn Day"

    He was talking about prayer, and I am talking about doing ordinary things. That is what I do, "ordinary things".

    I guess many play 2ndLife, but I hear they don't do what most consider "ordinary".

  • TwoThreeFourTwoThreeFour Member UncommonPosts: 2,155
    Originally posted by botrytis
    Originally posted by BrucyBonus
    Originally posted by botrytis
    Originally posted by BrucyBonus

    What I mean is that your character story would not portray you as the hero saving the mmo world.  There may well be an all-encompassing threat and you may well be a foot soldier or archer in the army or a sailor in the navy that fights it.  You would see everything that happens but the npc's would not be hailing you once victory is achieved, rather you might get a pat on the back from a fellow soldier and a ration of rum.  

    Given the massively part of mmo's this would strike me as slightly more credible than most 'every-player-the-hero' stories.   

    There is already a game published like that - GW2. That is what the whole story is about  (going through your PS - especially from the Human perspective in the game) and people are complaining that they want to b e a Hero (like Hercules).

    What?  I've had npc's standing around applauding me and hailing me as some kind of super human (well, little furry thing) during the GW2 story.  

    It is about an ordinary person doing extraordinary things. This is especially true in the Human PS line.  Really listen to it, it is pretty interesting.

    The moment an ordinary person does extraordinary things, he is no longer ordinary. Hell, a lot of rpgs are based around an ordinary person doing extraordinary things and thus becoming something that is not ordinary.

     

    The thread opening post is pretty specific about it. "What I mean is that your character story would not portray you as the hero saving the mmo world." implies that you won't be portrayed as someone that does extraordinary things. 

  • jmcdermottukjmcdermottuk Member RarePosts: 1,571

    I'd say SWG was of the ordinary character kind and that was great fun. Planetside and PS2 are also of that kind, just a cog in the war machine. Yeah being ordinary doesn't bother me at all if I'm having fun and that's they real issue. Not how many NPC's hail you a hero.

     

    And really we're all ordinary regardless of which MMO you play. It doesn't matter if you defeated the dragon and get praise from the king because so are the other 20 guys handing in that quest.

  • GishgeronGishgeron Member Posts: 1,287
      I need to amend my vote.  I would be fine as a normal dude.  But only if everyone was too.  The second one person gets to be a hero...well...the system falls apart (SWG, I'm looking at you.)  IF everyone is normal and has to really work at being effective instead of fireblasting the world to shreds...then its cool.

    image

  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916

    As it so happens, in my two alltime favorite MMO's (EVE and SWG pre-NGE), I played an ordinary person. My character wasn't even remotely "the hero", but that was utterly irrelevant to my enjoyment of the game.

     

    As hundreds of other people have said before me, I find the concept of being "The Chosen One" in a game with 1 million other players who are also "The Chosen One" to be rather difficult to swallow.

     

    In a SPG like Skyrim, I can become "The One" or the leader of the Thieves Guild. In my game world, there IS only one leader of that guild at any time.

  • botrytisbotrytis Member RarePosts: 3,363
    Originally posted by flizzer

    I have no need to be the hero.

     

    Also, in the GW2 personal story YOU ARE THE HERO.  You are congratulated and praised constantly. It actually is a bit irritating in my opinion. 

    They call you hero but you say you are not. That was how was in my PS.

    “The real hero is always a hero by mistake; he dreams of being an honest coward like everybody else.”  ? Umberto EcoTravels in Hyperreality

    “Nobody who says, ‘I told you so’ has ever been, or will ever be, a hero.”  ? Ursula K. Le Guin

    "I am convinced that a light supper, a good night's sleep, and a fine morning, have sometimes made a hero of the same man, who, by an indigestion, a restless night, and rainy morning, would have proved a coward."   -Chesterfield, Lord

     


  • BrucyBonusBrucyBonus Member Posts: 220
    Originally posted by botrytis
    Originally posted by flizzer

    I have no need to be the hero.

     

    Also, in the GW2 personal story YOU ARE THE HERO.  You are congratulated and praised constantly. It actually is a bit irritating in my opinion. 

    They call you hero but you say you are not. That was how it is my PS.

    “The real hero is always a hero by mistake; he dreams of being an honest coward like everybody else.”  ? Umberto EcoTravels in Hyperreality

    “Nobody who says, ‘I told you so’ has ever been, or will ever be, a hero.”  ? Ursula K. Le Guin

    "I am convinced that a light supper, a good night's sleep, and a fine morning, have sometimes made a hero of the same man, who, by an indigestion, a restless night, and rainy morning, would have proved a coward."   -Chesterfield, Lord

     

    I think you might be over-analyzing this a little.  It doesn't matter how you get to be a the hero or what Umberto Eco has to say about it, we all know what the hero in an mmo personal story is.      

  • centkincentkin Member RarePosts: 1,527
    Actually in most MMOs you are a hero in your own mind, a special snowflake in the middle of a snowstorm.  See that level 60 monster when you first start playing.  CHOMP -- hurts didn't it?  Actually there are far too many fair fights in recent MMO's.  NPCs above the level cap put you in your place.
  • BurntvetBurntvet Member RarePosts: 3,465
    Original SWG - "The greatest story ever told - yours."
  • ReklawReklaw Member UncommonPosts: 6,495
    Originally posted by BrucyBonus

    What I mean is that your character story would not portray you as the hero saving the mmo world.  There may well be an all-encompassing threat and you may well be a foot soldier or archer in the army or a sailor in the navy that fights it.  You would see everything that happens but the npc's would not be hailing you once victory is achieved, rather you might get a pat on the back from a fellow soldier and a ration of rum.  

    Given the massively part of mmo's this would strike me as slightly more credible than most 'every-player-the-hero' stories.   

    To be honost the only games that make me feel like a hero are singleplayer games. While certain instanced story driven missions/quest can have epic moments but that feeling is quickly gone when you complete the mission/quest over at the NPC seeing 10, 20 if not more players standing around that same NPC.

    Sandbox games give players a change to make a name for themselfs which is different then having your name on some leaderboards.

    So I actually and mostly feel avarage in themepark games and being a foot soldier finding his way's or archer in some army makes allot more sense in themepark MMO's then this so-called being the hero.

    I was told in SWtOR I saved a whole planet, I got 150 credits for it. Seemed to me like a small foot soldier salary and not something a saviour of a whole planet aka the "HERO" would have gotten. So yeah average would suit today's themepark allot more.

  • jdlamson75jdlamson75 Member UncommonPosts: 1,010

    The way MMOs are designed, everyone is "The Hero", and when you're running around a world with thousands of "The Heroes" all at once, you kind of become ordinary anyway.  I know that's probably not what the OP meant in his question, but that's the way it feels for me. 

     

    I don't need the story to tell me I'm a hero - I just want to have fun. 

  • Attend4455Attend4455 Member Posts: 161

     

    Indeed, there are MMOs where you aren't the hero. Or even where there are no heros.

     

    There are many where you are, I think you know which games I'm talking about ^^

    I sometimes make spelling and grammar errors but I don't pretend it's because I'm using a phone

  • BrucyBonusBrucyBonus Member Posts: 220
    Originally posted by jdlamson75

    The way MMOs are designed, everyone is "The Hero", and when you're running around a world with thousands of "The Heroes" all at once, you kind of become ordinary anyway.  I know that's probably not what the OP meant in his question, but that's the way it feels for me. 

     

    I don't need the story to tell me I'm a hero - I just want to have fun. 

    When I was writing it I was considering that in a world full of heroes every hero is ordinary; but thought that stating it would just confuse issues.  

Sign In or Register to comment.