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for those people who see WoW as the definition of Stylized, please look at all the pictures and read the information on this link.
The link is not about video games, its about art. And making video games is art so the content on this link applies 100% to game development. Your game does not have to look like vanilla wow in order to be high quality stylized.
http://www.essential-humanities.net/supplementary-art-articles/realism-vs-stylization/#.Ud0ukMUju1E
thoughts and opinions are welcome. Keep it troll free, thanks.
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"Ad eundum quo nemo ante iit"
absolutely. Its a lot more important when the content is high quality no matter if its realistic or stylized. People have their own preferences, some like realistic and some prefer stylized. But being stylized does not mean its lower quality. Thats one of the reasons why i posted this thread, people pretending (either on purpose, or because lack of knowledge which i doubt it) that ¨stylized¨ means it has to be a low quality carbon copy of WoW. I wantd to make it clear that it is not the case.
Vanilla WoW wasn't bad graphically because it was stylized, it was bad because it was low poly and the textures were lousy.
Stylization like realism is subject to the same things in 3d aka smooth models, good rendering, good textures, etc.
exactly!
but when people discuss this topic , some people jump right away comparing everything to WoW visualy and blames stylization because WoW had low texture quality.
Realistic graphics can be as bad and even worst if they are low quality because it loses that sense of realism. Thats why stylization helps game age better than realism.
"Realism" in video games is very difficult to do. Something always seems to be "off" when I see it tried. Even movies that used rotoscoping seemed a little off. Therefor, I appreciate a more stylized art style, within my personal limits. However, it seems like realism works well in a Sci-Fi setting. At least in my opinion.
Abstract I just do not like. I figure if it has to be explained to me, what's the point? The artist failed to communicate their idea to me. Same with comedy, by the way. A joke loses its "punch" when one has to explain it
Again, these are just my own personal preferences
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
It would be silly for someone to claim WOW was the definition of stylized. The word simply describes a stylistic abstraction.
But certainly when you go for a reasonably tame stylistic abstraction, you end up with something vaguely similar to WOW. It won't really be WOW's style, but it will be similar enough, and WOW has been popular enough, that people will liken it to WOW.
"What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver
I completely forgot about that, but yea if something is aiming to be realism and it doesn't accurately portray it then it is bad. You can get away with low poly and low texture with stylization much easier than in realism, because when you are trying to be realistic, people have a reference to determine how close you are.