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Anyone else tired of the "not ready to talk about it"

RydesonRydeson Member UncommonPosts: 3,852

I"m sitting here watching the video's of all the Q&A.. and 90% of their responses are "not ready to talk about it" or blah blah blah..  or  that part is still in development........

OMG.. really!.. Why even have Q&A sessions if most of the basic questions like "starting" cities can't be discussed... When did they invent this game.. Last week?

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Comments

  • furbansfurbans Member UncommonPosts: 968
    You act like you expected different?  Companies will never talk about features until they can demo it due to it can damage their hype.  Kickstarters abandon this practice but don't expect this in companies like SOE or Activision.
  • Mad+DogMad+Dog Member UncommonPosts: 784

    TBH, Im fed up of these games getting revealed so early. They than spend 2 to 3 years hyping the hell out of it, ding interviews and all sorts of stuff. I'd rather its was like, 3 months to release its gets revealed and boom gets released.

     

    I thinks it cus I now have to wait not months till its out but YEARSSS!!!!:(

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  • MarvisMarvis Member Posts: 8
    I agree that it is frustrating. The good thing about a reveal at this stage is that they can open the black box which should make it easier to freely allocate additional resources.
     
  • RydesonRydeson Member UncommonPosts: 3,852
    Originally posted by furbans
    You act like you expected different?  Companies will never talk about features until they can demo it due to it can damage their hype.  Kickstarters abandon this practice but don't expect this in companies like SOE or Activision.

         Yes, I expect more and demand MORE.. Such as starting cities and races.. For crying out loud.. They can't even give the audience a clue or approximation of races and cities.. It isn't that hard and it's not like it's a TRADE secret.. I can understand companies not disclosing programming codes and game secrets. but Races and Cities aren't one of them..  All they have to do is say, 'We plan on having 12 starting races and 12 starting cities, but that is not cut in stone".... instead of "we can't talk about it"..

  • STYNKFYSTSTYNKFYST Member Posts: 290
    Originally posted by Mad+Dog

    TBH, Im fed up of these games getting revealed so early. They than spend 2 to 3 years hyping the hell out of it, ding interviews and all sorts of stuff. I'd rather its was like, 3 months to release its gets revealed and boom gets released.

     

    I thinks it cus I now have to wait not months till its out but YEARSSS!!!!:(

    ^This

    Stop revealing until you have a soon to be beta quality game to reveal.

  • furbansfurbans Member UncommonPosts: 968
    Originally posted by Mad+Dog

    TBH, Im fed up of these games getting revealed so early. They than spend 2 to 3 years hyping the hell out of it, ding interviews and all sorts of stuff. I'd rather its was like, 3 months to release its gets revealed and boom gets released.

     

    I thinks it cus I now have to wait not months till its out but YEARSSS!!!!:(

    Not to mention "interviews" like MMORPG ask retarded questions that can all be answered in the official forum's FAQ threads and never push to being aggessive in their questioning.

  • RavenRaven Member UncommonPosts: 2,005
    Originally posted by Jean-Luc_Picard

    "not ready to talk about it" is the ONLY smart answer when things aren't set in stone yet.

    If you give a temporary answer, you may build up some expectations which will be crushed if you have to change the design for some reason. Result: whining all over the web.

    "not ready to talk about it" is similar to "when it's ready" or "soon" - the ONYL smart answer to some questions.

    This is really the way to go, doing a Peter Molyneux everytime you go on stage or make an announcement is not a healthy way to release a title.

    But while I understand they want to promote their game with an announcement X months before release, it really sucks nowadays for MMORPGs it seems like the pre-emptive announcement is getting further and futher away from release dates, when youve got products that are 1-2 years from release and they basically give you nothing to go on other than some sketchy ( at best ) information. 

    In my opinion with landmark coming out in December they should have made the announcement in November, that would have given some time for people to absorb the information and 1 month until they got hands on something related to it.

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  • NadiaNadia Member UncommonPosts: 11,798
    Originally posted by Jean-Luc_Picard

    "not ready to talk about it" is similar to "when it's ready" or "soon" - the ONLY smart answer to some questions.

    agree

  • TorgrimTorgrim Member CommonPosts: 2,088
    Originally posted by furbans
    You act like you expected different?  Companies will never talk about features until they can demo it due to it can damage their hype.  Kickstarters abandon this practice but don't expect this in companies like SOE or Activision.

     

    Well SOE did told us we would be blown away and in awe of EQN, how can we be that when they hardly giving us a straight answer.

    If it's not broken, you are not innovating.

  • RavenRaven Member UncommonPosts: 2,005
    Originally posted by Nadia
    Originally posted by Jean-Luc_Picard

    "not ready to talk about it" is similar to "when it's ready" or "soon" - the ONLY smart answer to some questions.

    agree

    On the other hand as well, the round table initiative is quite good, because even tho we dont know concrete information about what is "final" in game, you get an idea of the direction the game is going and what options are being considered, so I am not too bothered either way. 

     

    image

  • XssivXssiv Member UncommonPosts: 359
    Originally posted by Mad+Dog

    TBH, Im fed up of these games getting revealed so early. They than spend 2 to 3 years hyping the hell out of it, ding interviews and all sorts of stuff. I'd rather its was like, 3 months to release its gets revealed and boom gets released.

     

    I thinks it cus I now have to wait not months till its out but YEARSSS!!!!:(

    I definitely agree.  Whats interesting is that you really don't see this type of marketing in other gaming genre's.   Look at GTA V, Rockstar just recently released the initial trailer / marketing hype and the game is scheduled to launch in September. 

     

     

     

     

  • RocknissRockniss Member Posts: 1,034
    Originally posted by Rydeson

    I"m sitting here watching the video's of all the Q&A.. and 90% of their responses are "not ready to talk about it" or blah blah blah..  or  that part is still in development........OMG.. really!.. Why even have Q&A sessions if most of the basic questions like "starting" cities can't be discussed... When did they invent this game.. Last week?

     

    Actually given thier past, I respect thier decisions to keep things in house. You would understand if you ever walked in thier shoes, be glad you don't.
  • RydesonRydeson Member UncommonPosts: 3,852
    Originally posted by Rockniss
    Originally posted by Rydeson

    I"m sitting here watching the video's of all the Q&A.. and 90% of their responses are "not ready to talk about it" or blah blah blah..  or  that part is still in development........

    OMG.. really!.. Why even have Q&A sessions if most of the basic questions like "starting" cities can't be discussed... When did they invent this game.. Last week?

     

    Actually given thier past, I respect thier decisions to keep things in house. You would understand if you ever walked in thier shoes, be glad you don't.

    I wish I did walk in their shoes.. Cuz right now I think this game has NO VISION whatsoever.. I think they are brainstorming as they go and aren't even OFF the drawing board..  Let alone actually producing the game..

  • MackeskimoMackeskimo Member Posts: 50
    Originally posted by Nadia
    Originally posted by Jean-Luc_Picard

    "not ready to talk about it" is similar to "when it's ready" or "soon" - the ONLY smart answer to some questions.

    agree

    DISAGREED.....

    If the only "Smart" thing you can say is "not ready to talk" or "when its ready"..... DONT SAY SHIT AT ALL!

    seriously, you come here and waste shitloads of time giving interviews that don't actually say a damn thing while you could be "getting it ready"!  The only "Smart" thing to do is give interviews, teasers, and info reveals when shit IS f**king ready. We've been waiting for a while for any info...you could have waited a bit longer and brought something worth bringing and the fans would not have known you  waited.

    image
  • DoogiehowserDoogiehowser Member Posts: 1,873
    Originally posted by Rydeson
    Originally posted by furbans
    You act like you expected different?  Companies will never talk about features until they can demo it due to it can damage their hype.  Kickstarters abandon this practice but don't expect this in companies like SOE or Activision.

         Yes, I expect more and demand MORE.. Such as starting cities and races.. For crying out loud.. They can't even give the audience a clue or approximation of races and cities.. It isn't that hard and it's not like it's a TRADE secret.. I can understand companies not disclosing programming codes and game secrets. but Races and Cities aren't one of them..  All they have to do is say, 'We plan on having 12 starting races and 12 starting cities, but that is not cut in stone".... instead of "we can't talk about it"..

    You are in no position to demand anything. No game developer owes it to you.

    The game is still very early in development so it is obvious they don't want to give you half assed information.

    "The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
    -Jesse Schell

    "Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
    -Luke McKinney

    image

  • MarkusrindMarkusrind Member Posts: 359
    Originally posted by Rydeson
    Originally posted by Rockniss
    Originally posted by Rydeson

    I"m sitting here watching the video's of all the Q&A.. and 90% of their responses are "not ready to talk about it" or blah blah blah..  or  that part is still in development........

    OMG.. really!.. Why even have Q&A sessions if most of the basic questions like "starting" cities can't be discussed... When did they invent this game.. Last week?

     

    Actually given thier past, I respect thier decisions to keep things in house. You would understand if you ever walked in thier shoes, be glad you don't.

    I wish I did walk in their shoes.. Cuz right now I think this game has NO VISION whatsoever.. I think they are brainstorming as they go and aren't even OFF the drawing board..  Let alone actually producing the game..

    And I think you are a trumped up clueless forum troll who is wildly flailing their arms around making lots of noise but doesn' actually have a clue why they are doing so. Get back in your hole troll.

  • RydesonRydeson Member UncommonPosts: 3,852
    Originally posted by DMKano

    Not ready to talk about it = feature still in planning stage

    It would be dumb to talk about it as they have not decided how it will work yet

    Also there are some things that they know the community will view negatively - so they don't want to talk about those features yet.

    This is standard how all game companies do it - there is nothing worse than letting the world know some core mechanic that won't be in the game at all.

     

    Exactly DMK.. so basically this game is in it's first year of a 4 year development cycle... he he he

  • MendelMendel Member LegendaryPosts: 5,609
    Originally posted by Nadia
    Originally posted by Jean-Luc_Picard

    "not ready to talk about it" is similar to "when it's ready" or "soon" - the ONLY smart answer to some questions.

    agree

    I'm going to disagree slightly with this.   I think I would rather not know that there is a project called EQ:N rather than have a totally incomplete picture presented.   With the pre-SOELive hints, rumors and hype, I expected a lot more than what SOE was willing or able to provide at their launch party.   I'd say that once the basic game design is complete, it's good to release to the public.   (There's no fear of corporate raiding -- ideas aren't patentable, implementations are).  Sure, these things might change as coding and development take place, but a design document is a relatively tangible goal that the public can expect.   It sets the customer's expectations in a very positive manner.

    Answers such as 'soon' or 'not ready to talk about it' could easily mean that the designers haven't considered a particular issue.  It may occasionally be the 'smart' answer, but not always, especially when that answer creates more questions (frustrations) that it provides.

    Logic, my dear, merely enables one to be wrong with great authority.

  • DeserttFoxxDeserttFoxx Member UncommonPosts: 2,402
    I am going to go one step further and say, EQnext should not have been revealed AT ALL this year. Its nowhere near ready, everything they spoke about is concept. They had nothing to show that was meaningful.

    Quotations Those Who make peaceful resolutions impossible, make violent resolutions inevitable. John F. Kennedy

    Life... is the shit that happens while you wait for moments that never come - Lester Freeman

    Lie to no one. If there 's somebody close to you, you'll ruin it with a lie. If they're a stranger, who the fuck are they you gotta lie to them? - Willy Nelson

  • TelondarielTelondariel Member Posts: 1,001
    Originally posted by Markusrind
    Originally posted by Rydeson
    Originally posted by Rockniss
    Originally posted by Rydeson

    I"m sitting here watching the video's of all the Q&A.. and 90% of their responses are "not ready to talk about it" or blah blah blah..  or  that part is still in development........

    OMG.. really!.. Why even have Q&A sessions if most of the basic questions like "starting" cities can't be discussed... When did they invent this game.. Last week?

     

    Actually given thier past, I respect thier decisions to keep things in house. You would understand if you ever walked in thier shoes, be glad you don't.

    I wish I did walk in their shoes.. Cuz right now I think this game has NO VISION whatsoever.. I think they are brainstorming as they go and aren't even OFF the drawing board..  Let alone actually producing the game..

    And I think you are a trumped up clueless forum troll who is wildly flailing their arms around making lots of noise but doesn' actually have a clue why they are doing so. Get back in your hole troll.

    Well, he certainly has a lot of irons in the fire here, and its always the same vitriol.  At least they're easy to spot.

     

    As to the point of this thread, its obvious that that a significant portion of the game is under heavy development.  Additionally, the EQN team has made very clear statements that they want our input in the creation process.  Dave talked about Landmark as well, saying it was a chance for the players to become part of the physical creation process of the game as well.  The Roundtable is set up explicitly for this: for the community to have a voice on content. 

     

    If the Dev's gave solid answers to all the questions then that would have shown things were pretty much written in stone.  And, if that were the case, then where would the community really stand in having any meaningful say in shaping the world.  

     

    So, as JLP said above, there is merit in waiting and being satisfied with the answers we were given, knowing that the game intentionally has areas that are still very malleable.

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  • MarvisMarvis Member Posts: 8

    Let's look at the situation SOE was in: The development team of EQN was in a black box under heavy NDA. Obviously, SOE was of the opinion that the core ideas for EQN were unique and did not want any competitor to work on the same technology. The negative aspect of an internal black box is that the EQN developers were not able to talk about EQN with other employees of SOE. This is hindering the creative process in the long run. Therefore, at one point, SOE had to decide to open up the black box. They could have done that without any presentation and hope that the normal confidentiality of their employees will keep the knowledge safe. Good luck with that. The alternative was to use this moment to gain some momentum and press coverage.

    I think the choice they had to do was clear.

     

  • jdnycjdnyc Member UncommonPosts: 1,643
    They made a voxel based world and then realized thy could make a mine craft version of it.  Players can create content for them.  They are counting on it.  Free labor.  That's why EQN is in flux.  
  • SuraknarSuraknar Member UncommonPosts: 852
    Will there be player, founded, built and run Villages/Cities etc? Or is this a PVE game with PvP battlegrounds again?
    - Duke Suraknar -
    Order of the Silver Star, OSS

    ESKA, Playing MMORPG's since Ultima Online 1997 - Order of the Silver Serpent, Atlantic Shard
  • DullahanDullahan Member EpicPosts: 4,536

    Lol, ya a few of those "not ready to talk about its" were over the top, but in general I think they're still in the middle of figuring a lot of the game out.  I think it took everything they had just to create a few areas and buildings, models and armor to show at the reveal.  And don't get me started on that sorry excuse for a combat demo.

    All in due time.  I just hope they get it together fast.  I don't want to wait another 5 years for another MMO worth playing.


  • OrthelianOrthelian Member UncommonPosts: 1,034
    Originally posted by Mad+Dog

    TBH, Im fed up of these games getting revealed so early. They than spend 2 to 3 years hyping the hell out of it, ding interviews and all sorts of stuff. I'd rather its was like, 3 months to release its gets revealed and boom gets released.

    Because screw feedback or even useful beta testing?

    Favorites: EQEVE | Playing: None. Mostly VR and strategy | Anticipating: CUPantheon
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