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from the jibberish thats supposed to be english to haveing to craft or buy everything from players, hundreds of different things to do meridians cultivate this or that makes my eyes sore trying to decipher meaning
the games preety nice but now im starveing nutrition at 0 i have to farm rice or buy it, cook it or buy the food ther5es no npc vendor . rediculous.
The game is ok but i dont think its for me which is a shame maybe netherrealm will come out with a somewhat more westernized mortalkombat mmo someday....
Comments
I think Vindictus might be more your game by what you said ( action combat, not that much depth to it but fun if you have the reflexes for it ).
That's the point of the game: everything you get you get the hard way.
It's not a bug. It's a feature.
Of course having better translation would help enormously.
i dont and its soo shallow and grindy to bad its a goood concept but to twitchy to shallow its just a instance lobby game
i wouldnt mind makeing food if i didnt have to buy everything from players and im not about to start 2 professions just to eat
and its cash shop is a bit out of control
and i dont even know how to buy from players theres no tutorial for that
might be a feature but its a bad feature not even haveing fried ratkabobs so i wont die that i can just buy till i can find a source of good food
Yea.. this is a game for ppl who like to figure things out. I don't think its completely meant to be this way, but the bad
translations and horrible tutorial make it so.
Your best bet if you're having headaches understanding the game would be to ask around or surf google a bit.
Probably is, but lacks the volumes of user created and 3rd party documentation that EVE has available to new players starting out.
EVE also has very solid in game tutorials that really expose you to much of what is available, a help channel for new players their first month and a community that will help you (or kill you, part of your early learning experience is to know how to tell the difference)
As the lack of documentation would annoy me, I've held off giving this title a try. (well, and my total lack of "twitch" combat skills, probably not a place I would thrive)
"True friends stab you in the front." | Oscar Wilde
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
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"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Yeah, the tutorial certainly isnt a strong point of Wushu lol. It does have a lot of in game guides, they are very general though. It will say something like "Life Skills" (professions), then say "Click "M" and you can find a Life Skill Shifu." That's it though lmao. It's left completely up to you how you are going to use these things.
A lot of the player base are not combat players. In combat situations, there are things for these player to do, like play music, or secondary support, like beggars.
Music is huge in Wushu, it's like a guitar hero mini game. I've never done, so I'd be a lot less effective than a legendary musician due to skill.
Beggars are used to decrease infamy. The reason why this is important is because sometimes little things turn into big things ,and the next thing you know you have a few guilds duking it out. You gain infamy for killing then streets. When this happens the player constables show up and wait for a player to be bountied.
People look like people in Wushu. They are no "cute" little characters dressed in temptress outfits that look like kids. The art is realistic not anime or cartoon. When you say "typical asian cuties" that's what I think of. Forgive me if I misinterpreted.
I had to make her look kinda Asian. The faces start off looking pretty western.
Everything in game is based/lifted Ming era china, historically corect from the outfits to the cities.
But if it looks kiddy to you, what can I say
Old faces are everywhere, school masters, fisherman, coachman, doctors, so what are you talking about? not another typical Asian MMO, it's just you another typical troll. Like BCbully mentioned, all clothings are based on ming dynasty settings.
After looking at some screenshots I'd say you are right and I look like a troll indead. But all these screenshots looked quite differently than what I've seen while and immediately after character creation. Anyway, that was just one single aspect of my posting that was picked up and not even the major one that keeps me from playing. I also didn't say it's a bad game, I just said "not my cup of tea", right? Furthermore, my last post was deleted due to someone reporting me. What did I say that justified a report? Because I used the word 'fanboi'? C'mon, someone else called me 'troll', should I report now?
LOL, the English translation in AoW might be bad but needing to "decipher" the meaning of your English complaint makes it kind of ... ironic...
"A game is fun if it is learnable but not trivial" -- Togelius & Schmidhuber
True, the AoW character creator is not intuitive enough.
As for the bias to only creating youthful characters - this is more to fit the storyline plots - that the characters are young enough in age to undergo training in a chosen school, grow in stature and skills etc
In later versions of AoW, a new player faction has the exclusive ability to craft masks for other players to hide their faces.
"A game is fun if it is learnable but not trivial" -- Togelius & Schmidhuber
So what you mean is that characters actually 'age' during their learning progress and/or time?
Another question is (and what probably could pull me in if the answer is 'yes'): Is the world big enough to see lonely places once you've left the training areas? I'm just asking cause I don't like those MMOs that seem to follow a strong urge to remind you every next minute that you are not alone in this world. And if so, is there enough content for solo players or just PVP and nothing else?
Other than that I don't mind if its not new player friendly. I actually prefer games that need to be 'conquered'. I also don't mind PVP but if that's all and the rest would be pretty much boring or non-challenging the game wouldn't be for me.
I don't think the game is "noob unfriendly". I think it is just poorly done.
I felt the game held my hand a lot. There is the auto pathing. The quests were easy to accomplish. The combat was rather simple.
The only difficult part was the horrible translation. That is not a feature.
I know there has been some buzz around this game as a sandbox, difficult, hardcore ect. I thought the game was bland and cookie cutter. The only interesting part was the free running. That got after a few play sessions.
This is more a pseudo difficult game. A game that has bad design and bad translation. People are confusing that for a difficult hardcore game. All it has is the open world PvP. That in and of itself does not make a game difficult or hard.
--John Ruskin
Sorry...just having difficulty following the rest of the post, reflected by the light of the opening.
Well done!
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
Aloha Mr Hand !