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The automatic blocking feature in Age of Wushu is treated as anathema by players. You guys have no idea how many people I have talked to about it who tell me, "I would never use something like that!" It seems that in general, people don't like the idea of something that takes decision-making out of their hands.
However, autoguard isn't as bad as people think. In fact, it is an exceptional answer to poor latency and is completely controllable. The truth is, not many people understand it at all, and even fewer realize the benefits of the system.
Comments
I think it's actually quite OP at times.
Don't use it personally because it doesn't seem to do well against my fellow Wudang, but often players stop parry breaks or start parrying attacks in an otherwise impossible interval (for example, after an attack that locks you down).
Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!