Hi Doomsaw. I have one main question. Jean Grey is my all time favorite character. She is fun to play in the game, but I was wondering if their are any plans to buff her damage? As Phoenix, Jean has nearly unlimited power in the comics, and even though she is way more fun to play since the 2.0 patch, is still find her damage lacking, both in phoenix form and non-phoenix form. At the very least, would it be possible for her non-phoenix form to at least get a buff? Thank you very much for doing this thread!
PvP in Marvel Heroes sometime feels like it could use some balancing (one shot kills, some heroes feels like not dealing any damage despite the 10 level range)... I'm pretty sure the gear makes it hard balancing PvP in a game like this, and I know Gazillion is reviewing the heroes.. What part does the PvP takes when it comes to balancing heroes compared to PvE ?
Would you guys consider re-evaluating the prestige system? I feel that the cost in time and effort is not worth the rewards that are currently available. Would there be any consideration of a paragon style system? where the exp a max level char gets applies to your account leveling? or are you keeping max level exp with legendary items?
Question: When will the item trading interface be added to the game, and will we be able to trade Unique items?
Answer: We are working on an item trading interface to launch in early 2014. The main development time is to ensure it’s 100% sure and cannot be exploited in any way to protect honest players.
Uniques items have always been “self-found” and will always remain that way. It’s important for certain items to be tradeable to support a healthy and reasonable trading environment, but also have a few rare items that are self-found for players, which is a role that uniques fill (along with Legendary items and a few other very rare item types).
Is there any character you don't think is possible as a playable character... either as being too "over powered" or "under powered"... or even just plain not a right fit for this game?
The party system in the game is really buggy right now, sometimes it will tell you to be in the same difficulty when you are, sometimes it won't show your party members in the UI even though you're in the party, and sometimes you just can't see the avatars of your party members.
Have you guys fixed all of this in the recent patch, and are you planning to improve grouping/add more group features, or anything of the sort?
First of all, thank you. I've had a blast playing since beta and love the game. I'm really looking forward to Nightcrawler and seeing what costumes and powers he gets.
I was curious what the licensing process is like as far as what characters and costumes you can use. Is anything and everything up for grabs to the point we'll eventually play as Howard the Duck and Machine Man, or are certain characters off limits?
P.S. I would love to see Multiple Man in the game as a playable character.
Any plans to make Hank Pym (Ant-Man, Giant-Man, Yellowjacket) playable in the near future? You mentioned that you were looking for unique power sets and play styles. Pym has the potential to be one of the most unique characters on the roster.
Just out of curiosity, how long is this event? There is a lot of questions here and Doomsaw is only one person so will the question continue to be answered in the MH forums?
Several of the upcoming heroes are challenges that we want to tackle, such as “How to make X-23 play differently than Wolverine”, “How to make Rogue feel interesting in the confines of a video game”, “How to build 20+ powers for Doop”, etc.
“How to build 20+ powers for Doop”
Say whaaaaat? This definitely HAS to be one of your Doomy quips lol! Either way I'm fine with more Doopiness!
At the moment most people don't feel it necessary to level their Weapon/Gear vendor. Is there any information you could give on their revision(and the crafting system in general) to give them hope?
Question: When will the item trading interface be added to the game, and will we be able to trade Unique items?
Answer: We are working on an item trading interface to launch in early 2014. The main development time is to ensure it’s 100% sure and cannot be exploited in any way to protect honest players.
Uniques items have always been “self-found” and will always remain that way. It’s important for certain items to be tradeable to support a healthy and reasonable trading environment, but also have a few rare items that are self-found for players, which is a role that uniques fill (along with Legendary items and a few other very rare item types).
While I understand the logic behind this... Nothing sucks more than getting a level 60 unique for a hero you don't even have. Or a level 1 etc... So how about letting you "Transform" uniques that are unbound, and once you transform it becomes bound to the hero that you transformed it to. That way the system can't be abused and we still get a chance to power up our favorite heroes
Thanks all of Gaz. Team and the Community team for your BIG efford.
I would like to ask if there is gonna be any chance more villains to be playable in the near future ? For example Loki has been already playable. Are we gonna see MAGNETO and others ??any plans
Comments
Any plans to add modes or fights resembling famous Marvel Storylines?
Say Maximum Carnage, or Dark Phoenix Saga, Even Avengers vs X-men!
Do you have plans on making other uses for credits? I think that right now the only use for it is for crafting.
Like buying an in-game house that you can customize using credits and allows your friends to enter or using it as donation instead of items, etc
Hi Doomsaw. I have one main question. Jean Grey is my all time favorite character. She is fun to play in the game, but I was wondering if their are any plans to buff her damage? As Phoenix, Jean has nearly unlimited power in the comics, and even though she is way more fun to play since the 2.0 patch, is still find her damage lacking, both in phoenix form and non-phoenix form. At the very least, would it be possible for her non-phoenix form to at least get a buff? Thank you very much for doing this thread!
Jarisnazz.
Hey Doomsaw !
PvP in Marvel Heroes sometime feels like it could use some balancing (one shot kills, some heroes feels like not dealing any damage despite the 10 level range)... I'm pretty sure the gear makes it hard balancing PvP in a game like this, and I know Gazillion is reviewing the heroes.. What part does the PvP takes when it comes to balancing heroes compared to PvE ?
Thanks !
Hey DOOOOOOOOOOOOMSAW!!!!
sorry had to.
What made you want to be in game development?
Being a current student in Game Art I'm always curious what makes people like yourself want to go into games.
Question: When will the item trading interface be added to the game, and will we be able to trade Unique items?
Answer: We are working on an item trading interface to launch in early 2014. The main development time is to ensure it’s 100% sure and cannot be exploited in any way to protect honest players.
Uniques items have always been “self-found” and will always remain that way. It’s important for certain items to be tradeable to support a healthy and reasonable trading environment, but also have a few rare items that are self-found for players, which is a role that uniques fill (along with Legendary items and a few other very rare item types).Hey Doomsaw!
The party system in the game is really buggy right now, sometimes it will tell you to be in the same difficulty when you are, sometimes it won't show your party members in the UI even though you're in the party, and sometimes you just can't see the avatars of your party members.
Have you guys fixed all of this in the recent patch, and are you planning to improve grouping/add more group features, or anything of the sort?
First of all, thank you. I've had a blast playing since beta and love the game. I'm really looking forward to Nightcrawler and seeing what costumes and powers he gets.
I was curious what the licensing process is like as far as what characters and costumes you can use. Is anything and everything up for grabs to the point we'll eventually play as Howard the Duck and Machine Man, or are certain characters off limits?
P.S. I would love to see Multiple Man in the game as a playable character.
@Doomsaw
Any plans to make Hank Pym (Ant-Man, Giant-Man, Yellowjacket) playable in the near future? You mentioned that you were looking for unique power sets and play styles. Pym has the potential to be one of the most unique characters on the roster.
Do you plan to release 'The Morloc's"' in any kind of game play as bosses or allies during a boss fight?
With Gambit's release are we going to see his Death costume?
And do you plan to add special conversations between characters and bosses, such as Gambit and Mr.Sinister?
OmegaTheory
“How to build 20+ powers for Doop”
Say whaaaaat? This definitely HAS to be one of your Doomy quips lol! Either way I'm fine with more Doopiness!
@Doomsaw
Great news about the MAC Client already being worked on and possible coming soon! What about Linux systems? Is there any plan to implement them?
Will there be a linux version out in the near future?
Sincerely,
Zishon
While I understand the logic behind this... Nothing sucks more than getting a level 60 unique for a hero you don't even have. Or a level 1 etc... So how about letting you "Transform" uniques that are unbound, and once you transform it becomes bound to the hero that you transformed it to. That way the system can't be abused and we still get a chance to power up our favorite heroes
Hello DoomSaw !
Thanks all of Gaz. Team and the Community team for your BIG efford.
I would like to ask if there is gonna be any chance more villains to be playable in the near future ? For example Loki has been already playable. Are we gonna see MAGNETO and others ??any plans
Thanks for your time and your efford