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[Column] Guild Wars 2: Living Story VS. Expansion, Fight!

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

When Guild Wars 2 first launched, players flocked to the game in swarms at an insane pace, which of course had to have made ArenaNet very happy. ArenaNet came up with the Living Story to not only add more content, but to constantly evolve the game world. While the Living Story may help keep players occupied, is it enough to quench our thirst for new content, or is it time for an expansion?

Read more of David North's Guild Wars 2: Living Story VS. Expansion, Fight!

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I know I won’t be waiting that long to see the rest of Tyria.


¯\_(ツ)_/¯ 


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Comments

  • ReaperUkReaperUk Member UncommonPosts: 760
    Originally posted by nttajira

    people wanted some kind of f2p ?? you got it !!! now you are not happy they dont work on it ??

    they would do it for free ??

    you think they will work and add actual contents based on charity ? guild war 2 got a okay cash shop but not one who require the player to buy from it all the time,so im guessing they get not that much money from it......

    you guy wanted FREE TO PLAY ? well you got it, but they are not working for add contents because no one work for free...

    back to my P2P game i guess 

     

    Funny. As far as I recall, expansions have always been paid for in every game I've played whether p2p, f2p or btp . I'd be interested to know which p2p game you play gives away it's full expansions?

  • gunmanvladgunmanvlad Member UncommonPosts: 281

    I think too many "Living Story" updates were just cosmetic, and not really adding any substance to the game (e.g. WvW improvements, new dungeons, a LFG tool, improvements on crafting). In terms in PvE too many of them added instances and too few added dungeons.

     

    In my opinion, they should have 1 expansion every 1-2 years (pre-declared) and a monthly "improvements" patch with some living story content added in. No one needs a bi-monthly schedule of something boring and pointless I'd say.

     

    Long term, a game can only thrive by having epic PvP or very fun PvE (PvP versus Developers I'd call it). Right now, GW2 struggles considerably on the PvE side and only (marginally) delivers on the PvP side. 

     

    However, did I get my money's worth out of the game so far? HELL YEAH!, and then some!.

    Would I pay some more money for similar levels of enjoyment through an expansion? YOU BETCHA!

    Would I simply stick around for mild updates and little-to-no relevant anything, just because it's free? No way, sorry, I DO have a life. If no entertainment value is added, the population will probably start falling off.

  • FlyByKnightFlyByKnight Member EpicPosts: 3,967
    Originally posted by nttajira

    people wanted some kind of f2p ?? you got it !!! now you are not happy they dont work on it ??

    they would do it for free ??

    you think they will work and add actual contents based on charity ? guild war 2 got a okay cash shop but not one who require the player to buy from it all the time,so im guessing they get not that much money from it......

    you guy wanted FREE TO PLAY ? well you got it, but they are not working for add contents because no one work for free...

    back to my P2P game i guess 

     

    Because ArenaNet doesn't make a single penny from the gem store, and subscription games like Final Fantasy XIV cups runneth over with content and features. =

    "As far as the forum code of conduct, I would think it's a bit outdated and in need of a refre *CLOSED*" 

    ¯\_(ツ)_/¯
  • TekaelonTekaelon Member UncommonPosts: 604
    The reality of the living story did not meet expectations. It wAs 'hyped' by Anet as world changing but this definitely fail short. I can't blame them for their decision to leverage as much of the world as possible but this does not work for those who did not want to simply explore the world after hitting 80. Most MMO players want content that progresses their character, GW2 just is'nt designed their that way. Ultimately for me the living story was a failure, mostly because it neither lived and was not much of a story.
  • GeezerGamerGeezerGamer Member EpicPosts: 8,857
    Originally posted by nttajira

    people wanted some kind of f2p ?? you got it !!! now you are not happy they dont work on it ??

    they would do it for free ??

    you think they will work and add actual contents based on charity ? guild war 2 got a okay cash shop but not one who require the player to buy from it all the time,so im guessing they get not that much money from it......

    you guy wanted FREE TO PLAY ? well you got it, but they are not working for add contents because no one work for free...

    back to my P2P game i guess 

     

    Expansions would be paid for. Not F2P

  • Colt47Colt47 Member UncommonPosts: 549

    There's no difference between the living story and an expansion.  The only difference is that an expansion lumps a sum of content into one pack, while the "living story" is doing a trickle release of content across a set period of time.   From what I've gathered on the living story, it ended up failing to work right since the content had little impact on the game itself and served to confuse players who wanted to come back and pick up where they left off.

    The MMO genre is pretty much spent at this point.  Right now developers need to look back, see what worked and didn't work, and forge ahead to build games that use the better aspects of this genre.

  • DestaiDestai Member Posts: 574

    It's beyond time for an expansion. ArenaNet needs to quit being so eager to innovate and give in to some standards - like a standard expansion. There's nothing wrong with giving players a whole new chunk of land and content therein. They've added some great content, like the Flame and Frost storyline, but its removal took away any chance at having historical value. 

    They need more zones, more dungeons, and more variety. It would be exciting to see some two group dungeons. It'd also be nice to see GvG, guild housing, player housing, but I digress.

  • orbitxoorbitxo Member RarePosts: 1,956

    sadly, 'living story' has not in anyway brought anything new to GW2-as an expansion would have.

    at this point,  its okay.  i will be playing Elder Scrolls Online.

    I do give Ante credit for creating a beautiful 'living' WvW..

     
     
     
  • evilastroevilastro Member Posts: 4,270
    Originally posted by nttajira

    people wanted some kind of f2p ?? you got it !!! now you are not happy they dont work on it ??

    they would do it for free ??

    you think they will work and add actual contents based on charity ? guild war 2 got a okay cash shop but not one who require the player to buy from it all the time,so im guessing they get not that much money from it......

    you guy wanted FREE TO PLAY ? well you got it, but they are not working for add contents because no one work for free...

    back to my P2P game i guess 

     

     

    No we wanted the same B2P model that GW1 had, not this crappy living story and bi-weekly store cash grab.  I would have happily paid for content expansions, but that isn't what GW2 delivered.

    Also F2P companies are not working for free, they are making quite a lot of money.  You cant blame the payment model for ArenaNets poor design decisions.

     

  • WikileaksEUWikileaksEU Member UncommonPosts: 108
    I think they will do both Living story and Expansions. They can go together, hand in hand. I'm pretty sure they got a team at ArenaNet who work on an expansion, that's why they put less resources on the Living Story teams.
  • evilastroevilastro Member Posts: 4,270
    Originally posted by Colt47

    There's no difference between the living story and an expansion.  The only difference is that an expansion lumps a sum of content into one pack, while the "living story" is doing a trickle release of content across a set period of time.   From what I've gathered on the living story, it ended up failing to work right since the content had little impact on the game itself and served to confuse players who wanted to come back and pick up where they left off.

    The MMO genre is pretty much spent at this point.  Right now developers need to look back, see what worked and didn't work, and forge ahead to build games that use the better aspects of this genre.

     

    Expansions generally have new land masses to explore, new classes and new features.  The living story had none of that.  What it had was cheesy kindergarten stories delivered in a linear manner, which went completely against the core of GW2.  So no, it was nothing like an expansion.  Look at the GW1 expansions if you want a good example of an expansion.

  • ScotScot Member LegendaryPosts: 24,273

    MMOs cannot do without expansions, but players do seem to think they are entitled to one every month even if they pay nothing. The idea of a living story dates back to the likes of AC and I have to say for the all the extra graphical punch GW2's are not hitting as hard as AC's did.

    One area where GW2 excels is the mini stories where NPC play out a story which takes you on a quest journey. I have only seen something like that before in Lotro and GW2 has many more. That's something I would like to see more of.

  • bcbullybcbully Member EpicPosts: 11,843
    You think people want an expansion now, come 4/4/14 those who are left will be screaming for an expansion.
  • GnomigGnomig Member Posts: 48
    Since I'm not much of an PvE'er I'd REALLY like an expansion which encompasses some new WvW map and maybe a new class (or new skills/new weapons). I could'nt care less about the living story tbh.
  • ACommonMuggerACommonMugger Member RarePosts: 558

    The problem with The Living Story is the non-perminant content. It makes me people like me unwilling to even bother continuing to play if you can't do content that gives achievements and titles due to it being taken away.

     

    The perfectionist in me that does every achievement possible in MMORPGs HATES the living story because of this.

    If I'm focusing on doing something like getting items to obtain my legendary weapon, but then getting FORCED  into getting the achievements due to the small time frame, thus putting off my legendary weapon grind, becomes very tedius and annoying after a while.

     

    This game would be -perfect- if it had PERMINANT living story content. Anything else is just a huge disappointment.

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  • VaselVasel Member UncommonPosts: 226
    Its a great game up until max level. then you got 30 different ways to dress up you character with little actual character improvement.
  • RecklanRecklan Member UncommonPosts: 31
    Originally posted by reaperuk
    Originally posted by nttajira

    people wanted some kind of f2p ?? you got it !!! now you are not happy they dont work on it ??

    they would do it for free ??

    you think they will work and add actual contents based on charity ? guild war 2 got a okay cash shop but not one who require the player to buy from it all the time,so im guessing they get not that much money from it......

    you guy wanted FREE TO PLAY ? well you got it, but they are not working for add contents because no one work for free...

    back to my P2P game i guess 

     

    Funny. As far as I recall, expansions have always been paid for in every game I've played whether p2p, f2p or btp . I'd be interested to know which p2p game you play gives away it's full expansions?

    EVE Online.

     
  • LuquaticLuquatic Member Posts: 1

    For the love of god ArenaNet, listen to your community and give us an expansion. I know that not the whole community wants an expension, but I do believe that the majority wants it.

     

    The living story was a nice idea but after experiencing it for a whole year, I have no faith left. The story after a year is still very unclear to alot of people and the achievements that come with the update aren't what they are ment to be. Grinding amount of is not how achievements should be, imo. The story telling is bad and the update isn't polished. You can clearly see that it is a rushed project. Living story has become a quantity and not a quality, which is not good for a MMO. Expansions are always a wanted product and I have yet to see it fail to deliver. They were also very warm welcomed in the previous Guild Wars.

  • MaquiameMaquiame Member UncommonPosts: 1,073
    Originally posted by Luquatic

    For the love of god ArenaNet, listen to your community and give us an expansion. I know that not the whole community wants an expension, but I do believe that the majority wants it.

     

    The living story was a nice idea but after experiencing it for a whole year, I have no faith left. The story after a year is still very unclear to alot of people and the achievements that come with the update aren't what they are ment to be. Grinding amount of is not how achievements should be, imo. The story telling is bad and the update isn't polished. You can clearly see that it is a rushed project. Living story has become a quantity and not a quality, which is not good for a MMO. Expansions are always a wanted product and I have yet to see it fail to deliver. They were also very warm welcomed in the previous Guild Wars.

    The expansions are what built up the fanbase in the previous series. I was a GW: Nightfall guy

     

    I myself could care less about what is happening in Kryta, especially since there are no real Krytans around like the first game anyway. So at least let me see you either redeem yourselves with an Elona and Cantha expansion or piss me off so that I won't buy your games anymore due to your whitewashing of these cultures as well.

    Just get it over with already as I am expecting to be annoyed.  But at least its more legitimate content for those who will stay.

    image

    Any mmo worth its salt should be like a good prostitute when it comes to its game world- One hell of a faker, and a damn good shaker!

  • kurokayosamakurokayosama Member Posts: 15

    I'd rather get new content every 2 weeks, instead of waiting 6-12 months to play any new content !

    the only weak point of the living story is that there is no way for someone that comes into the game afterwards to play the previous iterations and catch up to the story, which is holding back the game's growth.

    If I wasn't playing from the start of the living story I would never have picked up gw2 at all

    simply because, I'd think I'm not gonna play a game in which I can never get all the story that has been introduced before I joined.

    Replayability is the main issue they have.

    Not whether it's enough content or not.

  • Soki123Soki123 Member RarePosts: 2,558
    If the content was worth doing for 6-12 months in a row, without inducing a coma, then you don t need expansions. Since GW2 s content can t do that, they needed to add some sort of content , with it s ground breaking speed of every 2 weeks. GW2 needs an expansion, IMO, to change a lot of the fundamentals, as well as new land mass, classes, etc, etc.
  • ThomasN7ThomasN7 87.18.7.148Member CommonPosts: 6,690
    If GW2 was to have an expansion it will kill all the dynmaic events they have. It is bad enough the majority of Tyria is empty right now. Only the high end areas are somewhat populated. GW2 suffers from a bad game design.
    30
  • AldersAlders Member RarePosts: 2,207
    Originally posted by halfmystic

    The problem with The Living Story is the non-perminant content. It makes me people like me unwilling to even bother continuing to play if you can't do content that gives achievements and titles due to it being taken away.

     

    The perfectionist in me that does every achievement possible in MMORPGs HATES the living story because of this.

    If I'm focusing on doing something like getting items to obtain my legendary weapon, but then getting FORCED  into getting the achievements due to the small time frame, thus putting off my legendary weapon grind, becomes very tedius and annoying after a while.

     

    This game would be -perfect- if it had PERMINANT living story content. Anything else is just a huge disappointment.

    Ding Ding Ding!

    They're achievements i can never get back again if i miss them.  I absolutely hate that.

  • NanfoodleNanfoodle Member LegendaryPosts: 10,875
    Originally posted by ThomasN7
    If GW2 was to have an expansion it will kill all the dynmaic events they have. It is bad enough the majority of Tyria is empty right now. Only the high end areas are somewhat populated. GW2 suffers from a bad game design.

    Not bad game design, bad development focus. Game is just fine and a lot of fun. No trinity was a fail for many, living story failed to keep people playing but they kept pumping it out. Switch to a trinity system where teaming with classes matter and focus on persistent content. They would have a winning game. Payment model would work as well if people were playing.

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