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Seems the sandbox people are unhappy
Seems the casuall PvE story people are very happy
seems the PvP crowd is still very much in doubt.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
Comments
I don't think that sandbox people are ever happy, are they? They're like the "More Cowbell" guys of the MMO universe. "I've got a fever, and the only cure is MORE SANDBOX!"
Story is the one thing I figured they could nail. While it's not made by Bethesda, I'm thinking that there will be some of those fun Bethesda "Easter Eggs" built in too, like floating heads, falling through mountains, etc.
Unless it's like DAOC, then it will be good!
Crazkanuk
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Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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You make me like charity
Are you sure?
Ain't that the truth. No matter what's presented to them, it's never enough.
Anyway, I'm pretty happy with TESO, but I'm still a bit curious about PvE longevity in terms of end game content. I know the general gist of it, but I'd like Zeni to give a few more details and some ideas of what else we might expect and when we could realistically expect it.
What about the adventure zones?
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Considering how little they've talked about endgame other than PVP, yeah. We are only months away from launch, after all.
You make me like charity
seems that you a reaching.
As a beta tester with the NDA still intact I won't comment much except to say I'm happy, going to play, and seriously hoping for a Collector's Edition and a lifetime sub option. Not saying either will exist, but I hope.
Will gladly defend my position (not that I need to) as soon as the NDA is gone and I'm allowed to say more.
Some skills you will have to go out into the world to unlock. There is nothing to say that there won't be quest lines or zones where the end reward is a skill and there are books in game that increase your skill point levels from what I understand. Every class has base skills and it's unlikely most of those signature skills will be accessible to other classes but that's not to say there won't be other skills in game that you will be able to learn if you want to go find them.
It's a compromise for sure from the single player games to the MMO.
There will be adventure zones, story progression, hard dungeons, gear progression, skill progression... Ad a continuous flow of new heroic content...
Seems they fixed the mistakes Gw2 made...
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
Such a basic part of character development left to chance? I don't think this would work very well at all in an MMO setting.
No doubt among the PvP people (like me).
AvA is going to be massive. It's almost 100% better than GW2 WvW.
Once you get used to the combat, the strategy you can employ is immense.
Rithwis, Righteous Golem of Camelot | Skritha, Orc Archer of Tamriel | Bloodwod, Sawbones of Auraxis | Thrumdi, Blue Norn of Tyria | Gwidwod, Spider of the Ettenmoors | Gideon Slack, Hunter of Alsius
http://www.elderscrollsonline.com/en/media/videos/411 Minute 6:43 Talks about all the things you can do at 50 end game, Adventure zones and all that other stuff. I'm hoping they release more on the Adventure Zones soon, I really want to see more on it yet.
Yes, you guys are like the meek... a loud meek but nevertheless you will someday inherit the earth...just keep the faith
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
I did not like combat in NWN and Tera but I liked this game. For the person talking about books maybe they'll add the books in as a rare drop from end game/mid level bosses.
My only real gripe in the 4 levels I played was the graphics. I just kept thinking tera for some reason (although no one has agreed with me on this so I am not sure why)
Sandbox has been transformed into this holy grail that IMO is not real. We get a string of bad themepark games so sandbox must be the answer. Only sandbox games when empty are the most dead and useless games you can play as the players are the only thing keeping the game going forward. IMO Themeparks with 20-40% sandbox mixed in is the future. There is a reason most MMOs are not made in the likes of sandbox. They die faster. Granted there are exceptions too every rule. This whole, game will fail because its theme park IMO is really weak.
Maybe you should tell people about the strategic combat... And how it sets PvP apart from other games?
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
Yeah, its happy poll.....A
I played in the last beta.
The time I spent playing went quickly.
I wanted to play more and try other things.
My PC handled it on highest settings excellently.
I grew interested in the NPC's that I encountered.
I felt that there was enough of the zones to explore and made me want to see the world.
There Is Always Hope!
He isn't allowed, no one is. NDA is not lifted dude, you know better than to bait him into answering that.
Also you guys, it is Realm vs. Realm, not World vs World or Alliance vs Alliance.... /sigh nooblets.
Admittedly I didn't get very far in the weekend test but I would have expected to see more mmo features, reasons to group, social features, etc than I did.
Will still be buying it and playing it through....
Cluck Cluck, Gibber Gibber, My Old Mans A Mushroom