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Video of Coldharbour Changes Introduced via Patch v.181

BelgaraathBelgaraath Member UncommonPosts: 3,204

http://www.youtube.com/watch?v=xHhJ4U3cxlU&feature=youtu.be

I'll be curious to see what reactions people give to this. Personally I think they are very positive due to the following:

1) A shorter Intro with less running through empty screens.

2) More interesting spawn toward the end.

3) Option to skip Starter Islands if people choose to.

What may be negative or positive to some is the fact that they got rid of the weapons rack so you start with only a sword. I'm thinking some people may not like that because you don't get to play with your weapon of choice right from the get go. The other folks may say that he mentioned "increased drops" so that you will most likely get something relatively quickly with a more suitable weapon of interest. I think its a good change, as here you are running out of prison. Its more realistic to have to figure out how you get your weapon of choice either through drops or one of the vendors once you get out to the main towns. Also, it immediately forces folks to realize they can play with any weapon right off the bat.

Now in Oblivion's tutorial before you left the sewer, they did let you try each weapon to figure out what you like, so that was a good way to handle it too, but I imagine MMOers would mostly want to skip that anyway. 

I also noticed he disarmed a trap by pushing E. I'm not sure how I feel about that. I just feel disarming traps should be a little more challenging than that. Regardless overall I think these are all good changes.

Your thoughts?

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Comments

  • KrimzinKrimzin Member UncommonPosts: 687

    I actually like the starter island. Its a good place to gather crafting resources early on.

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  • BelgaraathBelgaraath Member UncommonPosts: 3,204
    Originally posted by Krimzin

    I actually like the starter island. Its a good place to gather crafting resources early on.

    I like them too, but I recognize that many don't share my opinion, so having an option is a good thing.

    There Is Always Hope!

  • ArdnutArdnut Member Posts: 188

    be interested in seeing that vid if wasnt restricted for some reason (This video may be inappropriate for some users.) and i had to create a youtube acct which i'm not going to do

    it's a video of a game ffs, not a damned porn movie

    why is it these days you have to sign up to a thousand crappy social media type things to be able to see anything on the net?

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  • angerbeaverangerbeaver Member UncommonPosts: 1,272
    Originally posted by Ardnut

    be interested in seeing that vid if wasnt restricted for some reason (This video may be inappropriate for some users.) and i had to create a youtube acct which i'm not going to do

    it's a video of a game ffs, not a damned porn movie

    why is it these days you have to sign up to a thousand crappy social media type things to be able to see anything on the net?

    I believe whoever posted the video marked it mature or by people voting it mature is what gets the restriction. It isn't Youtube themselves that restrict a video when you post it (to the best of my knowledge)

  • CazNeergCazNeerg Member Posts: 2,198
    I didn't see a single change that, for my taste, was an improvement.  As a practical matter, I think the skip option for characters after the first is a positive one, even though I won't use it unless they removed the massive amounts of loot from Coldharbour.  But I think the actual Coldharbour experience was better before, from what I can see in that video.

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  • ariestearieste Member UncommonPosts: 3,309
    WTF would they change it so you can no longer pick your weapon at start?  That just seems utterly idiotic and counter to the game's whole freeform skill/character system.  

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  • DignaDigna Member UncommonPosts: 1,994

    I agree on the vid age-lock but whatever.

    Oddly I didn't realize they allowed skipping CH after the 1st run. Quite amazed, Not sure why they took out the weapons for class but I suppose it's easy enough to find  or make something shortly after getting released (if you don't get a chest/drop).

    The starter islands (2-4) never bothered me and I'll go backwards to play them. I thought the vid might include going backwards to show how to do it but I guess not.

    (From another vid I think there is an anchor icon somewhere after you land from CH and if you click it it takes you back to your 'starter island')

  • TheRealDarkeusTheRealDarkeus Member UncommonPosts: 314
    Originally posted by Krimzin

    I actually like the starter island. Its a good place to gather crafting resources early on.

    I like them as well.  I thought the Starter Areas were just fine. So I am pretty neutral on the changes.

  • ArdnutArdnut Member Posts: 188

    did actualy go and read the notes. saw this aqout the bank and pack space:

    Inventory & Bank

    General

    Increased the starting bank size by 30. We removed 3 potential bank upgrades, and increased the cost of the later bank upgrades to account for this.

    Increased the starting inventory size by 10. We removed 1 potential inventory upgrade, and increased the cost of the later inventory upgrades to account for this.

    Mac Client

     

    so in next beta, what will happen if you've paid to get your pack and bank space increased already? will they just add the extra space on top of your extra space you've already paid for. mind you i'll take what ever pack and bank space they will give. was forever running out of pack space

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  • AkemiZenAkemiZen Member Posts: 24
    I do admit that I am a bit disappointed that they removed the ability to choose your weapon of choice.  I do, however, know that it is very easy to craft the weapon I want early on if it doesn't drop.  I think the Coldharbour ending is improved and think an option to skip the intro after your first character creation is a wise addition.
  • IlayaIlaya Member UncommonPosts: 661
    Originally posted by Krimzin

    I actually like the starter island. Its a good place to gather crafting resources early on.

    Me to. Also Storywise, popping into the World somewhere (Starter Island) was really okay cause i knew it would change after that. And not directly into the next "Big Town". A little bit aside the "normal World". For ma that felt good.

    But anyways.....

    Now, as we start elsewhere, it feels dumb. Why? Because nearly EVERYONE WILL run back to these Islands to get the Skyshards they missed. That is dull. Or is that just me having that feeling?

    So means the Game sets me free *cough* on one hand, and on the other it forces me to go back for the Shards.

     

    That.....is ....it feels just wrong.

  • DignaDigna Member UncommonPosts: 1,994

    I doubt they are worrying about reimbursing people for the beta weekends (those who have upgraded already)

    The bags are a nice bonus. I was managing but bag slots are always nice.

    If anything the increase in bags makes me wonder if they are giving too much. *shrug*

  • DignaDigna Member UncommonPosts: 1,994
    Originally posted by Ilaya

    Now, as we start elsewhere, it feels dumb. Why? Because nearly EVERYONE WILL run back to these Islands to get the Skyshards they missed. That is dull. Or is that just me having that feeling?

    I agree but apparently the majority asked and this is how it ends up. I think if they had given the option to skip CH earlier on (for all that it took 5 minutes to speed run it) less would have been heard about the 'starter islands'. Some for sure, but less.

     

    Edit: UGh sorry 2xs post.

  • bcbullybcbully Member EpicPosts: 11,843
    Sooo, you have to do it once before it can be skipped?
  • AeonbladesAeonblades Member Posts: 2,083
    Awesome changes in my book. Personally I prefer the finding of weapons by searching through stuff than having them just handed to me on a bunch of racks as it's more in the spirit of Elder Scrolls games, but I can see why some wouldn't enjoy that. Really like the change to the final boss and the streamlined length of completion. Overall, good changes IMO.

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  • baphametbaphamet Member RarePosts: 3,311


    Originally posted by keithian
    http://www.youtube.com/watch?v=xHhJ4U3cxlU&feature=youtu.beI'll be curious to see what reactions people give to this. Personally I think they are very positive due to the following:1) A shorter Intro with less running through empty screens.2) More interesting spawn toward the end.3) Option to skip Starter Islands if people choose to.What may be negative or positive to some is the fact that they got rid of the weapons rack so you start with only a sword. I'm thinking some people may not like that because you don't get to play with your weapon of choice right from the get go. The other folks may say that he mentioned "increased drops" so that you will most likely get something relatively quickly with a more suitable weapon of interest. I think its a good change, as here you are running out of prison. Its more realistic to have to figure out how you get your weapon of choice either through drops or one of the vendors once you get out to the main towns. Also, it immediately forces folks to realize they can play with any weapon right off the bat.Now in Oblivion's tutorial before you left the sewer, they did let you try each weapon to figure out what you like, so that was a good way to handle it too, but I imagine MMOers would mostly want to skip that anyway. I also noticed he disarmed a trap by pushing E. I'm not sure how I feel about that. I just feel disarming traps should be a little more challenging than that. Regardless overall I think these are all good changes.Your thoughts?

    awwwwwww they got rid of the weapon racks?? yeah i don't like that.

  • JeleenaJeleena Member UncommonPosts: 172
    Originally posted by AkemiZen
    I do admit that I am a bit disappointed that they removed the ability to choose your weapon of choice.  I do, however, know that it is very easy to craft the weapon I want early on if it doesn't drop.  I think the Coldharbour ending is improved and think an option to skip the intro after your first character creation is a wise addition.

    Yes Im not very happy with the fact that we HAVE to start with a sword now. I also wish they'd give you the choice for the starter islands beforehand, I liked them, now I have to go find some NPC to take me there image very immersion breaking to me.

  • baphametbaphamet Member RarePosts: 3,311


    Originally posted by Jeleena
    Originally posted by AkemiZen I do admit that I am a bit disappointed that they removed the ability to choose your weapon of choice.  I do, however, know that it is very easy to craft the weapon I want early on if it doesn't drop.  I think the Coldharbour ending is improved and think an option to skip the intro after your first character creation is a wise addition.
    Yes Im not very happy with the fact that we HAVE to start with a sword now. I also wish they'd give you the choice for the starter islands beforehand, I liked them, now I have to go find some NPC to take me there  very immersion breaking to me.

    definitely agree, they should give you the option to leave the starter islands at any time.

  • DignaDigna Member UncommonPosts: 1,994
    Originally posted by baphamet

     


    Originally posted by Jeleena

    Originally posted by AkemiZen I do admit that I am a bit disappointed that they removed the ability to choose your weapon of choice.  I do, however, know that it is very easy to craft the weapon I want early on if it doesn't drop.  I think the Coldharbour ending is improved and think an option to skip the intro after your first character creation is a wise addition.
    Yes Im not very happy with the fact that we HAVE to start with a sword now. I also wish they'd give you the choice for the starter islands beforehand, I liked them, now I have to go find some NPC to take me there  very immersion breaking to me.

     

    definitely agree, they should give you the option to leave the starter islands at any time.

    Do CH once and skip it and the 2-5 forever. Not sure how much more you are looking for?

  • RamanadjinnRamanadjinn Member UncommonPosts: 1,365
    Originally posted by arieste
    WTF would they change it so you can no longer pick your weapon at start?  That just seems utterly idiotic and counter to the game's whole freeform skill/character system.  

     

    They probably felt that finding your preferred weapon would be a good way to add an attainable goal to the early starter experience.  I would imagine the reasoning is it adds a small sense of something to do accompanied by a feeling of accomplishment once it is done.

    Evidenced by the fact that they give out a single handed starter sword which is not a complete weapon set for any build.

  • BelgaraathBelgaraath Member UncommonPosts: 3,204
    Originally posted by Jeleena
    Originally posted by AkemiZen
    I do admit that I am a bit disappointed that they removed the ability to choose your weapon of choice.  I do, however, know that it is very easy to craft the weapon I want early on if it doesn't drop.  I think the Coldharbour ending is improved and think an option to skip the intro after your first character creation is a wise addition.

    Yes Im not very happy with the fact that we HAVE to start with a sword now. I also wish they'd give you the choice for the starter islands beforehand, I liked them, now I have to go find some NPC to take me there image very immersion breaking to me.

    Though I haven't seen it, I highly doubt you will have to look very hard for that NPC. It will either be right in front of you as soon as you leave Coldharbour, or it will run up to you, something like that...so I wouldn't worry too much.

    There Is Always Hope!

  • baphametbaphamet Member RarePosts: 3,311


    Originally posted by Digna
    Originally posted by baphamet   Originally posted by Jeleena Originally posted by AkemiZen I do admit that I am a bit disappointed that they removed the ability to choose your weapon of choice.  I do, however, know that it is very easy to craft the weapon I want early on if it doesn't drop.  I think the Coldharbour ending is improved and think an option to skip the intro after your first character creation is a wise addition.
    Yes Im not very happy with the fact that we HAVE to start with a sword now. I also wish they'd give you the choice for the starter islands beforehand, I liked them, now I have to go find some NPC to take me there  very immersion breaking to me.
      definitely agree, they should give you the option to leave the starter islands at any time.
    Do CH once and skip it and the 2-5 forever. Not sure how much more you are looking for?

    you clearly misunderstood me. rather than finish CH and getting ported directly to a city, i think you should just be given the option to leave the newby islands at any time and then port to the city.

    just as the guy i quoited said, it breaks immersion and deters people from going to the newby islands at all.

    it's not the hugest deal in the world but i don't understand why they are doing it that way.

  • BelgaraathBelgaraath Member UncommonPosts: 3,204
    Originally posted by Ramanadjinn
    Originally posted by arieste
    WTF would they change it so you can no longer pick your weapon at start?  That just seems utterly idiotic and counter to the game's whole freeform skill/character system.  

     

    They probably felt that finding your preferred weapon would be a good way to add an attainable goal to the early starter experience.  I would imagine the reasoning is it adds a small sense of something to do accompanied by a feeling of accomplishment once it is done.

    Evidenced by the fact that they give out a single handed starter sword which is not a complete weapon set for any build.

    I agree. It really is a no brainer to find your weapon of choice. Comon folks pull yourself away from the WOW mentality and go find or craft your weapon!!!! lol.

    There Is Always Hope!

  • MyriaMyria Member UncommonPosts: 699

    Wait... I was assured by the doom-and-gloom contingent that nothing could possibly change and that what we saw months ago was what the game would be at launch...

  • BelgaraathBelgaraath Member UncommonPosts: 3,204
    Originally posted by Myria

    Wait... I was assured by the doom-and-gloom contingent that nothing could possibly change and that what we saw months ago was what the game would be at launch...

    I would love to post names and quotes from folks who said things like these two latest patches would never happen right before release, but that would be baiting I guess lol. Anyway, my favorite part of V.18 was the "thousands of bugs" fixed. :-) lol

    There Is Always Hope!

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