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With the recent announcement of player housing coming to SWTOR, ESO is starting to look like the "odd one out" when it comes to ingame housing:
Rift has it.
FFXIV has it.
Wildstar has it.
WoW will have it soon (garrisons).
SWTOR will have it soon.
Come on ZOS, throw us a bone !
I'm not expecting it at launch of course, but knowing it is definitely planned for the first 6 months post-launch would be awesome news !
Housing that contains player vendors, naturally...
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WoW is getting someking of housing too ,garrisons or something.
So, did ESO have a successful launch? Yes, yes it did.By Ryan Getchell on April 02, 2014.
**On the radar: http://www.cyberpunk.net/ **
if done right it makes the game at least 10x better.
Thx for that, totally forgot about WoW's garrisons !
ESO does feel like the odd one out in this regard, just feels a bit lazy not to include player housing.
People keep saying ESO has innovated the genre but I can't think of one thing that it has innovated, just lots of things it doesn't have....
They have not even included a /duel command ffs....
Must be nice, being able to make up an argument just so you can say it isn't true. I'm sure for folks not paying attention, it might even fool them.
That being said, if they already had to leave out something much more iconic like the Thieves Guild and the Dark Brotherhood, I'm not exactly surprised 'housing' is left on the table until after those get put into the game. How many years has it take SWTOR to get housing? (You can say it, go on.) Or WoW? Or RIFT?
And you're asking for the first six months?
Yeah...no.
If anything it's Wildstar being the odd one out. Kudos to them.
It would be nice, most definitely. I have no doubt it's coming eventually. Just after the game goes through enough updates and content patches to come into its own.
"Only" took them 10yrs or so, when it was promised year 1.
I'm pretty sure they aren't overlooking the aspect, but instead are more focused currently to deliver a proper AvA and 1-50 hurdle.. I'm sure it's on their concept table, if not even in prototyping already.
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Player housing that becomes a physical place and reminder of our progress is important enough and a great addition to compliment a game. It allows players to decorate the house with lore/trophies if such a housing system were implemented. Thus it should be in the game as soon as possible.
It would make pvp/pve/and raids more significant by tying them into housing. Also bridging the progress with alts to one physical location by sharing achievements for decoration.
Something like a new pvp map, or a new card game, or a new raid, a new form of combat etc, can be added later and adds to the game and housing... but to put something like housing that takes from other parts of the game later on, just seems like bad planning and a bit too late depending on how late that is.
Write bad things that are done to you in sand, but write the good things that happen to you on a piece of marble
Housing has no place in instanced themepark games. It works in sandbox games if its coded into a feature from the beginning, like UO, SWG and The Repop (when it releases).
And listing Wildstar as a game that has housing isnt exactly an argument for something. Wildstar is a pile of shit.
PAST: UO-SWG-DAOC-WOW-DDO-VG-AOC-WAR-FE-DFO-LOTRO-RIFT-GW2
PRESENT: Nothing
FUTURE: ESO
Except ESO is competing against WoW of today. Rift today etc etc today. It is not competing against WoW, Rift, SWTOR of years ago. So his claim is very much valid.
Personally i don't mind that ESO won't have housing (at launch at least) but itd be a nice feature to have nonetheless (even more so for RP players).
Probably filled with daily quests..
Actually, I think player-owned or guild-owned structures in a PVP zone would be an awesome idea. Not instead of "dollhouses", but in addition to. That could make for a great expansion, player/guild owned territories attached to Cyrodiil, complete with buildable structures...
The fact that all those other games launched without player housing is irrelevant.
The relevant fact is that they have player housing now.
Unfortunately for ESO it is not launching in 2003, it is launching in 2014 and therefore, if it wishes to be successful it must compete with it's rival games as they are today or how they will be in the immediate future. You cannot judge the game versus standard of content a decade ago.
Where is the so called innovation in ESO? All I see is content/feature gaps when compared to it's rivals...
SWTOR launched with many features that are now considered standard missing, it paid the price and would not have recovered without the F2P/hybrid model...which is exactly where I see ESO headed.
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Philosophy of MMO Game Design
Anyone else resent threads like this that disparage your intelligence?
OP knows damn well that exactly one game on the list had it at launch, the rest taking years to add it to the game, and asks a question that makes it seem like ESO is the "only" one who is not going to have housing.
I'd like to see housing too, more things to do for people to take a break from combat in the game, and still keep them playing, but right now, I'd rather see it launch well with what it has, and personal preference, I'd rather see a Cyrodill "Darkness Falls" type of area to be the crowing PvP/PvE experience for people.