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Now if they deliver or not is another thing, however due to recent changes from player feed backs, I can see they are trying hard. Good content updates so the only thing that keep games alive after the initial shine wears off, let's wish them luck and hope they keep to their words.
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Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!
I found GW2 had great content updates, if not the best. Many people still play it, I however prefer some kind of vertical progression instead of pure horizontal progression. But you can't deny no other games rolled out content like GW2 does.
This will most likely last anywhere from 6 to 18 months depending on whether the game suffers a gradual die-off or straight up TORtanics. I've seen so many games come along promising constant and timely content updates. Some make their first couple of regular updates, but when subs fall off and and the next hot game comes along, all those promises dry up.
Developers don't come cheap and they tend to be some of the first employees to be let go when the coin purse stops jingling with change. The Devs that are kept on are usually of the life support variety who can push out just enough content to douse the torches and lower the pitchforks of the die hard fan boys.
Pete Hines said they want to go for "significant" updates, not "huge". There's a difference.
Can they keep it up ? I've always preferred quality over quantity, so I'm happy waiting longer for fewer things than being showered with shallow junk every 4 weeks because they "have to deliver at all costs".
First 3 months will be ballancing, improving and some smaller updates.. Adn preparing for console launch... if they dont have anythign laying on the shelves i dont really see and update comming before August, which is fine as there is more then enough content to keep everyone busy till then...
And then pushing a new regular zone every 2 months and a new Adventure zones every month... Including a new skilltree atleast every 2 months..
I think that would keep everyone happy..... a new zone and an adventure zone in the odd months, and a new adventure zone and a new skilltree in the even months..
Do you think they are ready for that much content?
Because seriously, what every developer has been pushing till now is just a joke...Including GW2..
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
6 weeks is a lot more realistic and could allow for some decent updates as opposed to the GW2 2 week model.
I always feel like a 3-4 extra weeks and better writers would make most living story updates palatable. The other issue with GW2 updates is that they are Cash Shop driven temporary content to get people to buy the new "rare" cash shop item, and ESO won't have that issue.
Also, ESO is not as cosmetics centric as GW2. So, the updates will likely have something for people that aren't cosmetics carebears, which is a major turn off to GW2 updates. ESO will have actual things like skill lines and permanent content added.
Bottom line, it could be better or worse than GW2's system, but I don't see it being remotely similar.
they started working on those updates about a year ago. so it's possible.
Heard this before. Would love if it was true, but very skeptical on this one. We'll see.
LOL
Poor devs they don't know what they just did with this promise.
Either they have withheld a lot of content from launch and will release it as "content updates" and will run out in a bit.
Or they have a 100+ man team cranking out content in parallel.
Or they are in for a big surprise when they find out you just can't make content in 4 weeks with one pipeline.
If they do the middle option then I wish them good luck.
If not they are setting them self up as targets for some major nerd rage when the first patch miss by a week or so, or does not have enough content to satisfy the hordes.
Which is why it should have been a sub if it wanted high quality updates like ESO is going to have.
P2P or not, NO MMO company can put out meaningful ACTUAL content every 4 to 6 weeks. For a prolonged period of time. The BEST they can hope for is have all this content already made and churn it out every 4 to 6 weeks, and continue making more but they will run out very fast. It just is not feasible.
How many times are you gonna let yourself be swayed by fucking marketing one liners that are too good to be true.
Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!
GW2 did not roll out content. GW2's living story bullshit was the equivalent of a fucking holiday quest chain added to the game that doesn't do anything meaningful. Pretty sure 90% of the people still playing GW2 would rather have actual content like new dungeons, another wvw map, some actual CONTENT [mod edit]
Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!
I'm going to go with "not".
Once the initial churn is over. mmorpgs historically have around a 30% retention subscriber rate. They also tend to cut a lot of staff as you don't need nearly as many staff to maintain a game as you do to create it.
With the above factors in mind, you will more likely see regular updates ala GW2 and SWTOR....so not very big updates with generic ho hum content every 2-3 months. Expect dailies to be the main PvE activity in six months time.
You just lost all credibility for actually thinking rational when you uttered the words "making it a serious threat to WoW"
Get over yourself. Stop trying to transfer your hate over to the developers of a game.
Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!
What does the intelligent gamer say: We wait and see.
This then would mean that huge updates are coming 1month after the release. Which then determines if we are gonna sub for the future.. or not.
See Asherons Call.
14 years of monthly updates. and im not talking just bug fixes, they add quest, story, whole new schools of magic, so on and so on. every single month since 1999.
not saying ESO will do this, infact i would bet the farm that they dont even come close. but just saying, it has been done.
and its the ONLY game where i felt my monthly sub actually went to somthing.
The only update your guaranteed in ESO to get, is the one that makes it free to play.
Agreed.
I played SWTOR from early access and have seen it first hand.
Players literally mark content like on a calendar basis and the day it slips past their perceived "6 weeks since the last update" there is outrage and nerds claiming they have been lied to and cheated and all sorts of drama...
In order to ensure a content cycle in this sort of time frame players will have to accept that the content itself will reflect such a six week cycle. They should be ok for the first 6 months as I am sure they have held back lots and lots of launch content that they can claim is "new" upon release.
"And then pushing a new regular zone every 2 months and a new Adventure zones every month... Including a new skilltree atleast every 2 months.."
Not sure if serious?
Prepare to be hugely disappointed