While I did accomplish certain fun moments in pvp, and in pve or in raids... my most memorable moment was when i was in the process of quiting ciggerattes and playing lineage 2 the grind fest.
It was a bad memory becuase I was considering smoking again to avoid playing lineage 2 which felt was killing me faster than ciggerattes. Since I tried to level as quickly as possible in what seems to be their endless grind. I never made it to end game as well just quit half way and survived a miserable experience... litterally dodged a bullet of my brain hemoragging.
That overshadows any mmo memory, and that is what I think of mmos when I think of the term MMO... being the cynic that I am.
However, I look at current mmos more in terms of being video games as in more refined to entertain rather that test the resiliance of their human test subjects to outlive the asian grind fest. While they are called MMOs, I see them as something more specific for their acronymns as in WoW... but to use the word MMO, one memory comes to mind.
So I am a survivor of an asian grind fest. That is my story.
Write bad things that are done to you in sand, but write the good things that happen to you on a piece of marble
WoW -raids. I only played during vanilla. No hate on the game. Just stopped playing when TBC launched. The very first raid guild that I joined, I got one of the very few druid slots 1 of 3 in a newly formed raid guild. We started off so far behind everyone. A lot of endless nights and constantly prepping and we were caught up and in a neck and neck progression race with them. We even beat them on clearing AQ 20 which was a great feeling considering how tired and hard everyone worked at the final boss and it was almost a fluke we got him as we were about to quit for the night. A dps spec'ed warrior of all classes main tanked him. I forget the details but it blew everyone's mind because our MT"S were having trouble controlling or regaining control of him through all the other crap going on.
The guild was simply amazing as far as me being a druid. They didn't treat us as mana batteries which was very rare back then. I raided in every spec and usually healed but I was moonkin for a good while as well. Got placed in a group with our top casters (for the buff). The other druid was bear tanking often enough when his tool set allowed. Just a great guild and leadership. Great fun, great achievements, lot of long nights and hard work everyone put in for that. Sad fact is I can't remember the guilds name anymore. Never been so lucky to find such an extraordinary guild/corp since.
I was part of some fun stuff in Eve as well. I moved to Eve online with Drones of Annihilation from Battleclinic who use to play and run SFC3 servers there. I lost touch with a lot of those people because I played it on and off. Which is a shame. They were/ are some great people. Good fun, awesome personalities. Though given Eve's nature I guess some bad stuff happened and they split up maybe? I don't know. TThey all seemed scattered last time I tried to connect with any of them. Proved to be difficult. They just didn't trust anyone I guess. So yeah WoW definitely wins out I think.
Definitely my Mythical weapon for my Shadowknight on EQ2 in the RoK expansion. Now that was a quest! Veeshans Peak was pretty much the hardest raid content I have played, but the rewards were worth the effort.
My favorite character in City of Heroes, Cyclown (Cyclone, get it?). When all his powers came together to make him "complete", my concept of him came together.
He was a Defender/Blaster (archetype/class) that had Storm Powers as his main source of powers. He coupled that with Electricity Manipulation. So he could call storm clouds that threw lightning bolts, hurricanes to push opponents about, snowstorms to freeze and slow opponents, a tesla cage that trapped opponents in a lightning cage, and could even call a fog that made all his teammates harder to see. I added to that the travel power, superspeed, which gave another "whirlwind-like" power that threw opponents in the air. When that all came together, he became my favorite character in all the MMORPGs I had ever played before and since.
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse. - FARGIN_WAR
I got 2 server 1st's in Rift one time. And a world epic drop in WoW one time as well. Mybe soloing an ancient Krayt or whatever the hardest one was in SWG.
Oh yeah I got that purple dragon mount in WoW for doing every one of the holiday quests too.
While I would hesitate to call anything I've done in-game an actual accomplishment - there are certainly moments that feel like it, if only briefly.
I suppose my ability to consistently be #1 DPS in all the various raids I did back in WoW could be considered a feat. I was certainly obsessed with it
Well, obviously there were encounters and boss setups where I couldn't compete with certain classes (especially ranged classes) - but a rough estimate is that I probably ended up being #1 damage done in 95+% of all the raids I did - and we're talking hundreds.
I personally knew a few hundred people on that server (Shadowsong EU) - and I did everything I could to research and optimise, and I talked to everyone I met about their guilds and best DPS players.
As far as I've been able to establish, I was actually the "best" DPS player Horde-side on that server, but there's no way to know.
But it was a fun time during those 3 years or so, until the game took over real life too much - and I had to quit.
I became semi-famous and I had people ask me daily for advice on how to play and such, which was flattering.
One of the most entertaining moments for me, was when this female Rogue (I was also a Rogue) finally gave up trying to compete. We'd been playing in the same raids for months - and she had this mission to beat me and be the top DPS player as well. Always fun to have those little competitions. But I had a great moment when she finally officially gave up and announced in guild chat: "Fuck this, I give up - damage is just in his genes or something."
What do you remember as your best mmo moment? Maybe a piece of loot you finally got, a boss you downed, a hard achievement earned? Pick any game and talk about what happened to make it so memorable for you.
For me - completing the meta achievement Patience is a Virtue in RIFT would probably be it. For that one you have to kill every rare mob in the game, over 250 of them. Worked on it hardcore for 3 months straight and was definitely the most time or effort ever put into a single achievement like that. I didn't play RIFT for that long really but finally completing that achievement definitely has been the biggest accomplishment for me personally.
Start out in a game called EVE, make 3 real good RL friendships which last even after 10+ years now.
With those 3 friends starting a corporation, which expanded into a 1700+man alliance and with that alliance conquering a massive chunk of territory in EVE.
"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"
There are 3 actually first is First Ever kill of Nefarian boss in WoW, second getting the freaking leaf from Onyxia after 9 months of grinding it every week for the Hunter's epic bow quest, although I already had the gun from Black Wing's Lair the day before I got the leaf from Onyxia . Being first Hunter with 2000 Attack Power unbuffed when Black Wing's Lair and Molten Core were the only raid dungeons.
Kiting level 200 hecklers in Anarchy Online on a sub-level 120 NT. Took months to get the toon set up for it, then I had a latency issue since the server is in Europe and I'm in the US, and my poor computer was ancient and slow besides. Loved it when I could finally pull it off, even though there were easier ways to get xp for teams.
I am convinced there is only one way to eliminate these grave evils, namely through the establishment of a socialist economy, accompanied by an educational system which would be oriented toward social goals.
Doing the Epic Queen's Quest in Asheron's Call, first time doing it it took us around four hours. The second time, it only took two. The Weeping Weapon quest was another great accomplishment from Asheron's Call, and finally doing the Tusker Isle quest to get Minors/Majors at the end.
I've never had an experience that has met up to the epic feeling that Asheron's Call instilled, this is likely due to it being my first MMORPG and the basis for comparison on every subsequent MMO I've tried. If Asheron's Call had updated graphics and more people, I'd be all over it.
I helped forge an aliance of over 900( 400 active) players built up my clan to over 120 players (80 actives) and wages an asset war against an equaly large enemy where we leveled 7 full player citys 3 of which were leveled simaltaniously. All within 3 months of game time.
Now Im not saying the retribution wasnt equaly as bad but man those were some good times...
Are people seriously tracking accomplishments in entertainment?
What's next?
What is your biggest movie going accomplishment?
What is your biggest accomplishment while watching HBO?
This alone is proof that there is no creator - as I don't think that any creator could bear to witness this
I know. Talking about video games in a video game forum... the audacity!
This will be dealt with.
There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own. -- Herman Melville
Are people seriously tracking accomplishments in entertainment?
Given the prevalence and popularity of character tracking/ranking sites, i would say yes.
Personally, i think "accomplishment" in a video game is just an illusion to make people feel good (except may be real e-sport at the championship level). May be it is a substitute for people who have few real world achievements in their career or personal life.
Let me put this in perspective. If someone asked me to list some of my greatest achievements, they might include marrying my beautiful bride, getting my most recent promotion, etc. there is no way I would list becoming an early SWG Jedi among those things. In fact it would never have come to mind. But we talking specifically about an achievement in a virtual world. Does it make you feel better to try to imply you are better than these posters?
Are people seriously tracking accomplishments in entertainment?
What's next?
What is your biggest movie going accomplishment?
What is your biggest accomplishment while watching HBO?
This alone is proof that there is no creator - as I don't think that any creator could bear to witness this
I know. Talking about video games in a video game forum... the audacity!
This will be dealt with.
It's an accomplishment in a multi player game. I don't know how many times it needs to be explained, but video games can be competitive. There were when I was growing up and also with early MMORPGs. I competed in them with my friends and against other people online just like I did in games like basketball, football, hockey, tennis, and other sports/things. I guess this is why games are such a joke now. They are considered just entertainment for most people (like watching a movie). For many people they are no different then playing a competitive board game, poker, or any other game that exists. For some reason people fail to grasp this concept.
Let me put this in perspective. If someone asked me to list some of my greatest achievements, they might include marrying my beautiful bride, getting my most recent promotion, etc. there is no way I would list becoming an early SWG Jedi among those things. In fact it would never have come to mind. But we talking specifically about an achievement in a virtual world. Does it make you feel better to try to imply you are better than these posters?
I'd point out that things in live only have value if you give them value. It seems people who follow the status quo always like to point out how everyone who isn't getting married, having kids, and working constantly are lesser beings in some way. If you are happy with your family that's all that you really need to worry about. You don't need to worry about weather someone takes pride from other things in life.
Are people seriously tracking accomplishments in entertainment?
What's next?
What is your biggest movie going accomplishment?
What is your biggest accomplishment while watching HBO?
[mod edit]
It's not just entertainment. It's something you actively take part in. Games don't happen if you just sit and watch. So after thousands of hours of playing them trying to accomplish something...if you have nothing you're proud of, that's kind of sad.
Let me put this in perspective. If someone asked me to list some of my greatest achievements, they might include marrying my beautiful bride, getting my most recent promotion, etc. there is no way I would list becoming an early SWG Jedi among those things. In fact it would never have come to mind. But we talking specifically about an achievement in a virtual world. Does it make you feel better to try to imply you are better than these posters?
I'd point out that things in live only have value if you give them value. It seems people who follow the status quo always like to point out how everyone who isn't getting married, having kids, and working constantly are lesser beings in some way. If you are happy with your family that's all that you really need to worry about. You don't need to worry about weather someone takes pride from other things in life.
As I said, if someone asked "ME, they might include..." My example is only to point out that for most people, you can have great sense of accomplishment in real life, and also have a sense of achievement in a game. I'm sure this would be very different for many people and it really depends on what is important to the individual. People who feel they have accomplished something in a game (however large or small), are not dysfunctional nor is it a reflection of what their real life achievements might or might not be.
Let me put this in perspective. If someone asked me to list some of my greatest achievements, they might include marrying my beautiful bride, getting my most recent promotion, etc. there is no way I would list becoming an early SWG Jedi among those things. In fact it would never have come to mind. But we talking specifically about an achievement in a virtual world. Does it make you feel better to try to imply you are better than these posters?
I'd point out that things in live only have value if you give them value. It seems people who follow the status quo always like to point out how everyone who isn't getting married, having kids, and working constantly are lesser beings in some way. If you are happy with your family that's all that you really need to worry about. You don't need to worry about weather someone takes pride from other things in life.
As I said, if someone asked "ME, they might include..." My example is only to point out that for most people, you can have great sense of accomplishment in real life, and also have a sense of achievement in a game. I'm sure this would be very different for many people and it really depends on what is important to the individual. People who feel they have accomplished something in a game (however large or small), are not dysfunctional nor is it a reflection of what their real life achievements might or might not be.
I'm sorry to have jumped at you, but it hit a nerve. I see a lot of people on this board who keep saying video games are only for entertainment and should have no challenge/achievement. It's something I strongly disagree with.
Comments
While I did accomplish certain fun moments in pvp, and in pve or in raids... my most memorable moment was when i was in the process of quiting ciggerattes and playing lineage 2 the grind fest.
It was a bad memory becuase I was considering smoking again to avoid playing lineage 2 which felt was killing me faster than ciggerattes. Since I tried to level as quickly as possible in what seems to be their endless grind. I never made it to end game as well just quit half way and survived a miserable experience... litterally dodged a bullet of my brain hemoragging.
That overshadows any mmo memory, and that is what I think of mmos when I think of the term MMO... being the cynic that I am.
However, I look at current mmos more in terms of being video games as in more refined to entertain rather that test the resiliance of their human test subjects to outlive the asian grind fest. While they are called MMOs, I see them as something more specific for their acronymns as in WoW... but to use the word MMO, one memory comes to mind.
So I am a survivor of an asian grind fest. That is my story.
Write bad things that are done to you in sand, but write the good things that happen to you on a piece of marble
WoW -raids. I only played during vanilla. No hate on the game. Just stopped playing when TBC launched. The very first raid guild that I joined, I got one of the very few druid slots 1 of 3 in a newly formed raid guild. We started off so far behind everyone. A lot of endless nights and constantly prepping and we were caught up and in a neck and neck progression race with them. We even beat them on clearing AQ 20 which was a great feeling considering how tired and hard everyone worked at the final boss and it was almost a fluke we got him as we were about to quit for the night. A dps spec'ed warrior of all classes main tanked him. I forget the details but it blew everyone's mind because our MT"S were having trouble controlling or regaining control of him through all the other crap going on.
The guild was simply amazing as far as me being a druid. They didn't treat us as mana batteries which was very rare back then. I raided in every spec and usually healed but I was moonkin for a good while as well. Got placed in a group with our top casters (for the buff). The other druid was bear tanking often enough when his tool set allowed. Just a great guild and leadership. Great fun, great achievements, lot of long nights and hard work everyone put in for that. Sad fact is I can't remember the guilds name anymore. Never been so lucky to find such an extraordinary guild/corp since.
I was part of some fun stuff in Eve as well. I moved to Eve online with Drones of Annihilation from Battleclinic who use to play and run SFC3 servers there. I lost touch with a lot of those people because I played it on and off. Which is a shame. They were/ are some great people. Good fun, awesome personalities. Though given Eve's nature I guess some bad stuff happened and they split up maybe? I don't know. TThey all seemed scattered last time I tried to connect with any of them. Proved to be difficult. They just didn't trust anyone I guess. So yeah WoW definitely wins out I think.
My favorite character in City of Heroes, Cyclown (Cyclone, get it?). When all his powers came together to make him "complete", my concept of him came together.
He was a Defender/Blaster (archetype/class) that had Storm Powers as his main source of powers. He coupled that with Electricity Manipulation. So he could call storm clouds that threw lightning bolts, hurricanes to push opponents about, snowstorms to freeze and slow opponents, a tesla cage that trapped opponents in a lightning cage, and could even call a fog that made all his teammates harder to see. I added to that the travel power, superspeed, which gave another "whirlwind-like" power that threw opponents in the air. When that all came together, he became my favorite character in all the MMORPGs I had ever played before and since.
YouTube video for those want to click
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
I got 2 server 1st's in Rift one time. And a world epic drop in WoW one time as well. Mybe soloing an ancient Krayt or whatever the hardest one was in SWG.
Oh yeah I got that purple dragon mount in WoW for doing every one of the holiday quests too.
beLIEve
While I would hesitate to call anything I've done in-game an actual accomplishment - there are certainly moments that feel like it, if only briefly.
I suppose my ability to consistently be #1 DPS in all the various raids I did back in WoW could be considered a feat. I was certainly obsessed with it
Well, obviously there were encounters and boss setups where I couldn't compete with certain classes (especially ranged classes) - but a rough estimate is that I probably ended up being #1 damage done in 95+% of all the raids I did - and we're talking hundreds.
I personally knew a few hundred people on that server (Shadowsong EU) - and I did everything I could to research and optimise, and I talked to everyone I met about their guilds and best DPS players.
As far as I've been able to establish, I was actually the "best" DPS player Horde-side on that server, but there's no way to know.
But it was a fun time during those 3 years or so, until the game took over real life too much - and I had to quit.
I became semi-famous and I had people ask me daily for advice on how to play and such, which was flattering.
One of the most entertaining moments for me, was when this female Rogue (I was also a Rogue) finally gave up trying to compete. We'd been playing in the same raids for months - and she had this mission to beat me and be the top DPS player as well. Always fun to have those little competitions. But I had a great moment when she finally officially gave up and announced in guild chat: "Fuck this, I give up - damage is just in his genes or something."
Hehe
Start out in a game called EVE, make 3 real good RL friendships which last even after 10+ years now.
With those 3 friends starting a corporation, which expanded into a 1700+man alliance and with that alliance conquering a massive chunk of territory in EVE.
"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"
Fuck With The Best, Die Like The Rest!!!
I am convinced there is only one way to eliminate these grave evils, namely through the establishment of a socialist economy, accompanied by an educational system which would be oriented toward social goals.
~Albert Einstein
AO
- Killing trash king. Jesus, f**k those 12 hour campfests
- Getting Penumbra (sp?) access in shadowlands
- Being first neutral Shade to hit 205
SWG
- Just playing it on launch. Those that were there get it.
EQ2
- Getting my prismatic weapon
- Being in the raid that freed the frogloks serverwide on LDL.
- Killing Byzola on the last day before expac.
- Keeping 5-year-old guild together after being force-disbanded and screwed over by a previous leader.
- Finally clearing Plane of War.
- Getting into top 20 WW guild ranking for a couple months with a great expac start last year.
LoTRO
- seeing the fellowship off from Rivendell.
TSW
- completing any investigation mission
"Id rather work on something with great potential than on fulfilling a promise of mediocrity."
- Raph Koster
Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO
Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2, Firefall
Currently Playing: ESO
Doing the Epic Queen's Quest in Asheron's Call, first time doing it it took us around four hours. The second time, it only took two. The Weeping Weapon quest was another great accomplishment from Asheron's Call, and finally doing the Tusker Isle quest to get Minors/Majors at the end.
I've never had an experience that has met up to the epic feeling that Asheron's Call instilled, this is likely due to it being my first MMORPG and the basis for comparison on every subsequent MMO I've tried. If Asheron's Call had updated graphics and more people, I'd be all over it.
I helped forge an aliance of over 900( 400 active) players built up my clan to over 120 players (80 actives) and wages an asset war against an equaly large enemy where we leveled 7 full player citys 3 of which were leveled simaltaniously. All within 3 months of game time.
Now Im not saying the retribution wasnt equaly as bad but man those were some good times...
I know. Talking about video games in a video game forum... the audacity!
This will be dealt with.
There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own.
-- Herman Melville
Given the prevalence and popularity of character tracking/ranking sites, i would say yes.
Personally, i think "accomplishment" in a video game is just an illusion to make people feel good (except may be real e-sport at the championship level). May be it is a substitute for people who have few real world achievements in their career or personal life.
Mmo's are supposed to challenge players. Some games in the past have had incredible challenges.
Just because you have a memorable experience and feel accomplished in a game doesn't make you some kind if real life loser.
Claiming it does however makes you seem sad. Like you feel left out because you have never felt a sense of achievement in a game.
Sherman's Gaming
Youtube Content creator for The Elder Scrolls Online
Channel:http://https//www.youtube.com/channel/UCrgYNgpFTRAl4XWz31o2emw
Let me put this in perspective. If someone asked me to list some of my greatest achievements, they might include marrying my beautiful bride, getting my most recent promotion, etc. there is no way I would list becoming an early SWG Jedi among those things. In fact it would never have come to mind. But we talking specifically about an achievement in a virtual world. Does it make you feel better to try to imply you are better than these posters?
It's an accomplishment in a multi player game. I don't know how many times it needs to be explained, but video games can be competitive. There were when I was growing up and also with early MMORPGs. I competed in them with my friends and against other people online just like I did in games like basketball, football, hockey, tennis, and other sports/things. I guess this is why games are such a joke now. They are considered just entertainment for most people (like watching a movie). For many people they are no different then playing a competitive board game, poker, or any other game that exists. For some reason people fail to grasp this concept.
I'd point out that things in live only have value if you give them value. It seems people who follow the status quo always like to point out how everyone who isn't getting married, having kids, and working constantly are lesser beings in some way. If you are happy with your family that's all that you really need to worry about. You don't need to worry about weather someone takes pride from other things in life.
It's not just entertainment. It's something you actively take part in. Games don't happen if you just sit and watch. So after thousands of hours of playing them trying to accomplish something...if you have nothing you're proud of, that's kind of sad.
As I said, if someone asked "ME, they might include..." My example is only to point out that for most people, you can have great sense of accomplishment in real life, and also have a sense of achievement in a game. I'm sure this would be very different for many people and it really depends on what is important to the individual. People who feel they have accomplished something in a game (however large or small), are not dysfunctional nor is it a reflection of what their real life achievements might or might not be.
I'm sorry to have jumped at you, but it hit a nerve. I see a lot of people on this board who keep saying video games are only for entertainment and should have no challenge/achievement. It's something I strongly disagree with.