Never really took too much interest in ESO before the betas and I only did the first beta because I was bored. The first beta kinda made me take a little interest as I liked what I had seen. The second beta I had to pre order it as I loved it. I had huge fun playing with a group of friends doing quests and crafting. This weekend we decided to ignore all the quests and just explore and kill mobs and I haven't had as much fun since the early days of EQ. We found that the mobs that the quest sent us after we're way too easy for a group and could of easily be soloed. So we explored to where the mobs were just a little harder and camped named spawns and we died a lot but damn was it fun. So yeah we have found so much more to do and have had lots of fun with this last beta that I am really looking forward to the realise .
Barely touched it. Just doesn't do it for me, not at all. Nice graphics and great voice talent but that's about it for me. Hate the interface, combat is boring, don't find the skills interesting or the skill-system. It's really surprisingly generic, at least I find it so. Was expecting more from how people talk about the revered elder scrolls.
Yeah, its pretty obvious that ESO is not your type of game. You pretty much want WoW in a different setting. Have fun with Wildstar, I know there are plenty who will.
As far as you Cyrodiil comment goes. I found plenty of small group pvp in my last 2 days of being out there. It isn't just all about zergs. My guess is, you went out there once, got steamrolled and came to the conclusion that its nothing but a zeg fest.
You're deductive skills are amazing, and you know all of this about me just from reading my post!
Sorry. Wrong and wrong. You're sounding like a fanboy instead of just lookin at the game for what it is.
No, I'm not a "fanboy", you're the one that stated that Cyrodiil was nothing but a zerg fest as if it were fact and it's not. I was able to find plenty of small group pvp action.
You also stated that this game needs end game raiding. No it doesn't. I'm fine with end game being Cyrodiil and open world pvp. Wildstar seems like more your thing if you enjoy raiding. I hope you have fun with it.
Yeah, its pretty obvious that ESO is not your type of game. You pretty much want WoW in a different setting. Have fun with Wildstar, I know there are plenty who will.
As far as you Cyrodiil comment goes. I found plenty of small group pvp in my last 2 days of being out there. It isn't just all about zergs. My guess is, you went out there once, got steamrolled and came to the conclusion that its nothing but a zeg fest.
You're deductive skills are amazing, and you know all of this about me just from reading my post!
Sorry. Wrong and wrong. You're sounding like a fanboy instead of just lookin at the game for what it is. I tried Cyrodiil with big groups, small groups, coordinated groups, clueless groups, solo, scouting , sieging, repairing, steamrolling, getting steamrolled, defending and attacking, you name it. I don't need to be winning to like a game, the more challenging it is the better I like it.
I didn't like how it empty it felt, I m not talking about players because those are many. I m talking about the world feeling alive, stuff happening that you can join in besides the alliance war going on. Compared to the rest of Tamriel where pvp is not allowed, Cyrodiil felt empty and with little stuff to do in it. I m hoping they open up the Imperial City for some sort of epicness.
Another thing I didn't like was how easy you kill and get killed by just one person in a game that promotes massive scale pvp. Maybe its because we're all low level but I doubt it. Going down that fast even takes the joy away of killing someone in pvp, you press 3 abilities and that's it they're down.Sure you can block but most of the time the first attack people are not expecting it, usually is when I stun them. After that it's a miracle if someone doesn't go finish them up.
I love pvp but the game requires little skill if you are playing alone. You either catch people off guard, kill one and get killed by the others right afterwards with no chance of getting away (unless you're a nightblade), or you need a group. My advice is to get a dedicated healer as a best friend helping you in Cyrodiil or else you ll be walking a lot.
Making the fights last longer giving players more resilience and evasion abilities would be a big plus, I m hoping that high level pvp is more interesting than what I've experienced so far. The game needs to play epic instead of just looking epic with so many people fighting each other.
Survivability goes up massively in a group. Healing is very strong. If time to kill was much longer you'd probably never die in a well formed group.
I'm assuming your also a level 10 (ish)scaled up to 50... So your survivability is exceptionally low as a result in PvP. When your a natural 50, you live much longer.
obviously the game is meant to be balanced around group combat, not solo combat. Probably one of the reasons so many people rail against dueling... It just adds an inevitable choir of bellyaching about balance.
Just curious how this beta has affected peoples' opinions of the game.
It certainly has.
Earlier, I said I wouldn't buy it, but would try it when/if there came a free trial. Well, now I have played for 8-10 hours and I'm definitively NOT buying this game.
It's not that it's bad, it's just not worth a subscription fee. It has a few issues that makes it being a MMO makes it worse than if it was single player. An example: Early on, I was sent into a crypt, and I'm still not sure what I was supposed to do there. There were a lot of other players there, some battle was going on, and I almost immediately got a "completed" message, telling me to leave and go back to the quest giver. So I guess other players completed it for me. Similar things happened several other times too.
Almost immediately after the initial starting area, I got a lot of quests sending me in all directions. Maybe this has to do with optional leveling areas, but it was extremely confusing, and the result was that after spending a few hours completing an island zone, I still has all those quests I got in the beginning.
Apart from seeing other players around, and having a chat window, I got absolutely no feeling of this being a MMO.
I could say a lot more about this, but I'll save that for later. The bottom line is that this would interest me a lot if it was a single player game, OR a buy to play, but I can't see anything about this one making it worth a monthly fee. So my personal conclusion is crystal clear:
a bit yes,instead of playing beta i am watching Wildstar videos :<
100% sure that i will activate my ESO game few months after the launch since it feels like its going to be another launch which feels like beta with monthly fees ,sad thing is that i cant get character names that i want because of that.
So, did ESO have a successful launch? Yes, yes it did.By Ryan Getchell on April 02, 2014. **On the radar: http://www.cyberpunk.net/ **
Wouldn't building these AAA MMOs be down to a science by now? There are qualities and features of the Elder Scrolls series that are jaw-dropping. There are qualities and features of MMOs that are also amazing. But after playing two beta weekends it feels like an MMO with average features was merged with watered down average features from the Elder Scrolls.
If it was a game that had average MMO features but went all out on the Elder Scrolls features I would have played the hell out of it. If it was a game that had average watered-down Elder Scrolls features but went all out on the MMO AAA features I would have played the hell out of it. But *both* sides, the MMO features and the Elder Scrolls features, are just "meh".
Pretty good way to put things, I think. Been disappointed and kinda bummed out about the game and not knowing what was pushing me away from buying it this week.
I've been thinking it from the beginning, but haven't said it because people usually get super offended when I bring things like this up. I've been thinking they should have just been making this a completely free to play game with a non-intrusive cash shop for this thing to survive. The game really doesn't bring anything new to the table. It's actually a bit boring and I've sat out most of the beta weekends so far because I knew that the game was going to be pay to play. I figured, why get any attachment to a game I'm not going to play? But, I think I would pick it up from time to time if it were free and hell I might even buy something if the prices weren't too outrageous.
But, they probably won't listen, they'll release it the way they planned, and the game will die out before the next year.
I don't really know how the last beta could have changed anyone's mind tbh, the only logical explanation in my opinion is that they found the game not polished enough and got shocked it is gonna be officially released in two 2 weeks. For me, it didn't really, after trying the first beta, I started to adapt to the right mentality for playing this game and as an elder scroll fan, I am enjoying the lore.
It is nothing amazing but a very decent and fun game to experience. ESO was hyped though, too much hyped becaue of the title and when it came out, people awaited another GW2 bang in the media but the game doesn't really live up to the hype, thx to the players most of all since they were the ones who hyped it.
The game doesn't live up to WoW or GW2 in my opinion which are the leading MMOs in the western market atm but a really fun experience and people should give it a serious go before leaving it behind
lets see not worth a sub fee, quests and npc stand there, nothing different from other mmorpgs, not enough skyrim with mods or mmo features....This about sums up this entire thread and sounds like most of this community should seriously stop playing mmorpgs and stop complaining about every single game that comes out here. I cant wait til this game releases and most of this sandbox full loot pvp community quit so the hate can go to wild star or something. Seriously Warhammer Online was ripped to shreads here guild wars 2 star wars the list goes on and on. Seriously some of you cannot seem to get a clue that you are not going to get the perfect video game you desire so much, thats just not going to change. So instead of painfully playing games you hate so much and then complaining all day about them here why dont you take a break or something from playing thesse themepark games? its the same pre release complaints that happen in every single game that is ever featured on this site. Obviously if you been waiting 5 or 6 years for that perfect mmo ever think maybe its not the companies and maybe its you people instead?
I'm a HUGE Elder Scrolls fan, and have played most MMO's over the last decade and a half. I was initially REALLY excited about ESO, too. I mean, how could you go wrong taking Skyrim and making that kind of game into an MMO? Well, for whatever reason, Zenimax seems to have found a way to accomplish that. I don't "dislike" the game, by any means. It's okay, and doesn't have anything I'd consider a major failing. But it just wasn't as fun as I was expecting, and didn't do anything to motivate me to buy it.
Part of the problem is definitely the combination of cost, including a required subscription, and then putting in a shop on top of that. I know it only includes the imperial edition and mount stuff, but that alone is enough to unnerve me. I feel like it starts there, then they add more and more to it. So, I'm just not willing to pay for the box, then be required to keep paying $15 a month after that for something that doesn't amaze me. There are so many other MMO's out there, and this one doesn't do much different than most of them. You can play Rift for free, though they have a cash shop to support it, or games like Guild Wars 2, Defiance, or The Secret World, where you just buy and play.
I also have this feeling in my gut that the developers are just being overly greedy with their plans. They claimed that they'll give "major" updates every 4-6 weeks, but what will they REALLY be giving? I've heard that song and dance before, and it's never happened once when it was promised. And at $15 a month, you basically need to be giving enough content for a new game every 4 months ($15x4=$60). You're taking enough money every 4 months for me to buy another complete game. And I just don't see the "value" they promise being there.
A couple months ago, I thought about pre-ordering. But now, I definitely won't. I'm going to be more "wait and see" about this one.
I'm having fun in the Beta and can recommend the game.
I do wish I could get control options where the mouse didn't move the camera (more like WoW ), but I'm great with the ESO interface otherwise. It wouldn't matter, but I do get motion sickness when things get frantic and the slower pace where WASD keys control all the movement works a little better for me.
ESO feels a little like a console port (where it might be easier to play with a controller). Haven't played much with other players, so I'm worried it might feel like a single player RPG in an MMO setting, like SWTOR, not a bad thing,but not good for server population long-term. Combat was satisfying. It feels like an Elder Scrolls game in all the right ways.
I'm still on the fence about buying it, but that has more to do with the fact I have time left on some subscription MMOs right now (playing through Realm Reborn and just added a game time card to go back to WoW for a couple months). I hope Elder Scrolls Online has staying power. I'd like to come back to it .
I'd probably recommend a console version of ESO over the PC flavor, once I try it, but either way, ESO is worth playing.
Locking the Emperials and their gear away behind a collectors Edition and the horrible outdated UI elements made my decision not to preorder or buy it. It has good pvp, but it all feels so clunky and your spells / ability's doesnt seem to have a nice hard impact.
Zenimax might be in for a hard ride and change their vieuw once they see it aint the goldmine they expect it to be. And when it does it might be worth to play it.
But in its current form with Box + sub + cashshop i wont be touching it. Way better mmo's out there atm.
Wife and I both are cancelling our digital imperial editions. Last beta weekend was bad and buggy, this weekend made that one look like a smooth machine.
I don't really know how the last beta could have changed anyone's mind tbh, the only logical explanation in my opinion is that they found the game not polished enough and got shocked it is gonna be officially released in two 2 weeks.
Ok, I'll spoonfeed it to you since you don't even understand the basics:
For better or worse, the game may be something very different from what people expected. People who had decided to buy, might be scared off, and vice versa. If you believe polish is the only logical reason, then you're probably the most narrowminded person around here.
Beta is a good way for people to decide if they like a game or not. I wouldn't base the possibility of a great game off of it though!
The OPs question is the generic template question right towards the end of games beta cycle before release. The WoW guys come out and destroy it with negative feedback because it wasn't like their games. ie, Rift had one of the best beta and release that I can recall due mostly because it resembled WoW so much. Games that aren't like WoW ie. GW2, TSW, and now ESO, get pummled.
If you don't like the ES games, you probably won't like ESO in most cases, and you should follow the default formula that you have always enjoyed.
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
Beta is a good way for people to decide if they like a game or not. I wouldn't base the possibility of a great game off of it though!
The OPs question is the generic template question right towards the end of games beta cycle before release. The WoW guys come out and destroy it with negative feedback because it wasn't like their games. ie, Rift had one of the best beta and release that I can recall due mostly because it resembled WoW so much. Games that aren't like WoW ie. GW2, TSW, and now ESO, get pummled.
If you don't like the ES games, you probably won't like ESO in most cases, and you should follow the default formula that you have always enjoyed.
You speak of innovation....I see lack thereof. Same mmo different year reskin.
Beta is a good way for people to decide if they like a game or not. I wouldn't base the possibility of a great game off of it though!
The OPs question is the generic template question right towards the end of games beta cycle before release. The WoW guys come out and destroy it with negative feedback because it wasn't like their games. ie, Rift had one of the best beta and release that I can recall due mostly because it resembled WoW so much. Games that aren't like WoW ie. GW2, TSW, and now ESO, get pummled.
If you don't like the ES games, you probably won't like ESO in most cases, and you should follow the default formula that you have always enjoyed.
You speak of innovation....I see lack thereof. Same mmo different year reskin.
hmm, Others say they don't like it because it is different. I'm not sure what anyone wants anymore. I say just be happy and play. You want to be picky with choosing a new home, a new car, or even a wife. Something like this is just for a short time fix for a few hours every week. Like I said, imho, just have fun!
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
After 2 beta weekends I decided it is not worth 60 bucks up front. I don't think the game is bad by any means though. I'm not hating on it or anything, I am just indifferent.
I just feel like I have done this all before in other games in the past.
Quest hubs, much handholding, kill x, interact with x, bring back x amount of x. Rinse repeat.
The PvP is ok though I enjoyed DAoC's version better. I can see ESO becoming better in the future though through feedback and polish (this goes for PvE content too)
I'm not a fan of the cash shop at such an early stage offering horses which would be a major gold sink in the early game economy.
I might pick up the game if it matures well over the summer.
The game looks nice, I like the style...the substance for me though is just "meh".
This. I don't think I can do required quest hubs anymore. The world feels kinda constricted and cluttered....doesn't feel like a big dangerous world. I do want to try the PvP but it has been a struggle to even play enough to get PvPable. I assume that if I need to force myself to play the game much past lvl 10 it is not going to get better (PvE wise at least). I like the gfx, the combat and the mouselook controls, but the bad is outweighing the good at this point.
I thought it would get a lot better outside the starter areas but it was still the same boring quest grinding and the character progression/character build theorycrafting doesn't look to be that complex or intriguing.
Edit: I also can't stand all the phasing...way too much of it. I don't need to be told a freaking story in an MMO. I need to be thrown to the wolves in a dangerous world, I will make my own story.
Ditto to many here. Mildly enjoyed the first beta on account of it being new but I only lasted about half an hour in this one as that niggling irritation in the back of my head turned out to be an impending sense of mehness. Very bland. Very unoriginal. Dull gameplay. Stultifyingly dull questing - I cannot believe they repackaged the same kill and collect shit that every gaming forum on the internet has been painted for years with clear indications that the overall trend was to move away from the same old crap. Uninteresting classes and skills with nothing to get excited about unlocking. About as immersive in a fantasy world as a good hard kick to the balls. I don't think I would even waste my finite time with it if it were completely free. All that said, I am not sure the Elder Scrolls format is workable at all in an MMORPG format so I think it may simply be a case of the right game restructured in the wrong format.
Comments
Never really took too much interest in ESO before the betas and I only did the first beta because I was bored. The first beta kinda made me take a little interest as I liked what I had seen. The second beta I had to pre order it as I loved it. I had huge fun playing with a group of friends doing quests and crafting. This weekend we decided to ignore all the quests and just explore and kill mobs and I haven't had as much fun since the early days of EQ. We found that the mobs that the quest sent us after we're way too easy for a group and could of easily be soloed. So we explored to where the mobs were just a little harder and camped named spawns and we died a lot but damn was it fun. So yeah we have found so much more to do and have had lots of fun with this last beta that I am really looking forward to the realise .
we played as imperials btw.
Exactly how I feel unfortunately.
No, I'm not a "fanboy", you're the one that stated that Cyrodiil was nothing but a zerg fest as if it were fact and it's not. I was able to find plenty of small group pvp action.
You also stated that this game needs end game raiding. No it doesn't. I'm fine with end game being Cyrodiil and open world pvp. Wildstar seems like more your thing if you enjoy raiding. I hope you have fun with it.
True story. This same thread pops up in every MMO launch.
I'm very close to pre-ordering the game after this beta weekend.
The game itself is nothing amazing but will keep me interested because of the tactical combat system, huge character development and the endgame PvP.
Hope they'll add some instanced PvP though as they've talked about. The combat system functions greatly in small scale PvP.
Survivability goes up massively in a group. Healing is very strong. If time to kill was much longer you'd probably never die in a well formed group.
I'm assuming your also a level 10 (ish)scaled up to 50... So your survivability is exceptionally low as a result in PvP. When your a natural 50, you live much longer.
obviously the game is meant to be balanced around group combat, not solo combat. Probably one of the reasons so many people rail against dueling... It just adds an inevitable choir of bellyaching about balance.
It certainly has.
Earlier, I said I wouldn't buy it, but would try it when/if there came a free trial. Well, now I have played for 8-10 hours and I'm definitively NOT buying this game.
It's not that it's bad, it's just not worth a subscription fee. It has a few issues that makes it being a MMO makes it worse than if it was single player. An example: Early on, I was sent into a crypt, and I'm still not sure what I was supposed to do there. There were a lot of other players there, some battle was going on, and I almost immediately got a "completed" message, telling me to leave and go back to the quest giver. So I guess other players completed it for me. Similar things happened several other times too.
Almost immediately after the initial starting area, I got a lot of quests sending me in all directions. Maybe this has to do with optional leveling areas, but it was extremely confusing, and the result was that after spending a few hours completing an island zone, I still has all those quests I got in the beginning.
Apart from seeing other players around, and having a chat window, I got absolutely no feeling of this being a MMO.
I could say a lot more about this, but I'll save that for later. The bottom line is that this would interest me a lot if it was a single player game, OR a buy to play, but I can't see anything about this one making it worth a monthly fee. So my personal conclusion is crystal clear:
I'll return when/if it goes F2P.
a bit yes,instead of playing beta i am watching Wildstar videos :<
100% sure that i will activate my ESO game few months after the launch since it feels like its going to be another launch which feels like beta with monthly fees ,sad thing is that i cant get character names that i want because of that.
So, did ESO have a successful launch? Yes, yes it did.By Ryan Getchell on April 02, 2014.
**On the radar: http://www.cyberpunk.net/ **
Pretty good way to put things, I think. Been disappointed and kinda bummed out about the game and not knowing what was pushing me away from buying it this week.
I've been thinking it from the beginning, but haven't said it because people usually get super offended when I bring things like this up. I've been thinking they should have just been making this a completely free to play game with a non-intrusive cash shop for this thing to survive. The game really doesn't bring anything new to the table. It's actually a bit boring and I've sat out most of the beta weekends so far because I knew that the game was going to be pay to play. I figured, why get any attachment to a game I'm not going to play? But, I think I would pick it up from time to time if it were free and hell I might even buy something if the prices weren't too outrageous.
But, they probably won't listen, they'll release it the way they planned, and the game will die out before the next year.
I don't really know how the last beta could have changed anyone's mind tbh, the only logical explanation in my opinion is that they found the game not polished enough and got shocked it is gonna be officially released in two 2 weeks. For me, it didn't really, after trying the first beta, I started to adapt to the right mentality for playing this game and as an elder scroll fan, I am enjoying the lore.
It is nothing amazing but a very decent and fun game to experience. ESO was hyped though, too much hyped becaue of the title and when it came out, people awaited another GW2 bang in the media but the game doesn't really live up to the hype, thx to the players most of all since they were the ones who hyped it.
The game doesn't live up to WoW or GW2 in my opinion which are the leading MMOs in the western market atm but a really fun experience and people should give it a serious go before leaving it behind
I'm a HUGE Elder Scrolls fan, and have played most MMO's over the last decade and a half. I was initially REALLY excited about ESO, too. I mean, how could you go wrong taking Skyrim and making that kind of game into an MMO? Well, for whatever reason, Zenimax seems to have found a way to accomplish that. I don't "dislike" the game, by any means. It's okay, and doesn't have anything I'd consider a major failing. But it just wasn't as fun as I was expecting, and didn't do anything to motivate me to buy it.
Part of the problem is definitely the combination of cost, including a required subscription, and then putting in a shop on top of that. I know it only includes the imperial edition and mount stuff, but that alone is enough to unnerve me. I feel like it starts there, then they add more and more to it. So, I'm just not willing to pay for the box, then be required to keep paying $15 a month after that for something that doesn't amaze me. There are so many other MMO's out there, and this one doesn't do much different than most of them. You can play Rift for free, though they have a cash shop to support it, or games like Guild Wars 2, Defiance, or The Secret World, where you just buy and play.
I also have this feeling in my gut that the developers are just being overly greedy with their plans. They claimed that they'll give "major" updates every 4-6 weeks, but what will they REALLY be giving? I've heard that song and dance before, and it's never happened once when it was promised. And at $15 a month, you basically need to be giving enough content for a new game every 4 months ($15x4=$60). You're taking enough money every 4 months for me to buy another complete game. And I just don't see the "value" they promise being there.
A couple months ago, I thought about pre-ordering. But now, I definitely won't. I'm going to be more "wait and see" about this one.
I'm having fun in the Beta and can recommend the game.
I do wish I could get control options where the mouse didn't move the camera (more like WoW ), but I'm great with the ESO interface otherwise. It wouldn't matter, but I do get motion sickness when things get frantic and the slower pace where WASD keys control all the movement works a little better for me.
ESO feels a little like a console port (where it might be easier to play with a controller). Haven't played much with other players, so I'm worried it might feel like a single player RPG in an MMO setting, like SWTOR, not a bad thing,but not good for server population long-term. Combat was satisfying. It feels like an Elder Scrolls game in all the right ways.
I'm still on the fence about buying it, but that has more to do with the fact I have time left on some subscription MMOs right now (playing through Realm Reborn and just added a game time card to go back to WoW for a couple months). I hope Elder Scrolls Online has staying power. I'd like to come back to it .
I'd probably recommend a console version of ESO over the PC flavor, once I try it, but either way, ESO is worth playing.
Locking the Emperials and their gear away behind a collectors Edition and the horrible outdated UI elements made my decision not to preorder or buy it.
It has good pvp, but it all feels so clunky and your spells / ability's doesnt seem to have a nice hard impact.
Zenimax might be in for a hard ride and change their vieuw once they see it aint the goldmine they expect it to be.
And when it does it might be worth to play it.
But in its current form with Box + sub + cashshop i wont be touching it.
Way better mmo's out there atm.
Played the beta. Seems like an okay game. I decided not to continue in beta, and will not be shelling out $$$ for a 'meh' game.
Ok, I'll spoonfeed it to you since you don't even understand the basics:
For better or worse, the game may be something very different from what people expected. People who had decided to buy, might be scared off, and vice versa. If you believe polish is the only logical reason, then you're probably the most narrowminded person around here.
Beta is a good way for people to decide if they like a game or not. I wouldn't base the possibility of a great game off of it though!
The OPs question is the generic template question right towards the end of games beta cycle before release. The WoW guys come out and destroy it with negative feedback because it wasn't like their games. ie, Rift had one of the best beta and release that I can recall due mostly because it resembled WoW so much. Games that aren't like WoW ie. GW2, TSW, and now ESO, get pummled.
If you don't like the ES games, you probably won't like ESO in most cases, and you should follow the default formula that you have always enjoyed.
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
You speak of innovation....I see lack thereof. Same mmo different year reskin.
hmm, Others say they don't like it because it is different. I'm not sure what anyone wants anymore. I say just be happy and play. You want to be picky with choosing a new home, a new car, or even a wife. Something like this is just for a short time fix for a few hours every week. Like I said, imho, just have fun!
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
This. I don't think I can do required quest hubs anymore. The world feels kinda constricted and cluttered....doesn't feel like a big dangerous world. I do want to try the PvP but it has been a struggle to even play enough to get PvPable. I assume that if I need to force myself to play the game much past lvl 10 it is not going to get better (PvE wise at least). I like the gfx, the combat and the mouselook controls, but the bad is outweighing the good at this point.
I thought it would get a lot better outside the starter areas but it was still the same boring quest grinding and the character progression/character build theorycrafting doesn't look to be that complex or intriguing.
Edit: I also can't stand all the phasing...way too much of it. I don't need to be told a freaking story in an MMO. I need to be thrown to the wolves in a dangerous world, I will make my own story.