Its more a case of when haven't we heard this before really, but i do agree with you. Personally i think it will be totally hillarious 3 months post launch, although by then yet another game will be the new 10 million player spectacular never to be repeated superlatives included.... well you get the picture...
Its more a case of when haven't we heard this before really, but i do agree with you. Personally i think it will be totally hillarious 3 months post launch, although by then yet another game will be the new 10 million player spectacular never to be repeated superlatives included.... well you get the picture...
I can agree that a lot of players wont accept this title as of yet, but I got to be honest I never knew so many people would look those beta numbers and say less players would play then the amount of players in any game!
When was the last game you seen, where less people bought it then the number of players they had in beta?
The right AAA game has not come out until now to be able to do this. GW2 and SWTOR, I never even played, I knew that GW2 would get no development because of its box price and no sub, I knew SWTOR was a sci fi game that only had SW in name but a really horrible EA games behind it, Bioware was good but bioware did not have the quality of graphics that ESO is using only because of techonolgy advances in that short period of time. EA games also has stock holders, big hit right there, I have never seen a major EA title yet, and think bioware was the only reason for this, but the business model of EA games is a lot like that of SOE, which never invests more then they have to and they monetize to such a degree that normal development does not get done.
When you look at Zennimax, you see a great CEO who could really get some global advertisement on this game going, you got a AAA rated company, you also have no shareholders who have to be pleased so every penny can go to development instead of other peoples pocketbooks. They have really high A+ professional customer service that is equal to every other A+ company on the BBB. On top of all this, you have a Game Name that has just sold 20 million copies of a game its MMO is almost identical to. You have Millions of single player gamer fans, you have a new generation of gamers who were all raised on computers entering the gaming industry worldwide. A game company also that has set up backups for Overflow servers on launch day.... All we are missing now for post launch 10 million subs is adverstisment the size of WoW's.
To finish my point and last statement, this doesn't have to be a WoW killer it doesn't even have to compete with wow, because the demographics of this games player base are mainly single players, and MMO old school gamers who have been starved for this kind of game for years. All these thigns I list in the last paragraph with this one, is enough evidence to see clearly
The right AAA game has not come out until now to be able to do this. GW2 and SWTOR, I never even played, I knew that GW2 would get no development because of its box price and no sub, I knew SWTOR was a sci fi game that only had SW in name but a really horrible EA games behind it, Bioware was good but bioware did not have the quality of graphics that ESO is using only because of techonolgy advances in that short period of time. EA games also has stock holders, big hit right there, I have never seen a major EA title yet, and think bioware was the only reason for this, but the business model of EA games is a lot like that of SOE, which never invests more then they have to and they monetize to such a degree that normal development does not get done.
When you look at Zennimax, you see a great CEO who could really get some global advertisement on this game going, you got a AAA rated company, you also have no shareholders who have to be pleased so every penny can go to development instead of other peoples pocketbooks. They have really high A+ professional customer service that is equal to every other A+ company on the BBB. On top of all this, you have a Game Name that has just sold 20 million copies of a game its MMO is almost identical to. You have Millions of single player gamer fans, you have a new generation of gamers who were all raised on computers entering the gaming industry worldwide. A game company also that has set up backups for Overflow servers on launch day.... All we are missing now for post launch 10 million subs is adverstisment the size of WoW's.
To finish my point and last statement, this doesn't have to be a WoW killer it doesn't even have to compete with wow, because the demographics of this games player base are mainly single players, and MMO old school gamers who have been starved for this kind of game for years. All these thigns I list in the last paragraph with this one, is enough evidence to see clearly
Pretty much spot on, I agree with everything said here. It's not even the same demographic of gamers. There will always be an overlap of course, but DAoC fans have been waiting for a successor for years and the ES IP alone has millions of fans around the world.
Currently Playing: ESO and FFXIV Have played: You name it If you mention rose tinted glasses, you better be referring to Mitch Hedberg.
When you look at Zennimax, you see a great CEO who could really get some global advertisement on this game going, you got a AAA rated company, you also have no shareholders who have to be pleased so every penny can go to development instead of other peoples pocketbooks.
every game company lines peoples pocketbooks - its part of running a business
The right AAA game has not come out until now to be able to do this. GW2 and SWTOR, I never even played, I knew that GW2 would get no development because of its box price and no sub, I knew SWTOR was a sci fi game that only had SW in name but a really horrible EA games behind it, Bioware was good but bioware did not have the quality of graphics that ESO is using only because of techonolgy advances in that short period of time. EA games also has stock holders, big hit right there, I have never seen a major EA title yet, and think bioware was the only reason for this, but the business model of EA games is a lot like that of SOE, which never invests more then they have to and they monetize to such a degree that normal development does not get done.
When you look at Zennimax, you see a great CEO who could really get some global advertisement on this game going, you got a AAA rated company, you also have no shareholders who have to be pleased so every penny can go to development instead of other peoples pocketbooks. They have really high A+ professional customer service that is equal to every other A+ company on the BBB. On top of all this, you have a Game Name that has just sold 20 million copies of a game its MMO is almost identical to. You have Millions of single player gamer fans, you have a new generation of gamers who were all raised on computers entering the gaming industry worldwide. A game company also that has set up backups for Overflow servers on launch day.... All we are missing now for post launch 10 million subs is adverstisment the size of WoW's.
To finish my point and last statement, this doesn't have to be a WoW killer it doesn't even have to compete with wow, because the demographics of this games player base are mainly single players, and MMO old school gamers who have been starved for this kind of game for years. All these thigns I list in the last paragraph with this one, is enough evidence to see clearly
I'm sorry, it may not be obvious for you, but I swear I'm reading the same thing that I've read one year and a half.
"Yeah, Arena Net is a company that knows how MMO works, they've made Guilds Wars which is a well known MMO in the PvP genre. An AAA game that finally understoof what players want (No trinity, no farm, ...)"
When you look at Zennimax, you see a great CEO who could really get some global advertisement on this game going, you got a AAA rated company, you also have no shareholders who have to be pleased so every penny can go to development instead of other peoples pocketbooks.
every game company lines peoples pocketbooks - its part of running a business
If you take a private company and compare it to a stock holder company, which one do you see building customers with good products, and what one do you see maximizing profits and going through consumers faster because they have crapy product and are trying to maximize by shady legal terms and selling cheap crap to you?
How did you come up with the numbers because even at its at its best wow hit 12 million and that was during Wrath of the lich king so by then it was a few years old plus there was really no other serious completion. By your numbers your expecting this to do better than Aion Rift Swtor Age of conan ff14+ff14arr all combined at there highest sub's you would still be short of ten million.
I expect by the end of the year to be lower than a million
You have also said it doesn't have to compare to wow but it does because the numbers your spouting would have to make this game the most succesfull mmo ever to reach 10 million it took wow years to build there numbers up your giving about 8-9 months it isn't going to happen there are too many choices out there nowadays. I personally have not decided to buy yet and even if I do will only play till wildstar comes out.
The right AAA game has not come out until now to be able to do this. GW2 and SWTOR, I never even played, I knew that GW2 would get no development because of its box price and no sub
I'm sorry, it may not be obvious for you, but I swear I'm reading the same thing that I've read one year and a half.
"Yeah, Arena Net is a company that knows how MMO works, they've made Guilds Wars which is a well known MMO in the PvP genre. An AAA game that finally understoof what players want (No trinity, no farm, ...)"
And we all know how GW2 ended.
You have to address my first sentace first, I chopped down the reading so you can see what I said about GW2. No game can develop a game as high quality as ESO can when its not brining in any sub money to pay developers to expand on a games development after launch.
Around ten people in our GW2 guild played the beta initially and an ESO guild was planned for when the game goes live but after a few weekends, everyone has decided to give the game a miss, P2P is a big turn off for a start, we've all got lots of F2P and B2P alternatives available now. Nobody can see the game being any good long term and certainly not worth a monthly sub.
I'm sure we are fairly typical. Only a fraction of people trying the game in beta will become long term subscribers. It will be F2P or B2P by the end of the year.
When you look at Zennimax, you see a great CEO who could really get some global advertisement on this game going, you got a AAA rated company, you also have no shareholders who have to be pleased so every penny can go to development instead of other peoples pocketbooks.
every game company lines peoples pocketbooks - its part of running a business
If you take a private company and compare it to a stock holder company, which one do you see building customers with good products, and what one do you see maximizing profits and going through consumers faster because they have crapy product and are trying to maximize by shady legal terms and selling cheap crap to you?
it may matter - it may not
Turbine used to be a private company too
I don't think Turbine was any better than public gaming companies -- Blizzard, SOE, Ncsoft, etc
The sheer amount of insecurity from posters trying to hate on the game rather than discuss numbers is truly endearing. "Oh noes annotehr game mayt be sucsuful now teh sky falling".
Currently Playing: ESO and FFXIV Have played: You name it If you mention rose tinted glasses, you better be referring to Mitch Hedberg.
Originally posted by Aeonblades The sheer amount of insecurity from posters trying to hate on the game rather than discuss numbers is truly endearing. "Oh noes annotehr game mayt be sucsuful now teh sky falling".
When you look at Zennimax, you see a great CEO who could really get some global advertisement on this game going, you got a AAA rated company, you also have no shareholders who have to be pleased so every penny can go to development instead of other peoples pocketbooks.
every game company lines peoples pocketbooks - its part of running a business
If you take a private company and compare it to a stock holder company, which one do you see building customers with good products, and what one do you see maximizing profits and going through consumers faster because they have crapy product and are trying to maximize by shady legal terms and selling cheap crap to you?
it may matter - it may not
Turbine used to be a private company too
I don't think Turbine was any better than public gaming companies -- Blizzard, SOE, Ncsoft, etc
editted for correction
Turbine does have a great game with LOTRO and its still on top of charts for subs and longest lasting. At one point in time it used to be second to the WoW sub numbers. It was also released in a day and age when graphcis were less quality, when techonology for AI was less quality, it also was released when to a lot of people in this country knew how to use computers compared to today's amount of people. We just went through a PS3 and Xbox generation which was skipped with MMORPGs because no one found them profitable. All these real world things are changing now. so the market is expanding, with Everyone having consoles now, and more people then ever knowing how to use computers and have dual cores as a base crapy computer now allowing for better graphics.
As far as Blizzard, SOE, NCsoft goes, you just named three companies who put a thin penny into development after they release games. SOE was famous for never updating games until and letting them just fall into massive graveyards before their time could have been up. Blizzard for years have used the same battlegrounds as they started with, never adding more battlegrounds, never added updated PVE that was immersive even when they could have.
This is where Zennimax is different from those companies and is the reason its going to have 10 mill subs in the first year. Because of everything I listed in the thread and the differences it has with other companies when it comes to development and customers service. Its the main reason SOE finally got its act together and is making EQ Next since its annoucment in 2009. You got to kid yourself if you don't see that they are worried about player loss in all those other games.
ESO has piqued the interests of 5 million people enough to play a free demo.
ok
And since when has Beta tester numbers EVER been greater then the amount gamers who bought the game?
The number of people who buy the game is almost always higher than the number of people who register to know about a game. There's no indication of how many of the people who register actually buy the game, but there is usually a correlation with the numbers.
With five million registered on the site, it seems likely that there will be more than five million boxes sold. Even if it's only six million boxes, that's a lot of boxes sold.
I can not remember winning or losing a single debate on the internet.
Comments
Its more a case of when haven't we heard this before really, but i do agree with you. Personally i think it will be totally hillarious 3 months post launch, although by then yet another game will be the new 10 million player spectacular never to be repeated superlatives included.... well you get the picture...
Currently Playing: ESO and FFXIV
Have played: You name it
If you mention rose tinted glasses, you better be referring to Mitch Hedberg.
agree more realistic
3 million is a great number if it happens - especially for a sub game
EQ2 fan sites
+1
Different demographics then WoW and most MMO's.
I can agree that a lot of players wont accept this title as of yet, but I got to be honest I never knew so many people would look those beta numbers and say less players would play then the amount of players in any game!
When was the last game you seen, where less people bought it then the number of players they had in beta?
The right AAA game has not come out until now to be able to do this. GW2 and SWTOR, I never even played, I knew that GW2 would get no development because of its box price and no sub, I knew SWTOR was a sci fi game that only had SW in name but a really horrible EA games behind it, Bioware was good but bioware did not have the quality of graphics that ESO is using only because of techonolgy advances in that short period of time. EA games also has stock holders, big hit right there, I have never seen a major EA title yet, and think bioware was the only reason for this, but the business model of EA games is a lot like that of SOE, which never invests more then they have to and they monetize to such a degree that normal development does not get done.
When you look at Zennimax, you see a great CEO who could really get some global advertisement on this game going, you got a AAA rated company, you also have no shareholders who have to be pleased so every penny can go to development instead of other peoples pocketbooks. They have really high A+ professional customer service that is equal to every other A+ company on the BBB. On top of all this, you have a Game Name that has just sold 20 million copies of a game its MMO is almost identical to. You have Millions of single player gamer fans, you have a new generation of gamers who were all raised on computers entering the gaming industry worldwide. A game company also that has set up backups for Overflow servers on launch day.... All we are missing now for post launch 10 million subs is adverstisment the size of WoW's.
To finish my point and last statement, this doesn't have to be a WoW killer it doesn't even have to compete with wow, because the demographics of this games player base are mainly single players, and MMO old school gamers who have been starved for this kind of game for years. All these thigns I list in the last paragraph with this one, is enough evidence to see clearly
Pretty much spot on, I agree with everything said here. It's not even the same demographic of gamers. There will always be an overlap of course, but DAoC fans have been waiting for a successor for years and the ES IP alone has millions of fans around the world.
Currently Playing: ESO and FFXIV
Have played: You name it
If you mention rose tinted glasses, you better be referring to Mitch Hedberg.
every game company lines peoples pocketbooks - its part of running a business
EQ2 fan sites
I'm sorry, it may not be obvious for you, but I swear I'm reading the same thing that I've read one year and a half.
"Yeah, Arena Net is a company that knows how MMO works, they've made Guilds Wars which is a well known MMO in the PvP genre. An AAA game that finally understoof what players want (No trinity, no farm, ...)"
And we all know how GW2 ended.
10 million? No way.
9 million? Yes.
If you take a private company and compare it to a stock holder company, which one do you see building customers with good products, and what one do you see maximizing profits and going through consumers faster because they have crapy product and are trying to maximize by shady legal terms and selling cheap crap to you?
How did you come up with the numbers because even at its at its best wow hit 12 million and that was during Wrath of the lich king so by then it was a few years old plus there was really no other serious completion. By your numbers your expecting this to do better than Aion Rift Swtor Age of conan ff14+ff14arr all combined at there highest sub's you would still be short of ten million.
I expect by the end of the year to be lower than a million
You have also said it doesn't have to compare to wow but it does because the numbers your spouting would have to make this game the most succesfull mmo ever to reach 10 million it took wow years to build there numbers up your giving about 8-9 months it isn't going to happen there are too many choices out there nowadays. I personally have not decided to buy yet and even if I do will only play till wildstar comes out.
You have to address my first sentace first, I chopped down the reading so you can see what I said about GW2. No game can develop a game as high quality as ESO can when its not brining in any sub money to pay developers to expand on a games development after launch.
ESO will be on consoles too - in summer
EQ2 fan sites
ESO has piqued the interests of 5 million people enough to play a free demo.
ok
Around ten people in our GW2 guild played the beta initially and an ESO guild was planned for when the game goes live but after a few weekends, everyone has decided to give the game a miss, P2P is a big turn off for a start, we've all got lots of F2P and B2P alternatives available now. Nobody can see the game being any good long term and certainly not worth a monthly sub.
I'm sure we are fairly typical. Only a fraction of people trying the game in beta will become long term subscribers. It will be F2P or B2P by the end of the year.
it may matter - it may not
Turbine used to be a private company too
I don't think Turbine was any better than public gaming companies -- Blizzard, SOE, Ncsoft, etc
editted for correction
EQ2 fan sites
And since when has Beta tester numbers EVER been greater then the amount gamers who bought the game?
Currently Playing: ESO and FFXIV
Have played: You name it
If you mention rose tinted glasses, you better be referring to Mitch Hedberg.
you can discuss this in 1 month time!
for context
RIFT -- had 1 million registered accts pre launch
http://massively.joystiq.com/2011/02/24/trion-worlds-rift-has-surpassed-1-million-registered-accounts/
it was 4 months before 1 million bought the game
http://massively.joystiq.com/2011/06/07/rift-approaching-the-one-million-sell-through-mark/
buying a game isnt what sub games are about
need to retain the subs
EQ2 fan sites
Since always. Reality called, it wanted to let you know that you're waaaaaay off.
Turbine does have a great game with LOTRO and its still on top of charts for subs and longest lasting. At one point in time it used to be second to the WoW sub numbers. It was also released in a day and age when graphcis were less quality, when techonology for AI was less quality, it also was released when to a lot of people in this country knew how to use computers compared to today's amount of people. We just went through a PS3 and Xbox generation which was skipped with MMORPGs because no one found them profitable. All these real world things are changing now. so the market is expanding, with Everyone having consoles now, and more people then ever knowing how to use computers and have dual cores as a base crapy computer now allowing for better graphics.
As far as Blizzard, SOE, NCsoft goes, you just named three companies who put a thin penny into development after they release games. SOE was famous for never updating games until and letting them just fall into massive graveyards before their time could have been up. Blizzard for years have used the same battlegrounds as they started with, never adding more battlegrounds, never added updated PVE that was immersive even when they could have.
This is where Zennimax is different from those companies and is the reason its going to have 10 mill subs in the first year. Because of everything I listed in the thread and the differences it has with other companies when it comes to development and customers service. Its the main reason SOE finally got its act together and is making EQ Next since its annoucment in 2009. You got to kid yourself if you don't see that they are worried about player loss in all those other games.
The number of people who buy the game is almost always higher than the number of people who register to know about a game. There's no indication of how many of the people who register actually buy the game, but there is usually a correlation with the numbers.
With five million registered on the site, it seems likely that there will be more than five million boxes sold. Even if it's only six million boxes, that's a lot of boxes sold.
I can not remember winning or losing a single debate on the internet.