Huge fail. My interest in the game just went down to 0.
They aren't seeing my bucks until I see EU servers are stationed in EU.
I've had enough experience playing on US servers to know that it is unplayable and it CANNOT be played the way it was designed. I can only laugh in the face of a developer that is trying to convince me otherwise.
There's a distance between US and EU and this distance makes lag (along with hops that signal has to make). Simple as that. Now, unless Zenimax has the power to bring the Eurasian and North American continents to about 1000 km distance, it's impossible to have a non-laggy experience!
It's just temporary. I'm sure they'll move it as soon as they are sure it will be stable. I think they know what they're doing, and I'm sure they're concerned about keeping their paying customers in the EU.
How about innocent until proven guilty? If it does mess up EU gameplay, then complain.
You can't talk to these people, they moan for the sake of moaning, it's what gets them through the day. When ESO will launch, Wildstar and EQN will be the next target
This site now is just a cluster fuck of negative unhappy people
Now, unless Zenimax has the power to bring the Eurasian and North American continents to about 1000 km distance, it's impossible to have a non-laggy experience!
You know that the distance from the US Coast to Coast is around 5,000 km right?
What's funny is that I work for a German company. I see this all the time. Many Europeans have no grasp about just how large the US is. I mean, Texas is twice the size of Germany...
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
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There's a distance between US and EU and this distance makes lag (along with hops that signal has to make). Simple as that. Now, unless Zenimax has the power to bring the Eurasian and North American continents to about 1000 km distance, it's impossible to have a non-laggy experience!
I'm in Asia. My ESO game was just fine every time I played. That means I didn't notice any lag in the beta.
Last time I checked, The west coast of the US was further from Asia than the the east coast of the US to the EU (that's a confusing sentence). Of course it depends on whether you're in Poland or Portugal. I get that. It also depends on if the ESO server is on the US east or west coast or somewhere in between. But I'm pretty sure I'm further away from the server than you, unless you're someplace in Russia or one of the -stan countries.
I'm in Portugal, and if the server is west coast side, i'm the closest in europe .
BTW, it's not that bad. TSW had it's servers in the East coast (is this a megaserver thing?), and i don't recall many EU players reporting huge amounts of latency.
I haven't been hearing juge reports of EU players having high amounts of lag. I did suffer some, but nothing that made the game completly unplayable.
If you ask me I would stated on game box : " for PvP purpose we recommended to be located in the US "
Zenimax move your hardware ass to Europe in one month or charge smaller month fee to us who are from third world.
I won't pay 15 $ or Eur for 100-150 ping!
Is you are in the EU and the server is in the US its more than 150ms, more like 250-300ms.
They should just write a clear statement saying "yes we are moving it on the 15th of April" and be done with it.
If they have a plan for this they should roughly know when they plan to move it, they should have a written contract with a data center in Europe and so on...
I'm in Portugal, and if the server is west coast side, i'm the closest in europe .
BTW, it's not that bad. TSW had it's servers in the East coast (is this a megaserver thing?), and i don't recall many EU players reporting huge amounts of latency.
I haven't been hearing juge reports of EU players having high amounts of lag. I did suffer some, but nothing that made the game completly unplayable.
So you must have a huge amount of latency or the game completely unplayable in order to protest?
They are not a small company. They will get money both from box sales and monthly fee from every one. I think they must respect EU players and have EU servers in EU. So simple.
I'm in Portugal, and if the server is west coast side, i'm the closest in europe .
BTW, it's not that bad. TSW had it's servers in the East coast (is this a megaserver thing?), and i don't recall many EU players reporting huge amounts of latency.
I haven't been hearing juge reports of EU players having high amounts of lag. I did suffer some, but nothing that made the game completly unplayable.
So you must have a huge amount of latency or the game completely unplayable in order to protest?
They are not a small company. They will get money both from box sales and monthly fee from every one. I think they must respect EU players and have EU servers in EU. So simple.
You're not really "prostesting" much, since you're on a public forum. That'd be better done inthe official forums. If you already made a thread/comment there, awesome.
Anyway, i'm not saying you can't, or shouln't, be unhappy about this. It's a pretty stupid and annoying move from Zenimax, in a pile of them them. Just saying that if the lag ins't completly gamebreaking, there are other things people should be more concerned about, and cancelling their pre-orders for.
From the looks of it, bugs will ruin your experience more than latency . Let's not forget canadians, australians and players from other countries don't get a dedicated server many times. Yes, it's a crappy move fro EU players, but not the worst thing possible.
Its only going to be located in the u before release, they did state that they will relicate it to their datacenter in europe after release as soon as things start to quiet down on the stress, since it'll be easier for them to sort out issues and. Such, in case of technocal launch issues, which makes sense.
wether or not we get a high ping I dont know, but personally havent had any latency issues in beta at all.
I believe you are imagining a team of geeks with glasses going over to datacenters and kicking on the servers until they start to work, lol. Maybe that works in Russia but in these days there are plenty tools for remote access. The only reason you need a server close to you is if you expect to swap hardware. But if you have your own datacenter, you usually have hired monkeys that would do that for you. This is silly excuse from Zenimax and it kinda makes me laugh that some of you fall for it.
It's an epic fail there is no other word for describing it. Stop trying to call the black, white.
At launch the server will be in US, whats the big deal about that? You are complaining like this is the first game that has servers in US for EU players... Also how can you possibly know your ping to the servers that will be available at launch? The purpose of the betas was to test how their systems responded with a huge amount of players at the same time, doing the same quests, etc. so they limited the server available in order to see that, your ping at that time can't really be used to judge the ping for the rest of your gameplay experience.
No offense, but don't come here and post something like you know how it works, when you clearly don't know how it works....
They can't magically reduce the response time.... They are using the same infrastructure as everything else that uses internet, and there is nothing they can do to make it faster.
I have a pretty good connection and I can get 100-140 ping if the server is based on the East coast of USA. Others aren't so lucky.... a lot of people will have 200+ ping to the same server, and that's way too much to have a good experience in the game.
That's assuming the servers are at the East coast.... They are planning on EU servers after all, and many times companies have servers in the middle of US when they have EU servers. If that's the case, people will have 350+ ping in many parts of Europe.....
I don't care if somebody thinks its playable at 200-300 ping or something, cause that only means you are used to that kind of ping , or are just in minority.... (or have never played with delay)
If you're from Australia or something, you might be used to having that high ping, and don't see it as a problem. But if you're used to 50 ping or lower, you can't just get used to it right away.
I wont install the game until the server is located in EU. If it does not happen soon enough I will return my copy for sure and get my money back.
I find this an extreme case of bullshit from zenimax, I cant believe they go into such lengths trying to piss customers off. So they save few dollars not having to establish a launch crew for EU? I could not care less, all I care about is my lag when the game launches, and zenimax is currently implying that they could not care less about my launch experience. Fuck you zenimax.
Don't worry
The playing experience at launch is going to be lag free - Matt Firor actually confirmed this in an official statement recently, would link it for you but pffft I can't get on Massively from work lol.
I m just thinking all those US ppl when they say its not big deal playing as a EU in a US server.
I m wondering if they forced to play in EU servers, they would still support the same opinion? They would not care if they play in pvp with 150+ ms more than the EU players?
Forgive me but I don't think so...
You are forgiven, because you appear somewhat confused.
The EU servers will be in the US. So ALL the EU players will have the same latency, nobody will have an advantage or disadvantage in PVP.
If a US player decides to roll a character on this US-based EU server, they will have an advantage due to lower latency. Until the the "EU data" is switched to an EU datacenter. Then that US player will be screwed.
It's no use trying to explain it to them. I've given up on all the trolls that won't listen lol. For one last time.
If everyone is playing on the EU server from EU, then they will all have the same EU to NA extra lag.
That's the simplest and easiest way I can put it. I'm done talking about this point, because it seems people don't want to listen, but just cry and QQ all over the internet these days lol.
I m just thinking all those US ppl when they say its not big deal playing as a EU in a US server.
I m wondering if they forced to play in EU servers, they would still support the same opinion? They would not care if they play in pvp with 150+ ms more than the EU players?
Forgive me but I don't think so...
You are forgiven, because you appear somewhat confused.
The EU servers will be in the US. So ALL the EU players will have the same latency, nobody will have an advantage or disadvantage in PVP.
If a US player decides to roll a character on this US-based EU server, they will have an advantage due to lower latency. Until the the "EU data" is switched to an EU datacenter. Then that US player will be screwed.
It's no use trying to explain it to them. I've given up on all the trolls that won't listen lol. For one last time.
If everyone is playing on the EU server from EU, then they will all have the same EU to NA extra lag.
That's the simplest and easiest way I can put it. I'm done talking about this point, because it seems people don't want to listen, but just cry and QQ all over the internet these days lol.
You really know nothing of the internet network right? Nor how the continents are linked in the grand scheme of it all. Two things i wonder about
1) Would you be so cool if the initial launch was EU only or you'd be razing and blazing
2) Do you honestly believe that every EU country has the same latency to NA? <o>
I m just thinking all those US ppl when they say its not big deal playing as a EU in a US server.
I m wondering if they forced to play in EU servers, they would still support the same opinion? They would not care if they play in pvp with 150+ ms more than the EU players?
Forgive me but I don't think so...
You are forgiven, because you appear somewhat confused.
The EU servers will be in the US. So ALL the EU players will have the same latency, nobody will have an advantage or disadvantage in PVP.
If a US player decides to roll a character on this US-based EU server, they will have an advantage due to lower latency. Until the the "EU data" is switched to an EU datacenter. Then that US player will be screwed.
It's no use trying to explain it to them. I've given up on all the trolls that won't listen lol. For one last time.
If everyone is playing on the EU server from EU, then they will all have the same EU to NA extra lag.
That's the simplest and easiest way I can put it. I'm done talking about this point, because it seems people don't want to listen, but just cry and QQ all over the internet these days lol.
A player from Sweden vs a player from UK connecting to a US server will NOT have the same latency, you are again misinformed. ( could be 80+ ms difference)
If players were connecting to a German data center the difference in latency would be a lot closer between those two players. (could be less than 20ms difference)
Again get your facts straight.
But I guess it evens out for the australian playing on the EU server, they will have about the same latency as the EU playing on the EU server in NA. See there is some good in it.
I m just thinking all those US ppl when they say its not big deal playing as a EU in a US server.
I m wondering if they forced to play in EU servers, they would still support the same opinion? They would not care if they play in pvp with 150+ ms more than the EU players?
Forgive me but I don't think so...
You are forgiven, because you appear somewhat confused.
The EU servers will be in the US. So ALL the EU players will have the same latency, nobody will have an advantage or disadvantage in PVP.
If a US player decides to roll a character on this US-based EU server, they will have an advantage due to lower latency. Until the the "EU data" is switched to an EU datacenter. Then that US player will be screwed.
It's no use trying to explain it to them. I've given up on all the trolls that won't listen lol. For one last time.
If everyone is playing on the EU server from EU, then they will all have the same EU to NA extra lag.
That's the simplest and easiest way I can put it. I'm done talking about this point, because it seems people don't want to listen, but just cry and QQ all over the internet these days lol.
A player from Sweden vs a player from UK connecting to a US server will NOT have the same latency, you are again misinformed. ( could be 80+ ms difference)
If players were connecting to a German data center the difference in latency would be a lot closer between those two players. (could be less than 20ms difference)
Again get your facts straight.
A centrally located EU server provides similar latency for most EU players.
US servers on the other hand provide lower latency to western EU nations that are closer to US.
Its not the same.
Actually since both might connect over the same cable that starts in Amsterdam, they might have equall pings. Internet lines dont run in straight lines..
When connecting to websites close to home, cable length is less and item then the number of hubs and their switching times... However when connecting to the US, the ocean distance is the main delay..
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
This is only temporary until they get the EU data center working properly at some point post launch.
There will be more lag created by other players at launch than latency from net connection, so I can live with it for awhile.
So if this lasts only for a while, i guess they will not have any problem let EU players free of sub for that amount of time. As many said anyway it wont last long
This is only temporary until they get the EU data center working properly at some point post launch.
There will be more lag created by other players at launch than latency from net connection, so I can live with it for awhile.
So if this lasts only for a while, i guess they will not have any problem let EU players free of sub for that amount of time. As many said anyway it wont last long
Not paying a sub would change anything to the situation ?
I think it is a business decision , a very clever one at that. They will wait and see who stays past the first few days or month , thus not having to open up more servers ( like SWTOR did ) and then save money. It has to be really , this game began a long time ago and they have had plenty of time to finalise their EU server.
Cheers,
BadOrb.
PSO 4 years , EQOA 4 months , PSU 7 years , SWTOR launch ongoing , PSO2 SEA launch ongoing , Destiny 360 launch ongoing. "SWG was not fun. Let it go buddy." quote from iiNoSkillzii 10/18/13 The original propoganda pixie dust villain :[]
I always wonder how some people reveal their mean persnicketiness by requesting a compensation due to "unbarable additional 50ms". o.O
1) All EU players start playing on the same megaserver = same disadvantage for all.
2) Zenimax already stated that the EU megaserver will be transfered to EU territory at a certain point in the future.
3) In Germany, assuming you have got a good cableway, your ping will be roundabout 120ms
3.1) Your ping can be drastically improved, if you order your ISP to deactivate Interleaving. Interleaving may only be deactivated with a good signal-to-noise ratio
3.2) Don't even think about complaining about bad latency if you are a hillbilly. Complaining to the customer support won't shorten your cable line or increase the quality of your cable line
4) Most gamers are not even able to notice a 50ms deviation
5) Most important one! Disable gay pr0n download before whining.
Internet infrastructure has come along way. Even across the Ocean most pings are at acceptable levels(for an MMO). I think it makes for a better community when everyone plays together.
Useless poll to be honest. Noone that has a clue would want "EU Server" located in the US. There is zero reason for that. Voting for anything else just means you vote for the sake of voting for something "other" then the obvious only answer.
MMOs finally replaced social interaction, forced grouping and standing in a line while talking to eachother.
Now we have forced soloing, forced questing and everyone is the hero, without ever having to talk to anyone else. The evolution of multiplayer is here! We won,... right?
At launch the server will be in US, whats the big deal about that? You are complaining like this is the first game that has servers in US for EU players... Also how can you possibly know your ping to the servers that will be available at launch? The purpose of the betas was to test how their systems responded with a huge amount of players at the same time, doing the same quests, etc. so they limited the server available in order to see that, your ping at that time can't really be used to judge the ping for the rest of your gameplay experience.
No offense, but don't come here and post something like you know how it works, when you clearly don't know how it works....
They can't magically reduce the response time.... They are using the same infrastructure as everything else that uses internet, and there is nothing they can do to make it faster.
I have a pretty good connection and I can get 100-140 ping if the server is based on the East coast of USA. Others aren't so lucky.... a lot of people will have 200+ ping to the same server, and that's way too much to have a good experience in the game.
That's assuming the servers are at the East coast.... They are planning on EU servers after all, and many times companies have servers in the middle of US when they have EU servers. If that's the case, people will have 350+ ping in many parts of Europe.....
I don't care if somebody thinks its playable at 200-300 ping or something, cause that only means you are used to that kind of ping , or are just in minority.... (or have never played with delay)
If you're from Australia or something, you might be used to having that high ping, and don't see it as a problem. But if you're used to 50 ping or lower, you can't just get used to it right away.
There are lots of things you can do to ensure lower ping times cross ocean the most important one being picking your peering partners carefully. Not all cross ocean connections are the same and some are significantly higher quality than others with much lower latency. I have seen 60-100ms differences in response time between AT&T and Global Crossing Atlantic fiber before which is significant when your trying to sync several data centers around the world. Also most of the latency is actually added at the peering points on either end rather than the actual fiber cable itself which is traveling at the speed of light minus delays added by the signal boosters along the way.
Having said that there are even more things from a game design perspective that can help make the game more playable across the board. ESO isn't a twitch shooter so I don't know why people feel they need to impose the same level of response time to it that a FPS game would have.
Ideally I do agree that EU and Far East servers is probably the better way to go to provide the highest quality to all users but it also means dividing up the community into three as well.
Originally posted by Rattenmann Useless poll to be honest. Noone that has a clue would want "EU Server" located in the US. There is zero reason for that. Voting for anything else just means you vote for the sake of voting for something "other" then the obvious only answer.
Probably as useless as someone not even planning to play the game to have any say in the matter.
I am pretty sure everyone would like the server to be as close as possible, but even with a centralized server it wouldn't be that bad. It's not the same as when we were playing 15 years ago on dial-up. I was happy with 500ms at the time, in an FPS game.
Anything under 200ms in this game probably wouldn't be noticable. Australians are always playing on decentralized servers, for some reasons they aren't even complaining here.
Comments
Huge fail. My interest in the game just went down to 0.
They aren't seeing my bucks until I see EU servers are stationed in EU.
I've had enough experience playing on US servers to know that it is unplayable and it CANNOT be played the way it was designed. I can only laugh in the face of a developer that is trying to convince me otherwise.
There's a distance between US and EU and this distance makes lag (along with hops that signal has to make). Simple as that. Now, unless Zenimax has the power to bring the Eurasian and North American continents to about 1000 km distance, it's impossible to have a non-laggy experience!
You can't talk to these people, they moan for the sake of moaning, it's what gets them through the day. When ESO will launch, Wildstar and EQN will be the next target
This site now is just a cluster fuck of negative unhappy people
You know that the distance from the US Coast to Coast is around 5,000 km right?
What's funny is that I work for a German company. I see this all the time. Many Europeans have no grasp about just how large the US is. I mean, Texas is twice the size of Germany...
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
I'm in Asia. My ESO game was just fine every time I played. That means I didn't notice any lag in the beta.
Last time I checked, The west coast of the US was further from Asia than the the east coast of the US to the EU (that's a confusing sentence). Of course it depends on whether you're in Poland or Portugal. I get that. It also depends on if the ESO server is on the US east or west coast or somewhere in between. But I'm pretty sure I'm further away from the server than you, unless you're someplace in Russia or one of the -stan countries.
I'm in Portugal, and if the server is west coast side, i'm the closest in europe .
BTW, it's not that bad. TSW had it's servers in the East coast (is this a megaserver thing?), and i don't recall many EU players reporting huge amounts of latency.
I haven't been hearing juge reports of EU players having high amounts of lag. I did suffer some, but nothing that made the game completly unplayable.
Is you are in the EU and the server is in the US its more than 150ms, more like 250-300ms.
They should just write a clear statement saying "yes we are moving it on the 15th of April" and be done with it.
If they have a plan for this they should roughly know when they plan to move it, they should have a written contract with a data center in Europe and so on...
So you must have a huge amount of latency or the game completely unplayable in order to protest?
They are not a small company. They will get money both from box sales and monthly fee from every one. I think they must respect EU players and have EU servers in EU. So simple.
You're not really "prostesting" much, since you're on a public forum. That'd be better done inthe official forums. If you already made a thread/comment there, awesome.
Anyway, i'm not saying you can't, or shouln't, be unhappy about this. It's a pretty stupid and annoying move from Zenimax, in a pile of them them. Just saying that if the lag ins't completly gamebreaking, there are other things people should be more concerned about, and cancelling their pre-orders for.
From the looks of it, bugs will ruin your experience more than latency . Let's not forget canadians, australians and players from other countries don't get a dedicated server many times. Yes, it's a crappy move fro EU players, but not the worst thing possible.
I believe you are imagining a team of geeks with glasses going over to datacenters and kicking on the servers until they start to work, lol. Maybe that works in Russia but in these days there are plenty tools for remote access. The only reason you need a server close to you is if you expect to swap hardware. But if you have your own datacenter, you usually have hired monkeys that would do that for you. This is silly excuse from Zenimax and it kinda makes me laugh that some of you fall for it.
It's an epic fail there is no other word for describing it. Stop trying to call the black, white.
No offense, but don't come here and post something like you know how it works, when you clearly don't know how it works....
They can't magically reduce the response time.... They are using the same infrastructure as everything else that uses internet, and there is nothing they can do to make it faster.
I have a pretty good connection and I can get 100-140 ping if the server is based on the East coast of USA. Others aren't so lucky.... a lot of people will have 200+ ping to the same server, and that's way too much to have a good experience in the game.
That's assuming the servers are at the East coast.... They are planning on EU servers after all, and many times companies have servers in the middle of US when they have EU servers. If that's the case, people will have 350+ ping in many parts of Europe.....
I don't care if somebody thinks its playable at 200-300 ping or something, cause that only means you are used to that kind of ping , or are just in minority.... (or have never played with delay)
If you're from Australia or something, you might be used to having that high ping, and don't see it as a problem. But if you're used to 50 ping or lower, you can't just get used to it right away.
Lol, thank you :'D
It's no use trying to explain it to them. I've given up on all the trolls that won't listen lol. For one last time.
If everyone is playing on the EU server from EU, then they will all have the same EU to NA extra lag.
That's the simplest and easiest way I can put it. I'm done talking about this point, because it seems people don't want to listen, but just cry and QQ all over the internet these days lol.
You really know nothing of the internet network right? Nor how the continents are linked in the grand scheme of it all. Two things i wonder about
1) Would you be so cool if the initial launch was EU only or you'd be razing and blazing
2) Do you honestly believe that every EU country has the same latency to NA? <o>
But I guess it evens out for the australian playing on the EU server, they will have about the same latency as the EU playing on the EU server in NA. See there is some good in it.
Actually since both might connect over the same cable that starts in Amsterdam, they might have equall pings. Internet lines dont run in straight lines..
When connecting to websites close to home, cable length is less and item then the number of hubs and their switching times... However when connecting to the US, the ocean distance is the main delay..
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
This is only temporary until they get the EU data center working properly at some point post launch.
There will be more lag created by other players at launch than latency from net connection, so I can live with it for awhile.
So if this lasts only for a while, i guess they will not have any problem let EU players free of sub for that amount of time. As many said anyway it wont last long
Not paying a sub would change anything to the situation ?
I think it is a business decision , a very clever one at that. They will wait and see who stays past the first few days or month , thus not having to open up more servers ( like SWTOR did ) and then save money. It has to be really , this game began a long time ago and they have had plenty of time to finalise their EU server.
Cheers,
BadOrb.
PSO 4 years , EQOA 4 months , PSU 7 years , SWTOR launch ongoing , PSO2 SEA launch ongoing , Destiny 360 launch ongoing.
"SWG was not fun. Let it go buddy." quote from iiNoSkillzii 10/18/13
The original propoganda pixie dust villain :[]
I always wonder how some people reveal their mean persnicketiness by requesting a compensation due to "unbarable additional 50ms". o.O
1) All EU players start playing on the same megaserver = same disadvantage for all.
2) Zenimax already stated that the EU megaserver will be transfered to EU territory at a certain point in the future.
3) In Germany, assuming you have got a good cableway, your ping will be roundabout 120ms
3.1) Your ping can be drastically improved, if you order your ISP to deactivate Interleaving. Interleaving may only be deactivated with a good signal-to-noise ratio
3.2) Don't even think about complaining about bad latency if you are a hillbilly. Complaining to the customer support won't shorten your cable line or increase the quality of your cable line
4) Most gamers are not even able to notice a 50ms deviation
5) Most important one! Disable gay pr0n download before whining.
I'd much rather see a global sever anyway...
Internet infrastructure has come along way. Even across the Ocean most pings are at acceptable levels(for an MMO). I think it makes for a better community when everyone plays together.
MMOs finally replaced social interaction, forced grouping and standing in a line while talking to eachother.
Now we have forced soloing, forced questing and everyone is the hero, without ever having to talk to anyone else. The evolution of multiplayer is here! We won,... right?
There are lots of things you can do to ensure lower ping times cross ocean the most important one being picking your peering partners carefully. Not all cross ocean connections are the same and some are significantly higher quality than others with much lower latency. I have seen 60-100ms differences in response time between AT&T and Global Crossing Atlantic fiber before which is significant when your trying to sync several data centers around the world. Also most of the latency is actually added at the peering points on either end rather than the actual fiber cable itself which is traveling at the speed of light minus delays added by the signal boosters along the way.
Having said that there are even more things from a game design perspective that can help make the game more playable across the board. ESO isn't a twitch shooter so I don't know why people feel they need to impose the same level of response time to it that a FPS game would have.
Ideally I do agree that EU and Far East servers is probably the better way to go to provide the highest quality to all users but it also means dividing up the community into three as well.
Probably as useless as someone not even planning to play the game to have any say in the matter.
I am pretty sure everyone would like the server to be as close as possible, but even with a centralized server it wouldn't be that bad. It's not the same as when we were playing 15 years ago on dial-up. I was happy with 500ms at the time, in an FPS game.
Anything under 200ms in this game probably wouldn't be noticable. Australians are always playing on decentralized servers, for some reasons they aren't even complaining here.